Merge branch 'master' of https://github.com/finalburnneo/FBNeo
This commit is contained in:
commit
1150543952
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@ -272,7 +272,6 @@ extern INT32 Forgottn;
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extern INT32 Cps1QsHack;
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extern INT32 Kodh;
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extern INT32 Cawingb;
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extern INT32 Wofh;
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extern INT32 Sf2thndr;
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extern INT32 Pzloop2;
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extern INT32 Hkittymp;
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@ -282,6 +281,12 @@ extern INT32 Dinohunt;
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extern INT32 Port6SoundWrite;
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extern INT32 CpsBootlegEEPROM;
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extern INT32 Cps2Turbo;
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extern INT32 Jurassic99;
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extern INT32 Dinoh;
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extern INT32 Wofhfh;
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extern INT32 Wofsgzb;
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extern INT32 Wof3js;
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extern INT32 Knightsh;
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extern ClearOpposite<4, UINT8> clear_opposite;
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@ -38,7 +38,6 @@ INT32 Forgottn = 0;
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INT32 Cps1QsHack = 0;
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INT32 Kodh = 0;
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INT32 Cawingb = 0;
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INT32 Wofh = 0;
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INT32 Sf2thndr = 0;
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INT32 Pzloop2 = 0;
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INT32 Hkittymp = 0;
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@ -47,6 +46,12 @@ INT32 Dinohunt = 0;
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INT32 Port6SoundWrite = 0;
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INT32 CpsBootlegEEPROM = 0;
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INT32 Cps2Turbo = 0;
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INT32 Jurassic99 = 0;
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INT32 Dinoh = 0;
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INT32 Wofhfh = 0;
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INT32 Wofsgzb = 0;
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INT32 Wof3js = 0;
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INT32 Knightsh = 0;
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ClearOpposite<4, UINT8> clear_opposite;
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@ -579,6 +584,15 @@ INT32 CpsRwGetInp()
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CPSINPEX
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#undef INP
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if (Jurassic99)
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Inpc001 |= (CpsInp179[0] & 1) << 7;
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if (Wofsgzb)
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Inpc001 |= (CpsInp179[0] & 1) << 6;
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if (Dinoh)
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Inp177 |= (CpsInp179[0] & 1) << 7;
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if (Wofhfh || Wof3js || Knightsh)
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Inp177 |= (CpsInp179[0] & 1) << 6;
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if (Forgottn) {
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// Handle analog controls
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if (fFakeDip & 0x80) {
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@ -225,6 +225,44 @@ static struct BurnInputInfo DinoInputList[] =
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STDINPUTINFO(Dino)
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static struct BurnInputInfo Jurassic99InputList[] =
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{
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{"P1 Coin" , BIT_DIGITAL , CpsInp018+0 , "p1 coin" },
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{"P1 Start" , BIT_DIGITAL , CpsInp018+4 , "p1 start" },
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{"P1 Up" , BIT_DIGITAL , CpsInp001+3 , "p1 up" },
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{"P1 Down" , BIT_DIGITAL , CpsInp001+2 , "p1 down" },
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{"P1 Left" , BIT_DIGITAL , CpsInp001+1 , "p1 left" },
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{"P1 Right" , BIT_DIGITAL , CpsInp001+0 , "p1 right" },
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{"P1 Attack" , BIT_DIGITAL , CpsInp001+4 , "p1 fire 1"},
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{"P1 Jump" , BIT_DIGITAL , CpsInp001+5 , "p1 fire 2"},
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{"P1 Bomb" , BIT_DIGITAL , CpsInp001+6 , "p1 fire 3"},
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{"P2 Coin" , BIT_DIGITAL , CpsInp018+1 , "p2 coin" },
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{"P2 Start" , BIT_DIGITAL , CpsInp018+5 , "p2 start" },
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{"P2 Up" , BIT_DIGITAL , CpsInp000+3 , "p2 up" },
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{"P2 Down" , BIT_DIGITAL , CpsInp000+2 , "p2 down" },
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{"P2 Left" , BIT_DIGITAL , CpsInp000+1 , "p2 left" },
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{"P2 Right" , BIT_DIGITAL , CpsInp000+0 , "p2 right" },
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{"P2 Attack" , BIT_DIGITAL , CpsInp000+4 , "p2 fire 1"},
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{"P2 Jump" , BIT_DIGITAL , CpsInp000+5 , "p2 fire 2"},
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{"P2 Bomb" , BIT_DIGITAL , CpsInp000+6 , "p2 fire 3"},
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{"P3 Coin" , BIT_DIGITAL , CpsInpc001+6, "p3 coin" },
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{"P3 Start" , BIT_DIGITAL , CpsInpc001+7, "p3 start" },
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{"P3 Up" , BIT_DIGITAL , CpsInpc001+3, "p3 up" },
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{"P3 Down" , BIT_DIGITAL , CpsInpc001+2, "p3 down" },
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{"P3 Left" , BIT_DIGITAL , CpsInpc001+1, "p3 left" },
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{"P3 Right" , BIT_DIGITAL , CpsInpc001+0, "p3 right" },
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{"P3 Attack" , BIT_DIGITAL , CpsInpc001+4, "p3 fire 1"},
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{"P3 Jump" , BIT_DIGITAL , CpsInpc001+5, "p3 fire 2"},
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{"P3 Bomb" , BIT_DIGITAL , CpsInp179 +0, "p3 fire 3"}, // same as "P3 Start"
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{"Reset" , BIT_DIGITAL , &CpsReset , "reset" },
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{"Diagnostic" , BIT_DIGITAL , CpsInp018+6 , "diag" },
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{"Service" , BIT_DIGITAL , CpsInp018+2 , "service" },
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{"Dip C" , BIT_DIPSWITCH, &Cpi01E , "dip" },
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};
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static struct BurnInputInfo DinohInputList[] =
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{
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{"P1 Coin" , BIT_DIGITAL , CpsInp018+0 , "p1 coin" },
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@ -247,14 +285,15 @@ static struct BurnInputInfo DinohInputList[] =
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{"P2 Jump" , BIT_DIGITAL , CpsInp000+5 , "p2 fire 2"},
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{"P2 Bomb" , BIT_DIGITAL , CpsInp000+6 , "p2 fire 3"},
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{"P3 Coin" , BIT_DIGITAL , CpsInp177+6, "p3 coin" },
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{"P3 Start" , BIT_DIGITAL , CpsInp177+7, "p3 start" },
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{"P3 Up" , BIT_DIGITAL , CpsInp177+3, "p3 up" },
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{"P3 Down" , BIT_DIGITAL , CpsInp177+2, "p3 down" },
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{"P3 Left" , BIT_DIGITAL , CpsInp177+1, "p3 left" },
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{"P3 Right" , BIT_DIGITAL , CpsInp177+0, "p3 right" },
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{"P3 Attack" , BIT_DIGITAL , CpsInp177+4, "p3 fire 1" },
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{"P3 Jump" , BIT_DIGITAL , CpsInp177+5, "p3 fire 2" },
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{"P3 Coin" , BIT_DIGITAL , CpsInp177+6 , "p3 coin" },
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{"P3 Start" , BIT_DIGITAL , CpsInp177+7 , "p3 start" },
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{"P3 Up" , BIT_DIGITAL , CpsInp177+3 , "p3 up" },
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{"P3 Down" , BIT_DIGITAL , CpsInp177+2 , "p3 down" },
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{"P3 Left" , BIT_DIGITAL , CpsInp177+1 , "p3 left" },
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{"P3 Right" , BIT_DIGITAL , CpsInp177+0 , "p3 right" },
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{"P3 Attack" , BIT_DIGITAL , CpsInp177+4 , "p3 fire 1"},
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{"P3 Jump" , BIT_DIGITAL , CpsInp177+5 , "p3 fire 2"},
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{"P3 Bomb" , BIT_DIGITAL , CpsInp179+0 , "p3 fire 3"}, // same as "P3 Start"
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{"Reset" , BIT_DIGITAL , &CpsReset , "reset" },
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{"Diagnostic" , BIT_DIGITAL , CpsInp018+6 , "diag" },
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@ -264,6 +303,43 @@ static struct BurnInputInfo DinohInputList[] =
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STDINPUTINFO(Dinoh)
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static struct BurnInputInfo DinopicInputList[] =
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{
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{"P1 Coin" , BIT_DIGITAL , CpsInp018+0 , "p1 coin" },
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{"P1 Start" , BIT_DIGITAL , CpsInp018+4 , "p1 start" },
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{"P1 Up" , BIT_DIGITAL , CpsInp001+3 , "p1 up" },
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{"P1 Down" , BIT_DIGITAL , CpsInp001+2 , "p1 down" },
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{"P1 Left" , BIT_DIGITAL , CpsInp001+1 , "p1 left" },
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{"P1 Right" , BIT_DIGITAL , CpsInp001+0 , "p1 right" },
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{"P1 Attack" , BIT_DIGITAL , CpsInp001+4 , "p1 fire 1"},
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{"P1 Jump" , BIT_DIGITAL , CpsInp001+5 , "p1 fire 2"},
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{"P2 Coin" , BIT_DIGITAL , CpsInp018+1 , "p2 coin" },
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{"P2 Start" , BIT_DIGITAL , CpsInp018+5 , "p2 start" },
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{"P2 Up" , BIT_DIGITAL , CpsInp000+3 , "p2 up" },
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{"P2 Down" , BIT_DIGITAL , CpsInp000+2 , "p2 down" },
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{"P2 Left" , BIT_DIGITAL , CpsInp000+1 , "p2 left" },
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{"P2 Right" , BIT_DIGITAL , CpsInp000+0 , "p2 right" },
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{"P2 Attack" , BIT_DIGITAL , CpsInp000+4 , "p2 fire 1"},
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{"P2 Jump" , BIT_DIGITAL , CpsInp000+5 , "p2 fire 2"},
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{"P3 Coin" , BIT_DIGITAL , CpsInp177+6 , "p3 coin" },
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{"P3 Start" , BIT_DIGITAL , CpsInp177+7 , "p3 start" },
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{"P3 Up" , BIT_DIGITAL , CpsInp177+3 , "p3 up" },
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{"P3 Down" , BIT_DIGITAL , CpsInp177+2 , "p3 down" },
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{"P3 Left" , BIT_DIGITAL , CpsInp177+1 , "p3 left" },
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{"P3 Right" , BIT_DIGITAL , CpsInp177+0 , "p3 right" },
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{"P3 Attack" , BIT_DIGITAL , CpsInp177+4 , "p3 fire 1"},
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{"P3 Jump" , BIT_DIGITAL , CpsInp177+5 , "p3 fire 2"},
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{"Reset" , BIT_DIGITAL , &CpsReset , "reset" },
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{"Diagnostic" , BIT_DIGITAL , CpsInp018+6 , "diag" },
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{"Service" , BIT_DIGITAL , CpsInp018+2 , "service" },
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{"Dip C" , BIT_DIPSWITCH, &Cpi01E , "dip" },
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};
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STDINPUTINFO(Dinopic)
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static struct BurnInputInfo DynwarInputList[] =
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{
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{"P1 Coin" , BIT_DIGITAL , CpsInp018+0, "p1 coin" },
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@ -802,6 +878,7 @@ static struct BurnInputInfo KnightshInputList[] =
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{"P3 Right" , BIT_DIGITAL , CpsInp177+0, "p3 right" },
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{"P3 Attack" , BIT_DIGITAL , CpsInp177+4, "p3 fire 1" },
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{"P3 Jump" , BIT_DIGITAL , CpsInp177+5, "p3 fire 2" },
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{"P3 Special" , BIT_DIGITAL , CpsInp179+0, "p3 fire 3" }, // same as "P3 Coin"
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{"Reset" , BIT_DIGITAL , &CpsReset, "reset" },
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{"Diagnostic" , BIT_DIGITAL , CpsInp018+6, "diag" },
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@ -1868,7 +1945,7 @@ static struct BurnInputInfo WofhfhInputList[] =
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{"P3 Right" , BIT_DIGITAL , CpsInp177 + 0, "p3 right" },
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{"P3 Attack" , BIT_DIGITAL , CpsInp177 + 4, "p3 fire 1" },
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{"P3 Jump" , BIT_DIGITAL , CpsInp177 + 5, "p3 fire 2" },
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{"P3 Fire 3" , BIT_DIGITAL , CpsInp177 + 6, "p3 fire 3" },
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{"P3 Fire 3" , BIT_DIGITAL , CpsInp179 + 0, "p3 fire 3" }, // same as "P3 Coin"
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{"Reset" , BIT_DIGITAL , &CpsReset , "reset" },
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{"Diagnostic" , BIT_DIGITAL , CpsInp018 + 6, "diag" },
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@ -1911,7 +1988,7 @@ static struct BurnInputInfo WofsgzbInputList[] =
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{"P3 Right" , BIT_DIGITAL , CpsInpc001+ 0, "p3 right" }, // 17
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{"P3 Attack" , BIT_DIGITAL , CpsInpc001+ 4, "p3 fire 1" }, // 18
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{"P3 Jump" , BIT_DIGITAL , CpsInpc001+ 5, "p3 fire 2" }, // 19
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{"P3 Fire 3" , BIT_DIGITAL , CpsInpc001+ 6, "p3 fire 3" }, // 1a same as P3 Coin
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{"P3 Fire 3" , BIT_DIGITAL , CpsInp179 + 0, "p3 fire 3" }, // 1a same as "P3 Coin"
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{"Reset" , BIT_DIGITAL , &CpsReset , "reset" }, // 1b
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{"Diagnostic" , BIT_DIGITAL , CpsInp018 + 6, "diag" }, // 1c
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@ -1947,7 +2024,47 @@ static struct BurnInputInfo WofhInputList[] =
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{"P2 Jump" , BIT_DIGITAL , CpsInp000+5, "p2 fire 2" }, // 10
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{"P2 Fire 3" , BIT_DIGITAL , CpsInp000+6, "p2 fire 3" }, // 11
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{"P3 Coin" , BIT_DIGITAL , CpsInp177+6, "p3 coin" }, // 12 doesn't work in some sets?
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{"P3 Start" , BIT_DIGITAL , CpsInp177+7, "p3 start" }, // 12
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{"P3 Up" , BIT_DIGITAL , CpsInp177+3, "p3 up" }, // 13
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{"P3 Down" , BIT_DIGITAL , CpsInp177+2, "p3 down" }, // 14
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{"P3 Left" , BIT_DIGITAL , CpsInp177+1, "p3 left" }, // 15
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{"P3 Right" , BIT_DIGITAL , CpsInp177+0, "p3 right" }, // 16
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{"P3 Attack" , BIT_DIGITAL , CpsInp177+4, "p3 fire 1" }, // 17
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{"P3 Jump" , BIT_DIGITAL , CpsInp177+5, "p3 fire 2" }, // 18
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{"P3 Fire 3" , BIT_DIGITAL , CpsInp177+6, "p3 fire 3" }, // 19
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{"Reset" , BIT_DIGITAL , &CpsReset, "reset" }, // 1a
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{"Service" , BIT_DIGITAL , CpsInp018+2, "service" }, // 1b
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{"Dip A" , BIT_DIPSWITCH, &Cpi01A , "dip" }, // 1c
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{"Dip B" , BIT_DIPSWITCH, &Cpi01C , "dip" }, // 1d
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{"Dip C" , BIT_DIPSWITCH, &Cpi01E , "dip" }, // 1e
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};
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STDINPUTINFO(Wofh)
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static struct BurnInputInfo Wof3jsInputList[] =
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{
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{"P1 Coin" , BIT_DIGITAL , CpsInp018+0, "p1 coin" }, // 0
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{"P1 Start" , BIT_DIGITAL , CpsInp018+4, "p1 start" }, // 1
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{"P1 Up" , BIT_DIGITAL , CpsInp001+3, "p1 up" }, // 2
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{"P1 Down" , BIT_DIGITAL , CpsInp001+2, "p1 down" }, // 3
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{"P1 Left" , BIT_DIGITAL , CpsInp001+1, "p1 left" }, // 4
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{"P1 Right" , BIT_DIGITAL , CpsInp001+0, "p1 right" }, // 5
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{"P1 Attack" , BIT_DIGITAL , CpsInp001+4, "p1 fire 1" }, // 6
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{"P1 Jump" , BIT_DIGITAL , CpsInp001+5, "p1 fire 2" }, // 7
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{"P1 Fire 3" , BIT_DIGITAL , CpsInp001+6, "p1 fire 3" }, // 8
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{"P2 Coin" , BIT_DIGITAL , CpsInp018+1, "p2 coin" }, // 9
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{"P2 Start" , BIT_DIGITAL , CpsInp018+5, "p2 start" }, // a
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{"P2 Up" , BIT_DIGITAL , CpsInp000+3, "p2 up" }, // b
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{"P2 Down" , BIT_DIGITAL , CpsInp000+2, "p2 down" }, // c
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{"P2 Left" , BIT_DIGITAL , CpsInp000+1, "p2 left" }, // d
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{"P2 Right" , BIT_DIGITAL , CpsInp000+0, "p2 right" }, // e
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{"P2 Attack" , BIT_DIGITAL , CpsInp000+4, "p2 fire 1" }, // f
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{"P2 Jump" , BIT_DIGITAL , CpsInp000+5, "p2 fire 2" }, // 10
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{"P2 Fire 3" , BIT_DIGITAL , CpsInp000+6, "p2 fire 3" }, // 11
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||||
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{"P3 Coin" , BIT_DIGITAL , CpsInp177+6, "p3 coin" }, // 12
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{"P3 Start" , BIT_DIGITAL , CpsInp177+7, "p3 start" }, // 13
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{"P3 Up" , BIT_DIGITAL , CpsInp177+3, "p3 up" }, // 14
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{"P3 Down" , BIT_DIGITAL , CpsInp177+2, "p3 down" }, // 15
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@ -1955,58 +2072,59 @@ static struct BurnInputInfo WofhInputList[] =
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{"P3 Right" , BIT_DIGITAL , CpsInp177+0, "p3 right" }, // 17
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{"P3 Attack" , BIT_DIGITAL , CpsInp177+4, "p3 fire 1" }, // 18
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{"P3 Jump" , BIT_DIGITAL , CpsInp177+5, "p3 fire 2" }, // 19
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{"P3 Fire 3" , BIT_DIGITAL , CpsInp177+6, "p3 fire 3" }, // 1a
|
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{"P3 Fire 3" , BIT_DIGITAL , CpsInp179+0, "p3 fire 3" }, // 1a same as "P3 Coin"
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||||
|
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{"Reset" , BIT_DIGITAL , &CpsReset, "reset" }, // 1b
|
||||
// {"Diagnostic" , BIT_DIGITAL , CpsInp018+6, "diag" }, // Black screen/disable
|
||||
{"Service" , BIT_DIGITAL , CpsInp018+2, "service" }, // 1c
|
||||
{"Dip A" , BIT_DIPSWITCH, &Cpi01A , "dip" }, // 1d
|
||||
{"Dip B" , BIT_DIPSWITCH, &Cpi01C , "dip" }, // 1e
|
||||
{"Dip C" , BIT_DIPSWITCH, &Cpi01E , "dip" }, // 1f
|
||||
};
|
||||
|
||||
STDINPUTINFO(Wofh)
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||||
|
||||
static struct BurnInputInfo Wof3jsInputList[] =
|
||||
{
|
||||
{"P1 Coin" , BIT_DIGITAL , CpsInp018+0, "p1 coin" },
|
||||
{"P1 Start" , BIT_DIGITAL , CpsInp018+4, "p1 start" },
|
||||
{"P1 Up" , BIT_DIGITAL , CpsInp001+3, "p1 up" },
|
||||
{"P1 Down" , BIT_DIGITAL , CpsInp001+2, "p1 down" },
|
||||
{"P1 Left" , BIT_DIGITAL , CpsInp001+1, "p1 left" },
|
||||
{"P1 Right" , BIT_DIGITAL , CpsInp001+0, "p1 right" },
|
||||
{"P1 Attack" , BIT_DIGITAL , CpsInp001+4, "p1 fire 1" },
|
||||
{"P1 Jump" , BIT_DIGITAL , CpsInp001+5, "p1 fire 2" },
|
||||
{"P1 Fire 3" , BIT_DIGITAL , CpsInp001+6, "p1 fire 3" },
|
||||
|
||||
{"P2 Coin" , BIT_DIGITAL , CpsInp018+1, "p2 coin" },
|
||||
{"P2 Start" , BIT_DIGITAL , CpsInp018+5, "p2 start" },
|
||||
{"P2 Up" , BIT_DIGITAL , CpsInp000+3, "p2 up" },
|
||||
{"P2 Down" , BIT_DIGITAL , CpsInp000+2, "p2 down" },
|
||||
{"P2 Left" , BIT_DIGITAL , CpsInp000+1, "p2 left" },
|
||||
{"P2 Right" , BIT_DIGITAL , CpsInp000+0, "p2 right" },
|
||||
{"P2 Attack" , BIT_DIGITAL , CpsInp000+4, "p2 fire 1" },
|
||||
{"P2 Jump" , BIT_DIGITAL , CpsInp000+5, "p2 fire 2" },
|
||||
{"P2 Fire 3" , BIT_DIGITAL , CpsInp000+6, "p2 fire 3" },
|
||||
|
||||
{"P3 Start" , BIT_DIGITAL , CpsInp177+7, "p3 start" },
|
||||
{"P3 Up" , BIT_DIGITAL , CpsInp177+3, "p3 up" },
|
||||
{"P3 Down" , BIT_DIGITAL , CpsInp177+2, "p3 down" },
|
||||
{"P3 Left" , BIT_DIGITAL , CpsInp177+1, "p3 left" },
|
||||
{"P3 Right" , BIT_DIGITAL , CpsInp177+0, "p3 right" },
|
||||
{"P3 Attack" , BIT_DIGITAL , CpsInp177+4, "p3 fire 1" },
|
||||
{"P3 Jump" , BIT_DIGITAL , CpsInp177+5, "p3 fire 2" },
|
||||
{"P3 Fire 3" , BIT_DIGITAL , CpsInp177+6, "p3 fire 3" },
|
||||
|
||||
{"Reset" , BIT_DIGITAL , &CpsReset, "reset" },
|
||||
{"Service" , BIT_DIGITAL , CpsInp018+2, "service" },
|
||||
{"Dip A" , BIT_DIPSWITCH, &Cpi01A , "dip" },
|
||||
{"Dip B" , BIT_DIPSWITCH, &Cpi01C , "dip" },
|
||||
{"Dip C" , BIT_DIPSWITCH, &Cpi01E , "dip" },
|
||||
{"Diagnostic" , BIT_DIGITAL , CpsInp018+6, "diag" }, // 1c
|
||||
{"Service" , BIT_DIGITAL , CpsInp018+2, "service" }, // 1d
|
||||
{"Dip A" , BIT_DIPSWITCH, &Cpi01A , "dip" }, // 1e
|
||||
{"Dip B" , BIT_DIPSWITCH, &Cpi01C , "dip" }, // 1f
|
||||
{"Dip C" , BIT_DIPSWITCH, &Cpi01E , "dip" }, // 20
|
||||
};
|
||||
|
||||
STDINPUTINFO(Wof3js)
|
||||
|
||||
static struct BurnInputInfo Wof3sjInputList[] =
|
||||
{
|
||||
{"P1 Coin" , BIT_DIGITAL , CpsInp018+0, "p1 coin" }, // 0
|
||||
{"P1 Start" , BIT_DIGITAL , CpsInp018+4, "p1 start" }, // 1
|
||||
{"P1 Up" , BIT_DIGITAL , CpsInp001+3, "p1 up" }, // 2
|
||||
{"P1 Down" , BIT_DIGITAL , CpsInp001+2, "p1 down" }, // 3
|
||||
{"P1 Left" , BIT_DIGITAL , CpsInp001+1, "p1 left" }, // 4
|
||||
{"P1 Right" , BIT_DIGITAL , CpsInp001+0, "p1 right" }, // 5
|
||||
{"P1 Attack" , BIT_DIGITAL , CpsInp001+4, "p1 fire 1" }, // 6
|
||||
{"P1 Jump" , BIT_DIGITAL , CpsInp001+5, "p1 fire 2" }, // 7
|
||||
{"P1 Fire 3" , BIT_DIGITAL , CpsInp001+6, "p1 fire 3" }, // 8
|
||||
|
||||
{"P2 Coin" , BIT_DIGITAL , CpsInp018+1, "p2 coin" }, // 9
|
||||
{"P2 Start" , BIT_DIGITAL , CpsInp018+5, "p2 start" }, // a
|
||||
{"P2 Up" , BIT_DIGITAL , CpsInp000+3, "p2 up" }, // b
|
||||
{"P2 Down" , BIT_DIGITAL , CpsInp000+2, "p2 down" }, // c
|
||||
{"P2 Left" , BIT_DIGITAL , CpsInp000+1, "p2 left" }, // d
|
||||
{"P2 Right" , BIT_DIGITAL , CpsInp000+0, "p2 right" }, // e
|
||||
{"P2 Attack" , BIT_DIGITAL , CpsInp000+4, "p2 fire 1" }, // f
|
||||
{"P2 Jump" , BIT_DIGITAL , CpsInp000+5, "p2 fire 2" }, // 10
|
||||
{"P2 Fire 3" , BIT_DIGITAL , CpsInp000+6, "p2 fire 3" }, // 11
|
||||
|
||||
{"P3 Coin" , BIT_DIGITAL , CpsInp177+6, "p3 coin" }, // 12
|
||||
{"P3 Start" , BIT_DIGITAL , CpsInp177+7, "p3 start" }, // 13
|
||||
{"P3 Up" , BIT_DIGITAL , CpsInp177+3, "p3 up" }, // 14
|
||||
{"P3 Down" , BIT_DIGITAL , CpsInp177+2, "p3 down" }, // 15
|
||||
{"P3 Left" , BIT_DIGITAL , CpsInp177+1, "p3 left" }, // 16
|
||||
{"P3 Right" , BIT_DIGITAL , CpsInp177+0, "p3 right" }, // 17
|
||||
{"P3 Attack" , BIT_DIGITAL , CpsInp177+4, "p3 fire 1" }, // 18
|
||||
{"P3 Jump" , BIT_DIGITAL , CpsInp177+5, "p3 fire 2" }, // 19
|
||||
{"P3 Fire 3" , BIT_DIGITAL , CpsInp179+0, "p3 fire 3" }, // 1a same as "P3 Coin"
|
||||
|
||||
{"Reset" , BIT_DIGITAL , &CpsReset, "reset" }, // 1b
|
||||
{"Service" , BIT_DIGITAL , CpsInp018+2, "service" }, // 1c
|
||||
{"Dip A" , BIT_DIPSWITCH, &Cpi01A , "dip" }, // 1d
|
||||
{"Dip B" , BIT_DIPSWITCH, &Cpi01C , "dip" }, // 1e
|
||||
{"Dip C" , BIT_DIPSWITCH, &Cpi01E , "dip" }, // if
|
||||
};
|
||||
|
||||
STDINPUTINFO(Wof3sj)
|
||||
|
||||
// don't know where this one reads config data from (if at all), reads values at 0x80001a, 0x80001e, 0x80001f (but values make no difference)
|
||||
// if I force it to use EEPROM, the config data gets forgotten
|
||||
static struct BurnInputInfo WofsjbInputList[] =
|
||||
|
@ -2019,7 +2137,6 @@ static struct BurnInputInfo WofsjbInputList[] =
|
|||
{"P1 Right" , BIT_DIGITAL , CpsInp001+0, "p1 right" },
|
||||
{"P1 Attack" , BIT_DIGITAL , CpsInp001+4, "p1 fire 1" },
|
||||
{"P1 Jump" , BIT_DIGITAL , CpsInp001+5, "p1 fire 2" },
|
||||
{"P1 Fire 3" , BIT_DIGITAL , CpsInp001+6, "p1 fire 3" },
|
||||
|
||||
{"P2 Coin" , BIT_DIGITAL , CpsInp018+1, "p2 coin" },
|
||||
{"P2 Start" , BIT_DIGITAL , CpsInp018+5, "p2 start" },
|
||||
|
@ -2029,7 +2146,6 @@ static struct BurnInputInfo WofsjbInputList[] =
|
|||
{"P2 Right" , BIT_DIGITAL , CpsInp000+0, "p2 right" },
|
||||
{"P2 Attack" , BIT_DIGITAL , CpsInp000+4, "p2 fire 1" },
|
||||
{"P2 Jump" , BIT_DIGITAL , CpsInp000+5, "p2 fire 2" },
|
||||
{"P2 Fire 3" , BIT_DIGITAL , CpsInp000+6, "p2 fire 3" },
|
||||
|
||||
{"P3 Coin" , BIT_DIGITAL , CpsInp01B+6, "p3 coin" },
|
||||
{"P3 Start" , BIT_DIGITAL , CpsInp01B+7, "p3 start" },
|
||||
|
@ -2039,11 +2155,12 @@ static struct BurnInputInfo WofsjbInputList[] =
|
|||
{"P3 Right" , BIT_DIGITAL , CpsInp01B+0, "p3 right" },
|
||||
{"P3 Attack" , BIT_DIGITAL , CpsInp01B+4, "p3 fire 1" },
|
||||
{"P3 Jump" , BIT_DIGITAL , CpsInp01B+5, "p3 fire 2" },
|
||||
{"P3 Fire 3" , BIT_DIGITAL , CpsInp01B+6, "p3 fire 3" },
|
||||
|
||||
{"Reset" , BIT_DIGITAL , &CpsReset, "reset" },
|
||||
{"Diagnostic" , BIT_DIGITAL , CpsInp018+6, "diag" },
|
||||
{"Service" , BIT_DIGITAL , CpsInp018+2, "service" },
|
||||
{"Dip A" , BIT_DIPSWITCH, &Cpi01A , "dip" }, // 1b
|
||||
{"Dip B" , BIT_DIPSWITCH, &Cpi01C , "dip" }, // 1c
|
||||
{"Dip C" , BIT_DIPSWITCH, &Cpi01E , "dip" },
|
||||
{"Dip D" , BIT_DIPSWITCH, &Cps1QSDip , "dip" },
|
||||
};
|
||||
|
@ -2099,7 +2216,7 @@ static struct BurnInputInfo VerSwitchInputList[] = {
|
|||
};
|
||||
|
||||
STDINPUTINFOEXT(DinoQS, Dino, QSoundPatch)
|
||||
STDINPUTINFOEXT(DinohQS, Dinoh, QSoundPatch)
|
||||
STDINPUTINFOEXT(Jurassic99QS, Jurassic99, QSoundPatch)
|
||||
STDINPUTINFOEXT(PunisherQS, Punisher, QSoundPatch)
|
||||
STDINPUTINFOEXT(SlammastQS, Slammast, QSoundPatch)
|
||||
STDINPUTINFOEXT(WofQS, Wof, QSoundPatch)
|
||||
|
@ -2533,16 +2650,29 @@ STDDIPINFO(Dino)
|
|||
static struct BurnDIPInfo DinohDIPList[]=
|
||||
{
|
||||
// Defaults
|
||||
{0x1d, 0xff, 0xff, 0x00, NULL },
|
||||
{0x1e, 0xff, 0xff, 0x00, NULL },
|
||||
|
||||
// Dip C
|
||||
{0 , 0xfe, 0 , 2 , "Freeze" },
|
||||
{0x1d, 0x01, 0x08, 0x00, "Off" },
|
||||
{0x1d, 0x01, 0x08, 0x08, "On" },
|
||||
{0x1e, 0x01, 0x08, 0x00, "Off" },
|
||||
{0x1e, 0x01, 0x08, 0x08, "On" },
|
||||
};
|
||||
|
||||
STDDIPINFO(Dinoh)
|
||||
|
||||
static struct BurnDIPInfo DinopicDIPList[] =
|
||||
{
|
||||
// Defaults
|
||||
{0x1b, 0xff, 0xff, 0x00, NULL },
|
||||
|
||||
// Dip C
|
||||
{0 , 0xfe, 0 , 2 , "Freeze" },
|
||||
{0x1b, 0x01, 0x08, 0x00, "Off" },
|
||||
{0x1b, 0x01, 0x08, 0x08, "On" },
|
||||
};
|
||||
|
||||
STDDIPINFO(Dinopic)
|
||||
|
||||
static struct BurnDIPInfo DynwarDIPList[]=
|
||||
{
|
||||
// Defaults
|
||||
|
@ -3164,7 +3294,7 @@ STDDIPINFO(Knights)
|
|||
|
||||
static struct BurnDIPInfo KnightshDIPList[]=
|
||||
{
|
||||
DIP_OFFSET(0x1d)
|
||||
DIP_OFFSET(0x1e)
|
||||
|
||||
// Defaults
|
||||
{0x00, 0xff, 0xff, 0x00, NULL },
|
||||
|
@ -5085,7 +5215,6 @@ static struct BurnDIPInfo WofhfhDIPList[]=
|
|||
{0x00, 0xff, 0xff, 0x00, NULL },
|
||||
{0x01, 0xff, 0xff, 0x13, NULL },
|
||||
{0x02, 0xff, 0xff, 0x00, NULL },
|
||||
{0x03, 0xff, 0xff, 0x00, NULL },
|
||||
|
||||
// Dip A
|
||||
{0 , 0xfe, 0 , 4 , "Coinage" },
|
||||
|
@ -5120,15 +5249,8 @@ static struct BurnDIPInfo WofhfhDIPList[]=
|
|||
{0x02, 0x01, 0x03, 0x02, "2 Players 1 Shooter" },
|
||||
{0x02, 0x01, 0x03, 0x01, "3 Players 1 Shooter" },
|
||||
{0x02, 0x01, 0x03, 0x00, "3 Players 3 Shooters" },
|
||||
|
||||
// Dip Ex
|
||||
{0 , 0xfe, 0 , 2 , "Scenario Selection" },
|
||||
{0x03, 0x01, 0x01, 0x00, "Original" },
|
||||
{0x03, 0x01, 0x01, 0x01, "Wof" },
|
||||
};
|
||||
|
||||
STDDIPINFO(Wofhfh)
|
||||
|
||||
static struct BurnDIPInfo WofsgzbDIPList[] =
|
||||
{
|
||||
DIP_OFFSET(0x1e)
|
||||
|
@ -5195,10 +5317,10 @@ STDDIPINFO(Wofsgzb)
|
|||
|
||||
static struct BurnDIPInfo WofhDIPList[]=
|
||||
{
|
||||
DIP_OFFSET(0x1d)
|
||||
DIP_OFFSET(0x1c)
|
||||
|
||||
// Defaults
|
||||
{0x00, 0xff, 0xff, 0x00, NULL },
|
||||
{0x00, 0xff, 0xff, 0x01, NULL }, // "3 Players 1 Shooter" (No P3 Coin)
|
||||
{0x01, 0xff, 0xff, 0x00, NULL },
|
||||
{0x02, 0xff, 0xff, 0x13, NULL },
|
||||
|
||||
|
@ -5241,93 +5363,49 @@ STDDIPINFO(Wofh)
|
|||
|
||||
static struct BurnDIPInfo Wof3jsDIPList[]=
|
||||
{
|
||||
DIP_OFFSET(0x1e)
|
||||
|
||||
// Defaults
|
||||
{0x1c, 0xff, 0xff, 0x00, NULL },
|
||||
{0x1d, 0xff, 0xff, 0x00, NULL },
|
||||
{0x1e, 0xff, 0xff, 0x00, NULL },
|
||||
{0x00, 0xff, 0xff, 0x00, NULL },
|
||||
{0x01, 0xff, 0xff, 0x00, NULL },
|
||||
{0x02, 0xff, 0xff, 0x00, NULL },
|
||||
|
||||
// Dip A
|
||||
{0 , 0xfe, 0 , 4 , "Coinage" },
|
||||
{0x1c, 0x01, 0x03, 0x01, "2 Coins 1 Credit" },
|
||||
{0x1c, 0x01, 0x03, 0x00, "1 Coin 1 Credit" },
|
||||
{0x1c, 0x01, 0x03, 0x02, "1 Coin 2 Credits" },
|
||||
{0x1c, 0x01, 0x03, 0x03, "1 Coin 3 Credits" },
|
||||
{0x00, 0x01, 0x03, 0x01, "2 Coins 1 Credit" },
|
||||
{0x00, 0x01, 0x03, 0x00, "1 Coin 1 Credit" },
|
||||
{0x00, 0x01, 0x03, 0x02, "1 Coin 2 Credits" },
|
||||
{0x00, 0x01, 0x03, 0x03, "1 Coin 3 Credits" },
|
||||
|
||||
// Dip B
|
||||
{0 , 0xfe, 0 , 2 , "Coin Slots" },
|
||||
{0x1d, 0x01, 0x01, 0x01, "3 Players 1 Shooter" },
|
||||
{0x1d, 0x01, 0x01, 0x00, "3 Players 3 Shooters" },
|
||||
{0x01, 0x01, 0x01, 0x01, "3 Players 1 Shooter" },
|
||||
{0x01, 0x01, 0x01, 0x00, "3 Players 3 Shooters" },
|
||||
|
||||
// Dip C
|
||||
// not sure about difficulty (no way to test)
|
||||
{0 , 0xfe, 0 , 8 , "Difficulty" },
|
||||
{0x1e, 0x01, 0x07, 0x00, "Value 0" },
|
||||
{0x1e, 0x01, 0x07, 0x01, "Value 1" },
|
||||
{0x1e, 0x01, 0x07, 0x02, "Value 2" },
|
||||
{0x1e, 0x01, 0x07, 0x03, "Value 3" },
|
||||
{0x1e, 0x01, 0x07, 0x04, "Value 4" },
|
||||
{0x1e, 0x01, 0x07, 0x05, "Value 5" },
|
||||
{0x1e, 0x01, 0x07, 0x06, "Value 6" },
|
||||
{0x1e, 0x01, 0x07, 0x07, "Value 7" },
|
||||
{0x02, 0x01, 0x07, 0x00, "Value 0" },
|
||||
{0x02, 0x01, 0x07, 0x01, "Value 1" },
|
||||
{0x02, 0x01, 0x07, 0x02, "Value 2" },
|
||||
{0x02, 0x01, 0x07, 0x03, "Value 3" },
|
||||
{0x02, 0x01, 0x07, 0x04, "Value 4" },
|
||||
{0x02, 0x01, 0x07, 0x05, "Value 5" },
|
||||
{0x02, 0x01, 0x07, 0x06, "Value 6" },
|
||||
{0x02, 0x01, 0x07, 0x07, "Value 7" },
|
||||
|
||||
{0 , 0xfe, 0 , 5 , "Lives" },
|
||||
{0x1e, 0x01, 0x70, 0x40, "Start 1 Continue 1" },
|
||||
{0x1e, 0x01, 0x70, 0x30, "Start 4 Continue 3" },
|
||||
{0x1e, 0x01, 0x70, 0x20, "Start 4 Continue 4" },
|
||||
{0x1e, 0x01, 0x70, 0x10, "Start 3 Continue 3" },
|
||||
{0x1e, 0x01, 0x70, 0x00, "Start 2 Continue 2" },
|
||||
{0x02, 0x01, 0x70, 0x40, "Start 1 Continue 1" },
|
||||
{0x02, 0x01, 0x70, 0x30, "Start 4 Continue 3" },
|
||||
{0x02, 0x01, 0x70, 0x20, "Start 4 Continue 4" },
|
||||
{0x02, 0x01, 0x70, 0x10, "Start 3 Continue 3" },
|
||||
{0x02, 0x01, 0x70, 0x00, "Start 2 Continue 2" },
|
||||
};
|
||||
|
||||
STDDIPINFO(Wof3js)
|
||||
|
||||
static struct BurnDIPInfo Wof3jsaDIPList[]=
|
||||
static struct BurnDIPInfo Wof3sjComDIPList[]=
|
||||
{
|
||||
// Defaults
|
||||
{0x1c, 0xff, 0xff, 0x00, NULL },
|
||||
{0x1d, 0xff, 0xff, 0x00, NULL },
|
||||
{0x1e, 0xff, 0xff, 0x13, NULL },
|
||||
|
||||
// Dip A
|
||||
{0 , 0xfe, 0 , 3 , "Coin Slots" },
|
||||
{0x1c, 0x01, 0x03, 0x02, "2 Players 1 Shooter" },
|
||||
{0x1c, 0x01, 0x03, 0x01, "3 Players 1 Shooter" },
|
||||
{0x1c, 0x01, 0x03, 0x00, "3 Players 3 Shooters" },
|
||||
|
||||
// Dip B
|
||||
{0 , 0xfe, 0 , 4 , "Coinage" },
|
||||
{0x1d, 0x01, 0x03, 0x00, "1 Coin 1 Credit" },
|
||||
{0x1d, 0x01, 0x03, 0x01, "1 Coin 2 Credits" },
|
||||
{0x1d, 0x01, 0x03, 0x02, "1 Coin 3 Credits" },
|
||||
{0x1d, 0x01, 0x03, 0x03, "1 Coin 4 Credits" },
|
||||
|
||||
// Dip C
|
||||
{0 , 0xfe, 0 , 8 , "Difficulty" },
|
||||
{0x1e, 0x01, 0x07, 0x00, "Extra Easy" },
|
||||
{0x1e, 0x01, 0x07, 0x01, "Very Easy" },
|
||||
{0x1e, 0x01, 0x07, 0x02, "Easy" },
|
||||
{0x1e, 0x01, 0x07, 0x03, "Normal" },
|
||||
{0x1e, 0x01, 0x07, 0x04, "Hard" },
|
||||
{0x1e, 0x01, 0x07, 0x05, "Very Hard" },
|
||||
{0x1e, 0x01, 0x07, 0x06, "Extra Hard" },
|
||||
{0x1e, 0x01, 0x07, 0x07, "Hardest" },
|
||||
|
||||
{0 , 0xfe, 0 , 8 , "Lives" },
|
||||
{0x1e, 0x01, 0x70, 0x70, "Start 4 Continue 5" },
|
||||
{0x1e, 0x01, 0x70, 0x60, "Start 3 Continue 4" },
|
||||
{0x1e, 0x01, 0x70, 0x50, "Start 2 Continue 3" },
|
||||
{0x1e, 0x01, 0x70, 0x40, "Start 1 Continue 2" },
|
||||
{0x1e, 0x01, 0x70, 0x30, "Start 4 Continue 4" },
|
||||
{0x1e, 0x01, 0x70, 0x20, "Start 3 Continue 3" },
|
||||
{0x1e, 0x01, 0x70, 0x10, "Start 2 Continue 2" },
|
||||
{0x1e, 0x01, 0x70, 0x00, "Start 1 Continue 1" },
|
||||
};
|
||||
|
||||
STDDIPINFO(Wof3jsa)
|
||||
|
||||
static struct BurnDIPInfo Wof3sjDIPList[]=
|
||||
{
|
||||
DIP_OFFSET(0x1d)
|
||||
|
||||
// Defaults
|
||||
{0x00, 0xff, 0xff, 0x00, NULL },
|
||||
{0x01, 0xff, 0xff, 0x13, NULL },
|
||||
|
@ -5368,14 +5446,12 @@ static struct BurnDIPInfo Wof3sjDIPList[]=
|
|||
{0x02, 0x01, 0x03, 0x00, "3 Players 3 Shooters" },
|
||||
|
||||
{0 , 0xfe, 0 , 4 , "Extend" },
|
||||
{0x02, 0x01, 0x30, 0x30, "100k, 300k, 500k, 1000k" },
|
||||
{0x02, 0x01, 0x30, 0x30, "100k, 300k, 500k, 1000k"},
|
||||
{0x02, 0x01, 0x30, 0x20, "300k" },
|
||||
{0x02, 0x01, 0x30, 0x10, "100k" },
|
||||
{0x02, 0x01, 0x30, 0x00, "None" },
|
||||
};
|
||||
|
||||
STDDIPINFO(Wof3sj)
|
||||
|
||||
static struct BurnDIPInfo WofablaDIPList[] =
|
||||
{
|
||||
// Defaults
|
||||
|
@ -5432,17 +5508,82 @@ static struct BurnDIPInfo WofablaDIPList[] =
|
|||
|
||||
STDDIPINFO(Wofabla)
|
||||
|
||||
static struct BurnDIPInfo WofsjbQSoundDIPList[] =
|
||||
static struct BurnDIPInfo WofsjbQSDIPList[] =
|
||||
{
|
||||
DIP_OFFSET(0x1f)
|
||||
DIP_OFFSET(0x1b)
|
||||
|
||||
// Defaults
|
||||
{0x00, 0xff, 0xff, 0x01, NULL },
|
||||
{0x00, 0xff, 0xff, 0x00, NULL },
|
||||
{0x01, 0xff, 0xff, 0x13, NULL },
|
||||
{0x02, 0xff, 0xff, 0x20, NULL },
|
||||
{0x03, 0xff, 0xff, 0x01, NULL },
|
||||
|
||||
// Dip A
|
||||
{0 , 0xfe, 0 , 4 , "Coinage" },
|
||||
{0x00, 0x01, 0x03, 0x00, "1 Coin 1 Credit" },
|
||||
{0x00, 0x01, 0x03, 0x01, "1 Coin 2 Credits" },
|
||||
{0x00, 0x01, 0x03, 0x02, "1 Coin 3 Credits" },
|
||||
{0x00, 0x01, 0x03, 0x03, "1 Coin 4 Credits" },
|
||||
|
||||
// Dip B
|
||||
{0 , 0xfe, 0 , 8 , "Difficulty" },
|
||||
{0x01, 0x01, 0x07, 0x00, "Extra Easy" },
|
||||
{0x01, 0x01, 0x07, 0x01, "Very Easy" },
|
||||
{0x01, 0x01, 0x07, 0x02, "Easy" },
|
||||
{0x01, 0x01, 0x07, 0x03, "Normal" },
|
||||
{0x01, 0x01, 0x07, 0x04, "Hard" },
|
||||
{0x01, 0x01, 0x07, 0x05, "Very Hard" },
|
||||
{0x01, 0x01, 0x07, 0x06, "Extra Hard" },
|
||||
{0x01, 0x01, 0x07, 0x07, "Hardest" },
|
||||
|
||||
{0 , 0xfe, 0 , 8 , "Lives" },
|
||||
{0x01, 0x01, 0x70, 0x70, "Start 4 Continue 5" },
|
||||
{0x01, 0x01, 0x70, 0x60, "Start 3 Continue 4" },
|
||||
{0x01, 0x01, 0x70, 0x50, "Start 2 Continue 3" },
|
||||
{0x01, 0x01, 0x70, 0x40, "Start 1 Continue 2" },
|
||||
{0x01, 0x01, 0x70, 0x30, "Start 4 Continue 4" },
|
||||
{0x01, 0x01, 0x70, 0x20, "Start 3 Continue 3" },
|
||||
{0x01, 0x01, 0x70, 0x10, "Start 2 Continue 2" },
|
||||
{0x01, 0x01, 0x70, 0x00, "Start 1 Continue 1" },
|
||||
|
||||
// Dip C
|
||||
{0 , 0xfe, 0 , 3 , "Coin Slots" },
|
||||
{0x02, 0x01, 0x03, 0x02, "2 Players 1 Shooter" },
|
||||
{0x02, 0x01, 0x03, 0x01, "3 Players 1 Shooter" },
|
||||
{0x02, 0x01, 0x03, 0x00, "3 Players 3 Shooters" },
|
||||
|
||||
{0 , 0xfe, 0 , 4 , "Extend" },
|
||||
{0x02, 0x01, 0x30, 0x30, "100k, 300k, 500k, 1000k"},
|
||||
{0x02, 0x01, 0x30, 0x20, "300k" },
|
||||
{0x02, 0x01, 0x30, 0x10, "100k" },
|
||||
{0x02, 0x01, 0x30, 0x00, "None" },
|
||||
|
||||
// Fake Dip
|
||||
{0 , 0xfe, 0 , 2 , "Q Sound (Must reload)" },
|
||||
{0x00, 0x01, 0x01, 0x00, "Off" },
|
||||
{0x00, 0x01, 0x01, 0x01, "On" },
|
||||
{0x03, 0x01, 0x01, 0x00, "Off" },
|
||||
{0x03, 0x01, 0x01, 0x01, "On" },
|
||||
};
|
||||
|
||||
STDDIPINFO(WofsjbQS)
|
||||
|
||||
static struct BurnDIPInfo WofhfhSDIPList[]=
|
||||
{
|
||||
{0x03, 0xff, 0xff, 0x00, NULL },
|
||||
|
||||
// Dip Ex
|
||||
{0 , 0xfe, 0 , 2 , "Scenario Selection" },
|
||||
{0x03, 0x01, 0x01, 0x00, "Original" },
|
||||
{0x03, 0x01, 0x01, 0x01, "Wof" },
|
||||
};
|
||||
|
||||
static struct BurnDIPInfo Wof3sjDIPList[]=
|
||||
{
|
||||
DIP_OFFSET(0x1d)
|
||||
};
|
||||
|
||||
static struct BurnDIPInfo WofsjDIPList[] =
|
||||
{
|
||||
DIP_OFFSET(0x1a)
|
||||
};
|
||||
|
||||
static struct BurnDIPInfo DinoQSoundDIPList[] =
|
||||
|
@ -5459,12 +5600,12 @@ static struct BurnDIPInfo DinoQSoundDIPList[] =
|
|||
static struct BurnDIPInfo DinohQSoundDIPList[] =
|
||||
{
|
||||
// Defaults
|
||||
{0x1e, 0xff, 0xff, 0x01, NULL },
|
||||
{0x1f, 0xff, 0xff, 0x01, NULL },
|
||||
|
||||
// Fake Dip
|
||||
{0 , 0xfe, 0 , 2 , "Q Sound (Must reload)" },
|
||||
{0x1e, 0x01, 0x01, 0x00, "Off" },
|
||||
{0x1e, 0x01, 0x01, 0x01, "On" },
|
||||
{0x1f, 0x01, 0x01, 0x00, "Off" },
|
||||
{0x1f, 0x01, 0x01, 0x01, "On" },
|
||||
};
|
||||
|
||||
static struct BurnDIPInfo PunisherQSoundDIPList[] =
|
||||
|
@ -5526,11 +5667,13 @@ static struct BurnDIPInfo ffightdwDIPList[] =
|
|||
{0x17, 0x01, 0x01, 0x01, "Original" },
|
||||
};
|
||||
|
||||
STDDIPINFOEXT(WofsjbQS, Dino, WofsjbQSound )
|
||||
STDDIPINFOEXT(Wofhfh, Wofhfh, WofhfhS )
|
||||
STDDIPINFOEXT(Wof3sj, Wof3sj, Wof3sjCom )
|
||||
STDDIPINFOEXT(Wofsj, Wofsj, Wof3sjCom )
|
||||
STDDIPINFOEXT(DinoQS, Dino, DinoQSound )
|
||||
STDDIPINFOEXT(DinohQS, Dinoh, DinohQSound )
|
||||
STDDIPINFOEXT(PunisherQS, Punisher, PunisherQSound)
|
||||
STDDIPINFOEXT(SlammastQS, Slammast, SlammastQSound)
|
||||
STDDIPINFOEXT(PunisherQS, Punisher, PunisherQSound )
|
||||
STDDIPINFOEXT(SlammastQS, Slammast, SlammastQSound )
|
||||
STDDIPINFOEXT(Captcm3p, Captcomm, Captcm3p )
|
||||
STDDIPINFOEXT(Dinofw, Dino, Dinofw )
|
||||
STDDIPINFOEXT(DinoScen, Dino, DinoScenario )
|
||||
|
@ -16262,27 +16405,6 @@ static struct BurnRomInfo WofsjbRomDesc[] = {
|
|||
STD_ROM_PICK(Wofsjb)
|
||||
STD_ROM_FN(Wofsjb)
|
||||
|
||||
static struct BurnRomInfo WofsjcRomDesc[] = {
|
||||
{ "2223.bin", 0x100000, 0xcb28807e, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_NO_BYTESWAP },
|
||||
|
||||
{ "1.bin", 0x080000, 0x0d9cb9bf, BRF_GRA | CPS1_TILES },
|
||||
{ "2.bin", 0x080000, 0x45227027, BRF_GRA | CPS1_TILES },
|
||||
{ "3.bin", 0x080000, 0xc5ca2460, BRF_GRA | CPS1_TILES },
|
||||
{ "4.bin", 0x080000, 0xe349551c, BRF_GRA | CPS1_TILES },
|
||||
{ "5.bin", 0x080000, 0x291f0f0b, BRF_GRA | CPS1_TILES },
|
||||
{ "6.bin", 0x080000, 0x3edeb949, BRF_GRA | CPS1_TILES },
|
||||
{ "7.bin", 0x080000, 0x1abd14d6, BRF_GRA | CPS1_TILES },
|
||||
{ "8.bin", 0x080000, 0xb27948e3, BRF_GRA | CPS1_TILES },
|
||||
|
||||
{ "9.bin", 0x010000, 0x210c376f, BRF_PRG | CPS1_Z80_PROGRAM },
|
||||
|
||||
{ "18.bin", 0x020000, 0xc04be720, BRF_SND | CPS1_OKIM6295_SAMPLES },
|
||||
{ "19.bin", 0x020000, 0xfbb8d8c1, BRF_SND | CPS1_OKIM6295_SAMPLES },
|
||||
};
|
||||
|
||||
STD_ROM_PICK(Wofsjc)
|
||||
STD_ROM_FN(Wofsjc)
|
||||
|
||||
static struct BurnRomInfo Wofr1blRomDesc[] = {
|
||||
{ "3-f2ab.040", 0x080000, 0x61fd0a01, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
|
||||
{ "1-9207.040", 0x080000, 0x7f59e24c, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
|
||||
|
@ -16890,7 +17012,6 @@ static const struct GameConfig ConfigTable[] =
|
|||
{ "wofsj" , HACK_B_6 , mapper_TK263B, 0, NULL },
|
||||
{ "wofsja" , HACK_B_6 , mapper_TK263B, 0, NULL },
|
||||
{ "wofsjb" , CPS_B_21_DEF, mapper_TK263B, 0, wof_patch },
|
||||
{ "wofsjc" , HACK_B_6 , mapper_TK263B, 0, NULL },
|
||||
{ "wofr1bl" , CPS_B_21_DEF, mapper_TK263B, 0, NULL }, // game controls layers at 0x98000c
|
||||
{ "wofpic" , CPS_B_21_DEF, mapper_TK263B, 0, wof_patch }, // game controls layers at 0x98000c
|
||||
{ "wofjh" , CPS_B_21_QS1, mapper_TK263B, 0, wof_decode },
|
||||
|
@ -17343,6 +17464,12 @@ static INT32 DrvExit()
|
|||
Sf2thndr = 0;
|
||||
Hkittymp = 0;
|
||||
Port6SoundWrite = 0;
|
||||
Jurassic99 = 0;
|
||||
Dinoh = 0;
|
||||
Wofhfh = 0;
|
||||
Wofsgzb = 0;
|
||||
Wof3js = 0;
|
||||
Knightsh = 0;
|
||||
|
||||
Cps1QsHack = 0;
|
||||
|
||||
|
@ -17394,6 +17521,13 @@ static INT32 CpsBootlegSpriteRamScanCallback(INT32 nAction, INT32*)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static INT32 KnightshInit()
|
||||
{
|
||||
Knightsh = 1;
|
||||
|
||||
return DrvInit();
|
||||
}
|
||||
|
||||
static INT32 Cps1RasterInit()
|
||||
{
|
||||
Cps1DrawAtVblank = 1;
|
||||
|
@ -17791,6 +17925,7 @@ static INT32 DinohInit()
|
|||
{
|
||||
INT32 nRet = 0;
|
||||
|
||||
Dinoh = 1;
|
||||
Cps1QsHack = 1;
|
||||
|
||||
nRet = TwelveMhzInit();
|
||||
|
@ -17867,6 +18002,7 @@ static INT32 DinotInit()
|
|||
{
|
||||
INT32 nRet = 0;
|
||||
|
||||
Dinoh = 1;
|
||||
Cps1QsHack = 1;
|
||||
AmendProgRomCallback = DinotCallback;
|
||||
Cps1GfxLoadCallbackFunction = CpsLoadTilesHack160;
|
||||
|
@ -17890,6 +18026,7 @@ static INT32 DinotpicInit()
|
|||
Cps1DisablePSnd = 1;
|
||||
}
|
||||
|
||||
Jurassic99 = 1;
|
||||
CpsBootlegEEPROM = 1;
|
||||
Cps1GfxLoadCallbackFunction = CpsLoadTilesHack160;
|
||||
if (Cps1Qs) {
|
||||
|
@ -21122,6 +21259,8 @@ static INT32 WofhfhScenarioPatch()
|
|||
|
||||
static INT32 WofhfhInit()
|
||||
{
|
||||
Wofhfh = 1;
|
||||
|
||||
if (!bDoIpsPatch) {
|
||||
CpsRunResetCallbackFunction = WofhfhScenarioPatch;
|
||||
}
|
||||
|
@ -21379,6 +21518,7 @@ static void Wof3jsCallback()
|
|||
|
||||
static INT32 Wof3jsInit()
|
||||
{
|
||||
Wof3js = 1;
|
||||
AmendProgRomCallback = Wof3jsCallback;
|
||||
|
||||
return TwelveMhzInit();
|
||||
|
@ -21501,6 +21641,7 @@ void __fastcall Wof3sjInputWriteWord(UINT32 a, UINT16 d)
|
|||
|
||||
static INT32 Wof3sjInit()
|
||||
{
|
||||
Wof3js = 1;
|
||||
bCpsUpdatePalEveryFrame = 1;
|
||||
CpsLayer1XOffs = 0xffc0;
|
||||
CpsLayer2XOffs = 0xffc0;
|
||||
|
@ -21911,6 +22052,7 @@ static INT32 WofsgzbScenarioPatch()
|
|||
|
||||
static INT32 WofsgzbInit()
|
||||
{
|
||||
Wofsgzb = 1;
|
||||
Cps1DrawAtVblank = 1;
|
||||
// CpsBootlegEEPROM = 1;
|
||||
|
||||
|
@ -22317,7 +22459,7 @@ struct BurnDriver BurnDrvCpsDinopic5 = {
|
|||
"Cadillacs and Dinosaurs (bootleg with PIC16C57, set 5)\0", NULL, "Capcom", "CPS1",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 3, HARDWARE_CAPCOM_CPS1, GBF_SCRFIGHT, 0,
|
||||
NULL, Dinopic5RomInfo, Dinopic5RomName, NULL, NULL, NULL, NULL, DinohInputInfo, DinohDIPInfo,
|
||||
NULL, Dinopic5RomInfo, Dinopic5RomName, NULL, NULL, NULL, NULL, DinopicInputInfo, DinopicDIPInfo,
|
||||
Dinopic5Init, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
@ -22327,7 +22469,7 @@ struct BurnDriver BurnDrvCpsJurassic99 = {
|
|||
"Jurassic 99 (Cadillacs and Dinosaurs bootleg with EM78P447AP)\0", "No sound", "bootleg", "CPS1",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG | BDF_HISCORE_SUPPORTED, 3, HARDWARE_CAPCOM_CPS1, GBF_SCRFIGHT, 0,
|
||||
NULL, Jurassic99RomInfo, Jurassic99RomName, NULL, NULL, NULL, NULL, DinohQSInputInfo, DinohQSDIPInfo,
|
||||
NULL, Jurassic99RomInfo, Jurassic99RomName, NULL, NULL, NULL, NULL, Jurassic99QSInputInfo, DinohQSDIPInfo,
|
||||
DinotpicInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
@ -22357,7 +22499,7 @@ struct BurnDriver BurnDrvCpsDinotpic = {
|
|||
"Cadillacs and Dinosaurs Turbo (bootleg set 2 (with PIC16c57), 930201 etc)\0", "No sound", "bootleg", "CPS1",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 3, HARDWARE_CAPCOM_CPS1, GBF_SCRFIGHT, 0,
|
||||
NULL, DinotpicRomInfo, DinotpicRomName, NULL, NULL, NULL, NULL, DinohQSInputInfo, DinohQSDIPInfo,
|
||||
NULL, DinotpicRomInfo, DinotpicRomName, NULL, NULL, NULL, NULL, Jurassic99QSInputInfo, DinohQSDIPInfo,
|
||||
DinotpicInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
@ -22888,7 +23030,7 @@ struct BurnDriver BurnDrvCpsKnightsh = {
|
|||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 3, HARDWARE_CAPCOM_CPS1, GBF_SCRFIGHT, 0,
|
||||
NULL, KnightshRomInfo, KnightshRomName, NULL, NULL, NULL, NULL, KnightshInputInfo, KnightshDIPInfo,
|
||||
DrvInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
|
||||
KnightshInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
||||
|
@ -22898,7 +23040,7 @@ struct BurnDriver BurnDrvCpsKnightsh2 = {
|
|||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 3, HARDWARE_CAPCOM_CPS1, GBF_SCRFIGHT, 0,
|
||||
NULL, Knightsh2RomInfo, Knightsh2RomName, NULL, NULL, NULL, NULL, KnightshInputInfo, KnightshDIPInfo,
|
||||
DrvInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
|
||||
KnightshInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
||||
|
@ -25137,7 +25279,7 @@ struct BurnDriver BurnDrvCpsWof3jsa = {
|
|||
"Sangokushi II: San Jian Sheng (Chinese bootleg set 2)\0", NULL, "bootleg", "CPS1",
|
||||
L"\u4E09\u56FD\u5FD7 II: \u4E09\u528D\u8056\0Sangokushi II: San Jian Sheng (Chinese bootleg set 2)\0", NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 3, HARDWARE_CAPCOM_CPS1, GBF_SCRFIGHT, 0,
|
||||
NULL, Wof3jsaRomInfo, Wof3jsaRomName, NULL, NULL, NULL, NULL, Wof3jsInputInfo, Wof3jsaDIPInfo,
|
||||
NULL, Wof3jsaRomInfo, Wof3jsaRomName, NULL, NULL, NULL, NULL, WofhInputInfo, WofhDIPInfo,
|
||||
Wof3jsaInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
@ -25147,7 +25289,7 @@ struct BurnDriver BurnDrvCpsWof3sj = {
|
|||
"Sangokushi II: San Sheng Jian (Chinese bootleg set 1)\0", NULL, "bootleg", "CPS1",
|
||||
L"\u4E09\u56FD\u5FD7 II: \u4E09\u5723\u5251\0Sangokushi II: San Sheng Jian (Chinese bootleg set 1)\0", NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 3, HARDWARE_CAPCOM_CPS1, GBF_SCRFIGHT, 0,
|
||||
NULL, Wof3sjRomInfo, Wof3sjRomName, NULL, NULL, NULL, NULL, WofhInputInfo, Wof3sjDIPInfo,
|
||||
NULL, Wof3sjRomInfo, Wof3sjRomName, NULL, NULL, NULL, NULL, Wof3sjInputInfo, Wof3sjDIPInfo,
|
||||
Wof3sjInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
@ -25157,7 +25299,7 @@ struct BurnDriver BurnDrvCpsWof3sja = {
|
|||
"Sangokushi II: San Sheng Jian (Chinese bootleg set 2)\0", NULL, "bootleg", "CPS1",
|
||||
L"\u4E09\u56FD\u5FD7 II: \u4E09\u5723\u5251\0Sangokushi II: San Sheng Jian (Chinese bootleg set 2)\0", NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 3, HARDWARE_CAPCOM_CPS1, GBF_SCRFIGHT, 0,
|
||||
NULL, Wof3sjaRomInfo, Wof3sjaRomName, NULL, NULL, NULL, NULL, WofhInputInfo, Wof3sjDIPInfo,
|
||||
NULL, Wof3sjaRomInfo, Wof3sjaRomName, NULL, NULL, NULL, NULL, Wof3sjInputInfo, Wof3sjDIPInfo,
|
||||
Wof3sjInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
@ -25167,7 +25309,7 @@ struct BurnDriver BurnDrvCpsWofsj = {
|
|||
"Sangokushi II: Sheng Jian Sanguo (Chinese bootleg set 1)\0", "Imperfect Graphics", "bootleg", "CPS1",
|
||||
L"\u4E09\u56FD\u5FD7 II: \u5723\u5251\u4E09\0Sangokushi II: Sheng Jian Sanguo (Chinese bootleg set 1)\0", NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 3, HARDWARE_CAPCOM_CPS1, GBF_SCRFIGHT, 0,
|
||||
NULL, WofsjRomInfo, WofsjRomName, NULL, NULL, NULL, NULL, WofhInputInfo, Wof3sjDIPInfo,
|
||||
NULL, WofsjRomInfo, WofsjRomName, NULL, NULL, NULL, NULL, WofablaInputInfo, WofsjDIPInfo,
|
||||
WofsjInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
@ -25177,7 +25319,7 @@ struct BurnDriver BurnDrvCpsWofsja = {
|
|||
"Sangokushi II: Sheng Jian Sanguo (Chinese bootleg set 2)\0", "Imperfect Graphics", "bootleg", "CPS1",
|
||||
L"\u4E09\u56FD\u5FD7 II: \u5723\u5251\u4E09\0Sangokushi II: Sheng Jian Sanguo (Chinese bootleg set 2)\0", NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 3, HARDWARE_CAPCOM_CPS1, GBF_SCRFIGHT, 0,
|
||||
NULL, WofsjaRomInfo, WofsjaRomName, NULL, NULL, NULL, NULL, WofhInputInfo, Wof3sjDIPInfo,
|
||||
NULL, WofsjaRomInfo, WofsjaRomName, NULL, NULL, NULL, NULL, WofablaInputInfo, WofsjDIPInfo,
|
||||
WofsjInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
@ -25192,16 +25334,6 @@ struct BurnDriver BurnDrvCpsWofsjb = {
|
|||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
||||
struct BurnDriver BurnDrvCpsWofsjc = {
|
||||
"wofsjc", "wof", NULL, NULL, "1992",
|
||||
"Sangokushi II: Sheng Jian Sanguo (Chinese bootleg set 4)\0", "Imperfect graphics", "bootleg", "CPS1",
|
||||
L"\u4E09\u56FD\u5FD7 II: \u5723\u5251\u4E09\0Sangokushi II: Sheng Jian Sanguo (Chinese bootleg set 4)\0", NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 3, HARDWARE_CAPCOM_CPS1, GBF_SCRFIGHT, 0,
|
||||
NULL, WofsjcRomInfo, WofsjcRomName, NULL, NULL, NULL, NULL, WofhInputInfo, Wof3sjDIPInfo,
|
||||
WofsjInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
||||
struct BurnDriver BurnDrvCpsWofr1bl = {
|
||||
"wofr1bl", "wof", NULL, NULL, "1992",
|
||||
"Warriors of Fate (bootleg, 921002 etc)\0", NULL, "bootleg", "CPS1",
|
||||
|
@ -26889,13 +27021,13 @@ struct BurnDriver BurnDrvCpsCaptcmjy = {
|
|||
|
||||
// Captain Commando (Incubus, Hack)
|
||||
// Modified by Jinggai
|
||||
// GOTVG 20240622
|
||||
// GOTVG 20240705
|
||||
|
||||
static struct BurnRomInfo captcmmyRomDesc[] = {
|
||||
{ "ccmy_23d.8f", 0x080000, 0x90526683, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_NO_BYTESWAP },
|
||||
{ "ccmy_22d.7f", 0x080000, 0xc9aab482, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_NO_BYTESWAP },
|
||||
{ "ccmy_24d.9e", 0x100000, 0xc44af9c3, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
|
||||
{ "ccmy_28d.9f", 0x100000, 0x607db958, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
|
||||
{ "ccmy_22d.7f", 0x080000, 0xe610b61c, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_NO_BYTESWAP },
|
||||
{ "ccmy_24d.9e", 0x100000, 0xb3e611ac, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
|
||||
{ "ccmy_28d.9f", 0x100000, 0x6f158e7b, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
|
||||
|
||||
CAPTCOMM_COMPONENTS
|
||||
};
|
||||
|
|
|
@ -9204,36 +9204,6 @@ static struct BurnRomInfo Xmvsfur2RomDesc[] = {
|
|||
STD_ROM_PICK(Xmvsfur2)
|
||||
STD_ROM_FN(Xmvsfur2)
|
||||
|
||||
static struct BurnRomInfo XmvsfcphRomDesc[] = {
|
||||
{ "xvse.03f", 0x080000, 0xd0d03ddf, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "xvse.04f", 0x080000, 0xef015aef, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "xvs.05a", 0x080000, 0x7db6025d, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "xvs.06a", 0x080000, 0xe8e2c75c, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "xvs.07", 0x080000, 0x08f0abed, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "xvs.08", 0x080000, 0x81929675, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "xvs.09", 0x080000, 0x9641f36b, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
|
||||
{ "xvs.13m", 0x400000, 0xf6684efd, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.15m", 0x400000, 0x29109221, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.17m", 0x400000, 0x92db3474, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.19m", 0x400000, 0x3733473c, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.14m", 0x400000, 0xbcac2e41, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.16m", 0x400000, 0xea04a272, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.18m", 0x400000, 0xb0def86a, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.20m", 0x400000, 0x4b40ff9f, CPS2_GFX | BRF_GRA },
|
||||
|
||||
{ "xvs.01", 0x020000, 0x3999e93a, CPS2_PRG_Z80 | BRF_ESS | BRF_PRG },
|
||||
{ "xvs.02", 0x020000, 0x101bdee9, CPS2_PRG_Z80 | BRF_ESS | BRF_PRG },
|
||||
|
||||
{ "xvs.11m", 0x200000, 0x9cadcdbc, CPS2_QSND | BRF_SND },
|
||||
{ "xvs.12m", 0x200000, 0x7b11e460, CPS2_QSND | BRF_SND },
|
||||
|
||||
{ "xmvsf.key", 0x000014, 0xd5c07311, CPS2_ENCRYPTION_KEY },
|
||||
};
|
||||
|
||||
STD_ROM_PICK(Xmvsfcph)
|
||||
STD_ROM_FN(Xmvsfcph)
|
||||
|
||||
// Driver functions
|
||||
|
||||
static INT32 MvscjsingInit()
|
||||
|
@ -12152,16 +12122,6 @@ struct BurnDriver BurnDrvCpsXmvsfur2 = {
|
|||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
||||
struct BurnDriver BurnDrvCpsXmvsfcph = {
|
||||
"xmvsfcph", "xmvsf", NULL, NULL, "2022",
|
||||
"X-Men Vs. Street Fighter (Hack, 961004 Coop)\0", NULL, "Bank Bank", "CPS2",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED | BDF_HACK, 2, HARDWARE_CAPCOM_CPS2, GBF_VSFIGHT, FBF_SF,
|
||||
NULL, XmvsfcphRomInfo, XmvsfcphRomName, NULL, NULL, NULL, NULL, Cps2FightingInputInfo, NULL,
|
||||
Cps2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
||||
// Phoenix sets
|
||||
|
||||
static struct BurnRomInfo NinexxdRomDesc[] = {
|
||||
|
@ -13275,7 +13235,7 @@ static struct BurnSampleInfo Sfz3mixSampleDesc[] = {
|
|||
{ "L18", SAMPLE_NOLOOP },
|
||||
{ "L19", SAMPLE_NOLOOP },
|
||||
{ "L1A", SAMPLE_NOLOOP | SAMPLE_NODUMP },
|
||||
{ "L1B", SAMPLE_NOLOOP | SAMPLE_NODUMP },
|
||||
{ "L1B", SAMPLE_NOLOOP },
|
||||
{ "L1C", SAMPLE_NOLOOP },
|
||||
{ "L1D", SAMPLE_NOLOOP | SAMPLE_NODUMP },
|
||||
{ "L1E", SAMPLE_NOLOOP },
|
||||
|
@ -13339,7 +13299,7 @@ static struct BurnSampleInfo Sfz3mixSampleDesc[] = {
|
|||
{ "R18", SAMPLE_NOLOOP },
|
||||
{ "R19", SAMPLE_NOLOOP },
|
||||
{ "R1A", SAMPLE_NOLOOP | SAMPLE_NODUMP },
|
||||
{ "R1B", SAMPLE_NOLOOP | SAMPLE_NODUMP },
|
||||
{ "R1B", SAMPLE_NOLOOP },
|
||||
{ "R1C", SAMPLE_NOLOOP },
|
||||
{ "R1D", SAMPLE_NOLOOP | SAMPLE_NODUMP },
|
||||
{ "R1E", SAMPLE_NOLOOP },
|
||||
|
@ -15240,7 +15200,7 @@ STD_ROM_FN(Hsf2df)
|
|||
|
||||
struct BurnDriver BurnDrvCpsHsf2df = {
|
||||
"hsf2df", "hsf2", NULL, NULL, "2023",
|
||||
"Hyper Street Fighter II: The Anniversary Edition (Difficulty Fix, Hack)\0", NULL, "hack", "CPS2",
|
||||
"Hyper Street Fighter II: The Anniversary Edition (Difficulty Fix, Hack)\0", NULL, "hack (bankbank)", "CPS2",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HACK | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_VSFIGHT, FBF_SF,
|
||||
NULL, Hsf2dfRomInfo, Hsf2dfRomName, NULL, NULL, NULL, NULL, Cps2FightingInputInfo, NULL,
|
||||
|
@ -15298,10 +15258,99 @@ STD_ROM_FN(Sfa2ultra)
|
|||
|
||||
struct BurnDriver BurnDrvCpsSfa2ultra = {
|
||||
"sfa2ultra", "sfa2", NULL, NULL, "2023",
|
||||
"Street Fighter Alpha 2 Ultra (Beta)\0", NULL, "hack", "CPS2",
|
||||
"Street Fighter Alpha 2 Ultra (Beta)\0", NULL, "hack (bankbank)", "CPS2",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HACK | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_VSFIGHT, FBF_SF,
|
||||
NULL, Sfa2ultraRomInfo, Sfa2ultraRomName, NULL, NULL, NULL, NULL, Cps2FightingInputInfo, NULL,
|
||||
Sfa2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
||||
// X-Men Vs. Street Fighter (Coop, Hack)
|
||||
// Modified by bankbank
|
||||
// 202205
|
||||
|
||||
static struct BurnRomInfo XmvsfcphRomDesc[] = {
|
||||
{ "xmvsfcph.03f", 0x080000, 0xd0d03ddf, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "xvse.04f", 0x080000, 0xef015aef, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "xvs.05a", 0x080000, 0x7db6025d, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "xvs.06a", 0x080000, 0xe8e2c75c, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "xvs.07", 0x080000, 0x08f0abed, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "xvs.08", 0x080000, 0x81929675, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "xvs.09", 0x080000, 0x9641f36b, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
|
||||
{ "xvs.13m", 0x400000, 0xf6684efd, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.15m", 0x400000, 0x29109221, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.17m", 0x400000, 0x92db3474, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.19m", 0x400000, 0x3733473c, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.14m", 0x400000, 0xbcac2e41, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.16m", 0x400000, 0xea04a272, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.18m", 0x400000, 0xb0def86a, CPS2_GFX | BRF_GRA },
|
||||
{ "xvs.20m", 0x400000, 0x4b40ff9f, CPS2_GFX | BRF_GRA },
|
||||
|
||||
{ "xvs.01", 0x020000, 0x3999e93a, CPS2_PRG_Z80 | BRF_ESS | BRF_PRG },
|
||||
{ "xvs.02", 0x020000, 0x101bdee9, CPS2_PRG_Z80 | BRF_ESS | BRF_PRG },
|
||||
|
||||
{ "xvs.11m", 0x200000, 0x9cadcdbc, CPS2_QSND | BRF_SND },
|
||||
{ "xvs.12m", 0x200000, 0x7b11e460, CPS2_QSND | BRF_SND },
|
||||
|
||||
{ "xmvsf.key", 0x000014, 0xd5c07311, CPS2_ENCRYPTION_KEY },
|
||||
};
|
||||
|
||||
STD_ROM_PICK(Xmvsfcph)
|
||||
STD_ROM_FN(Xmvsfcph)
|
||||
|
||||
struct BurnDriver BurnDrvCpsXmvsfcph = {
|
||||
"xmvsfcph", "xmvsf", NULL, NULL, "2022",
|
||||
"X-Men Vs. Street Fighter (Coop, Hack)\0", NULL, "hack (bankbank)", "CPS2",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED | BDF_HACK, 2, HARDWARE_CAPCOM_CPS2, GBF_VSFIGHT, FBF_SF,
|
||||
NULL, XmvsfcphRomInfo, XmvsfcphRomName, NULL, NULL, NULL, NULL, Cps2FightingInputInfo, NULL,
|
||||
Cps2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
||||
// Marvel Super Heroes Vs. Street Fighter (Coop, Hack)
|
||||
// Modified by bankbank
|
||||
// 20240628
|
||||
|
||||
static struct BurnRomInfo MshvsfcphRomDesc[] = {
|
||||
{ "mshvsfcph.03f", 0x080000, 0x086f345a, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "mvse.04f", 0x080000, 0x6ef799f9, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "mvs.05a", 0x080000, 0x1a5de0cb, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "mvs.06a", 0x080000, 0x959f3030, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "mvs.07b", 0x080000, 0x7f915bdb, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "mvs.08a", 0x080000, 0xc2813884, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "mvs.09b", 0x080000, 0x3ba08818, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
{ "mvs.10b", 0x080000, 0xcf0dba98, CPS2_PRG_68K | BRF_ESS | BRF_PRG },
|
||||
|
||||
{ "mvs.13m", 0x400000, 0x29b05fd9, CPS2_GFX | BRF_GRA },
|
||||
{ "mvs.15m", 0x400000, 0xfaddccf1, CPS2_GFX | BRF_GRA },
|
||||
{ "mvs.17m", 0x400000, 0x97aaf4c7, CPS2_GFX | BRF_GRA },
|
||||
{ "mvs.19m", 0x400000, 0xcb70e915, CPS2_GFX | BRF_GRA },
|
||||
{ "mvs.14m", 0x400000, 0xb3b1972d, CPS2_GFX | BRF_GRA },
|
||||
{ "mvs.16m", 0x400000, 0x08aadb5d, CPS2_GFX | BRF_GRA },
|
||||
{ "mvs.18m", 0x400000, 0xc1228b35, CPS2_GFX | BRF_GRA },
|
||||
{ "mvs.20m", 0x400000, 0x366cc6c2, CPS2_GFX | BRF_GRA },
|
||||
|
||||
{ "mvs.01", 0x020000, 0x68252324, CPS2_PRG_Z80 | BRF_ESS | BRF_PRG },
|
||||
{ "mvs.02", 0x020000, 0xb34e773d, CPS2_PRG_Z80 | BRF_ESS | BRF_PRG },
|
||||
|
||||
{ "mvs.11m", 0x400000, 0x86219770, CPS2_QSND | BRF_SND },
|
||||
{ "mvs.12m", 0x400000, 0xf2fd7f68, CPS2_QSND | BRF_SND },
|
||||
|
||||
{ "mshvsf.key", 0x000014, 0x64660867, CPS2_ENCRYPTION_KEY },
|
||||
};
|
||||
|
||||
STD_ROM_PICK(Mshvsfcph)
|
||||
STD_ROM_FN(Mshvsfcph)
|
||||
|
||||
struct BurnDriver BurnDrvCpsMshvsfcph = {
|
||||
"mshvsfcph", "mshvsf", NULL, NULL, "2024",
|
||||
"Marvel Super Heroes Vs. Street Fighter (Coop, Hack)\0", NULL, "hack (bankbank)", "CPS2",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HACK | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_VSFIGHT, FBF_SF,
|
||||
NULL, MshvsfcphRomInfo, MshvsfcphRomName, NULL, NULL, NULL, NULL, Cps2FightingInputInfo, NULL,
|
||||
Cps2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// FB Alpha Jackal driver module
|
||||
// FB Neo Jackal driver module
|
||||
// Based on MAME driver by Kenneth Lin
|
||||
|
||||
#include "tiles_generic.h"
|
||||
|
@ -44,6 +44,7 @@ static INT32 layer_offset_x = 8;
|
|||
static INT32 layer_offset_y = 16;
|
||||
|
||||
static INT32 bootleg = 0;
|
||||
static INT32 jackalr = 0;
|
||||
|
||||
//static INT32 nRotate[2] = { 0, 0 };
|
||||
//static UINT32 nRotateTime[2] = { 0, 0 };
|
||||
|
@ -713,27 +714,27 @@ static void DrvPaletteInit()
|
|||
|
||||
static INT32 DrvInit()
|
||||
{
|
||||
AllMem = NULL;
|
||||
MemIndex();
|
||||
INT32 nLen = MemEnd - (UINT8 *)0;
|
||||
if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
|
||||
memset(AllMem, 0, nLen);
|
||||
MemIndex();
|
||||
BurnAllocMemIndex();
|
||||
|
||||
if (!bootleg) {
|
||||
// Jackal
|
||||
if (BurnLoadRom(DrvM6809ROM0 + 0x10000, 0, 1)) return 1;
|
||||
if (BurnLoadRom(DrvM6809ROM0 + 0x0c000, 1, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvM6809ROM1 + 0x08000, 2, 1)) return 1;
|
||||
INT32 nIndex = 0;
|
||||
INT32 nLen = (jackalr) ? 0x20000 : 0x40000;
|
||||
INT32 nLoop = (jackalr) ? 4 : 2;
|
||||
|
||||
if (BurnLoadRom(DrvGfxROM2 + 0x00000, 3, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM2 + 0x00001, 4, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM2 + 0x40000, 5, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM2 + 0x40001, 6, 2)) return 1;
|
||||
if (BurnLoadRom(DrvM6809ROM0 + 0x10000, nIndex++, 1)) return 1;
|
||||
if (BurnLoadRom(DrvM6809ROM0 + 0x0c000, nIndex++, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvColPROM + 0x00000, 7, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x00100, 8, 1)) return 1;
|
||||
if (BurnLoadRom(DrvM6809ROM1 + 0x08000, nIndex++, 1)) return 1;
|
||||
|
||||
for (INT32 i = 0; i < nLoop; i++) {
|
||||
if (BurnLoadRom(DrvGfxROM2 + 0x00000 + i * nLen, nIndex++, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM2 + 0x00001 + i * nLen, nIndex++, 2)) return 1;
|
||||
}
|
||||
|
||||
if (BurnLoadRom(DrvColPROM + 0x00000, nIndex++, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x00100, nIndex++, 1)) return 1;
|
||||
} else {
|
||||
// Bootleg
|
||||
if (BurnLoadRom(DrvM6809ROM0 + 0x10000, 0, 1)) return 1;
|
||||
|
@ -807,9 +808,10 @@ static INT32 DrvExit()
|
|||
|
||||
GenericTilesExit();
|
||||
|
||||
BurnFree(AllMem);
|
||||
BurnFreeMemIndex();
|
||||
|
||||
bootleg = 0;
|
||||
jackalr = 0;
|
||||
game_rotates = 1;
|
||||
|
||||
return 0;
|
||||
|
@ -1119,13 +1121,17 @@ static struct BurnRomInfo jackalrRomDesc[] = {
|
|||
|
||||
{ "631_q01.11d", 0x08000, 0x54aa2d29, 1 | BRF_PRG | BRF_ESS }, // 2 - M6809 #1 Code
|
||||
|
||||
{ "631t04.7h", 0x20000, 0x457f42f0, 2 | BRF_GRA }, // 3 - Graphics Tiles
|
||||
{ "631t05.8h", 0x20000, 0x732b3fc1, 2 | BRF_GRA }, // 4
|
||||
{ "631t06.12h", 0x20000, 0x2d10e56e, 2 | BRF_GRA }, // 5
|
||||
{ "631t07.13h", 0x20000, 0x4961c397, 2 | BRF_GRA }, // 6
|
||||
{ "631_q05.7h", 0x10000, 0xbcf5d0a8, 2 | BRF_GRA }, // 3 - Graphics Tiles
|
||||
{ "631_q06.8h", 0x10000, 0x4cb5df22, 2 | BRF_GRA }, // 4
|
||||
{ "631_q04.7h", 0x10000, 0xe1e9aa42, 2 | BRF_GRA }, // 5
|
||||
{ "631_q07.8h", 0x10000, 0xcc68c5b8, 2 | BRF_GRA }, // 6
|
||||
{ "631_q09.12h", 0x10000, 0x55ea6852, 2 | BRF_GRA }, // 7
|
||||
{ "631_q10.13h", 0x10000, 0xfe93e217, 2 | BRF_GRA }, // 8
|
||||
{ "631_q08.12h", 0x10000, 0xd2492b8b, 2 | BRF_GRA }, // 9
|
||||
{ "631_q11.13h", 0x10000, 0x563ae24c, 2 | BRF_GRA }, // 10
|
||||
|
||||
{ "631r08.9h", 0x00100, 0x7553a172, 3 | BRF_GRA }, // 7 - Color PROMs
|
||||
{ "631r09.14h", 0x00100, 0xa74dd86c, 3 | BRF_GRA }, // 7 - Color PROMs
|
||||
{ "631r08.9h", 0x00100, 0x7553a172, 3 | BRF_GRA }, // 11 - Color PROMs
|
||||
{ "631r09.14h", 0x00100, 0xa74dd86c, 3 | BRF_GRA }, // 12
|
||||
};
|
||||
|
||||
STD_ROM_PICK(jackalr)
|
||||
|
@ -1256,9 +1262,10 @@ INT32 DrvInitbl()
|
|||
return DrvInit();
|
||||
}
|
||||
|
||||
INT32 DrvInitRo()
|
||||
INT32 JackalrInit()
|
||||
{
|
||||
game_rotates = 1;
|
||||
jackalr = 1;
|
||||
|
||||
return DrvInit();
|
||||
}
|
||||
|
@ -1279,7 +1286,7 @@ struct BurnDriver BurnDrvJackalr = {
|
|||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_PREFIX_KONAMI, GBF_RUNGUN, 0,
|
||||
NULL, jackalrRomInfo, jackalrRomName, NULL, NULL, NULL, NULL, DrvrotateInputInfo, DrvrotateDIPInfo,
|
||||
DrvInitRo, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x300,
|
||||
JackalrInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x300,
|
||||
224, 240, 3, 4
|
||||
};
|
||||
|
||||
|
|
|
@ -21566,15 +21566,15 @@ struct BurnDriver BurnDrvKof94rz = {
|
|||
0x1000, 304, 224, 4, 3
|
||||
};
|
||||
|
||||
// King of Fighters '94 (Team Edit Edition v1.4.0, Hack)
|
||||
// King of Fighters '94 (Team Edit Edition v1.4.1, Hack)
|
||||
// https://neorh.mattgreer.dev/
|
||||
|
||||
static struct BurnRomInfo kof94teRomDesc[] = {
|
||||
{ "055-p1te.p1", 0x200000, 0xc597d83c, 1 | BRF_ESS | BRF_PRG },
|
||||
{ "055-p1te.p1", 0x200000, 0x0fea9cd0, 1 | BRF_ESS | BRF_PRG },
|
||||
|
||||
{ "055-s1te.s1", 0x020000, 0xdcd024d2, 2 | BRF_GRA },
|
||||
|
||||
{ "055-c1te.c1", 0x200000, 0xab83690c, 3 | BRF_GRA },
|
||||
{ "055-c1te.c1", 0x200000, 0xe99676e7, 3 | BRF_GRA },
|
||||
{ "055-c2te.c2", 0x200000, 0x849bdfba, 3 | BRF_GRA },
|
||||
KOF94_SPR2
|
||||
KOF94_SPR3
|
||||
|
@ -21591,7 +21591,7 @@ STD_ROM_FN(kof94te)
|
|||
|
||||
struct BurnDriver BurnDrvKof94te = {
|
||||
"kof94te", "kof94", "neogeo", NULL, "2024",
|
||||
"The King of Fighters '94 (Team Edit Edition v1.4.0, Hack)\0", NULL, "hack (Matt Greer)", "Neo Geo MVS",
|
||||
"The King of Fighters '94 (Team Edit Edition v1.4.1, Hack)\0", NULL, "hack (Matt Greer)", "Neo Geo MVS",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, FBF_KOF,
|
||||
NULL, kof94teRomInfo, kof94teRomName, NULL, NULL, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// FB Alpha Kaneko 16-bit driver module
|
||||
// FB Neo Kaneko 16-bit driver module
|
||||
// Based on MAME driver by Luca Elia
|
||||
|
||||
#include "tiles_generic.h"
|
||||
|
@ -1552,8 +1552,8 @@ STD_ROM_PICK(Gtmr2a)
|
|||
STD_ROM_FN(Gtmr2a)
|
||||
|
||||
static struct BurnRomInfo Gtmr2uRomDesc[] = {
|
||||
{ "m2p0a1.u8", 0x080000, 0x813e1d5e, BRF_ESS | BRF_PRG }, // 0 68000 Program Code
|
||||
{ "m2p1a1.u7", 0x080000, 0xbee63666, BRF_ESS | BRF_PRG }, // 1
|
||||
{ "m2p0a2.u8", 0x080000, 0x1a008ea4, BRF_ESS | BRF_PRG }, // 0 68000 Program Code
|
||||
{ "m2p1a2.u7", 0x080000, 0xbbf8b43e, BRF_ESS | BRF_PRG }, // 1
|
||||
|
||||
{ "m2d0x0.u31", 0x020000, 0x2e1a06ff, BRF_PRG | BRF_OPT }, // 2 MCU Code
|
||||
|
||||
|
@ -1577,6 +1577,32 @@ static struct BurnRomInfo Gtmr2uRomDesc[] = {
|
|||
STD_ROM_PICK(Gtmr2u)
|
||||
STD_ROM_FN(Gtmr2u)
|
||||
|
||||
static struct BurnRomInfo Gtmr2uaRomDesc[] = {
|
||||
{ "m2p0a1.u8", 0x080000, 0x813e1d5e, BRF_ESS | BRF_PRG }, // 0 68000 Program Code
|
||||
{ "m2p1a1.u7", 0x080000, 0xbee63666, BRF_ESS | BRF_PRG }, // 1
|
||||
|
||||
{ "m2d0x0.u31", 0x020000, 0x2e1a06ff, BRF_PRG | BRF_OPT }, // 2 MCU Code
|
||||
|
||||
{ "m2-200-0.u49", 0x400000, 0x93aafc53, BRF_GRA }, // 3 Sprites
|
||||
{ "m2-201-0.u50", 0x200000, 0x39b60a83, BRF_GRA }, // 4
|
||||
{ "m2-202-0.u51", 0x200000, 0xfd06b339, BRF_GRA }, // 5
|
||||
{ "m2s0a1.u32", 0x080000, 0x98977171, BRF_GRA }, // 6
|
||||
{ "m2s1a1.u33", 0x080000, 0xc69a732e, BRF_GRA }, // 7
|
||||
|
||||
{ "m2-300-0.u89", 0x200000, 0x4dc42fbb, BRF_GRA }, // 8 Tiles
|
||||
{ "m2-301-0.u90", 0x200000, 0xf4e894f2, BRF_GRA }, // 9
|
||||
{ "m2b0x0.u93", 0x020000, 0xe023d51b, BRF_GRA }, // 10
|
||||
{ "m2b1x0.u94", 0x020000, 0x03c48bdb, BRF_GRA }, // 11
|
||||
|
||||
{ "m2-100-0.u48", 0x100000, 0x5250fa45, BRF_SND }, // 12 Samples, plus room for expansion
|
||||
|
||||
{ "m2w1a1.u47", 0x080000, 0x15f25342, BRF_SND }, // 13 Samples
|
||||
};
|
||||
|
||||
|
||||
STD_ROM_PICK(Gtmr2ua)
|
||||
STD_ROM_FN(Gtmr2ua)
|
||||
|
||||
static struct BurnRomInfo MgcrystlRomDesc[] = {
|
||||
{ "mc100e02.u18", 0x020000, 0x246a1335, BRF_ESS | BRF_PRG }, // 0 68000 Program Code /* Labeled as MC100E/U18-02 */
|
||||
{ "mc101e02.u19", 0x040000, 0x708ea1dc, BRF_ESS | BRF_PRG }, // 1 /* Labeled as MC101E/U19-02 */
|
||||
|
@ -7977,7 +8003,7 @@ struct BurnDriver BurnDrvGtmr2a = {
|
|||
|
||||
struct BurnDriver BurnDrvGtmr2u = {
|
||||
"gtmr2u", "gtmr2", NULL, NULL, "1995",
|
||||
"Great 1000 Miles Rally 2 USA (95/05/18)\0", NULL, "Kaneko", "Kaneko16",
|
||||
"Great 1000 Miles Rally 2 USA (95/07/11)\0", NULL, "Kaneko", "Kaneko16",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_KANEKO16, GBF_RACING, 0,
|
||||
NULL, Gtmr2uRomInfo, Gtmr2uRomName, NULL, NULL, NULL, NULL, GtmrInputInfo, Gtmr2DIPInfo,
|
||||
|
@ -7985,6 +8011,16 @@ struct BurnDriver BurnDrvGtmr2u = {
|
|||
NULL, 0x10000, 320, 240, 4, 3
|
||||
};
|
||||
|
||||
struct BurnDriver BurnDrvGtmr2ua = {
|
||||
"gtmr2ua", "gtmr2", NULL, NULL, "1995",
|
||||
"Great 1000 Miles Rally 2 USA (95/05/18)\0", NULL, "Kaneko", "Kaneko16",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_KANEKO16, GBF_RACING, 0,
|
||||
NULL, Gtmr2uaRomInfo, Gtmr2uaRomName, NULL, NULL, NULL, NULL, GtmrInputInfo, Gtmr2DIPInfo,
|
||||
Gtmr2uInit, GtmrMachineExit, GtmrFrame, GtmrFrameRender, GtmrScan,
|
||||
NULL, 0x10000, 320, 240, 4, 3
|
||||
};
|
||||
|
||||
struct BurnDriver BurnDrvMgcrsytl = {
|
||||
"mgcrystl", NULL, NULL, NULL, "1991",
|
||||
"Magical Crystals (World, 92/01/10)\0", NULL, "Kaneko", "Kaneko16",
|
||||
|
|
|
@ -1180,7 +1180,6 @@ void IpsApplyPatches(UINT8* base, char* rom_name, UINT32 crc, bool readonly)
|
|||
|
||||
void IpsPatchInit()
|
||||
{
|
||||
bDoIpsPatch = true;
|
||||
GetIpsDrvDefine();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue