dataeast/d_dblewing: fix sprite clipping bug with multi sprites

This commit is contained in:
dinkc64 2018-02-03 03:18:59 +00:00
parent 019c499187
commit 10654ddd16
1 changed files with 2 additions and 4 deletions

View File

@ -389,10 +389,10 @@ static INT32 DrvInit()
BurnYM2151Init(3580000);
BurnYM2151SetIrqHandler(&DrvYM2151IrqHandler);
BurnYM2151SetAllRoutes(1.00, BURN_SND_ROUTE_BOTH);
BurnYM2151SetAllRoutes(0.75, BURN_SND_ROUTE_BOTH);
MSM6295Init(0, 1000000 / 132, 1);
MSM6295SetRoute(0, 1.00, BURN_SND_ROUTE_BOTH);
MSM6295SetRoute(0, 0.50, BURN_SND_ROUTE_BOTH);
GenericTilesInit();
@ -448,8 +448,6 @@ static void draw_sprites()
y = 240 - y;
x = 304 - x;
if (x > 320) continue;
sprite &= ~multi;
if (fy)