VS add digithing and redo some project options

This commit is contained in:
tmaul 2021-05-13 21:43:01 +01:00
parent 2fb3443e96
commit 160c87c088
2 changed files with 18 additions and 1 deletions

View File

@ -603,6 +603,7 @@
<ClCompile Include="..\..\src\burn\snd\burn_ymf262.cpp" />
<ClCompile Include="..\..\src\burn\snd\burn_ymf271.cpp" />
<ClCompile Include="..\..\src\burn\snd\c352.cpp" />
<ClCompile Include="..\..\src\burn\snd\digitalk.cpp" />
<ClCompile Include="..\..\src\burn\snd\i5000.cpp" />
<ClCompile Include="..\..\src\burn\snd\multipcm.cpp" />
<ClCompile Include="..\..\src\burn\snd\s14001a.cpp" />
@ -1754,8 +1755,9 @@ del build_details.exe
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>..\..\src\dep\mingw\include\directx9;..\..\src\dep\vc\include;..\..\src\dep\vc\include\xaudio2;$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>true</RunCodeAnalysis>
<RunCodeAnalysis>false</RunCodeAnalysis>
<TargetName>fbneo64d_vs</TargetName>
<EnableMicrosoftCodeAnalysis>false</EnableMicrosoftCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IntDir>$(Platform)\$(Configuration)\</IntDir>
@ -1771,6 +1773,7 @@ del build_details.exe
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis>
<TargetName>fbneo64</TargetName>
<EnableMicrosoftCodeAnalysis>false</EnableMicrosoftCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@ -1782,6 +1785,8 @@ del build_details.exe
<EnablePREfast>true</EnablePREfast>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<ObjectFileName>$(IntDir)1\1\%(RelativeDir)\</ObjectFileName>
<FloatingPointModel>Fast</FloatingPointModel>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -1810,6 +1815,8 @@ del build_details.exe
<LanguageStandard>Default</LanguageStandard>
<EnablePREfast>true</EnablePREfast>
<ObjectFileName>$(IntDir)1\1\%(RelativeDir)\</ObjectFileName>
<FloatingPointModel>Fast</FloatingPointModel>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -1837,6 +1844,9 @@ del build_details.exe
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<ObjectFileName>$(IntDir)1\1\%(RelativeDir)\</ObjectFileName>
<EnablePREfast>false</EnablePREfast>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
@ -1863,6 +1873,10 @@ del build_details.exe
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnablePREfast>false</EnablePREfast>
<ObjectFileName>$(IntDir)1\1\%(RelativeDir)\</ObjectFileName>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<FloatingPointModel>Fast</FloatingPointModel>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>

View File

@ -4370,6 +4370,9 @@
<ClCompile Include="..\..\src\burn\drv\konami\k007452.cpp">
<Filter>Burn\drv\konami</Filter>
</ClCompile>
<ClCompile Include="..\..\src\burn\snd\digitalk.cpp">
<Filter>Burn\snd</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="Burn">