From 5b427ef493e1916072ec43af768d1dabe98fa2ae Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Thu, 24 Sep 2020 00:26:20 +1000 Subject: [PATCH] Created Adding Game Covers (markdown) --- Adding-Game-Covers.md | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 Adding-Game-Covers.md diff --git a/Adding-Game-Covers.md b/Adding-Game-Covers.md new file mode 100644 index 0000000..070d0ff --- /dev/null +++ b/Adding-Game-Covers.md @@ -0,0 +1,17 @@ +DuckStation's Qt frontend now supports displaying cover images for games in a grid. + +

+ Game Grid +

+ +Currently, there is no auto downloading for covers. But you can add them yourself quite easily. + +1. Click `Tools -> Open Data Directory`. This will open the user directory, also where memory cards, save states, screenshots, etc are saved. +2. Navigate to the `covers` subdirectory. +3. Put your cover images in here. The name of this image should match either: + - The title of the game (you can get this from the game list, or properties dialog), assuming you have downloaded the redump db (e.g. `Crash Bandicoot (USA).png`). + - The filename of the game (e.g. `crash.png` for `crash.chd`). + - The serial of the game (e.g. `SCUS-94900.png`). +4. After adding cover images, either restart DuckStation, or click `View -> Refresh Covers`. + +After adding cover images, you can switch to the game view by selecting `View -> Game Grid`. You can adjust the image size by holding control and scrolling the mouse wheel, or using `CTRL and +` or `CTRL and -`.