fix compile, make volume nice

This commit is contained in:
dinkc64 2015-03-10 05:49:39 +00:00
parent 1f32e367a6
commit 10fdbb206b
1 changed files with 6 additions and 6 deletions

View File

@ -614,7 +614,7 @@ static INT32 DrvInit(INT32 load_type)
ZetClose();
AY8910Init(0, 1536000, nBurnSoundRate, &vastar_ay8910_read_A, &vastar_ay8910_read_B, NULL, NULL);
AY8910SetAllRoutes(0, 0.50, BURN_SND_ROUTE_BOTH);
AY8910SetAllRoutes(0, 0.15, BURN_SND_ROUTE_BOTH);
GenericTilesInit();
@ -829,7 +829,7 @@ static INT32 DrvFrame()
nCyclesDone[0] += ZetRun(((nCyclesTotal[0] * (i + 1)) / nInterleave) - nCyclesDone[0]);
if (i == (nInterleave - 1) && nmi_mask) ZetNmi();
ZetClose();
;
if (sound_reset)
{
nCyclesDone[1] += ((nCyclesTotal[1] * (i + 1)) / nInterleave) - nCyclesDone[1];
@ -873,10 +873,10 @@ static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
ZetScan(nAction);
AY8910Scan(nAction, pnMin);
SCAM_VAR(flipscreen);
SCAM_VAR(nmi_mask);
SCAM_VAR(sprite_priority);
SCAM_VAR(sound_reset);
SCAN_VAR(flipscreen);
SCAN_VAR(nmi_mask);
SCAN_VAR(sprite_priority);
SCAN_VAR(sound_reset);
}
return 0;