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Dragonball Z/Dragonball Z 2, impliment sprite dma - fixes missing/flickering sprites & text, fix service mode (F2) [dink]
Updated Gauntlet protection, game can now progress past level 28 [iq_132]
Finished Carnival (Vic Dual WIP) - fix bugs / add sound [dink]
+Neo Geo CD gets dink-style upgrade/fix/rework
+ - DAO .bin/cue and TruRip (.ccd/.sub/.img [based on Jan Klaassen's work]) support added
+ - Seamless per-game savestates
+ - S.S.RPG and Double Dragon works now
+ - Fast loading times (even faster with F1/ffwd)
+ - Dozens of bugs fixed
+ - Convert your old-style Neo Geo CD .iso + .wav's to .bin/.cue, >> click for howto <<
+ - Big thanks to Silanda and barbudreadmon for bug reports, ideas, talks and HW tests
+
+Added clone of Fantasy Zone to the Sega System 16A driver [Barry]
+Sync romsets with MAME 0.206 [Barry]
+Add Kof '98 Plus Final Edition (kof98pfe) & Kof 10th Anniversary (kof10thd) hacks to Neo Geo [barbudreadmon]
+Added driver for Incredible Technologies 32/16bit games [iq_132, dink]
+Hook up analog dials for Pachinko Sexy Reaction 1 & 2 [dink]
+Fix crash issue with Tecmo Bowl when playing via Keyboard [dink]
+Add RESET Line to Z80 cpu interface [dink]
+ []
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