dataeast/d_dblewing: fix sprite clipping bug with multi sprites
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019c499187
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10654ddd16
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@ -389,10 +389,10 @@ static INT32 DrvInit()
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BurnYM2151Init(3580000);
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BurnYM2151SetIrqHandler(&DrvYM2151IrqHandler);
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BurnYM2151SetAllRoutes(1.00, BURN_SND_ROUTE_BOTH);
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BurnYM2151SetAllRoutes(0.75, BURN_SND_ROUTE_BOTH);
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MSM6295Init(0, 1000000 / 132, 1);
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MSM6295SetRoute(0, 1.00, BURN_SND_ROUTE_BOTH);
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MSM6295SetRoute(0, 0.50, BURN_SND_ROUTE_BOTH);
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GenericTilesInit();
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@ -448,8 +448,6 @@ static void draw_sprites()
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y = 240 - y;
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x = 304 - x;
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if (x > 320) continue;
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sprite &= ~multi;
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if (fy)
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