248 lines
7.9 KiB
C
248 lines
7.9 KiB
C
#ifndef RC_API_EDITOR_H
|
|
#define RC_API_EDITOR_H
|
|
|
|
#include "rc_api_request.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/* --- Fetch Code Notes --- */
|
|
|
|
/**
|
|
* API parameters for a fetch code notes request.
|
|
*/
|
|
typedef struct rc_api_fetch_code_notes_request_t {
|
|
/* The unique identifier of the game */
|
|
unsigned game_id;
|
|
}
|
|
rc_api_fetch_code_notes_request_t;
|
|
|
|
/* A code note definiton */
|
|
typedef struct rc_api_code_note_t {
|
|
/* The address the note is associated to */
|
|
unsigned address;
|
|
/* The name of the use who last updated the note */
|
|
const char* author;
|
|
/* The contents of the note */
|
|
const char* note;
|
|
} rc_api_code_note_t;
|
|
|
|
/**
|
|
* Response data for a fetch code notes request.
|
|
*/
|
|
typedef struct rc_api_fetch_code_notes_response_t {
|
|
/* An array of code notes for the game */
|
|
rc_api_code_note_t* notes;
|
|
/* The number of items in the notes array */
|
|
unsigned num_notes;
|
|
|
|
/* Common server-provided response information */
|
|
rc_api_response_t response;
|
|
}
|
|
rc_api_fetch_code_notes_response_t;
|
|
|
|
int rc_api_init_fetch_code_notes_request(rc_api_request_t* request, const rc_api_fetch_code_notes_request_t* api_params);
|
|
int rc_api_process_fetch_code_notes_response(rc_api_fetch_code_notes_response_t* response, const char* server_response);
|
|
void rc_api_destroy_fetch_code_notes_response(rc_api_fetch_code_notes_response_t* response);
|
|
|
|
/* --- Update Code Note --- */
|
|
|
|
/**
|
|
* API parameters for an update code note request.
|
|
*/
|
|
typedef struct rc_api_update_code_note_request_t {
|
|
/* The username of the developer */
|
|
const char* username;
|
|
/* The API token from the login request */
|
|
const char* api_token;
|
|
/* The unique identifier of the game */
|
|
unsigned game_id;
|
|
/* The address the note is associated to */
|
|
unsigned address;
|
|
/* The contents of the note (NULL or empty to delete a note) */
|
|
const char* note;
|
|
}
|
|
rc_api_update_code_note_request_t;
|
|
|
|
/**
|
|
* Response data for an update code note request.
|
|
*/
|
|
typedef struct rc_api_update_code_note_response_t {
|
|
/* Common server-provided response information */
|
|
rc_api_response_t response;
|
|
}
|
|
rc_api_update_code_note_response_t;
|
|
|
|
int rc_api_init_update_code_note_request(rc_api_request_t* request, const rc_api_update_code_note_request_t* api_params);
|
|
int rc_api_process_update_code_note_response(rc_api_update_code_note_response_t* response, const char* server_response);
|
|
void rc_api_destroy_update_code_note_response(rc_api_update_code_note_response_t* response);
|
|
|
|
/* --- Update Achievement --- */
|
|
|
|
/**
|
|
* API parameters for an update achievement request.
|
|
*/
|
|
typedef struct rc_api_update_achievement_request_t {
|
|
/* The username of the developer */
|
|
const char* username;
|
|
/* The API token from the login request */
|
|
const char* api_token;
|
|
/* The unique identifier of the achievement (0 to create a new achievement) */
|
|
unsigned achievement_id;
|
|
/* The unique identifier of the game */
|
|
unsigned game_id;
|
|
/* The name of the achievement */
|
|
const char* title;
|
|
/* The description of the achievement */
|
|
const char* description;
|
|
/* The badge name for the achievement */
|
|
const char* badge;
|
|
/* The serialized trigger for the achievement */
|
|
const char* trigger;
|
|
/* The number of points the achievement is worth */
|
|
unsigned points;
|
|
/* The category of the achievement */
|
|
unsigned category;
|
|
}
|
|
rc_api_update_achievement_request_t;
|
|
|
|
/**
|
|
* Response data for an update achievement request.
|
|
*/
|
|
typedef struct rc_api_update_achievement_response_t {
|
|
/* The unique identifier of the achievement */
|
|
unsigned achievement_id;
|
|
|
|
/* Common server-provided response information */
|
|
rc_api_response_t response;
|
|
}
|
|
rc_api_update_achievement_response_t;
|
|
|
|
int rc_api_init_update_achievement_request(rc_api_request_t* request, const rc_api_update_achievement_request_t* api_params);
|
|
int rc_api_process_update_achievement_response(rc_api_update_achievement_response_t* response, const char* server_response);
|
|
void rc_api_destroy_update_achievement_response(rc_api_update_achievement_response_t* response);
|
|
|
|
/* --- Update Leaderboard --- */
|
|
|
|
/**
|
|
* API parameters for an update leaderboard request.
|
|
*/
|
|
typedef struct rc_api_update_leaderboard_request_t {
|
|
/* The username of the developer */
|
|
const char* username;
|
|
/* The API token from the login request */
|
|
const char* api_token;
|
|
/* The unique identifier of the leaderboard (0 to create a new leaderboard) */
|
|
unsigned leaderboard_id;
|
|
/* The unique identifier of the game */
|
|
unsigned game_id;
|
|
/* The name of the leaderboard */
|
|
const char* title;
|
|
/* The description of the leaderboard */
|
|
const char* description;
|
|
/* The start trigger for the leaderboard */
|
|
const char* start_trigger;
|
|
/* The submit trigger for the leaderboard */
|
|
const char* submit_trigger;
|
|
/* The cancel trigger for the leaderboard */
|
|
const char* cancel_trigger;
|
|
/* The value definition for the leaderboard */
|
|
const char* value_definition;
|
|
/* The format of leaderboard values */
|
|
const char* format;
|
|
/* Whether or not lower scores are better for the leaderboard */
|
|
int lower_is_better;
|
|
}
|
|
rc_api_update_leaderboard_request_t;
|
|
|
|
/**
|
|
* Response data for an update leaderboard request.
|
|
*/
|
|
typedef struct rc_api_update_leaderboard_response_t {
|
|
/* The unique identifier of the leaderboard */
|
|
unsigned leaderboard_id;
|
|
|
|
/* Common server-provided response information */
|
|
rc_api_response_t response;
|
|
}
|
|
rc_api_update_leaderboard_response_t;
|
|
|
|
int rc_api_init_update_leaderboard_request(rc_api_request_t* request, const rc_api_update_leaderboard_request_t* api_params);
|
|
int rc_api_process_update_leaderboard_response(rc_api_update_leaderboard_response_t* response, const char* server_response);
|
|
void rc_api_destroy_update_leaderboard_response(rc_api_update_leaderboard_response_t* response);
|
|
|
|
/* --- Fetch Badge Range --- */
|
|
|
|
/**
|
|
* API parameters for a fetch badge range request.
|
|
*/
|
|
typedef struct rc_api_fetch_badge_range_request_t {
|
|
/* Unused */
|
|
unsigned unused;
|
|
}
|
|
rc_api_fetch_badge_range_request_t;
|
|
|
|
/**
|
|
* Response data for a fetch badge range request.
|
|
*/
|
|
typedef struct rc_api_fetch_badge_range_response_t {
|
|
/* The numeric identifier of the first valid badge ID */
|
|
unsigned first_badge_id;
|
|
/* The numeric identifier of the first unassigned badge ID */
|
|
unsigned next_badge_id;
|
|
|
|
/* Common server-provided response information */
|
|
rc_api_response_t response;
|
|
}
|
|
rc_api_fetch_badge_range_response_t;
|
|
|
|
int rc_api_init_fetch_badge_range_request(rc_api_request_t* request, const rc_api_fetch_badge_range_request_t* api_params);
|
|
int rc_api_process_fetch_badge_range_response(rc_api_fetch_badge_range_response_t* response, const char* server_response);
|
|
void rc_api_destroy_fetch_badge_range_response(rc_api_fetch_badge_range_response_t* response);
|
|
|
|
/* --- Add Game Hash --- */
|
|
|
|
/**
|
|
* API parameters for an add game hash request.
|
|
*/
|
|
typedef struct rc_api_add_game_hash_request_t {
|
|
/* The username of the developer */
|
|
const char* username;
|
|
/* The API token from the login request */
|
|
const char* api_token;
|
|
/* The unique identifier of the game (0 to create a new game entry) */
|
|
unsigned game_id;
|
|
/* The unique identifier of the console for the game */
|
|
unsigned console_id;
|
|
/* The title of the game */
|
|
const char* title;
|
|
/* The hash being added */
|
|
const char* hash;
|
|
/* A description of the hash being added (usually the normalized ROM name) */
|
|
const char* hash_description;
|
|
}
|
|
rc_api_add_game_hash_request_t;
|
|
|
|
/**
|
|
* Response data for an update code note request.
|
|
*/
|
|
typedef struct rc_api_add_game_hash_response_t {
|
|
/* The unique identifier of the game */
|
|
unsigned game_id;
|
|
|
|
/* Common server-provided response information */
|
|
rc_api_response_t response;
|
|
}
|
|
rc_api_add_game_hash_response_t;
|
|
|
|
int rc_api_init_add_game_hash_request(rc_api_request_t* request, const rc_api_add_game_hash_request_t* api_params);
|
|
int rc_api_process_add_game_hash_response(rc_api_add_game_hash_response_t* response, const char* server_response);
|
|
void rc_api_destroy_add_game_hash_response(rc_api_add_game_hash_response_t* response);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif /* RC_EDITOR_H */
|