a few small changes to the help files
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<P>The last ten folders (numbers 11 to 20) are special supplementary cases. Usually FB Alpha will take the first file for a rom it finds and ignore any in the later folders. Any files placed in the last ten folders will be searched as well as the first file found. So, if you have some roms that require extra files than that found in MAME (the Neo-Geo bios is a good example), then you could put the extra files in ones of these folders.</P>
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<P>It is recommended to put the console (Megadrive/PC-Engine/Sega SG-1000/Colecovision/Master System/Game Gear) games in one of these special paths to prevent conflicts. Although, internally, FB Alpha uses an <I>md_</I> prefix for the Megadrive games shortnames, either a <I>pce_</I>, <I>tg_</I>, or <I>sgx_</I> prefix for PC-Engine games shortnames, <I>cv_</I> for Colecovision game shortnames, <I>sg1k_</I> for Sega SG-1000 game shortnames, <I>sms_</I> for Sega Master System game shortnames, and <I>gg_</I> for Sega Game Gear game shortnames this prefix should not be applied to the zipfiles the roms are stored in. This means you can point some of the supplementary rom paths at your MESS software list folder(s) for Megadrive, PC-Engine, TurboGrafx 16, SuperGrafx, ColecoVision, Sega SG-1000, Sega Master System or Game Gear and you're done.</P>
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<P>It is recommended to put the console (Megadrive/PC-Engine/Sega SG-1000/Colecovision/Master System/Game Gear/MSX1) games in one of these special paths to prevent conflicts. Although, internally, FB Alpha uses an <I>md_</I> prefix for the Megadrive games shortnames, either a <I>pce_</I>, <I>tg_</I>, or <I>sgx_</I> prefix for PC-Engine games shortnames, <I>cv_</I> for Colecovision game shortnames, <I>sg1k_</I> for Sega SG-1000 game shortnames, <I>sms_</I> for Sega Master System game shortnames, <I>gg_</I> for Sega Game Gear game shortnames, and <I>msx_</I> for MSX 1 game shortnames this prefix should not be applied to the zipfiles the roms are stored in. This means you can point some of the supplementary rom paths at your MESS software list folder(s) for Megadrive, PC-Engine, TurboGrafx 16, SuperGrafx, ColecoVision, Sega SG-1000, Sega Master System, Game Gear, MSX and you're done.</P>
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<P><B>DO NOT ASK US WHERE TO FIND ROMS. They are copyrighted and we can't help you.</P>
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<LI>Capcom CPS-2</LI>
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<LI>Capcom CPS-3</LI>
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<LI>Cave</LI>
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<LI>Data East DEC-0, DEC-8 and DECO IC16 based games</LI>
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<LI>Data East DEC-0, DEC-8, Cassette System, DECO IC16 and DECO-32 based games</LI>
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<LI>Galaxian based hardware</LI>
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<LI>Irem M62, M63, M72, M90, M92 and M107 hardware</LI>
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<LI>Kaneko 16</LI>
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<LI>Konami</LI>
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<LI>Namco Mappy, System 86, System 1 & 2 and others</LI>
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<LI>Neo-Geo</LI>
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<LI>NMK16</LI>
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<LI>Pacman based hardware</LI>
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<LI>PGM</LI>
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<LI>Psikyo 68EC020 and SH-2 based hardware</LI>
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<LI>Sega System 1, System 16 (and similar), System 18, X-Board and Y-Board</LI>
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<LI>Seta-Sammy-Visco (SSV) based hardware</LI>
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<LI>Super Kaneko Nova System</LI>
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<LI>Toaplan 1</LI>
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<LI>Toaplan 2</LI>
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<LI>Taito F2, X, Z and others</LI>
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<LI>Taito F2, F3, X, Z and others</LI>
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<LI>Miscellaneous drivers for lots of other hardware</LI>
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</UL>
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<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>Set application thread priority</B></FONT></TD>
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<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">Set the applications thread priority. Set it to higher to go faster, or lower to be more co-operative with multi-tasking windows apps.</FONT></TD></TR>
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<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>Enable high resolution system timer</B></FONT></TD>
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<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">Enables the high resolution system timer, helps with frame timing at the microsecond level, but at the expense of slightly higher cpu usage.</FONT></TD></TR>
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<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>Save high scores when supported</B></FONT></TD>
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<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">Enable this to turn on high score saving. See the <A HREF="dialog_support_path.htm">Support File Path Dialog</A> section for more information.</FONT></TD></TR>
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<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>Enable VSync (Windowed)</B></FONT></TD>
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<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">Enabling this will help to eliminate tearing in Windowed mode but you may see slightly juttering scrolling.</FONT></TD></TR>
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<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>Enable DWM Sync (Windowed)</B></FONT></TD>
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<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">Alternate VSync method, for Windows 7 - 10 with slightly better frame timing depending on the system. It is suggested that you use this along with setting your desktop video mode to 60hz to eliminate microstutter issues. The high resolution system timer option under <A HREF="menu_misc.htm">Misc -> Options</a> may also help.</FONT></TD></TR>
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<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>Auto frameskip</B></FONT></TD>
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<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">This will skip frames in the video output if necessary to keep the game running at fullspeed. This is only necessary for slower computers but it is recommended to leave it on for all computers.</FONT></TD></TR>
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