duckstation/dep/vulkan-loader/vulkan-loader.vcxproj

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\msvc\vsprops\Configurations.props" />
<ItemGroup>
<ClInclude Include="include\vulkan\vk_icd.h" />
<ClInclude Include="include\vulkan\vk_layer.h" />
<ClInclude Include="include\vulkan\vk_platform.h" />
<ClInclude Include="include\vulkan\vk_sdk_platform.h" />
<ClInclude Include="include\vulkan\vulkan.h" />
<ClInclude Include="include\vulkan\vulkan_android.h" />
<ClInclude Include="include\vulkan\vulkan_beta.h" />
<ClInclude Include="include\vulkan\vulkan_core.h" />
<ClInclude Include="include\vulkan\vulkan_fuchsia.h" />
<ClInclude Include="include\vulkan\vulkan_ggp.h" />
<ClInclude Include="include\vulkan\vulkan_ios.h" />
<ClInclude Include="include\vulkan\vulkan_macos.h" />
<ClInclude Include="include\vulkan\vulkan_metal.h" />
<ClInclude Include="include\vulkan\vulkan_vi.h" />
<ClInclude Include="include\vulkan\vulkan_wayland.h" />
<ClInclude Include="include\vulkan\vulkan_win32.h" />
<ClInclude Include="include\vulkan\vulkan_xcb.h" />
<ClInclude Include="include\vulkan\vulkan_xlib.h" />
<ClInclude Include="include\vulkan\vulkan_xlib_xrandr.h" />
<ClInclude Include="include\vulkan_entry_points.h" />
<ClInclude Include="include\vulkan_loader.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\vulkan_loader.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="include\vulkan_entry_points.inl" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{9C8DDEB0-2B8F-4F5F-BA86-127CDF27F035}</ProjectGuid>
</PropertyGroup>
<Import Project="..\msvc\vsprops\StaticLibrary.props" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="..\msvc\vsprops\Targets.props" />
</Project>