Updated Texture Replacement (markdown)
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@ -4,6 +4,8 @@ Note that **the texture replacement system is not going to be compatible with al
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Regardless, I feel the system's in a state where we can begin experimenting with it, and identify where the shortcomings are.
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For an explanation of why texture replacement on the PSX is so challenging, see https://github.com/stenzek/duckstation/pull/3244.
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# How to use it?
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1. Enable the texture cache in Graphics Settings -> Texture Replacements.
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