// FB Alpha Armed Formation driver module
// Based on MAME driver by Carlos A. Lozano, Phil Stroffolino, and Takahiro Nogi
//
// nb1414m4 hooked up to Kozure Ookami July 8 2015 -dink
// sprite colour lookup table support added July 15 2015 -dink
// -  July 16 2015  -
// text layer priorities added, fixes certain/cutscene text effects in legion & terraf
// fix fg layer scrolling in terraf/terrafu/terrafj
// fix chaotic music tempo & dac sound clarity in all games -dink
//
// - dec 27, 2016 -
// added Tatakae! Big Fighter / SkyRobo, biiiiiig thanks to Caps0ff.blogspot.com
// for dumping the impossible / badly damaged & protected i8751 protection mcu -dink
//

#include "tiles_generic.h"
#include "m68000_intf.h"
#include "z80_intf.h"
#include "mcs51.h"
#include "burn_ym3812.h"
#include "dac.h"
#include "nb1414m4.h"

static UINT8 *AllMem;
static UINT8 *MemEnd;
static UINT8 *AllRam;
static UINT8 *RamEnd;
static UINT8 *Drv68KROM;
static UINT8 *Drv68KRAM0;
static UINT8 *Drv68KRAM1;
static UINT8 *Drv68KRAM2;
static UINT8 *DrvShareRAM;
static UINT8 *DrvZ80ROM;
static UINT8 *DrvZ80RAM;
static UINT8 *DrvZ80ROM2;
static UINT8 *DrvZ80RAM2;
static UINT8 *DrvGfxROM0;
static UINT8 *DrvGfxROM1;
static UINT8 *DrvGfxROM2;
static UINT8 *DrvGfxROM3;
static UINT8 *DrvPalRAM;
static UINT8 *DrvSprRAM;
static UINT8 *DrvSprBuf;
static UINT8 *DrvBgRAM;
static UINT8 *DrvFgRAM;
static UINT8 *DrvTxRAM;
static UINT32 *DrvPalette;

static UINT16*DrvSprClut;
static UINT16*DrvMcuCmd;
static UINT16*DrvScroll;
static UINT8 *DrvVidRegs;
static UINT8 *soundlatch;
static UINT8 *flipscreen;

static UINT8 DrvRecalc;

static UINT8 DrvJoy1[16];
static UINT8 DrvJoy2[16];
static UINT8 DrvDips[3];
static UINT16 DrvInputs[4];
static UINT8 DrvReset;

static INT32 scroll_type;
static INT32 sprite_offy;
static INT32 yoffset;
static INT32 xoffset;
static INT32 irqline;

static UINT32 fg_scrolly = 0;
static UINT32 fg_scrollx = 0;
static UINT32 waiting_msb = 0;
static UINT32 scroll_msb = 0;

static INT32 usemcu = 0;

static INT32 Terrafjb = 0;
static INT32 Kozuremode = 0;
static INT32 Skyrobo = 0;

static struct BurnInputInfo ArmedfInputList[] = {
	{"P1 Coin",		BIT_DIGITAL,	DrvJoy1 + 10,	"p1 coin"	},
	{"P1 Start",		BIT_DIGITAL,	DrvJoy1 + 8,	"p1 start"	},
	{"P1 Up",		BIT_DIGITAL,	DrvJoy1 + 0,	"p1 up"		},
	{"P1 Down",		BIT_DIGITAL,	DrvJoy1 + 1,	"p1 down"	},
	{"P1 Left",		BIT_DIGITAL,	DrvJoy1 + 2,	"p1 left"	},
	{"P1 Right",		BIT_DIGITAL,	DrvJoy1 + 3,	"p1 right"	},
	{"P1 Button 1",		BIT_DIGITAL,	DrvJoy1 + 4,	"p1 fire 1"	},
	{"P1 Button 2",		BIT_DIGITAL,	DrvJoy1 + 5,	"p1 fire 2"	},
	{"P1 Button 3",		BIT_DIGITAL,	DrvJoy1 + 6,	"p1 fire 3"	},

	{"P2 Coin",		BIT_DIGITAL,	DrvJoy1 + 11,	"p2 coin"	},
	{"P2 Start",		BIT_DIGITAL,	DrvJoy1 + 9,	"p2 start"	},
	{"P2 Up",		BIT_DIGITAL,	DrvJoy2 + 0,	"p2 up"		},
	{"P2 Down",		BIT_DIGITAL,	DrvJoy2 + 1,	"p2 down"	},
	{"P2 Left",		BIT_DIGITAL,	DrvJoy2 + 2,	"p2 left"	},
	{"P2 Right",		BIT_DIGITAL,	DrvJoy2 + 3,	"p2 right"	},
	{"P2 Button 1",		BIT_DIGITAL,	DrvJoy2 + 4,	"p2 fire 1"	},
	{"P2 Button 2",		BIT_DIGITAL,	DrvJoy2 + 5,	"p2 fire 2"	},
	{"P2 Button 3",		BIT_DIGITAL,	DrvJoy2 + 6,	"p2 fire 3"	},

	{"Reset",		BIT_DIGITAL,	&DrvReset,	"reset"		},
	{"Service",		BIT_DIGITAL,	DrvJoy2 + 8,	"service"	},
	{"Tilt",		BIT_DIGITAL,	DrvJoy2 + 10,	"tilt"		},
	{"Dip A",		BIT_DIPSWITCH,	DrvDips + 0,	"dip"		},
	{"Dip B",		BIT_DIPSWITCH,	DrvDips + 1,	"dip"		},
	{"Dip C",       BIT_DIPSWITCH,	DrvDips + 2,	"dip"		},
};

STDINPUTINFO(Armedf)

static struct BurnInputInfo Cclimbr2InputList[] = {
	{"P1 Coin",		BIT_DIGITAL,	DrvJoy1 + 10,	"p1 coin"	},
	{"P1 Start",		BIT_DIGITAL,	DrvJoy1 + 8,	"p1 start"	},
	{"P1 Up 1",		BIT_DIGITAL,	DrvJoy1 + 0,	"p1 up"		},
	{"P1 Down 1",		BIT_DIGITAL,	DrvJoy1 + 1,	"p1 down"	},
	{"P1 Left 1",		BIT_DIGITAL,	DrvJoy1 + 2,	"p1 left"	},
	{"P1 Right 1",		BIT_DIGITAL,	DrvJoy1 + 3,	"p1 right"	},
	{"P1 Up 2",		BIT_DIGITAL,	DrvJoy1 + 4,	"p3 up"		},
	{"P1 Down 2",		BIT_DIGITAL,	DrvJoy1 + 5,	"p3 down"	},
	{"P1 Left 2",		BIT_DIGITAL,	DrvJoy1 + 6,	"p3 left"	},
	{"P1 Right 2",		BIT_DIGITAL,	DrvJoy1 + 7,	"p3 right"	},

	{"P2 Coin",		BIT_DIGITAL,	DrvJoy1 + 11,	"p2 coin"	},
	{"P2 Start",		BIT_DIGITAL,	DrvJoy1 + 9,	"p2 start"	},
	{"P2 Up 1",		BIT_DIGITAL,	DrvJoy2 + 0,	"p2 up"		},
	{"P2 Down 1",		BIT_DIGITAL,	DrvJoy2 + 1,	"p2 down"	},
	{"P2 Left 1",		BIT_DIGITAL,	DrvJoy2 + 2,	"p2 left"	},
	{"P2 Right 1",		BIT_DIGITAL,	DrvJoy2 + 3,	"p2 right"	},
	{"P2 Up 2",		BIT_DIGITAL,	DrvJoy2 + 4,	"p4 up"		},
	{"P2 Down 2",		BIT_DIGITAL,	DrvJoy2 + 5,	"p4 down"	},
	{"P2 Left 2",		BIT_DIGITAL,	DrvJoy2 + 6,	"p4 left"	},
	{"P2 Right 2",		BIT_DIGITAL,	DrvJoy2 + 7,	"p4 right"	},

	{"Reset",		BIT_DIGITAL,	&DrvReset,	"reset"		},
	{"Service",		BIT_DIGITAL,	DrvJoy2 + 8,	"service"	},
	{"Tilt",		BIT_DIGITAL,	DrvJoy2 + 10,	"tilt"		},
	{"Dip A",		BIT_DIPSWITCH,	DrvDips + 0,	"dip"		},
	{"Dip B",		BIT_DIPSWITCH,	DrvDips + 1,	"dip"		},
	{"Dip C",       BIT_DIPSWITCH,	DrvDips + 2,	"dip"		},
};

STDINPUTINFO(Cclimbr2)

static struct BurnInputInfo BigfghtrInputList[] = {
	{"P1 Coin",		BIT_DIGITAL,	DrvJoy1 + 10,	"p1 coin"},
	{"P1 Start",		BIT_DIGITAL,	DrvJoy1 + 8,	"p1 start"},
	{"P1 Up",		BIT_DIGITAL,	DrvJoy1 + 0,	"p1 up"},
	{"P1 Down",		BIT_DIGITAL,	DrvJoy1 + 1,	"p1 down"},
	{"P1 Left",		BIT_DIGITAL,	DrvJoy1 + 2,	"p1 left"},
	{"P1 Right",		BIT_DIGITAL,	DrvJoy1 + 3,	"p1 right"},
	{"P1 Button 1",		BIT_DIGITAL,	DrvJoy1 + 4,	"p1 fire 1"},
	{"P1 Button 2",		BIT_DIGITAL,	DrvJoy1 + 5,	"p1 fire 2"},
	{"P1 Button 3",		BIT_DIGITAL,	DrvJoy1 + 6,	"p1 fire 3"},

	{"P2 Coin",		BIT_DIGITAL,	DrvJoy1 + 11,	"p2 coin"},
	{"P2 Start",		BIT_DIGITAL,	DrvJoy1 + 9,	"p2 start"},
	{"P2 Up",		BIT_DIGITAL,	DrvJoy2 + 0,	"p2 up"},
	{"P2 Down",		BIT_DIGITAL,	DrvJoy2 + 1,	"p2 down"},
	{"P2 Left",		BIT_DIGITAL,	DrvJoy2 + 2,	"p2 left"},
	{"P2 Right",		BIT_DIGITAL,	DrvJoy2 + 3,	"p2 right"},
	{"P2 Button 1",		BIT_DIGITAL,	DrvJoy2 + 4,	"p2 fire 1"},
	{"P2 Button 2",		BIT_DIGITAL,	DrvJoy2 + 5,	"p2 fire 2"},
	{"P2 Button 3",		BIT_DIGITAL,	DrvJoy2 + 6,	"p2 fire 3"},

	{"Reset",		BIT_DIGITAL,	&DrvReset,	"reset"},
	{"Service",		BIT_DIGITAL,	DrvJoy2 + 8,	"service"},
	{"Dip A",		BIT_DIPSWITCH,	DrvDips + 0,	"dip"},
	{"Dip B",		BIT_DIPSWITCH,	DrvDips + 1,	"dip"},
	{"Dip C",       BIT_DIPSWITCH,	DrvDips + 2,	"dip"},
};

STDINPUTINFO(Bigfghtr)


static struct BurnDIPInfo BigfghtrDIPList[]=
{
	{0x14, 0xff, 0xff, 0xdf, NULL		},
	{0x15, 0xff, 0xff, 0xff, NULL		},
	{0x16, 0xff, 0xff, 0x02, NULL		},

	{0   , 0xfe, 0   ,    4, "Lives"		},
	{0x14, 0x01, 0x03, 0x03, "3"		},
	{0x14, 0x01, 0x03, 0x02, "4"		},
	{0x14, 0x01, 0x03, 0x01, "5"		},
	{0x14, 0x01, 0x03, 0x00, "6"		},

	{0   , 0xfe, 0   ,    4, "Bonus Life"		},
	{0x14, 0x01, 0x0c, 0x0c, "80k then every 80k"		},
	{0x14, 0x01, 0x0c, 0x04, "80k then every 100k"		},
	{0x14, 0x01, 0x0c, 0x08, "100k then every 80k"		},
	{0x14, 0x01, 0x0c, 0x00, "100k then every 100k"		},

	{0   , 0xfe, 0   ,    2, "Demo Sounds"		},
	{0x14, 0x01, 0x10, 0x10, "On"		},
	{0x14, 0x01, 0x10, 0x00, "Off"		},

	{0   , 0xfe, 0   ,    2, "Cabinet"		},
	{0x14, 0x01, 0x20, 0x00, "Upright"		},
	{0x14, 0x01, 0x20, 0x20, "Cocktail"		},

	{0   , 0xfe, 0   ,    4, "Difficulty"		},
	{0x14, 0x01, 0xc0, 0xc0, "Easy"		},
	{0x14, 0x01, 0xc0, 0x80, "Normal"		},
	{0x14, 0x01, 0xc0, 0x40, "Hard"		},
	{0x14, 0x01, 0xc0, 0x00, "Hardest"		},

	{0   , 0xfe, 0   ,    4, "Coin A"		},
	{0x15, 0x01, 0x03, 0x01, "2 Coins 1 Credits"		},
	{0x15, 0x01, 0x03, 0x03, "1 Coin  1 Credits"		},
	{0x15, 0x01, 0x03, 0x02, "1 Coin  2 Credits"		},
	{0x15, 0x01, 0x03, 0x00, "Free Play"		},

	{0   , 0xfe, 0   ,    4, "Coin B"		},
	{0x15, 0x01, 0x0c, 0x04, "2 Coins 1 Credits"		},
	{0x15, 0x01, 0x0c, 0x0c, "1 Coin  1 Credits"		},
	{0x15, 0x01, 0x0c, 0x00, "2 Coins 3 Credits"		},
	{0x15, 0x01, 0x0c, 0x08, "1 Coin  2 Credits"		},

	{0   , 0xfe, 0   ,    2, "Unknown"		},
	{0x15, 0x01, 0x10, 0x10, "Off"		},
	{0x15, 0x01, 0x10, 0x00, "On"		},

	{0   , 0xfe, 0   ,    2, "Unknown"		},
	{0x15, 0x01, 0x20, 0x20, "Off"		},
	{0x15, 0x01, 0x20, 0x00, "On"		},

	{0   , 0xfe, 0   ,    2, "Flip Screen"		},
	{0x15, 0x01, 0x40, 0x40, "Off"		},
	{0x15, 0x01, 0x40, 0x00, "On"		},

	{0   , 0xfe, 0   ,    2, "Unknown"		},
	{0x15, 0x01, 0x80, 0x80, "Off"		},
	{0x15, 0x01, 0x80, 0x00, "On"		},

	{0   , 0xfe, 0   ,    2, "Service Mode"		},
	{0x16, 0x01, 0x02, 0x02, "Off"		},
	{0x16, 0x01, 0x02, 0x00, "On"		},
};

STDDIPINFO(Bigfghtr)

static struct BurnDIPInfo ArmedfDIPList[]=
{
	{0x15, 0xff, 0xff, 0xdf, NULL					},
	{0x16, 0xff, 0xff, 0xcf, NULL					},
	{0x17, 0xff, 0xff, 0x02, NULL					},

	{0   , 0xfe, 0   ,    4, "Lives"				},
	{0x15, 0x01, 0x03, 0x03, "3"					},
	{0x15, 0x01, 0x03, 0x02, "4"					},
	{0x15, 0x01, 0x03, 0x01, "5"					},
	{0x15, 0x01, 0x03, 0x00, "6"					},

	{0   , 0xfe, 0   ,    2, "1st Bonus Life"			},
	{0x15, 0x01, 0x04, 0x04, "20k"					},
	{0x15, 0x01, 0x04, 0x00, "40k"					},

	{0   , 0xfe, 0   ,    2, "2nd Bonus Life"			},
	{0x15, 0x01, 0x08, 0x08, "60k"					},
	{0x15, 0x01, 0x08, 0x00, "80k"					},

	{0   , 0xfe, 0   ,    4, "Bonus Life"				},
	{0x15, 0x01, 0x0c, 0x0c, "20k then every 60k"			},
	{0x15, 0x01, 0x0c, 0x04, "20k then every 80k"			},
	{0x15, 0x01, 0x0c, 0x08, "40k then every 60k"			},
	{0x15, 0x01, 0x0c, 0x00, "40k then every 80k"			},

	{0   , 0xfe, 0   ,    2, "Demo Sounds"				},
	{0x15, 0x01, 0x10, 0x00, "Off"					},
	{0x15, 0x01, 0x10, 0x10, "On"					},

	{0   , 0xfe, 0   ,    2, "Cabinet"				},
	{0x15, 0x01, 0x20, 0x00, "Upright"				},
	{0x15, 0x01, 0x20, 0x20, "Cocktail"				},

	{0   , 0xfe, 0   ,    4, "Difficulty"				},
	{0x15, 0x01, 0xc0, 0xc0, "Easy"					},
	{0x15, 0x01, 0xc0, 0x80, "Normal"				},
	{0x15, 0x01, 0xc0, 0x40, "Hard"					},
	{0x15, 0x01, 0xc0, 0x00, "Hardest"				},

	{0   , 0xfe, 0   ,    4, "Coin A"				},
	{0x16, 0x01, 0x03, 0x01, "2 Coins 1 Credits"			},
	{0x16, 0x01, 0x03, 0x03, "1 Coin  1 Credits"			},
	{0x16, 0x01, 0x03, 0x02, "1 Coin  2 Credits"			},
	{0x16, 0x01, 0x03, 0x00, "Free Play"				},

	{0   , 0xfe, 0   ,    4, "Coin B"				},
	{0x16, 0x01, 0x0c, 0x04, "2 Coins 1 Credits"			},
	{0x16, 0x01, 0x0c, 0x0c, "1 Coin  1 Credits"			},
	{0x16, 0x01, 0x0c, 0x00, "2 Coins 3 Credits"			},
	{0x16, 0x01, 0x0c, 0x08, "1 Coin  2 Credits"			},

	{0   , 0xfe, 0   ,    4, "Allow Continue"			},
	{0x16, 0x01, 0x30, 0x30, "No"					},
	{0x16, 0x01, 0x30, 0x20, "3 Times"				},
	{0x16, 0x01, 0x30, 0x10, "5 Times"				},
	{0x16, 0x01, 0x30, 0x00, "Yes"					},

	{0   , 0xfe, 0   ,    2, "Flip Screen"				},
	{0x16, 0x01, 0x40, 0x40, "Off"					},
	{0x16, 0x01, 0x40, 0x00, "On"					},

	{0   , 0xfe, 0   ,    2, "Service Mode"		},
	{0x17, 0x01, 0x02, 0x02, "Off"		},
	{0x17, 0x01, 0x02, 0x00, "On"		},
};

STDDIPINFO(Armedf)

static struct BurnDIPInfo KozureDIPList[]=
{
	{0x15, 0xff, 0xff, 0x4f, NULL					},
	{0x16, 0xff, 0xff, 0xcf, NULL					},
	{0x17, 0xff, 0xff, 0x02, NULL					},

	{0   , 0xfe, 0   ,    4, "Lives"				},
	{0x15, 0x01, 0x03, 0x03, "3"					},
	{0x15, 0x01, 0x03, 0x02, "4"					},
	{0x15, 0x01, 0x03, 0x01, "5"					},
	{0x15, 0x01, 0x03, 0x00, "6"					},

	{0   , 0xfe, 0   ,    4, "Bonus Life"			},
	{0x15, 0x01, 0x0c, 0x08, "50k then every 60k"	},
	{0x15, 0x01, 0x0c, 0x00, "50k then every 90k"	},
	{0x15, 0x01, 0x0c, 0x0c, "Every 60k"			},
	{0x15, 0x01, 0x0c, 0x04, "Every 90k"			},

	{0   , 0xfe, 0   ,    2, "Demo Sounds"			},
	{0x15, 0x01, 0x10, 0x10, "Off"					},
	{0x15, 0x01, 0x10, 0x00, "On"					},

	{0   , 0xfe, 0   ,    2, "Cabinet"				},
	{0x15, 0x01, 0x20, 0x00, "Upright"				},
	{0x15, 0x01, 0x20, 0x20, "Cocktail"				},

	{0   , 0xfe, 0   ,    2, "Difficulty"			},
	{0x15, 0x01, 0x40, 0x40, "Easy"					},
	{0x15, 0x01, 0x40, 0x00, "Hard"					},

	{0   , 0xfe, 0   ,    2, "Unknown"				},
	{0x15, 0x01, 0x80, 0x00, "Off"					},
	{0x15, 0x01, 0x80, 0x80, "On"					},

	{0   , 0xfe, 0   ,    4, "Coin A"				},
	{0x16, 0x01, 0x03, 0x01, "2 Coins 1 Credit"		},
	{0x16, 0x01, 0x03, 0x03, "1 Coin  1 Credits"	},
	{0x16, 0x01, 0x03, 0x02, "1 Coin  2 Credits"	},
	{0x16, 0x01, 0x03, 0x00, "Free Play"			},

	{0   , 0xfe, 0   ,    4, "Coin B"				},
	{0x16, 0x01, 0x0c, 0x00, "3 Coins 1 Credit"		},
	{0x16, 0x01, 0x0c, 0x04, "2 Coins 3 Credits"	},
	{0x16, 0x01, 0x0c, 0x0c, "1 Coin  3 Credits"	},
	{0x16, 0x01, 0x0c, 0x08, "1 Coin  6 Credits"	},

	{0   , 0xfe, 0   ,    2, "Unknown"				},
	{0x16, 0x01, 0x10, 0x00, "Off"					},
	{0x16, 0x01, 0x10, 0x10, "On"					},

	{0   , 0xfe, 0   ,    2, "Flip Screen"			},
	{0x16, 0x01, 0x20, 0x00, "Off"					},
	{0x16, 0x01, 0x20, 0x20, "On"					},

	{0   , 0xfe, 0   ,    2, "Allow Continue"		},
	{0x16, 0x01, 0x40, 0x00, "No"					},
	{0x16, 0x01, 0x40, 0x40, "Yes"					},

	{0   , 0xfe, 0   ,    2, "Infinite Timer (Cheat)" },
	{0x16, 0x01, 0x80, 0x80, "No"					},
	{0x16, 0x01, 0x80, 0x00, "Yes"					},

	{0   , 0xfe, 0   ,    2, "Service Mode"			},
	{0x17, 0x01, 0x02, 0x02, "Off"					},
	{0x17, 0x01, 0x02, 0x00, "On"					},
};

STDDIPINFO(Kozure)

static struct BurnDIPInfo Cclimbr2DIPList[]=
{
	{0x17, 0xff, 0xff, 0xcf, NULL					},
	{0x18, 0xff, 0xff, 0xff, NULL					},
	{0x19, 0xff, 0xff, 0x02, NULL					},

	{0   , 0xfe, 0   ,    4, "Lives"				},
	{0x17, 0x01, 0x03, 0x03, "3"					},
	{0x17, 0x01, 0x03, 0x02, "4"					},
	{0x17, 0x01, 0x03, 0x01, "5"					},
	{0x17, 0x01, 0x03, 0x00, "6"					},

	{0   , 0xfe, 0   ,    2, "1st Bonus Life"			},
	{0x17, 0x01, 0x04, 0x04, "30k"					},
	{0x17, 0x01, 0x04, 0x00, "60k"					},

	{0   , 0xfe, 0   ,    2, "2nd Bonus Life"			},
	{0x17, 0x01, 0x08, 0x08, "70k"					},
	{0x17, 0x01, 0x08, 0x00, "None"					},

	{0   , 0xfe, 0   ,    4, "Bonus Life"				},
	{0x17, 0x01, 0x0c, 0x0c, "30K and 100k"				},
	{0x17, 0x01, 0x0c, 0x08, "60k and 130k"				},
	{0x17, 0x01, 0x0c, 0x04, "30k only"				},
	{0x17, 0x01, 0x0c, 0x00, "60k only"				},

	{0   , 0xfe, 0   ,    2, "Difficulty"				},
	{0x17, 0x01, 0x40, 0x40, "Easy"					},
	{0x17, 0x01, 0x40, 0x00, "Normal"				},

	{0   , 0xfe, 0   ,    4, "Coin A"				},
	{0x18, 0x01, 0x03, 0x01, "2 Coins 1 Credits"			},
	{0x18, 0x01, 0x03, 0x03, "1 Coin  1 Credits"			},
	{0x18, 0x01, 0x03, 0x02, "1 Coin  2 Credits"			},
	{0x18, 0x01, 0x03, 0x00, "Free Play"				},

	{0   , 0xfe, 0   ,    4, "Coin B"				},
	{0x18, 0x01, 0x0c, 0x04, "2 Coins 1 Credits"			},
	{0x18, 0x01, 0x0c, 0x0c, "1 Coin  1 Credits"			},
	{0x18, 0x01, 0x0c, 0x00, "2 Coins 3 Credits"			},
	{0x18, 0x01, 0x0c, 0x08, "1 Coin  2 Credits"			},

	{0   , 0xfe, 0   ,    2, "Allow Continue"			},
	{0x18, 0x01, 0x10, 0x00, "No"					},
	{0x18, 0x01, 0x10, 0x10, "3 Times"				},

	{0   , 0xfe, 0   ,    2, "Flip Screen"				},
	{0x18, 0x01, 0x20, 0x20, "Off"					},
	{0x18, 0x01, 0x20, 0x00, "On"					},

	{0   , 0xfe, 0   ,    2, "Partial Invulnerability (Cheat)"	},
	{0x18, 0x01, 0x40, 0x40, "Off"					},
	{0x18, 0x01, 0x40, 0x00, "On"					},

	{0   , 0xfe, 0   ,    2, "Service Mode"		},
	{0x19, 0x01, 0x02, 0x02, "Off"		},
	{0x19, 0x01, 0x02, 0x00, "On"		},
};

STDDIPINFO(Cclimbr2)

static struct BurnDIPInfo LegionDIPList[]=
{
	{0x15, 0xff, 0xff, 0xf7, NULL					},
	{0x16, 0xff, 0xff, 0xff, NULL					},
	{0x17, 0xff, 0xff, 0xff, NULL					},

	{0   , 0xfe, 0   ,    4, "Lives"				},
	{0x15, 0x01, 0x03, 0x03, "3"					},
	{0x15, 0x01, 0x03, 0x02, "4"					},
	{0x15, 0x01, 0x03, 0x01, "5"					},
	{0x15, 0x01, 0x03, 0x00, "6"					},

	{0   , 0xfe, 0   ,    2, "Bonus Life"				},
	{0x15, 0x01, 0x04, 0x04, "30k Then Every 100k"			},
	{0x15, 0x01, 0x04, 0x00, "50k Only"				},

	{0   , 0xfe, 0   ,    2, "Demo Sounds"				},
	{0x15, 0x01, 0x08, 0x08, "Off"					},
	{0x15, 0x01, 0x08, 0x00, "On"					},

	{0   , 0xfe, 0   ,    2, "Flip Screen"				},
	{0x15, 0x01, 0x10, 0x10, "Off"					},
	{0x15, 0x01, 0x10, 0x00, "On"					},

	{0   , 0xfe, 0   ,    2, "Allow Invulnerability (Cheat)"	},
	{0x15, 0x01, 0x80, 0x80, "No"					},
	{0x15, 0x01, 0x80, 0x00, "Yes"					},

	{0   , 0xfe, 0   ,    4, "Coin A"				},
	{0x16, 0x01, 0x03, 0x01, "2 Coins 1 Credits"			},
	{0x16, 0x01, 0x03, 0x03, "1 Coin  1 Credits"			},
	{0x16, 0x01, 0x03, 0x02, "1 Coin  2 Credits"			},
	{0x16, 0x01, 0x03, 0x00, "Free Play"				},

	{0   , 0xfe, 0   ,    4, "Coin B"				},
	{0x16, 0x01, 0x0c, 0x04, "2 Coins 1 Credits"			},
	{0x16, 0x01, 0x0c, 0x0c, "1 Coin  1 Credits"			},
	{0x16, 0x01, 0x0c, 0x00, "2 Coins 3 Credits"			},
	{0x16, 0x01, 0x0c, 0x08, "1 Coin  2 Credits"			},

	{0   , 0xfe, 0   ,    2, "Coin Slots"				},
	{0x16, 0x01, 0x10, 0x10, "Common"				},
	{0x16, 0x01, 0x10, 0x00, "Individual"				},

	{0   , 0xfe, 0   ,    2, "Difficulty"				},
	{0x16, 0x01, 0x20, 0x20, "Easy"					},
	{0x16, 0x01, 0x20, 0x00, "Hard"					},

	{0   , 0xfe, 0   ,    2, "P1 Invulnerability (Cheat)"		},
	{0x16, 0x01, 0x40, 0x40, "Off"					},
	{0x16, 0x01, 0x40, 0x00, "On"					},

	{0   , 0xfe, 0   ,    2, "P2 Invulnerability (Cheat)"		},
	{0x16, 0x01, 0x80, 0x80, "Off"					},
	{0x16, 0x01, 0x80, 0x00, "On"					},

	{0   , 0xfe, 0   ,    2, "Service Mode"		},
	{0x17, 0x01, 0x02, 0x02, "Off"		},
	{0x17, 0x01, 0x02, 0x00, "On"		},
};

STDDIPINFO(Legion)

static struct BurnDIPInfo TerrafDIPList[]=
{
	{0x15, 0xff, 0xff, 0xcf, NULL					},
	{0x16, 0xff, 0xff, 0x3f, NULL					},
	{0x17, 0xff, 0xff, 0xff, NULL					},

	{0   , 0xfe, 0   ,    4, "Lives"				},
	{0x15, 0x01, 0x03, 0x03, "3"					},
	{0x15, 0x01, 0x03, 0x02, "4"					},
	{0x15, 0x01, 0x03, 0x01, "5"					},
	{0x15, 0x01, 0x03, 0x00, "6"					},

	{0   , 0xfe, 0   ,    4, "Bonus Life"				},
	{0x15, 0x01, 0x0c, 0x0c, "20k then every 60k"			},
	{0x15, 0x01, 0x0c, 0x04, "20k then every 90k"			},
	{0x15, 0x01, 0x0c, 0x08, "50k then every 60k"			},
	{0x15, 0x01, 0x0c, 0x00, "50k then every 90k"			},

	{0   , 0xfe, 0   ,    2, "Demo Sounds"				},
	{0x15, 0x01, 0x10, 0x10, "Off"					},
	{0x15, 0x01, 0x10, 0x00, "On"					},

	{0   , 0xfe, 0   ,    2, "Cabinet"				},
	{0x15, 0x01, 0x20, 0x00, "Upright"				},
	{0x15, 0x01, 0x20, 0x20, "Cocktail"				},

	{0   , 0xfe, 0   ,    4, "Difficulty"				},
	{0x15, 0x01, 0xc0, 0xc0, "Easy"					},
	{0x15, 0x01, 0xc0, 0x80, "Normal"				},
	{0x15, 0x01, 0xc0, 0x40, "Hard"					},
	{0x15, 0x01, 0xc0, 0x00, "Hardest"				},

{0   , 0xfe, 0   ,    4, "Coin A"				},
	{0x16, 0x01, 0x03, 0x01, "2 Coins 1 Credits"			},
	{0x16, 0x01, 0x03, 0x03, "1 Coin  1 Credits"			},
	{0x16, 0x01, 0x03, 0x02, "1 Coin  2 Credits"			},
	{0x16, 0x01, 0x03, 0x00, "Free Play"				},

	{0   , 0xfe, 0   ,    4, "Coin B"				},
	{0x16, 0x01, 0x0c, 0x04, "2 Coins 1 Credits"			},
	{0x16, 0x01, 0x0c, 0x0c, "1 Coin  1 Credits"			},
	{0x16, 0x01, 0x0c, 0x00, "2 Coins 3 Credits"			},
	{0x16, 0x01, 0x0c, 0x08, "1 Coin  2 Credits"			},

	{0   , 0xfe, 0   ,    2, "Flip Screen"				},
	{0x16, 0x01, 0x20, 0x20, "Off"					},
	{0x16, 0x01, 0x20, 0x00, "On"					},

	{0   , 0xfe, 0   ,    4, "Allow Continue"			},
	{0x16, 0x01, 0xc0, 0xc0, "No"					},
	{0x16, 0x01, 0xc0, 0x80, "Only 3 Times"				},
	{0x16, 0x01, 0xc0, 0x40, "Only 5 Times"				},
	{0x16, 0x01, 0xc0, 0x00, "Yes"					},

	{0   , 0xfe, 0   ,    2, "Service Mode"		},
	{0x17, 0x01, 0x02, 0x02, "Off"		},
	{0x17, 0x01, 0x02, 0x00, "On"		},
};

STDDIPINFO(Terraf)

static void __fastcall armedf_write_word(UINT32 address, UINT16 data)
{
	switch (address)
	{
		case 0x06d000:
			*DrvVidRegs = data >> 8;
			*flipscreen = (data >> 12) & 1;
		return;

		case 0x06d002:
			DrvScroll[0] = data & 0x3ff;
		return;

		case 0x06d004:
			DrvScroll[1] = data & 0x1ff;
		return;

		case 0x06d006:
			DrvScroll[2] = data & 0x3ff;
		return;

		case 0x06d008:
			DrvScroll[3] = data & 0x1ff;
		return;

		case 0x06d00a:
			*soundlatch = ((data & 0x7f) << 1) | 1;
		return;
	}
}

static UINT16 __fastcall bigfghtr_read_word(UINT32 address)
{
	switch (address)
	{
		case 0x8c000:
			return DrvInputs[0];

		case 0x8c002:
			return (DrvInputs[1] & ~0x0200) | ((DrvDips[2] << 8) & 0x0200);

		case 0x8c004:
			return DrvInputs[2];

		case 0x8c006:
			return DrvInputs[3];

		case 0x400000:
			mcs51_set_irq_line(MCS51_INT0_LINE, CPU_IRQSTATUS_HOLD);
			SekRunEnd();
			return 0;
	}

	return 0;
}

static void __fastcall bigfghtr_write_word(UINT32 address, UINT16 data)
{
	switch (address)
	{
		case 0x08d000:
			*DrvVidRegs = data >> 8;
			*flipscreen = (data >> 12) & 1;
		return;

		case 0x08d002:
			DrvScroll[0] = data & 0x3ff;
		return;

		case 0x08d004:
			DrvScroll[1] = data & 0x1ff;
		return;

		case 0x08d006:
			DrvScroll[2] = data & 0x3ff;
		return;

		case 0x08d008:
			DrvScroll[3] = data & 0x1ff;
		return;

		case 0x08d00a:
			*soundlatch = ((data & 0x7f) << 1) | 1;
		return;

		case 0x08d00c:
			// NOP
		return;

		case 0x08d00e:
			SekSetIRQLine(irqline, CPU_IRQSTATUS_NONE);
		return;
	}
}

static void __fastcall cclimbr2_write_byte(UINT32 address, UINT8 data)
{
	switch (address)
	{
		case 0x7c006: // scroll_x
			DrvMcuCmd[11] = data;
			DrvMcuCmd[31] = 1;
			fg_scrolly = ((data >> 8) & 0xff) | (fg_scrolly & 0x300);
			waiting_msb = 1;
		return;

		case 0x7c008: // scroll_y
			if (DrvMcuCmd[31]) {
				DrvMcuCmd[14] = data >> 4;
				DrvMcuCmd[12] = data;
			} else {
				DrvMcuCmd[13] = data;
			}
			if (waiting_msb) {
				scroll_msb = data >> 8;
				fg_scrollx = (fg_scrollx & 0xff) | (((scroll_msb >> 4) & 3) << 8);
				fg_scrolly = (fg_scrolly & 0xff) | (((scroll_msb >> 0) & 3) << 8);
			} else {
				fg_scrollx = ((data >> 8) & 0xff) | (fg_scrollx & 0x300);
			}
		return;

		case 0xc0000: // msb_arm_w
			DrvMcuCmd[31] = 0;
			waiting_msb = 0;
		return;
	}
}

static void __fastcall cclimbr2_write_word(UINT32 address, UINT16 data)
{
	if (scroll_type == 6 && (address & 0xffffc0) == 0x040000) {
		DrvMcuCmd[(address >> 1) & 0x1f] = data;
		return;
	}

	switch (address)
	{
		case 0x7c000:
			{
				if (nb1414_blit_data) {
					if(data & 0x4000 && ((*DrvVidRegs & 0x40) == 0)) { //0 -> 1 transition
						UINT16 *ram = (UINT16*)DrvTxRAM;
						nb_1414m4_exec((ram[0] << 8) | (ram[1] & 0xff),(UINT16*)DrvTxRAM,&DrvScroll[2],&DrvScroll[3]);
					}
				}

				*DrvVidRegs = data >> 8;
				*flipscreen = (data >> 12) & 1;
		}
		return;

		case 0x7c002:
			DrvScroll[0] = data & 0x3ff;
		return;

		case 0x7c004:
			DrvScroll[1] = data & 0x1ff;
		return;

		case 0x7c006: //scrolly_w
			DrvMcuCmd[11] = data;
			DrvMcuCmd[31] = 1;
			fg_scrolly = ((data >> 8) & 0xff) | (fg_scrolly & 0x300);
			waiting_msb = 1;
		return;

		case 0x7c008: // scrollx_w
			if (DrvMcuCmd[31]) {
				DrvMcuCmd[14] = data >> 4;
				DrvMcuCmd[12] = data;
			} else {
				DrvMcuCmd[13] = data;
			}
			if (waiting_msb) {
				scroll_msb = data >> 8;
				fg_scrollx = (fg_scrollx & 0xff) | (((scroll_msb >> 4) & 3) << 8);
				fg_scrolly = (fg_scrolly & 0xff) | (((scroll_msb >> 0) & 3) << 8);
			} else {
				fg_scrollx = ((data >> 8) & 0xff) | (fg_scrollx & 0x300);
			}
		return;

		case 0xc0000: // msb_arm_w
			DrvMcuCmd[31] = 0;
			waiting_msb = 0;
		return;

		case 0x7c00a:
			*soundlatch = ((data & 0x7f) << 1) | 1;
		return;

		case 0x7c00c:
			//NOP.
		return;

		case 0x7c00e:
			SekSetIRQLine(irqline, CPU_IRQSTATUS_NONE);

			if (scroll_type == 0 || scroll_type == 3 || scroll_type == 5) {
				*DrvMcuCmd = data;
			}
		return;
	}
}

static UINT16 __fastcall cclimbr2_read_word(UINT32 address)
{
	switch (address)
	{
		case 0x78000:
			return DrvInputs[0];

		case 0x78002:
			return (DrvInputs[1] & ~0x0200) | ((DrvDips[2] << 8) & 0x0200);

		case 0x78004:
			return DrvInputs[2];

		case 0x78006:
			return DrvInputs[3];
	}

	return 0;
}

static void __fastcall armedf_write_port(UINT16 port, UINT8 data)
{
	switch (port & 0xff)
	{
		case 0x00:
			BurnYM3812Write(0, 0, data);
		return;

		case 0x01:
			BurnYM3812Write(0, 1, data);
		return;

		case 0x02:
			DACSignedWrite(0, data);
		return;

		case 0x03:
			DACSignedWrite(1, data);
		return;
	}
}

static UINT8 __fastcall armedf_read_port(UINT16 port)
{
	switch (port & 0xff)
	{
		case 0x04:
			*soundlatch = 0;
		return 0;

		case 0x06:
			return *soundlatch;
	}

	return 0;
}

static void __fastcall terrafjbextra_write(UINT16 address, UINT8 data)
{
	if (address >= 0x4000 && address <= 0x5fff) {
		DrvTxRAM[(address ^ 1) - 0x4000] = data;
		return;
	}
}

static UINT8 __fastcall terrafjbextra_read(UINT16 address)
{
	if (address >= 0x4000 && address <= 0x5fff) {
		return DrvTxRAM[(address ^ 1) - 0x4000];
	}

	return 0;
}

static INT32 DrvSynchroniseStream(INT32 nSoundRate)
{
	return (INT64)ZetTotalCycles() * nSoundRate / 6000000;
}

static INT32 DrvSyncDAC()
{
	return (INT32)(float)(nBurnSoundLen * (ZetTotalCycles() / (6000000.000 / (nBurnFPS / 100.000))));
}

static INT32 DrvDoReset()
{
	DrvReset = 0;

	memset (AllRam, 0, RamEnd - AllRam);

	SekOpen(0);
	SekReset();
	SekClose();

	ZetOpen(0);
	ZetReset();
	ZetClose();

	if (usemcu) {
		mcs51_reset();
	}

	if (Terrafjb) {
		ZetOpen(1);
		ZetReset();
		ZetClose();
	}

	BurnYM3812Reset();
	DACReset();

	fg_scrolly = 0;
	fg_scrollx = 0;
	waiting_msb = 0;
	scroll_msb = 0;

	nb_1414m4_init();

	return 0;
}

static INT32 MemIndex()
{
	UINT8 *Next; Next = AllMem;

	Drv68KROM	= Next; Next += 0x080000;
	DrvZ80ROM	= Next; Next += 0x010000;
	DrvZ80ROM2	= Next; Next += 0x004000;

	DrvGfxROM0	= Next; Next += 0x010000;
	DrvGfxROM1	= Next; Next += 0x080000;
	DrvGfxROM2	= Next; Next += 0x080000;
	DrvGfxROM3	= Next; Next += 0x080000;

	DrvPalette	= (UINT32*)Next; Next += 0x0800 * sizeof(UINT32);

	nb1414_blit_data   = Next; Next += 0x004000; // nb1414m4 blitter data

	AllRam		= Next;

	DrvSprRAM	= Next; Next += 0x001000;
	DrvSprClut	= (UINT16*)Next; Next += 0x002000;
	DrvSprBuf	= Next; Next += 0x001000;
	DrvBgRAM	= Next; Next += 0x001000;
	DrvFgRAM	= Next; Next += 0x001000;
	DrvTxRAM	= Next; Next += 0x004000;
	DrvPalRAM	= Next; Next += 0x001000;
	Drv68KRAM0	= Next; Next += 0x005000;
	Drv68KRAM1	= Next; Next += 0x001000;
	Drv68KRAM2	= Next; Next += 0x001000;
	DrvShareRAM = Next; Next += 0x004000;

	flipscreen	= Next; Next += 0x000001;
	soundlatch	= Next; Next += 0x000001;
	DrvVidRegs	= Next; Next += 0x000001;
	DrvScroll	= (UINT16*)Next; Next += 0x000004 * sizeof(UINT16);
	DrvMcuCmd	= (UINT16*)Next; Next += 0x000020 * sizeof(UINT16);

	DrvZ80RAM	= Next; Next += 0x004000;

	if (Terrafjb) {
		DrvZ80RAM2	= Next; Next += 0x001800;
	}

	RamEnd		= Next;
	MemEnd		= Next;

	return 0;
}

static INT32 DrvGfxDecode()
{
	INT32 Plane[4]   = { 0x000, 0x001, 0x002, 0x003 };
	INT32 XOffs0[16] = { 0x004, 0x000, 0x00c, 0x008, 0x014, 0x010, 0x01c, 0x018,
			   0x024, 0x020, 0x02c, 0x028, 0x034, 0x030, 0x03c, 0x038 };
	INT32 YOffs0[16] = { 0x000, 0x020, 0x040, 0x060, 0x080, 0x0a0, 0x0c0, 0x0e0,
			   0x100, 0x120, 0x140, 0x160, 0x180, 0x1a0, 0x1c0, 0x1e0 };
	INT32 XOffs1[16] = { 0x000004, 0x000000, 0x100004, 0x100000, 0x00000c, 0x000008, 0x10000c, 0x100008,
			   0x000014, 0x000010, 0x100014, 0x100010, 0x00001c, 0x000018, 0x10001c, 0x100018 };
	INT32 YOffs1[16] = { 0x000, 0x040, 0x080, 0x0c0, 0x100, 0x140, 0x180, 0x1c0,
			   0x200, 0x240, 0x280, 0x2c0, 0x300, 0x340, 0x380, 0x3c0 };

	UINT8 *tmp = (UINT8*)BurnMalloc(0x40000);
	if (tmp == NULL) {
		return 1;
	}

	memcpy (tmp, DrvGfxROM0, 0x08000);

	GfxDecode(0x0400, 4,  8,  8, Plane, XOffs0, YOffs0, 0x100, tmp, DrvGfxROM0);

	memcpy (tmp, DrvGfxROM1, 0x40000);

	GfxDecode(0x0800, 4, 16, 16, Plane, XOffs0, YOffs1, 0x400, tmp, DrvGfxROM1);

	memcpy (tmp, DrvGfxROM2, 0x20000);

	GfxDecode(0x0400, 4, 16, 16, Plane, XOffs0, YOffs1, 0x400, tmp, DrvGfxROM2);

	memcpy (tmp, DrvGfxROM3, 0x40000);

	GfxDecode(0x0800, 4, 16, 16, Plane, XOffs1, YOffs0, 0x200, tmp, DrvGfxROM3);

	BurnFree (tmp);

	return 0;
}

static void Armedf68KInit()
{
	SekMapMemory(Drv68KROM,		0x000000, 0x05ffff, MAP_ROM);
	SekMapMemory(DrvSprRAM,		0x060000, 0x060fff, MAP_RAM);
	SekMapMemory((UINT8 *)DrvSprClut,	0x06b000, 0x06bfff, MAP_RAM);
	SekMapMemory(Drv68KRAM0,	0x061000, 0x065fff, MAP_RAM);
	SekMapMemory(DrvBgRAM,		0x066000, 0x066fff, MAP_RAM);
	SekMapMemory(DrvFgRAM,		0x067000, 0x067fff, MAP_RAM);
	SekMapMemory(DrvTxRAM,		0x068000, 0x069fff, MAP_RAM);
	SekMapMemory(DrvPalRAM,		0x06a000, 0x06afff, MAP_RAM);
	SekMapMemory(Drv68KRAM2,	0x06c000, 0x06c7ff, MAP_RAM);
	SekSetWriteWordHandler(0,	armedf_write_word);
}

static UINT8 mcu_read_data(INT32 address) // skyrobo, bigfghtr
{
	if (address >= 0x0600 && address <= 0x3fff) {
		return DrvShareRAM[(address&0x3fff)^1];
	}

	return 0;
}

static void mcu_write_data(INT32 address, UINT8 data)
{
	if (address >= 0x0600 && address <= 0x3fff) {
		DrvShareRAM[(address&0x3fff)^1] = data;
		return;
	}
}

static void Bigfghtr68KInit()
{
	SekMapMemory(Drv68KROM,		0x000000, 0x07ffff, MAP_ROM);
	//SekMapMemory(DrvSprRAM,		0x080000, 0x0805ff, MAP_RAM); // copied from shareram
	SekMapMemory(DrvShareRAM,		0x080000, 0x083fff, MAP_RAM);
	DrvSprRAM = DrvShareRAM; // Sprites 0x80000 - 0x805ff, Share 0x80600 - 0x803ff
	SekMapMemory((UINT8 *)DrvSprClut,	0x08b000, 0x08bfff, MAP_RAM);
	SekMapMemory(Drv68KRAM0,	0x084000, 0x085fff, MAP_RAM);
	SekMapMemory(DrvBgRAM,		0x086000, 0x086fff, MAP_RAM);
	SekMapMemory(DrvFgRAM,		0x087000, 0x087fff, MAP_RAM);
	SekMapMemory(DrvTxRAM,		0x088000, 0x089fff, MAP_RAM);
	SekMapMemory(DrvPalRAM,		0x08a000, 0x08afff, MAP_RAM);
	SekSetWriteWordHandler(0,	bigfghtr_write_word);
	SekSetReadWordHandler(0,	bigfghtr_read_word);

	usemcu = 1;
	mcs51_init ();
	mcs51_set_program_data(DrvZ80ROM2);
	mcs51_set_write_handler(mcu_write_data);
	mcs51_set_read_handler(mcu_read_data);

}

static void Cclimbr268KInit()
{
	SekMapMemory(Drv68KROM,		0x000000, 0x05ffff, MAP_ROM);
	SekMapMemory(DrvSprRAM,		0x060000, 0x060fff, MAP_RAM);
	SekMapMemory((UINT8 *)DrvSprClut,	0x06c000, 0x06cfff, MAP_RAM);
	SekMapMemory(Drv68KRAM0,	0x061000, 0x063fff, MAP_RAM);
	SekMapMemory(DrvPalRAM,		0x064000, 0x064fff, MAP_RAM);
	SekMapMemory(DrvTxRAM,		0x068000, 0x069fff, MAP_RAM);
	SekMapMemory(Drv68KRAM1,	0x06a000, 0x06a9ff, MAP_RAM);
	SekMapMemory(DrvFgRAM,		0x070000, 0x070fff, MAP_RAM);
	SekMapMemory(DrvBgRAM,		0x074000, 0x074fff, MAP_RAM);
	SekSetWriteWordHandler(0,	cclimbr2_write_word);
	SekSetWriteByteHandler(0,	cclimbr2_write_byte);
	SekSetReadWordHandler(0,	cclimbr2_read_word);
}

static INT32 DrvInit(INT32 (*pLoadRoms)(), void (*p68KInit)(), INT32 zLen)
{
	AllMem = NULL;
	MemIndex();
	INT32 nLen = MemEnd - (UINT8 *)0;
	if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
	memset(AllMem, 0, nLen);
	MemIndex();

	if (pLoadRoms) {
		if (pLoadRoms()) return 1;
	}

	DrvGfxDecode();

	SekInit(0, 0x68000);
	SekOpen(0);

	if (p68KInit)
	{
		p68KInit();
	}

	SekClose();

	ZetInit(0);
	ZetOpen(0);
	ZetMapMemory(DrvZ80ROM, 0x0000, zLen-1, MAP_ROM);
	ZetMapMemory(DrvZ80RAM, zLen+0, 0xffff, MAP_RAM);
	ZetSetOutHandler(armedf_write_port);
	ZetSetInHandler(armedf_read_port);
	ZetClose();

	if (Terrafjb) {
		ZetInit(1);
		ZetOpen(1);
		ZetMapMemory(DrvZ80ROM2, 0x0000, 0x3fff, MAP_ROM);
		ZetMapMemory(DrvZ80RAM2, 0x8000, 0x87ff, MAP_RAM);
		ZetSetWriteHandler(terrafjbextra_write);
		ZetSetReadHandler(terrafjbextra_read);
		ZetClose();
	}

	BurnYM3812Init(1, 4000000, NULL, &DrvSynchroniseStream, 0);
	BurnTimerAttachYM3812(&ZetConfig, 6000000);
	BurnYM3812SetRoute(0, BURN_SND_YM3812_ROUTE, 0.50, BURN_SND_ROUTE_BOTH);

	DACInit(0, 0, 1, DrvSyncDAC);
	DACInit(1, 0, 1, DrvSyncDAC);
	DACSetRoute(0, 0.80, BURN_SND_ROUTE_BOTH);
	DACSetRoute(1, 0.80, BURN_SND_ROUTE_BOTH);

	GenericTilesInit();

	if (nScreenWidth == 320) {
		xoffset = 96;
		yoffset = 8;
	} else {
		xoffset = 112;
		yoffset = 16;
	}

	DrvDoReset();

	return 0;
}

static INT32 DrvExit()
{
	GenericTilesExit();

	DACExit();
	BurnYM3812Exit();
	SekExit();
	ZetExit();

	if (usemcu) {
		mcs51_exit();
		usemcu = 0;
	}

	BurnFree (AllMem);

	Terrafjb = 0;
	Kozuremode = 0;
	Skyrobo = 0;

	BurnSetRefreshRate(59.08);

	return 0;
}

static inline void DrvPaletteRecalc()
{
	UINT8 r,g,b;
	UINT16 *pal = (UINT16*)DrvPalRAM;
	for (INT32 i = 0; i < 0x1000 / 2; i++) {
		INT32 d = pal[i];

		r = (d >> 4) & 0xf0;
		g = (d & 0xf0);
		b = (d & 0x0f);

		r |= r >> 4;
		g |= g >> 4;
		b |= b << 4;

		DrvPalette[i] = BurnHighCol(r, g, b, 0);
	}
}

static inline void AssembleInputs()
{
	DrvInputs[0] = 0xffff;
	DrvInputs[1] = 0xffff;

	for (INT32 i = 0; i < 16; i++) {
		DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
		DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
	}

	DrvInputs[2] = DrvDips[0] | 0xff00;
	DrvInputs[3] = DrvDips[1] | 0xff00;

	if (scroll_type == 1) {
		UINT16 *ptr = (UINT16*)Drv68KRAM2;
		ptr[0] = DrvInputs[0];
		ptr[1] = (DrvInputs[1] & ~0x0200) | ((DrvDips[2] << 8) & 0x0200);
		ptr[2] = DrvInputs[2];
		ptr[3] = DrvInputs[3];
	}
}

static void draw_layer(UINT8 *ram, UINT8 *gfxbase, INT32 scrollx, INT32 scrolly, INT32 coloff, INT32 code_and)
{
	UINT16 *vram = (UINT16*)ram;

	for (INT32 offs = 0; offs < 64 * 32; offs++)
	{
		INT32 sy = (offs & 0x1f) << 4;
		INT32 sx = (offs >> 5) << 4;
		sy -= scrolly + yoffset;
		sx -= scrollx + xoffset;
		if (sy < -15) sy += 512;
		if (sx < -15) sx += 1024;

		if (sy >= nScreenHeight || sx >= nScreenWidth) continue;

		INT32 code = vram[offs] & code_and;
		INT32 color = vram[offs] >> 11;

		if (*flipscreen) {
			Render16x16Tile_Mask_FlipXY_Clip(pTransDraw, code, (nScreenWidth - 16) - sx, (nScreenHeight - 16) - sy, color, 4, 15, coloff, gfxbase);
		} else {
			Render16x16Tile_Mask_Clip(pTransDraw, code, sx, sy, color, 4, 15, coloff, gfxbase);
		}
	}
}

static void draw_txt_layer(INT32 transp, INT32 priority)
{
	UINT16 *vram = (UINT16*)DrvTxRAM;

	for (INT32 offs = 0; offs < 64 * 32; offs++)
	{
		INT32 ofst = 0;
		INT32 ofsta = 0x400;
		INT32 sx = offs & 0x3f;
		INT32 sy = offs >> 6;

		if (scroll_type == 1) {
	 		ofst = (sx << 5) | sy;
			ofsta = 0x800;
		} else if (scroll_type == 3 || scroll_type == 6) { // legion, legionjb
			ofst = ((sx & 0x1f) << 5) | sy | ((sx >> 5) << 11);
		} else {
			ofst = ((sy ^ 0x1f) << 5) | (sx & 0x1f) | ((sx >> 5) << 11);
		}

		sx = (sx << 3) - xoffset;
		sy = (sy << 3) - yoffset;
		if (scroll_type != 1) sx += 128;

		if (sx >= 512) sx -= 512; // fix for left-most characters in Kozure
		//sx &= 0xff; // (instead of the line above) causes breakage in Legion.

		if (sx < -7 || sy < -7 || sx >= nScreenWidth || sy >= nScreenHeight) continue;

		INT32 attr = vram[ofst+ofsta] & 0xff;
		INT32 category = (attr & 0x8) >> 3;
		INT32 code = (vram[ofst] & 0xff) | ((attr & 3) << 8);
		if (scroll_type == 3 && ofst < 0x12) continue; // ignore nb1414m4 params/fix text-garbage at the bottom of legion
		if (category != priority) continue;

		if (transp) {
			if (*flipscreen) {
				Render8x8Tile_Mask_FlipXY_Clip(pTransDraw, code, (nScreenWidth - 8) - sx, (nScreenHeight - 8) - sy, attr >> 4, 4, 15, 0, DrvGfxROM0);
			} else {
				Render8x8Tile_Mask_Clip(pTransDraw, code, sx, sy, attr >> 4, 4, 15, 0, DrvGfxROM0);
			}
		} else {
			if (*flipscreen) {
				Render8x8Tile_FlipXY_Clip(pTransDraw, code, (nScreenWidth - 8) - sx, (nScreenHeight - 8) -sy, attr >> 4, 4, 0, DrvGfxROM0);
			} else {
				Render8x8Tile_Clip(pTransDraw, code, sx, sy, attr >> 4, 4, 0, DrvGfxROM0);
			}
		}
	}
}

static void draw_sprites(INT32 priority)
{
	UINT16 *spr = (UINT16*)DrvSprBuf;

	INT32 sprlen = 0x1000;
	if (scroll_type == 0 || scroll_type == 5) sprlen = 0x400;
	if (Skyrobo) sprlen = 0x600;

	for (INT32 offs = 0; offs < sprlen / 2; offs+=4)
	{
		INT32 attr  = spr[offs + 0];
		if (((attr & 0x3000) >> 12) != priority) continue;

		INT32 code  = spr[offs + 1];
		INT32 flipx = code & 0x2000;
		INT32 flipy = code & 0x1000;
		INT32 color =(spr[offs + 2] >> 8) & 0x1f;
		INT32 clut  = spr[offs + 2] & 0x7f;
		INT32 sx    = spr[offs + 3];
		INT32 sy    = sprite_offy + 240 - (attr & 0x1ff);
		code       &= 0x7ff;

		if (*flipscreen) {
			sx = 320 - sx + 176;
			sy = 240 - sy + 1;
			flipx = !flipx;
			flipy = !flipy;
		}

		sy -= yoffset;
		sx -= xoffset;

		if (sx < -15 || sy < -15 || sx >= nScreenWidth || sy >= nScreenHeight) continue;

		// Render sprites with CLUT
		if (flipy) flipy  = 0x0f;
		if (flipx) flipx  = 0x0f;
		UINT8 mask = 0xf;
		UINT8 *src = DrvGfxROM3 + (code * 16 * 16);
		UINT16 *dst;

		for (INT32 y = 0; y < 16; y++, sy++) {
			if (sy < 0 || sy >= nScreenHeight) continue;
			dst = pTransDraw + sy * nScreenWidth;

			for (INT32 x = 0; x < 16; x++, sx++) {
				if (sx < 0 || sx >= nScreenWidth) continue;

				//INT32 pxl = src[((y^flipy << 4) | x^flipx)]; <- neat mosaic effect, save/use for tshingen & p-47 (dink)
				INT32 pxl = src[(((y^flipy) << 4) | (x^flipx))];
				UINT32 nColor = (color << 4) | 0x200;
				UINT32 clutpxl = (pxl & ~0xf) | ((DrvSprClut[clut*0x10+(pxl & 0xf)]) & 0xf);
				if (mask == clutpxl) continue;
				dst[sx] = clutpxl | nColor;
			}

			sx -= 16;
		}
	}
}

static INT32 DrvDraw()
{
	if (DrvRecalc) {
		DrvPaletteRecalc();
	}

	for (INT32 offs = 0; offs < nScreenWidth * nScreenHeight; offs++)
		pTransDraw[offs] = 0x00ff;

	INT32 txt_transp = 1;

	if (scroll_type == 0 || scroll_type == 5) {
		if ((*DrvMcuCmd & 0x000f) == 0x000f) txt_transp = 0;
	}

	if (scroll_type != 1) {
		UINT16 *ram = (UINT16*)DrvTxRAM;
		if (scroll_type == 0 || scroll_type == 6) ram = DrvMcuCmd;

		DrvScroll[2] = (ram[13] & 0xff) | ((ram[14] & 3) << 8);
		DrvScroll[3] = (ram[11] & 0xff) | ((ram[12] & 1) << 8);
	}

	if (scroll_type == 0) { // terraf
		DrvScroll[2] = fg_scrollx;
		DrvScroll[3] = fg_scrolly;
	}

	if (*DrvVidRegs & 0x01 && (scroll_type != 3 || (*DrvVidRegs & 0x0f) == 0x0f)) draw_txt_layer(txt_transp, 1);
	if (*DrvVidRegs & 0x08) draw_layer(DrvBgRAM, DrvGfxROM2, DrvScroll[0], DrvScroll[1], 0x600, 0x3ff);
	if (*DrvVidRegs & 0x02) draw_sprites(2);
	if (*DrvVidRegs & 0x04) draw_layer(DrvFgRAM, DrvGfxROM1, DrvScroll[2], DrvScroll[3], 0x400, 0x7ff);
	if (*DrvVidRegs & 0x02) draw_sprites(1);
	if (*DrvVidRegs & 0x01) draw_txt_layer(txt_transp, 0);
	if (*DrvVidRegs & 0x02) draw_sprites(0);

	BurnTransferCopy(DrvPalette);

	memcpy (DrvSprBuf, DrvSprRAM, 0x1000);

	return 0;
}

static INT32 DrvFrame()
{
	if (DrvReset) {
		DrvDoReset();
	}

	SekNewFrame();
	ZetNewFrame();

	AssembleInputs();

	INT32 nSegment;
	INT32 nInterleave = 262;
	INT32 nTotalCycles[3] = { 8000000 / (nBurnFPS / 100), 6000000 / (nBurnFPS / 100), 4000000 / (nBurnFPS / 100) };
	INT32 nCyclesDone[3] = { 0, 0, 0 };

	if (usemcu) nTotalCycles[2] /= 12; // i8751 internal divider (12)

	SekOpen(0);
	ZetOpen(0);

	for (INT32 i = 0; i < nInterleave; i++)
	{
		INT32 nNext = (i + 1) * nTotalCycles[0] / nInterleave;
		nSegment = nNext - nCyclesDone[0];
		nCyclesDone[0] += SekRun(nSegment);

		BurnTimerUpdateYM3812((i + 1) * (nTotalCycles[1] / nInterleave));

		if (i & 1) ZetSetIRQLine(0, CPU_IRQSTATUS_AUTO); // 130 per frame (based on nInterleave = 262)

		if (usemcu) {
			mcs51Run((nTotalCycles[2] / nInterleave));
		}

		if (Terrafjb) {
			ZetClose();
			ZetOpen(1);
			nNext = (i + 1) * nTotalCycles[2] / nInterleave;
			nSegment = nNext - nCyclesDone[2];
			nCyclesDone[2] += ZetRun(nSegment);
			ZetClose();
			ZetOpen(0);
		}
	}

	BurnTimerEndFrameYM3812(nTotalCycles[1]);

	SekSetIRQLine(irqline, (usemcu) ? CPU_IRQSTATUS_ACK : CPU_IRQSTATUS_AUTO);

	if (pBurnSoundOut) {
		BurnYM3812Update(pBurnSoundOut, nBurnSoundLen);
		DACUpdate(pBurnSoundOut, nBurnSoundLen);
	}

	ZetClose();
	SekClose();

	if (pBurnDraw) {
		DrvDraw();
	}

	return 0;
}

static INT32 DrvScan(INT32 nAction, INT32 *pnMin)
{
	struct BurnArea ba;

	if (pnMin != NULL) {
		*pnMin = 0x029702;
	}

	if (nAction & ACB_MEMORY_RAM) {
		memset(&ba, 0, sizeof(ba));
		ba.Data	  = AllRam;
		ba.nLen	  = RamEnd-AllRam;
		ba.szName = "All Ram";
		BurnAcb(&ba);
	}

	if (nAction & ACB_DRIVER_DATA) {
		SekScan(nAction);
		ZetScan(nAction);
		if (usemcu) {
			mcs51_scan(nAction);
		}

		BurnYM3812Scan(nAction, pnMin);
		DACScan(nAction, pnMin);

		SCAN_VAR(fg_scrolly);
		SCAN_VAR(fg_scrollx);
		SCAN_VAR(waiting_msb);
		SCAN_VAR(scroll_msb);

		nb_1414m4_scan();
	}

	return 0;
}


// Armed Formation

static struct BurnRomInfo armedfRomDesc[] = {
	{ "06.3d",		0x10000, 0x0f9015e2, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
	{ "01.3f",		0x10000, 0x816ff7c5, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "07.5d",		0x10000, 0x5b3144a5, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "02.4f",		0x10000, 0xfa10c29d, 1 | BRF_PRG | BRF_ESS }, //  3
	{ "af_08.rom",	0x10000, 0xd1d43600, 1 | BRF_PRG | BRF_ESS }, //  4
	{ "af_03.rom",	0x10000, 0xbbe1fe2d, 1 | BRF_PRG | BRF_ESS }, //  5

	{ "af_10.rom",	0x10000, 0xc5eacb87, 2 | BRF_PRG | BRF_ESS }, //  6 Z80 code

	{ "09.11c",		0x08000, 0x5c6993d5, 3 | BRF_GRA },           //  7 Characters

	{ "af_04.rom",	0x10000, 0x44d3af4f, 4 | BRF_GRA },           //  8 Foreground Tiles
	{ "af_05.rom",	0x10000, 0x92076cab, 4 | BRF_GRA },           //  9

	{ "af_14.rom",	0x10000, 0x8c5dc5a7, 5 | BRF_GRA },           // 10 Background Tiles
	{ "af_13.rom",	0x10000, 0x136a58a3, 5 | BRF_GRA },           // 11

	{ "af_11.rom",	0x20000, 0xb46c473c, 6 | BRF_GRA },           // 12 Sprites
	{ "af_12.rom",	0x20000, 0x23cb6bfe, 6 | BRF_GRA },           // 13
};

STD_ROM_PICK(armedf)
STD_ROM_FN(armedf)

static struct BurnRomInfo armedffRomDesc[] = {
	{ "af_06.rom",	0x10000, 0xc5326603, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
	{ "af_01.rom",	0x10000, 0x458e9542, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "af_07.rom",	0x10000, 0xcc8517f5, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "af_02.rom",	0x10000, 0x214ef220, 1 | BRF_PRG | BRF_ESS }, //  3
	{ "af_08.rom",	0x10000, 0xd1d43600, 1 | BRF_PRG | BRF_ESS }, //  4
	{ "af_03.rom",	0x10000, 0xbbe1fe2d, 1 | BRF_PRG | BRF_ESS }, //  5

	{ "af_10.rom",	0x10000, 0xc5eacb87, 2 | BRF_PRG | BRF_ESS }, //  6 Z80 code

	{ "af_09.rom",	0x08000, 0x7025e92d, 3 | BRF_GRA },           //  7 Characters

	{ "af_04.rom",	0x10000, 0x44d3af4f, 4 | BRF_GRA },           //  8 Foreground Tiles
	{ "af_05.rom",	0x10000, 0x92076cab, 4 | BRF_GRA },           //  9

	{ "af_14.rom",	0x10000, 0x8c5dc5a7, 5 | BRF_GRA },           // 10 Background Tiles
	{ "af_13.rom",	0x10000, 0x136a58a3, 5 | BRF_GRA },           // 11

	{ "af_11.rom",	0x20000, 0xb46c473c, 6 | BRF_GRA },           // 12 Sprites
	{ "af_12.rom",	0x20000, 0x23cb6bfe, 6 | BRF_GRA },           // 13
};

STD_ROM_PICK(armedff)
STD_ROM_FN(armedff)

static INT32 ArmedfLoadRoms()
{
	if (BurnLoadRom(Drv68KROM + 0x000001,	 0, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x000000,	 1, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x020001,	 2, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x020000,	 3, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x040001,	 4, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x040000,	 5, 2)) return 1;

	if (BurnLoadRom(DrvZ80ROM,		 6, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM0,		 7, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM1 + 0x000000,	 8, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM1 + 0x010000,	 9, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM2 + 0x000000,	10, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM2 + 0x010000,	11, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM3 + 0x000000,	12, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM3 + 0x020000,	13, 1)) return 1;

	return 0;
}

static INT32 ArmedfInit()
{
	scroll_type = 1;
	sprite_offy = 128;
	irqline = 1;

	INT32 nRet = DrvInit(ArmedfLoadRoms, Armedf68KInit, 0xf800);

	return nRet;
}

struct BurnDriver BurnDrvArmedf = {
	"armedf", NULL, NULL, NULL, "1988",
	"Armed Formation\0", NULL, "Nichibutsu", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_PRE90S, GBF_VERSHOOT, 0,
	NULL, armedfRomInfo, armedfRomName, NULL, NULL, NULL, NULL, ArmedfInputInfo, ArmedfDIPInfo,
	ArmedfInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	240, 320, 3, 4
};

struct BurnDriver BurnDrvArmedff = {
	"armedff", "armedf", NULL, NULL, "1988",
	"Armed Formation (Fillmore license)\0", NULL, "Nichibutsu (Fillmore license)", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_PRE90S, GBF_VERSHOOT, 0,
	NULL, armedffRomInfo, armedffRomName, NULL, NULL, NULL, NULL, ArmedfInputInfo, ArmedfDIPInfo,
	ArmedfInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	240, 320, 3, 4
};

// Crazy Climber 2 (Japan)

static struct BurnRomInfo cclimbr2RomDesc[] = {
	{ "4.bin",	0x10000, 0x7922ea14, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
	{ "1.bin",	0x10000, 0x2ac7ed67, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "6.bin",	0x10000, 0x7905c992, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "5.bin",	0x10000, 0x47be6c1e, 1 | BRF_PRG | BRF_ESS }, //  3
	{ "3.bin",	0x10000, 0x1fb110d6, 1 | BRF_PRG | BRF_ESS }, //  4
	{ "2.bin",	0x10000, 0x0024c15b, 1 | BRF_PRG | BRF_ESS }, //  5

	{ "11.bin",	0x04000, 0xfe0175be, 2 | BRF_PRG | BRF_ESS }, //  6 Z80 code
	{ "12.bin",	0x08000, 0x5ddf18f2, 2 | BRF_PRG | BRF_ESS }, //  7

	{ "10.bin",	0x08000, 0x7f475266, 3 | BRF_GRA },           //  8 Characters

	{ "7.bin",	0x10000, 0xcbdd3906, 4 | BRF_GRA },           //  9 Foreground Tiles
	{ "8.bin",	0x10000, 0xb2a613c0, 4 | BRF_GRA },           // 10

	{ "17.bin",	0x10000, 0xe24bb2d7, 5 | BRF_GRA },           // 11 Background Tiles
	{ "18.bin",	0x10000, 0x56834554, 5 | BRF_GRA },           // 12

	{ "15.bin",	0x10000, 0x4bf838be, 6 | BRF_GRA },           // 13 Sprites
	{ "16.bin",	0x10000, 0x21a265c5, 6 | BRF_GRA },           // 14
	{ "13.bin",	0x10000, 0x6b6ec999, 6 | BRF_GRA },           // 15
	{ "14.bin",	0x10000, 0xf426a4ad, 6 | BRF_GRA },           // 16

	{ "9.bin",	0x04000, 0x740d260f, 7 | BRF_GRA | BRF_OPT }, // 17 MCU data
};

STD_ROM_PICK(cclimbr2)
STD_ROM_FN(cclimbr2)

static INT32 Cclimbr2LoadRoms()
{
	if (BurnLoadRom(Drv68KROM + 0x000001,	 0, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x000000,	 1, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x020001,	 2, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x020000,	 3, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x040001,	 4, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x040000,	 5, 2)) return 1;

	if (BurnLoadRom(DrvZ80ROM + 0x000000,	 6, 1)) return 1;
	if (BurnLoadRom(DrvZ80ROM + 0x004000,	 7, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM0,		 8, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM1 + 0x000000,	 9, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM1 + 0x010000,	10, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM2 + 0x000000,	11, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM2 + 0x010000,	12, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM3 + 0x000000,	13, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM3 + 0x010000,	14, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM3 + 0x020000,	15, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM3 + 0x030000,	16, 1)) return 1;

	return 0;
}

static INT32 Cclimbr2Init()
{
	scroll_type = 4;
	sprite_offy = 0;
	irqline = 2;

	return DrvInit(Cclimbr2LoadRoms, Cclimbr268KInit, 0xc000);
}

struct BurnDriver BurnDrvCclimbr2 = {
	"cclimbr2", NULL, NULL, NULL, "1988",
	"Crazy Climber 2 (Japan)\0", NULL, "Nichibutsu", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM, 0,
	NULL, cclimbr2RomInfo, cclimbr2RomName, NULL, NULL, NULL, NULL, Cclimbr2InputInfo, Cclimbr2DIPInfo,
	Cclimbr2Init, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	288, 224, 4, 3
};


// Crazy Climber 2 (Japan, Harder)

static struct BurnRomInfo cclmbr2aRomDesc[] = {
	{ "4a.bin",	0x10000, 0xe1d3192c, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
	{ "1a.bin",	0x10000, 0x3ef84974, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "6.bin",	0x10000, 0x7905c992, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "5.bin",	0x10000, 0x47be6c1e, 1 | BRF_PRG | BRF_ESS }, //  3
	{ "3.bin",	0x10000, 0x1fb110d6, 1 | BRF_PRG | BRF_ESS }, //  4
	{ "2.bin",	0x10000, 0x0024c15b, 1 | BRF_PRG | BRF_ESS }, //  5

	{ "11.bin",	0x04000, 0xfe0175be, 2 | BRF_PRG | BRF_ESS }, //  6 Z80 code
	{ "12.bin",	0x08000, 0x5ddf18f2, 2 | BRF_PRG | BRF_ESS }, //  7

	{ "10.bin",	0x08000, 0x7f475266, 3 | BRF_GRA },           //  8 Characters

	{ "7.bin",	0x10000, 0xcbdd3906, 4 | BRF_GRA },           //  9 Foreground Tiles
	{ "8.bin",	0x10000, 0xb2a613c0, 4 | BRF_GRA },           // 10

	{ "17.bin",	0x10000, 0xe24bb2d7, 5 | BRF_GRA },           // 11 Background Tiles
	{ "18.bin",	0x10000, 0x56834554, 5 | BRF_GRA },           // 12

	{ "15.bin",	0x10000, 0x4bf838be, 6 | BRF_GRA },           // 13 Sprites
	{ "16.bin",	0x10000, 0x21a265c5, 6 | BRF_GRA },           // 14
	{ "13.bin",	0x10000, 0x6b6ec999, 6 | BRF_GRA },           // 15
	{ "14.bin",	0x10000, 0xf426a4ad, 6 | BRF_GRA },           // 16

	{ "9.bin",	0x04000, 0x740d260f, 7 | BRF_GRA | BRF_OPT }, // 17 MCU data
};

STD_ROM_PICK(cclmbr2a)
STD_ROM_FN(cclmbr2a)

struct BurnDriver BurnDrvCclmbr2a = {
	"cclimbr2a", "cclimbr2", NULL, NULL, "1988",
	"Crazy Climber 2 (Japan, Harder)\0", NULL, "Nichibutsu", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM, 0,
	NULL, cclmbr2aRomInfo, cclmbr2aRomName, NULL, NULL, NULL, NULL, Cclimbr2InputInfo, Cclimbr2DIPInfo,
	Cclimbr2Init, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	288, 224, 4, 3
};


// Kozure Ookami (Japan)

static struct BurnRomInfo kozureRomDesc[] = {
	{ "kozure8.6e",		0x10000, 0x6bbfb1e6, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
	{ "kozure3.6h",		0x10000, 0xf9178ec8, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "kozure7.5e",		0x10000, 0xa7ee09bb, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "kozure2.5h",		0x10000, 0x236d820f, 1 | BRF_PRG | BRF_ESS }, //  3
	{ "kozure6.3e",		0x10000, 0x9120e728, 1 | BRF_PRG | BRF_ESS }, //  4
	{ "kozure1.3h",		0x10000, 0x345fe7a5, 1 | BRF_PRG | BRF_ESS }, //  5

	{ "kozure11.17k",	0x10000, 0xdba51e2d, 2 | BRF_PRG | BRF_ESS }, //  6 Z80 code

	{ "kozure9.11e",	0x08000, 0xe041356e, 3 | BRF_GRA },           //  7 Characters

	{ "kozure5.15h",	0x20000, 0x0b510258, 4 | BRF_GRA },           //  8 Foreground Tiles
	{ "kozure4.14h",	0x10000, 0xfb8e13e6, 4 | BRF_GRA },           //  9

	{ "kozure14.8a",	0x10000, 0x94a9c3d0, 5 | BRF_GRA },           // 10 Background Tiles

	{ "kozure12.8d",	0x20000, 0x15f4021d, 6 | BRF_GRA },           // 11 Sprites
	{ "kozure13.9d",	0x20000, 0xb3b6c753, 6 | BRF_GRA },           // 12

	{ "kozure10.11c",	0x04000, 0xf48be21d, 7 | BRF_GRA },           // 13 MCU data

	{ "n82s129an.11j",	0x00100, 0x81244757, 8 | BRF_OPT },           // 14 Proms
};

STD_ROM_PICK(kozure)
STD_ROM_FN(kozure)

static INT32 KozureLoadRoms()
{
	if (BurnLoadRom(Drv68KROM + 0x000001,	 0, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x000000,	 1, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x020001,	 2, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x020000,	 3, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x040001,	 4, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x040000,	 5, 2)) return 1;

	if (BurnLoadRom(DrvZ80ROM,		 6, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM0,		 7, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM1 + 0x000000,	 8, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM1 + 0x020000,	 9, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM2,		10, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM3 + 0x000000,	11, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM3 + 0x020000,	12, 1)) return 1;
	if (BurnLoadRom(nb1414_blit_data,	13, 1)) return 1;

	return 0;
}

static INT32 KozureInit()
{
	scroll_type = 2;
	sprite_offy = 128;
	irqline = 1;
	Kozuremode = 1;

	INT32 nRet = DrvInit(KozureLoadRoms, Cclimbr268KInit, 0xf800);

	if (nRet == 0) {
		*((UINT16*)(Drv68KROM + 0x1016c)) = 0x4e71; // patch "time over" bug.
		*((UINT16*)(Drv68KROM + 0x04fc6)) = 0x4e71; // ROM check at POST.
	}

	return nRet;
}

struct BurnDriver BurnDrvKozure = {
	"kozure", NULL, NULL, NULL, "1987",
	"Kozure Ookami (Japan)\0", NULL, "Nichibutsu", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_MISC_PRE90S, GBF_SCRFIGHT, 0,
	NULL, kozureRomInfo, kozureRomName, NULL, NULL, NULL, NULL, ArmedfInputInfo, KozureDIPInfo,
	KozureInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	320, 240, 4, 3
};


// Legion - Spinner-87 (World ver 2.03)

static struct BurnRomInfo legionRomDesc[] = {
	{ "lg3.bin",	0x10000, 0x777e4935, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
	{ "lg1.bin",	0x10000, 0xc4aeb724, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "legion.1d",	0x10000, 0xc2e45e1e, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "legion.1b",	0x10000, 0xc306660a, 1 | BRF_PRG | BRF_ESS }, //  3

	{ "legion.1h",	0x04000, 0x2ca4f7f0, 2 | BRF_PRG | BRF_ESS }, //  4 Z80 code

	{ "lg8.bin",	0x08000, 0xe0596570, 3 | BRF_GRA },           //  5 Characters

	{ "legion.1e",	0x10000, 0xa9d70faf, 4 | BRF_GRA },           //  6 Foreground Tiles
	{ "legion.1f",	0x08000, 0xf018313b, 4 | BRF_GRA },           //  7

	{ "legion.1l",	0x10000, 0x29b8adaa, 5 | BRF_GRA },           //  8 Background Tiles

	{ "legion.1k",	0x10000, 0xff5a0db9, 6 | BRF_GRA },           //  9 Sprites
	{ "legion.1j",	0x10000, 0xbae220c8, 6 | BRF_GRA },           // 10

	{ "lg7.bin",	0x04000, 0x533e2b58, 7 | BRF_GRA },           // 11 MCU data

	{ "legion.1i",	0x08000, 0x79f4a827, 2 | BRF_OPT },           // 12 Unknown
};

STD_ROM_PICK(legion)
STD_ROM_FN(legion)

static INT32 LegionLoadRoms()
{
	if (BurnLoadRom(Drv68KROM + 0x000001,	 0, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x000000,	 1, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x020001,	 2, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x020000,	 3, 2)) return 1;

	if (BurnLoadRom(DrvZ80ROM + 0x00000,	 4, 1)) return 1;
	if (BurnLoadRom(DrvZ80ROM + 0x04000,	12, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM0,		 		 5, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM1 + 0x000000,	 6, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM1 + 0x018000,	 7, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM2,		 		 8, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM3 + 0x000000,	 9, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM3 + 0x020000,	10, 1)) return 1;

	return 0;
}

static INT32 LegionInit()
{
	scroll_type = 3;
	sprite_offy = 0;
	irqline = 2;

	INT32 nRet = DrvInit(LegionLoadRoms, Cclimbr268KInit, 0xc000);

	if (nRet == 0) { // hack
		if (BurnLoadRom(nb1414_blit_data,	11, 1)) return 1;
		*((UINT16*)(Drv68KROM + 0x001d6)) = 0x0001;
		*((UINT16*)(Drv68KROM + 0x00488)) = 0x4e71;
	}

	return nRet;
}

struct BurnDriver BurnDrvLegion = {
	"legion", NULL, NULL, NULL, "1987",
	"Legion - Spinner-87 (World ver 2.03)\0", NULL, "Nichibutsu", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_PRE90S, GBF_VERSHOOT, 0,
	NULL, legionRomInfo, legionRomName, NULL, NULL, NULL, NULL, ArmedfInputInfo, LegionDIPInfo,
	LegionInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	224, 288, 3, 4
};


// Chouji Meikyuu Legion (Japan ver 1.05)

static struct BurnRomInfo legionjRomDesc[] = {
	{ "legion.e5",	0x10000, 0x49e8e1b7, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code1
	{ "legion.e1",	0x10000, 0x977fa324, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "legion.1d",	0x10000, 0xc2e45e1e, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "legion.1b",	0x10000, 0xc306660a, 1 | BRF_PRG | BRF_ESS }, //  3

	{ "legion.1h",	0x04000, 0x2ca4f7f0, 2 | BRF_PRG | BRF_ESS }, //  4 Z80 code

	{ "legion.1g",	0x08000, 0xc50b0125, 3 | BRF_GRA },           //  5 Characters

	{ "legion.1e",	0x10000, 0xa9d70faf, 4 | BRF_GRA },           //  6 Foreground Tiles
	{ "legion.1f",	0x08000, 0xf018313b, 4 | BRF_GRA },           //  7

	{ "legion.1l",	0x10000, 0x29b8adaa, 5 | BRF_GRA },           //  8 Background Tiles

	{ "legion.1k",	0x10000, 0xff5a0db9, 6 | BRF_GRA },           //  9 Sprites
	{ "legion.1j",	0x10000, 0xbae220c8, 6 | BRF_GRA },           // 10

	{ "lg7.bin",	0x04000, 0x533e2b58, 7 | BRF_GRA },           // 11 MCU data

	{ "legion.1i",	0x08000, 0x79f4a827, 2 | BRF_OPT },           // 12 Unknown
};

STD_ROM_PICK(legionj)
STD_ROM_FN(legionj)

struct BurnDriver BurnDrvLegionj = {
	"legionj", "legion", NULL, NULL, "1987",
	"Chouji Meikyuu Legion (Japan ver 1.05)\0", NULL, "Nichibutsu", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_PRE90S, GBF_VERSHOOT, 0,
	NULL, legionjRomInfo, legionjRomName, NULL, NULL, NULL, NULL, ArmedfInputInfo, LegionDIPInfo,
	LegionInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	224, 288, 3, 4
};


// Chouji Meikyuu Legion (Japan ver 1.05, bootleg)
/* blitter protection removed */

static struct BurnRomInfo legionjbRomDesc[] = {
	{ "legion.1c",	0x10000, 0x21226660, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
	{ "legion.1a",	0x10000, 0x8c0cda1d, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "legion.1d",	0x10000, 0xc2e45e1e, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "legion.1b",	0x10000, 0xc306660a, 1 | BRF_PRG | BRF_ESS }, //  3

	{ "legion.1h",	0x04000, 0x2ca4f7f0, 2 | BRF_PRG | BRF_ESS }, //  4 Z80 code

	{ "legion.1g",	0x08000, 0xc50b0125, 3 | BRF_GRA },           //  5 Characters

	{ "legion.1e",	0x10000, 0xa9d70faf, 4 | BRF_GRA },           //  6 Foreground Tiles
	{ "legion.1f",	0x08000, 0xf018313b, 4 | BRF_GRA },           //  7

	{ "legion.1l",	0x10000, 0x29b8adaa, 5 | BRF_GRA },           //  8 Background Tiles

	{ "legion.1k",	0x10000, 0xff5a0db9, 6 | BRF_GRA },           //  9 Sprites
	{ "legion.1j",	0x10000, 0xbae220c8, 6 | BRF_GRA },           // 10

	{ "legion.1i",	0x08000, 0x79f4a827, 0 | BRF_OPT },           // 11 Unknown
};

STD_ROM_PICK(legionjb)
STD_ROM_FN(legionjb)

static INT32 LegionjbLoadRoms()
{
	if (BurnLoadRom(Drv68KROM + 0x000001,	 0, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x000000,	 1, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x020001,	 2, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x020000,	 3, 2)) return 1;

	if (BurnLoadRom(DrvZ80ROM + 0x00000,	 4, 1)) return 1;
	if (BurnLoadRom(DrvZ80ROM + 0x04000,	11, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM0,		 		 5, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM1 + 0x000000,	 6, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM1 + 0x018000,	 7, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM2,		 		 8, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM3 + 0x000000,	 9, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM3 + 0x020000,	10, 1)) return 1;

	return 0;
}

static INT32 LegionjbInit()
{
	scroll_type = 6;
	sprite_offy = 0;
	irqline = 2;

	INT32 nRet = DrvInit(LegionjbLoadRoms, Cclimbr268KInit, 0xc000);

	if (nRet == 0) { // hack
		*((UINT16*)(Drv68KROM + 0x001d6)) = 0x0001;
	}

	return nRet;
}

struct BurnDriver BurnDrvLegionjb = {
	"legionjb", "legion", NULL, NULL, "1987",
	"Chouji Meikyuu Legion (Japan ver 1.05, bootleg)\0", NULL, "Nichibutsu", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_PRE90S, GBF_VERSHOOT, 0,
	NULL, legionjbRomInfo, legionjbRomName, NULL, NULL, NULL, NULL, ArmedfInputInfo, LegionDIPInfo,
	LegionjbInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	224, 288, 3, 4
};


// Terra Force

static struct BurnRomInfo terrafRomDesc[] = {
	{ "8.6e",		0x10000, 0xfd58fa06, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
	{ "3.6h",		0x10000, 0x54823a7d, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "7.4e",		0x10000, 0xfde8de7e, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "2.4h",		0x10000, 0xdb987414, 1 | BRF_PRG | BRF_ESS }, //  3
	{ "6.3e",		0x10000, 0xa5bb8c3b, 1 | BRF_PRG | BRF_ESS }, //  4
	{ "1.3h",		0x10000, 0xd2de6d28, 1 | BRF_PRG | BRF_ESS }, //  5

	{ "11.17k",		0x10000, 0x4407d475, 2 | BRF_PRG | BRF_ESS }, //  6 Z80 code

	{ "9.11e",		0x08000, 0xbc6f7cbc, 3 | BRF_GRA },           //  7 Characters

	{ "5.15h",		0x10000, 0x25d23dfd, 4 | BRF_GRA },           //  8 Foreground Tiles
	{ "4.13h",		0x10000, 0xb9b0fe27, 4 | BRF_GRA },           //  9

	{ "15.8a",		0x10000, 0x2144d8e0, 5 | BRF_GRA },           // 10 Background Tiles
	{ "14.6a",		0x10000, 0x744f5c9e, 5 | BRF_GRA },           // 11

	{ "12.7d",		0x10000, 0x2d1f2ceb, 6 | BRF_GRA },           // 12 Sprites
	{ "13.9d",		0x10000, 0x1d2f92d6, 6 | BRF_GRA },           // 13

	{ "10.11c",		0x04000, 0xac705812, 7 | BRF_GRA }, // 14 MCU data

	{ "n82s129an.11j",	0x00100, 0x81244757, 8 | BRF_OPT },           // 15 Proms
};

STD_ROM_PICK(terraf)
STD_ROM_FN(terraf)

static INT32 TerrafInit()
{
	scroll_type = 5;
	sprite_offy = 128;
	irqline = 1;

	INT32 nRet = DrvInit(ArmedfLoadRoms, Cclimbr268KInit, 0xf800);

	if (nRet == 0) {
		if (BurnLoadRom(nb1414_blit_data,	14, 1)) return 1;
	}

	return nRet;
}

struct BurnDriver BurnDrvTerraf = {
	"terraf", NULL, NULL, NULL, "1987",
	"Terra Force\0", NULL, "Nichibutsu", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_HORSHOOT, 0,
	NULL, terrafRomInfo, terrafRomName, NULL, NULL, NULL, NULL, ArmedfInputInfo, TerrafDIPInfo,
	TerrafInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	320, 240, 4, 3
};


// Terra Force (US)

static struct BurnRomInfo terrafuRomDesc[] = {
	{ "tf-8.6e",	0x10000, 0xfea6dd64, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
	{ "tf-3.6h",	0x10000, 0x02f9d05a, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "tf-7.4e",	0x10000, 0xfde8de7e, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "tf-2.4h",	0x10000, 0xdb987414, 1 | BRF_PRG | BRF_ESS }, //  3
	{ "tf-6.3e",	0x08000, 0xb91e9ba3, 1 | BRF_PRG | BRF_ESS }, //  4
	{ "tf-1.3h",	0x08000, 0xd6e22375, 1 | BRF_PRG | BRF_ESS }, //  5

	{ "tf-001.17k",	0x10000, 0xeb6b4138, 2 | BRF_PRG | BRF_ESS }, //  6 Z80 code

	{ "9.11e",		0x08000, 0xbc6f7cbc, 3 | BRF_GRA },           //  7 Characters

	{ "5.15h",		0x10000, 0x25d23dfd, 4 | BRF_GRA },           //  8 Foreground Tiles
	{ "4.13h",		0x10000, 0xb9b0fe27, 4 | BRF_GRA },           //  9

	{ "15.8a",		0x10000, 0x2144d8e0, 5 | BRF_GRA },           // 10 Background Tiles
	{ "14.6a",		0x10000, 0x744f5c9e, 5 | BRF_GRA },           // 11

	{ "tf-003.7d",	0x10000, 0xd74085a1, 6 | BRF_GRA },           // 12 Sprites
	{ "tf-002.9d",	0x10000, 0x148aa0c5, 6 | BRF_GRA },           // 13

	{ "10.11c",		0x04000, 0xac705812, 7 | BRF_GRA }, // 14 MCU data

	{ "n82s129an.11j",	0x00100, 0x81244757, 8 | BRF_OPT },           // 15 Proms
};

STD_ROM_PICK(terrafu)
STD_ROM_FN(terrafu)

static INT32 TerrafbInit()
{
	scroll_type = 5;
	sprite_offy = 128;
	irqline = 1;

	INT32 nRet = DrvInit(ArmedfLoadRoms, Cclimbr268KInit, 0xf800);

	return nRet;
}

struct BurnDriver BurnDrvTerrafu = {
	"terrafu", "terraf", NULL, NULL, "1987",
	"Terra Force (US)\0", NULL, "Nichibutsu USA", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_HORSHOOT, 0,
	NULL, terrafuRomInfo, terrafuRomName, NULL, NULL, NULL, NULL, ArmedfInputInfo, TerrafDIPInfo,
	TerrafInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	320, 240, 4, 3
};


// Terra Force (Japan)

static struct BurnRomInfo terrafjRomDesc[] = {
	{ "tfj-8.bin",	0x10000, 0xb11a6fa7, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
	{ "tfj-3.bin",	0x10000, 0x6c6aa7ed, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "tfj-7.bin",	0x10000, 0xfde8de7e, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "tfj-2.bin",	0x10000, 0xdb987414, 1 | BRF_PRG | BRF_ESS }, //  3
	{ "tfj-6.bin",	0x10000, 0x4911dfbf, 1 | BRF_PRG | BRF_ESS }, //  4
	{ "tfj-1.bin",	0x10000, 0x93063d9a, 1 | BRF_PRG | BRF_ESS }, //  5

	{ "11.17k",		0x10000, 0x4407d475, 2 | BRF_PRG | BRF_ESS }, //  6 Z80 code

	{ "9.11e",		0x08000, 0xbc6f7cbc, 3 | BRF_GRA },           //  7 Characters

	{ "5.15h",		0x10000, 0x25d23dfd, 4 | BRF_GRA },           //  8 Foreground Tiles
	{ "4.13h",		0x10000, 0xb9b0fe27, 4 | BRF_GRA },           //  9

	{ "15.8a",		0x10000, 0x2144d8e0, 5 | BRF_GRA },           // 10 Background Tiles
	{ "14.6a",		0x10000, 0x744f5c9e, 5 | BRF_GRA },           // 11

	{ "tfj-12.7d",	0x10000, 0xd74085a1, 6 | BRF_GRA },           // 12 Sprites
	{ "tfj-13.9d",	0x10000, 0x148aa0c5, 6 | BRF_GRA },           // 13

	{ "10.11c",		0x04000, 0xac705812, 7 | BRF_GRA }, // 14 MCU data

	{ "n82s129an.11j",	0x00100, 0x81244757, 8 | BRF_OPT },           // 15 Proms
};

STD_ROM_PICK(terrafj)
STD_ROM_FN(terrafj)

struct BurnDriver BurnDrvTerrafj = {
	"terrafj", "terraf", NULL, NULL, "1987",
	"Terra Force (Japan)\0", NULL, "Nichibutsu Japan", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_HORSHOOT, 0,
	NULL, terrafjRomInfo, terrafjRomName, NULL, NULL, NULL, NULL, ArmedfInputInfo, TerrafDIPInfo,
	TerrafInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	320, 240, 4, 3
};


// Terra Force (Japan, bootleg with additional Z80)

static struct BurnRomInfo terrafjbRomDesc[] = {
	{ "tfj-8.bin",		0x10000, 0xb11a6fa7, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
	{ "tfj-3.bin",		0x10000, 0x6c6aa7ed, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "tfj-7.bin",		0x10000, 0xfde8de7e, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "tfj-2.bin",		0x10000, 0xdb987414, 1 | BRF_PRG | BRF_ESS }, //  3
	{ "tfb-6.bin",		0x08000, 0x552c3c63, 1 | BRF_PRG | BRF_ESS }, //  4
	{ "tfb-1.bin",		0x08000, 0x6a0b94c7, 1 | BRF_PRG | BRF_ESS }, //  5

	{ "tf-001.17k",		0x10000, 0xeb6b4138, 2 | BRF_PRG | BRF_ESS }, //  6 Z80 Code

	{ "tfb-10.bin",		0x04000, 0x3f9aa367, 9 | BRF_PRG | BRF_ESS }, //  7 Z80 Code (Mcu replacement)

	{ "9.11e",		0x08000, 0xbc6f7cbc, 3 | BRF_GRA },           //  8 Characters

	{ "5.15h",		0x10000, 0x25d23dfd, 4 | BRF_GRA },           //  9 Foreground Tiles
	{ "4.13h",		0x10000, 0xb9b0fe27, 4 | BRF_GRA },           // 10

	{ "15.8a",		0x10000, 0x2144d8e0, 5 | BRF_GRA },           // 11 Background Tiles
	{ "14.6a",		0x10000, 0x744f5c9e, 5 | BRF_GRA },           // 12

	{ "tfj-12.7d",		0x10000, 0xd74085a1, 6 | BRF_GRA | BRF_OPT }, // 13 Sprites
	{ "tfj-13.9d",		0x10000, 0x148aa0c5, 6 | BRF_GRA | BRF_OPT }, // 14

	{ "n82s129an.11j",	0x00100, 0x81244757, 7 | BRF_OPT },           // 15 proms
};

STD_ROM_PICK(terrafjb)
STD_ROM_FN(terrafjb)

static INT32 TerrafjbLoadRoms()
{
	if (BurnLoadRom(Drv68KROM + 0x000001,	 0, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x000000,	 1, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x020001,	 2, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x020000,	 3, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x040001,	 4, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x040000,	 5, 2)) return 1;

	if (BurnLoadRom(DrvZ80ROM,		 6, 1)) return 1;

	if (BurnLoadRom(DrvZ80ROM2,		 7, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM0,		 8, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM1 + 0x000000,	 9, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM1 + 0x010000,	10, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM2 + 0x000000,	11, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM2 + 0x010000,	12, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM3 + 0x000000,	13, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM3 + 0x020000,	14, 1)) return 1;

	return 0;
}

static INT32 TerrafjbInit()
{
	scroll_type = 5;
	sprite_offy = 128;
	irqline = 1;

	Terrafjb = 1;

	INT32 nRet = DrvInit(TerrafjbLoadRoms, Cclimbr268KInit, 0xf800);

	return nRet;
}

struct BurnDriver BurnDrvTerrafjb = {
	"terrafjb", "terraf", NULL, NULL, "1987",
	"Terra Force (Japan, bootleg with additional Z80)\0", "imperfect graphics", "bootleg", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_HORSHOOT, 0,
	NULL, terrafjbRomInfo, terrafjbRomName, NULL, NULL, NULL, NULL, ArmedfInputInfo, TerrafDIPInfo,
	TerrafjbInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	320, 240, 4, 3
};


// Terra Force (Japan, bootleg set 2)

static struct BurnRomInfo terrafbRomDesc[] = {
	{ "f-14.4s",		0x10000, 0x8e5f557f, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
	{ "f-11.3s",		0x10000, 0x5320162a, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "f-13.4p",		0x10000, 0xa86951e0, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "f-9.3p",			0x10000, 0x58b5f43b, 1 | BRF_PRG | BRF_ESS }, //  3
	{ "f-12.4m",		0x08000, 0x4f0e1d76, 1 | BRF_PRG | BRF_ESS }, //  4
	{ "f-8.3m",			0x08000, 0xd1014280, 1 | BRF_PRG | BRF_ESS }, //  5

	{ "f-1.1a",			0x10000, 0xeb6b4138, 2 | BRF_PRG | BRF_ESS }, //  6 Z80 code

	{ "f-11.4g",		0x08000, 0xbc6f7cbc, 3 | BRF_GRA },           //  7 Characters

	{ "f-6.3c",			0x10000, 0x25d23dfd, 4 | BRF_GRA },           //  8 Foreground Tiles
	{ "f-7.3e",			0x10000, 0xb9b0fe27, 4 | BRF_GRA },           //  9

	{ "f-4.9k",			0x10000, 0x2144d8e0, 5 | BRF_GRA },           // 10 Background Tiles
	{ "f-5.9m",			0x10000, 0x744f5c9e, 5 | BRF_GRA },           // 11

	{ "f-3.6l",			0x10000, 0xd74085a1, 6 | BRF_GRA },           // 12 Sprites
	{ "f-2.6j",			0x10000, 0x148aa0c5, 6 | BRF_GRA },           // 13
};

STD_ROM_PICK(terrafb)
STD_ROM_FN(terrafb)

struct BurnDriver BurnDrvTerrafb = {
	"terrafb", "terraf", NULL, NULL, "1987",
	"Terra Force (Japan, bootleg set 2)\0", "imperfect graphics", "bootleg", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_MISC_PRE90S, GBF_HORSHOOT, 0,
	NULL, terrafbRomInfo, terrafbRomName, NULL, NULL, NULL, NULL, ArmedfInputInfo, TerrafDIPInfo,
	TerrafbInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	320, 240, 4, 3
};

static INT32 SkyroboLoadRoms()
{
	if (BurnLoadRom(Drv68KROM + 0x000001,	 0, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x000000,	 1, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x040001,	 2, 2)) return 1;
	if (BurnLoadRom(Drv68KROM + 0x040000,	 3, 2)) return 1;

	if (BurnLoadRom(DrvZ80ROM,		 4, 1)) return 1;

	if (BurnLoadRom(DrvZ80ROM2,		 5, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM0,		 6, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM1 + 0x000000,	 7, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM1 + 0x020000,	 8, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM2 + 0x000000,	 9, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM2 + 0x010000,	10, 1)) return 1;

	if (BurnLoadRom(DrvGfxROM3 + 0x000000,	11, 1)) return 1;
	if (BurnLoadRom(DrvGfxROM3 + 0x020000,	12, 1)) return 1;

	return 0;
}

static INT32 SkyRoboInit()
{
	scroll_type = 1;
	sprite_offy = 128;
	irqline = 1;

	Skyrobo = 1;

	INT32 nRet = DrvInit(SkyroboLoadRoms, Bigfghtr68KInit, 0xf800);

	return nRet;
}


// Sky Robo

static struct BurnRomInfo skyroboRomDesc[] = {
	{ "3",		0x20000, 0x02d8ba9f, 1 | BRF_PRG | BRF_ESS }, //  0 maincpu
	{ "1",		0x20000, 0xfcfd9e2e, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "4",		0x20000, 0x37ced4b7, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "2",		0x20000, 0x88d52f8e, 1 | BRF_PRG | BRF_ESS }, //  3

	{ "8.17k",	0x10000, 0x0aeab61e, 2 | BRF_PRG | BRF_ESS }, //  4 audiocpu

	{ "i8751.bin",	0x01000, 0x64a0d225, 3 | BRF_PRG | BRF_ESS }, //  5 mcu

	{ "7",		0x08000, 0xf556ef28, 4 | BRF_GRA },           //  6 gfx1

	{ "5.13f",	0x20000, 0xd440a29f, 5 | BRF_GRA },           //  7 gfx2
	{ "6.15f",	0x10000, 0x27469a76, 5 | BRF_GRA },           //  8

	{ "12.8a",	0x10000, 0xa5694ea9, 6 | BRF_GRA },           //  9 gfx3
	{ "11.6a",	0x10000, 0x10b74e2c, 6 | BRF_GRA },           // 10

	{ "9.8d",	0x20000, 0xfe67800e, 7 | BRF_GRA },           // 11 gfx4
	{ "10.9d",	0x20000, 0xdcb828c4, 7 | BRF_GRA },           // 12

	{ "tf.13h",	0x00100, 0x81244757, 8 | BRF_GRA },           // 13 proms
};

STD_ROM_PICK(skyrobo)
STD_ROM_FN(skyrobo)

struct BurnDriver BurnDrvSkyrobo = {
	"skyrobo", NULL, NULL, NULL, "1989",
	"Sky Robo\0", NULL, "Nichibutsu", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_HORSHOOT, 0,
	NULL, skyroboRomInfo, skyroboRomName, NULL, NULL, NULL, NULL, BigfghtrInputInfo, BigfghtrDIPInfo,
	SkyRoboInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	320, 240, 4, 3
};


// Tatakae! Big Fighter (Japan)

static struct BurnRomInfo bigfghtrRomDesc[] = {
	{ "3.ic3",	0x20000, 0xe1e1f291, 1 | BRF_PRG | BRF_ESS }, //  0 maincpu
	{ "1.ic2",	0x20000, 0x1100d991, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "4.ic5",	0x20000, 0x2464a83b, 1 | BRF_PRG | BRF_ESS }, //  2
	{ "2.ic4",	0x20000, 0xb47bbcd5, 1 | BRF_PRG | BRF_ESS }, //  3

	{ "8.17k",	0x10000, 0x0aeab61e, 2 | BRF_PRG | BRF_ESS }, //  4 audiocpu

	{ "i8751.bin",	0x01000, 0x64a0d225, 3 | BRF_PRG | BRF_ESS }, //  5 mcu

	{ "7.11c",	0x08000, 0x1809e79f, 4 | BRF_GRA },           //  6 gfx1

	{ "5.13f",	0x20000, 0xd440a29f, 5 | BRF_GRA },           //  7 gfx2
	{ "6.15f",	0x10000, 0x27469a76, 5 | BRF_GRA },           //  8

	{ "12.8a",	0x10000, 0xa5694ea9, 6 | BRF_GRA },           //  9 gfx3
	{ "11.6a",	0x10000, 0x10b74e2c, 6 | BRF_GRA },           // 10

	{ "9.8d",	0x20000, 0xfe67800e, 7 | BRF_GRA },           // 11 gfx4
	{ "10.9d",	0x20000, 0xdcb828c4, 7 | BRF_GRA },           // 12

	{ "tf.13h",	0x00100, 0x81244757, 8 | BRF_GRA },           // 13 proms
};

STD_ROM_PICK(bigfghtr)
STD_ROM_FN(bigfghtr)

struct BurnDriver BurnDrvBigfghtr = {
	"bigfghtr", "skyrobo", NULL, NULL, "1989",
	"Tatakae! Big Fighter (Japan)\0", NULL, "Nichibutsu", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_HORSHOOT, 0,
	NULL, bigfghtrRomInfo, bigfghtrRomName, NULL, NULL, NULL, NULL, BigfghtrInputInfo, BigfghtrDIPInfo,
	SkyRoboInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
	320, 240, 4, 3
};
