github actions: windows fix + another attempt at zipping on macos
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@ -71,8 +71,9 @@ jobs:
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fbneo
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- name: Build release assets
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# On windows, if you tell zip about both fbneo and fbneo.exe, it seems he'll compress fbneo.exe twice under the 2 different names, so don't use .exe here
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run: |
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zip --junk-paths "${{ matrix.platform.name }}.zip" fbneo.exe fbneod.exe fbneo src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html
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zip --junk-paths "${{ matrix.platform.name }}.zip" fbneo fbneod src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html
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- name: Upload release assets
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uses: actions/upload-release-asset@v1
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@ -106,8 +107,11 @@ jobs:
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path: "projectfiles/xcode/build/Debug/FinalBurn Neo.app"
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- name: Build release assets
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run: |
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zip --junk-paths "macOS.zip" "projectfiles/xcode/build/Debug/FinalBurn Neo.app" src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html
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uses: papeloto/action-zip@v1
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with:
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files: "projectfiles/xcode/build/Debug/FinalBurn Neo.app" src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html
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recursive: false
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dest: macOS.zip
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- name: Upload release assets
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uses: actions/upload-release-asset@v1
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