1560 lines
41 KiB
C++
1560 lines
41 KiB
C++
#include "file_system.h"
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#include "assert.h"
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#include "byte_stream.h"
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#include "log.h"
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#include "string_util.h"
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#include <algorithm>
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#include <cstring>
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#ifdef __APPLE__
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#include <mach-o/dyld.h>
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#include <stdlib.h>
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#include <sys/param.h>
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#else
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#include <malloc.h>
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#endif
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#if defined(WIN32)
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#include <shlobj.h>
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#else
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#include <dirent.h>
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#include <errno.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <unistd.h>
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#endif
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Log_SetChannel(FileSystem);
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namespace FileSystem {
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ChangeNotifier::ChangeNotifier(const String& directoryPath, bool recursiveWatch)
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: m_directoryPath(directoryPath), m_recursiveWatch(recursiveWatch)
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{
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}
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ChangeNotifier::~ChangeNotifier() {}
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void CanonicalizePath(char* Destination, u32 cbDestination, const char* Path, bool OSPath /*= true*/)
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{
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u32 i, j;
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DebugAssert(Destination && cbDestination > 0 && Path);
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// get length
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u32 pathLength = static_cast<u32>(std::strlen(Path));
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// clone to a local buffer if the same pointer
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if (Destination == Path)
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{
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char* pathClone = (char*)alloca(pathLength + 1);
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StringUtil::Strlcpy(pathClone, Path, pathLength + 1);
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Path = pathClone;
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}
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// zero destination
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std::memset(Destination, 0, cbDestination);
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// iterate path
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u32 destinationLength = 0;
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for (i = 0; i < pathLength;)
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{
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char prevCh = (i > 0) ? Path[i - 1] : '\0';
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char currentCh = Path[i];
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char nextCh = (i < pathLength) ? Path[i + 1] : '\0';
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if (currentCh == '.')
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{
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if (prevCh == '\\' || prevCh == '/' || prevCh == '\0')
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{
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// handle '.'
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if (nextCh == '\\' || nextCh == '/' || nextCh == '\0')
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{
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// skip '.\'
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i++;
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// remove the previous \, if we have one trailing the dot it'll append it anyway
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if (destinationLength > 0)
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Destination[--destinationLength] = '\0';
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continue;
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}
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// handle '..'
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else if (nextCh == '.')
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{
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char afterNext = ((i + 1) < pathLength) ? Path[i + 2] : '\0';
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if (afterNext == '\\' || afterNext == '/' || afterNext == '\0')
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{
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// remove one directory of the path, including the /.
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if (destinationLength > 1)
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{
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for (j = destinationLength - 2; j > 0; j--)
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{
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if (Destination[j] == '\\' || Destination[j] == '/')
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break;
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}
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destinationLength = j;
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#ifdef _DEBUG
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Destination[destinationLength] = '\0';
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#endif
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}
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// skip the dot segment
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i += 2;
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continue;
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}
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}
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}
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}
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// fix ospath
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if (OSPath && (currentCh == '\\' || currentCh == '/'))
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currentCh = FS_OSPATH_SEPERATOR_CHARACTER;
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// copy character
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if (destinationLength < cbDestination)
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{
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Destination[destinationLength++] = currentCh;
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#ifdef _DEBUG
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Destination[destinationLength] = '\0';
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#endif
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}
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else
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break;
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// increment position by one
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i++;
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}
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// ensure nullptr termination
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if (destinationLength < cbDestination)
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Destination[destinationLength] = '\0';
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else
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Destination[destinationLength - 1] = '\0';
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}
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void CanonicalizePath(String& Destination, const char* Path, bool OSPath /* = true */)
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{
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// the function won't actually write any more characters than are present to the buffer,
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// so we can get away with simply passing both pointers if they are the same.
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if (Destination.GetWriteableCharArray() != Path)
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{
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// otherwise, resize the destination to at least the source's size, and then pass as-is
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Destination.Reserve(static_cast<u32>(std::strlen(Path)) + 1);
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}
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CanonicalizePath(Destination.GetWriteableCharArray(), Destination.GetBufferSize(), Path, OSPath);
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Destination.UpdateSize();
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}
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void CanonicalizePath(String& Destination, bool OSPath /* = true */)
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{
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CanonicalizePath(Destination, Destination);
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}
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void CanonicalizePath(std::string& path, bool OSPath /*= true*/)
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{
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CanonicalizePath(path.data(), static_cast<u32>(path.size() + 1), path.c_str(), OSPath);
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}
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static inline bool FileSystemCharacterIsSane(char c, bool StripSlashes)
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{
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if (!(c >= 'a' && c <= 'z') && !(c >= 'A' && c <= 'Z') && !(c >= '0' && c <= '9') && c != ' ' && c != ' ' &&
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c != '_' && c != '-')
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{
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if (!StripSlashes && (c == '/' || c == '\\'))
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return true;
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return false;
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}
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return true;
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}
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void SanitizeFileName(char* Destination, u32 cbDestination, const char* FileName, bool StripSlashes /* = true */)
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{
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u32 i;
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u32 fileNameLength = static_cast<u32>(std::strlen(FileName));
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if (FileName == Destination)
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{
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for (i = 0; i < fileNameLength; i++)
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{
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if (!FileSystemCharacterIsSane(FileName[i], StripSlashes))
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Destination[i] = '_';
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}
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}
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else
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{
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for (i = 0; i < fileNameLength && i < cbDestination; i++)
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{
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if (FileSystemCharacterIsSane(FileName[i], StripSlashes))
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Destination[i] = FileName[i];
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else
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Destination[i] = '_';
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}
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}
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}
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void SanitizeFileName(String& Destination, const char* FileName, bool StripSlashes /* = true */)
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{
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u32 i;
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u32 fileNameLength;
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// if same buffer, use fastpath
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if (Destination.GetWriteableCharArray() == FileName)
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{
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fileNameLength = Destination.GetLength();
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for (i = 0; i < fileNameLength; i++)
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{
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if (!FileSystemCharacterIsSane(FileName[i], StripSlashes))
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Destination[i] = '_';
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}
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}
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else
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{
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fileNameLength = static_cast<u32>(std::strlen(FileName));
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Destination.Resize(fileNameLength);
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for (i = 0; i < fileNameLength; i++)
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{
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if (FileSystemCharacterIsSane(FileName[i], StripSlashes))
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Destination[i] = FileName[i];
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else
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Destination[i] = '_';
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}
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}
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}
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void SanitizeFileName(String& Destination, bool StripSlashes /* = true */)
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{
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return SanitizeFileName(Destination, Destination, StripSlashes);
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}
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bool IsAbsolutePath(const std::string_view& path)
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{
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#ifdef WIN32
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return (path.length() >= 3 && ((path[0] >= 'A' && path[0] <= 'Z') || (path[0] >= 'a' && path[0] <= 'z')) &&
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path[1] == ':' && (path[2] == '/' || path[2] == '\\'));
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#else
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return (path.length() >= 1 && path[0] == '/');
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#endif
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}
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std::string ReplaceExtension(std::string_view path, std::string_view new_extension)
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{
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std::string_view::size_type pos = path.rfind('.');
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if (pos == std::string::npos)
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return std::string(path);
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std::string ret(path, 0, pos + 1);
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ret.append(new_extension);
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return ret;
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}
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std::string GetPathDirectory(const char* path)
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{
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#ifdef WIN32
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const char* forwardslash_ptr = std::strrchr(path, '/');
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const char* backslash_ptr = std::strrchr(path, '\\');
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const char* slash_ptr;
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if (forwardslash_ptr && backslash_ptr)
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slash_ptr = std::max(forwardslash_ptr, backslash_ptr);
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else if (backslash_ptr)
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slash_ptr = backslash_ptr;
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else if (forwardslash_ptr)
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slash_ptr = forwardslash_ptr;
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else
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return {};
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#else
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const char* slash_ptr = std::strrchr(path, '/');
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if (!slash_ptr)
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return {};
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#endif
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if (slash_ptr == path)
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return {};
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std::string str;
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str.append(path, slash_ptr - path);
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return str;
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}
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void BuildPathRelativeToFile(char* Destination, u32 cbDestination, const char* CurrentFileName, const char* NewFileName,
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bool OSPath /* = true */, bool Canonicalize /* = true */)
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{
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s32 i;
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u32 currentPos = 0;
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DebugAssert(Destination != nullptr && cbDestination > 0 && CurrentFileName != nullptr && NewFileName != nullptr);
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// clone to a local buffer if the same pointer
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std::string pathClone;
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if (Destination == CurrentFileName)
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{
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pathClone = CurrentFileName;
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CurrentFileName = pathClone.c_str();
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}
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// search for a / or \, copy everything up to and including it to the destination
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i = (s32)std::strlen(CurrentFileName);
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for (; i >= 0; i--)
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{
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if (CurrentFileName[i] == '/' || CurrentFileName[i] == '\\')
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{
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// cap to destination length
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u32 copyLen;
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if (NewFileName[0] != '\0')
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copyLen = std::min((u32)(i + 1), cbDestination);
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else
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copyLen = std::min((u32)i, cbDestination);
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if (copyLen > 0)
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{
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std::memcpy(Destination, CurrentFileName, copyLen);
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if (copyLen == cbDestination)
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Destination[cbDestination - 1] = '\0';
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currentPos = copyLen;
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}
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break;
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}
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}
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// copy the new parts in
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if (currentPos < cbDestination && NewFileName[0] != '\0')
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StringUtil::Strlcpy(Destination + currentPos, NewFileName, cbDestination - currentPos);
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// canonicalize it
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if (Canonicalize)
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CanonicalizePath(Destination, cbDestination, Destination, OSPath);
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else if (OSPath)
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BuildOSPath(Destination, cbDestination, Destination);
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}
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void BuildPathRelativeToFile(String& Destination, const char* CurrentFileName, const char* NewFileName,
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bool OSPath /* = true */, bool Canonicalize /* = true */)
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{
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s32 i;
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DebugAssert(CurrentFileName != nullptr && NewFileName != nullptr);
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// get curfile length
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u32 curFileLength = static_cast<u32>(std::strlen(CurrentFileName));
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// clone to a local buffer if the same pointer
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if (Destination.GetWriteableCharArray() == CurrentFileName)
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{
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char* pathClone = (char*)alloca(curFileLength + 1);
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StringUtil::Strlcpy(pathClone, CurrentFileName, curFileLength + 1);
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CurrentFileName = pathClone;
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}
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// search for a / or \\, copy everything up to and including it to the destination
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Destination.Clear();
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i = (s32)curFileLength;
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for (; i >= 0; i--)
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{
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if (CurrentFileName[i] == '/' || CurrentFileName[i] == '\\')
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{
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if (NewFileName[0] != '\0')
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Destination.AppendSubString(CurrentFileName, 0, i + 1);
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else
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Destination.AppendSubString(CurrentFileName, 0, i);
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break;
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}
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}
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// copy the new parts in
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if (NewFileName[0] != '\0')
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Destination.AppendString(NewFileName);
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// canonicalize it
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if (Canonicalize)
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CanonicalizePath(Destination, Destination.GetCharArray(), OSPath);
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else if (OSPath)
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BuildOSPath(Destination, Destination.GetCharArray());
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}
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String BuildPathRelativeToFile(const char* CurrentFileName, const char* NewFileName, bool OSPath /*= true*/,
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bool Canonicalize /*= true*/)
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{
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String ret;
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BuildPathRelativeToFile(ret, CurrentFileName, NewFileName, OSPath, Canonicalize);
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return ret;
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}
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std::unique_ptr<ByteStream> OpenFile(const char* FileName, u32 Flags)
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{
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// has a path
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if (FileName[0] == '\0')
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return nullptr;
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// forward to local file wrapper
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return ByteStream_OpenFileStream(FileName, Flags);
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}
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FileSystem::ManagedCFilePtr OpenManagedCFile(const char* filename, const char* mode)
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{
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return ManagedCFilePtr(OpenCFile(filename, mode), [](std::FILE* fp) { std::fclose(fp); });
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}
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std::FILE* OpenCFile(const char* filename, const char* mode)
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{
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#ifdef WIN32
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int filename_len = static_cast<int>(std::strlen(filename));
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int mode_len = static_cast<int>(std::strlen(mode));
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int wlen = MultiByteToWideChar(CP_UTF8, 0, filename, filename_len, nullptr, 0);
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int wmodelen = MultiByteToWideChar(CP_UTF8, 0, mode, mode_len, nullptr, 0);
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if (wlen > 0 && wmodelen > 0)
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{
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wchar_t* wfilename = static_cast<wchar_t*>(alloca(sizeof(wchar_t) * (wlen + 1)));
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wchar_t* wmode = static_cast<wchar_t*>(alloca(sizeof(wchar_t) * (wmodelen + 1)));
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wlen = MultiByteToWideChar(CP_UTF8, 0, filename, filename_len, wfilename, wlen);
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wmodelen = MultiByteToWideChar(CP_UTF8, 0, mode, mode_len, wmode, wmodelen);
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if (wlen > 0 && wmodelen > 0)
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{
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wfilename[wlen] = 0;
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wmode[wmodelen] = 0;
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std::FILE* fp;
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if (_wfopen_s(&fp, wfilename, wmode) != 0)
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return nullptr;
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return fp;
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}
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}
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std::FILE* fp;
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if (fopen_s(&fp, filename, mode) != 0)
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return nullptr;
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return fp;
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#else
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return std::fopen(filename, mode);
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#endif
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}
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std::optional<std::vector<u8>> ReadBinaryFile(const char* filename)
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{
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ManagedCFilePtr fp = OpenManagedCFile(filename, "rb");
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if (!fp)
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return std::nullopt;
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std::fseek(fp.get(), 0, SEEK_END);
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long size = std::ftell(fp.get());
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std::fseek(fp.get(), 0, SEEK_SET);
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if (size < 0)
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return std::nullopt;
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std::vector<u8> res(static_cast<size_t>(size));
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if (size > 0 && std::fread(res.data(), 1u, static_cast<size_t>(size), fp.get()) != static_cast<size_t>(size))
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return std::nullopt;
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return res;
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}
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std::optional<std::string> ReadFileToString(const char* filename)
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{
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ManagedCFilePtr fp = OpenManagedCFile(filename, "rb");
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if (!fp)
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return std::nullopt;
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std::fseek(fp.get(), 0, SEEK_END);
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long size = std::ftell(fp.get());
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std::fseek(fp.get(), 0, SEEK_SET);
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if (size < 0)
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return std::nullopt;
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std::string res;
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res.resize(static_cast<size_t>(size));
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if (size > 0 && std::fread(res.data(), 1u, static_cast<size_t>(size), fp.get()) != static_cast<size_t>(size))
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return std::nullopt;
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return res;
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}
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bool WriteBinaryFile(const char* filename, const void* data, size_t data_length)
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{
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ManagedCFilePtr fp = OpenManagedCFile(filename, "wb");
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if (!fp)
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return false;
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if (data_length > 0 && std::fwrite(data, 1u, data_length, fp.get()) != data_length)
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return false;
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return true;
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}
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bool WriteFileToString(const char* filename, const std::string_view& sv)
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{
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ManagedCFilePtr fp = OpenManagedCFile(filename, "wb");
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if (!fp)
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return false;
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if (sv.length() > 0 && std::fwrite(sv.data(), 1u, sv.length(), fp.get()) != sv.length())
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return false;
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return true;
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}
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void BuildOSPath(char* Destination, u32 cbDestination, const char* Path)
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{
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u32 i;
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u32 pathLength = static_cast<u32>(std::strlen(Path));
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if (Destination == Path)
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{
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// fast path
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for (i = 0; i < pathLength; i++)
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{
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if (Destination[i] == '/')
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Destination[i] = FS_OSPATH_SEPERATOR_CHARACTER;
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}
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}
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else
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{
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// slow path
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pathLength = std::max(pathLength, cbDestination - 1);
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for (i = 0; i < pathLength; i++)
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{
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Destination[i] = (Path[i] == '/') ? FS_OSPATH_SEPERATOR_CHARACTER : Path[i];
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}
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Destination[pathLength] = '\0';
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}
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}
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void BuildOSPath(String& Destination, const char* Path)
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{
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u32 i;
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u32 pathLength;
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if (Destination.GetWriteableCharArray() == Path)
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{
|
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// fast path
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pathLength = Destination.GetLength();
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;
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for (i = 0; i < pathLength; i++)
|
|
{
|
|
if (Destination[i] == '/')
|
|
Destination[i] = FS_OSPATH_SEPERATOR_CHARACTER;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// slow path
|
|
pathLength = static_cast<u32>(std::strlen(Path));
|
|
Destination.Resize(pathLength);
|
|
for (i = 0; i < pathLength; i++)
|
|
{
|
|
Destination[i] = (Path[i] == '/') ? FS_OSPATH_SEPERATOR_CHARACTER : Path[i];
|
|
}
|
|
}
|
|
}
|
|
|
|
void BuildOSPath(String& Destination)
|
|
{
|
|
BuildOSPath(Destination, Destination);
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
|
|
static u32 TranslateWin32Attributes(u32 Win32Attributes)
|
|
{
|
|
u32 r = 0;
|
|
|
|
if (Win32Attributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
r |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
|
|
if (Win32Attributes & FILE_ATTRIBUTE_READONLY)
|
|
r |= FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY;
|
|
if (Win32Attributes & FILE_ATTRIBUTE_COMPRESSED)
|
|
r |= FILESYSTEM_FILE_ATTRIBUTE_COMPRESSED;
|
|
|
|
return r;
|
|
}
|
|
|
|
static const u32 READ_DIRECTORY_CHANGES_NOTIFY_FILTER = FILE_NOTIFY_CHANGE_FILE_NAME | FILE_NOTIFY_CHANGE_DIR_NAME |
|
|
FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_SIZE |
|
|
FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_CREATION;
|
|
|
|
class ChangeNotifierWin32 : public FileSystem::ChangeNotifier
|
|
{
|
|
public:
|
|
ChangeNotifierWin32(HANDLE hDirectory, const String& directoryPath, bool recursiveWatch)
|
|
: FileSystem::ChangeNotifier(directoryPath, recursiveWatch), m_hDirectory(hDirectory),
|
|
m_directoryChangeQueued(false)
|
|
{
|
|
m_bufferSize = 16384;
|
|
m_pBuffer = new byte[m_bufferSize];
|
|
}
|
|
|
|
virtual ~ChangeNotifierWin32()
|
|
{
|
|
// if there is outstanding io, cancel it
|
|
if (m_directoryChangeQueued)
|
|
{
|
|
CancelIo(m_hDirectory);
|
|
|
|
DWORD bytesTransferred;
|
|
GetOverlappedResult(m_hDirectory, &m_overlapped, &bytesTransferred, TRUE);
|
|
}
|
|
|
|
CloseHandle(m_hDirectory);
|
|
delete[] m_pBuffer;
|
|
}
|
|
|
|
virtual void EnumerateChanges(EnumerateChangesCallback callback, void* pUserData) override
|
|
{
|
|
DWORD bytesRead;
|
|
if (!GetOverlappedResult(m_hDirectory, &m_overlapped, &bytesRead, FALSE))
|
|
{
|
|
if (GetLastError() == ERROR_IO_INCOMPLETE)
|
|
return;
|
|
|
|
CancelIo(m_hDirectory);
|
|
m_directoryChangeQueued = false;
|
|
|
|
QueueReadDirectoryChanges();
|
|
return;
|
|
}
|
|
|
|
// not queued any more
|
|
m_directoryChangeQueued = false;
|
|
|
|
// has any bytes?
|
|
if (bytesRead > 0)
|
|
{
|
|
const byte* pCurrentPointer = m_pBuffer;
|
|
PathString fileName;
|
|
for (;;)
|
|
{
|
|
const FILE_NOTIFY_INFORMATION* pFileNotifyInformation =
|
|
reinterpret_cast<const FILE_NOTIFY_INFORMATION*>(pCurrentPointer);
|
|
|
|
// translate the event
|
|
u32 changeEvent = 0;
|
|
if (pFileNotifyInformation->Action == FILE_ACTION_ADDED)
|
|
changeEvent = ChangeEvent_FileAdded;
|
|
else if (pFileNotifyInformation->Action == FILE_ACTION_REMOVED)
|
|
changeEvent = ChangeEvent_FileRemoved;
|
|
else if (pFileNotifyInformation->Action == FILE_ACTION_MODIFIED)
|
|
changeEvent = ChangeEvent_FileModified;
|
|
else if (pFileNotifyInformation->Action == FILE_ACTION_RENAMED_OLD_NAME)
|
|
changeEvent = ChangeEvent_RenamedOldName;
|
|
else if (pFileNotifyInformation->Action == FILE_ACTION_RENAMED_NEW_NAME)
|
|
changeEvent = ChangeEvent_RenamedNewName;
|
|
|
|
// translate the filename
|
|
int fileNameLength =
|
|
WideCharToMultiByte(CP_UTF8, 0, pFileNotifyInformation->FileName,
|
|
pFileNotifyInformation->FileNameLength / sizeof(WCHAR), nullptr, 0, nullptr, nullptr);
|
|
DebugAssert(fileNameLength >= 0);
|
|
fileName.Resize(fileNameLength);
|
|
fileNameLength = WideCharToMultiByte(CP_UTF8, 0, pFileNotifyInformation->FileName,
|
|
pFileNotifyInformation->FileNameLength / sizeof(WCHAR),
|
|
fileName.GetWriteableCharArray(), fileName.GetLength(), nullptr, nullptr);
|
|
if (fileNameLength != (int)fileName.GetLength())
|
|
fileName.Resize(fileNameLength);
|
|
|
|
// prepend the base path
|
|
fileName.PrependFormattedString("%s\\", m_directoryPath.GetCharArray());
|
|
|
|
// construct change info
|
|
ChangeInfo changeInfo;
|
|
changeInfo.Path = fileName;
|
|
changeInfo.Event = changeEvent;
|
|
|
|
// invoke callback
|
|
callback(&changeInfo, pUserData);
|
|
|
|
// has a next entry?
|
|
if (pFileNotifyInformation->NextEntryOffset == 0)
|
|
break;
|
|
|
|
pCurrentPointer += pFileNotifyInformation->NextEntryOffset;
|
|
DebugAssert(pCurrentPointer < (m_pBuffer + m_bufferSize));
|
|
}
|
|
}
|
|
|
|
// re-queue the operation
|
|
QueueReadDirectoryChanges();
|
|
}
|
|
|
|
bool QueueReadDirectoryChanges()
|
|
{
|
|
DebugAssert(!m_directoryChangeQueued);
|
|
|
|
std::memset(&m_overlapped, 0, sizeof(m_overlapped));
|
|
if (ReadDirectoryChangesW(m_hDirectory, m_pBuffer, m_bufferSize, m_recursiveWatch,
|
|
READ_DIRECTORY_CHANGES_NOTIFY_FILTER, nullptr, &m_overlapped, nullptr) == FALSE)
|
|
return false;
|
|
|
|
m_directoryChangeQueued = true;
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
HANDLE m_hDirectory;
|
|
OVERLAPPED m_overlapped;
|
|
bool m_directoryChangeQueued;
|
|
byte* m_pBuffer;
|
|
u32 m_bufferSize;
|
|
};
|
|
|
|
std::unique_ptr<ChangeNotifier> CreateChangeNotifier(const char* path, bool recursiveWatch)
|
|
{
|
|
// open the directory up
|
|
HANDLE hDirectory = CreateFileA(path, FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
|
|
nullptr, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, nullptr);
|
|
if (hDirectory == nullptr)
|
|
return nullptr;
|
|
|
|
// queue up the overlapped io
|
|
auto pChangeNotifier = std::make_unique<ChangeNotifierWin32>(hDirectory, path, recursiveWatch);
|
|
if (!pChangeNotifier->QueueReadDirectoryChanges())
|
|
return nullptr;
|
|
|
|
return pChangeNotifier;
|
|
}
|
|
|
|
static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, const char* Path, const char* Pattern,
|
|
u32 Flags, FileSystem::FindResultsArray* pResults)
|
|
{
|
|
std::string tempStr;
|
|
if (Path)
|
|
{
|
|
if (ParentPath)
|
|
tempStr = StringUtil::StdStringFromFormat("%s\\%s\\%s\\*", OriginPath, ParentPath, Path);
|
|
else
|
|
tempStr = StringUtil::StdStringFromFormat("%s\\%s\\*", OriginPath, Path);
|
|
}
|
|
else
|
|
{
|
|
tempStr = StringUtil::StdStringFromFormat("%s\\*", OriginPath);
|
|
}
|
|
|
|
WIN32_FIND_DATAW wfd;
|
|
HANDLE hFind = FindFirstFileW(StringUtil::UTF8StringToWideString(tempStr).c_str(), &wfd);
|
|
if (hFind == INVALID_HANDLE_VALUE)
|
|
return 0;
|
|
|
|
// small speed optimization for '*' case
|
|
bool hasWildCards = false;
|
|
bool wildCardMatchAll = false;
|
|
u32 nFiles = 0;
|
|
if (std::strpbrk(Pattern, "*?") != nullptr)
|
|
{
|
|
hasWildCards = true;
|
|
wildCardMatchAll = !(std::strcmp(Pattern, "*"));
|
|
}
|
|
|
|
// holder for utf-8 conversion
|
|
std::string utf8_filename;
|
|
utf8_filename.reserve(countof(wfd.cFileName) * 2);
|
|
|
|
// iterate results
|
|
do
|
|
{
|
|
if (wfd.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN && !(Flags & FILESYSTEM_FIND_HIDDEN_FILES))
|
|
continue;
|
|
|
|
if (wfd.cFileName[0] == L'.')
|
|
{
|
|
if (wfd.cFileName[1] == L'\0' || (wfd.cFileName[1] == L'.' && wfd.cFileName[2] == L'\0'))
|
|
continue;
|
|
|
|
if (!(Flags & FILESYSTEM_FIND_HIDDEN_FILES))
|
|
continue;
|
|
}
|
|
|
|
if (!StringUtil::WideStringToUTF8String(utf8_filename, wfd.cFileName))
|
|
continue;
|
|
|
|
FILESYSTEM_FIND_DATA outData;
|
|
outData.Attributes = 0;
|
|
|
|
if (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
{
|
|
if (Flags & FILESYSTEM_FIND_RECURSIVE)
|
|
{
|
|
// recurse into this directory
|
|
if (ParentPath != nullptr)
|
|
{
|
|
const std::string recurseDir = StringUtil::StdStringFromFormat("%s\\%s", ParentPath, Path);
|
|
nFiles += RecursiveFindFiles(OriginPath, recurseDir.c_str(), utf8_filename.c_str(), Pattern, Flags, pResults);
|
|
}
|
|
else
|
|
{
|
|
nFiles += RecursiveFindFiles(OriginPath, Path, utf8_filename.c_str(), Pattern, Flags, pResults);
|
|
}
|
|
}
|
|
|
|
if (!(Flags & FILESYSTEM_FIND_FOLDERS))
|
|
continue;
|
|
|
|
outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
|
|
}
|
|
else
|
|
{
|
|
if (!(Flags & FILESYSTEM_FIND_FILES))
|
|
continue;
|
|
}
|
|
|
|
if (wfd.dwFileAttributes & FILE_ATTRIBUTE_READONLY)
|
|
outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY;
|
|
|
|
// match the filename
|
|
if (hasWildCards)
|
|
{
|
|
if (!wildCardMatchAll && !StringUtil::WildcardMatch(utf8_filename.c_str(), Pattern))
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
if (std::strcmp(utf8_filename.c_str(), Pattern) != 0)
|
|
continue;
|
|
}
|
|
|
|
// add file to list
|
|
// TODO string formatter, clean this mess..
|
|
if (!(Flags & FILESYSTEM_FIND_RELATIVE_PATHS))
|
|
{
|
|
if (ParentPath != nullptr)
|
|
outData.FileName =
|
|
StringUtil::StdStringFromFormat("%s\\%s\\%s\\%s", OriginPath, ParentPath, Path, utf8_filename.c_str());
|
|
else if (Path != nullptr)
|
|
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s\\%s", OriginPath, Path, utf8_filename.c_str());
|
|
else
|
|
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s", OriginPath, utf8_filename.c_str());
|
|
}
|
|
else
|
|
{
|
|
if (ParentPath != nullptr)
|
|
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s\\%s", ParentPath, Path, utf8_filename.c_str());
|
|
else if (Path != nullptr)
|
|
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s", Path, utf8_filename.c_str());
|
|
else
|
|
outData.FileName = utf8_filename;
|
|
}
|
|
|
|
outData.ModificationTime.SetWindowsFileTime(&wfd.ftLastWriteTime);
|
|
outData.Size = (u64)wfd.nFileSizeHigh << 32 | (u64)wfd.nFileSizeLow;
|
|
|
|
nFiles++;
|
|
pResults->push_back(std::move(outData));
|
|
} while (FindNextFileW(hFind, &wfd) == TRUE);
|
|
FindClose(hFind);
|
|
|
|
return nFiles;
|
|
}
|
|
|
|
bool FileSystem::FindFiles(const char* Path, const char* Pattern, u32 Flags, FindResultsArray* pResults)
|
|
{
|
|
// has a path
|
|
if (Path[0] == '\0')
|
|
return false;
|
|
|
|
// clear result array
|
|
if (!(Flags & FILESYSTEM_FIND_KEEP_ARRAY))
|
|
pResults->clear();
|
|
|
|
// enter the recursive function
|
|
return (RecursiveFindFiles(Path, nullptr, nullptr, Pattern, Flags, pResults) > 0);
|
|
}
|
|
|
|
bool FileSystem::StatFile(const char* path, FILESYSTEM_STAT_DATA* pStatData)
|
|
{
|
|
// has a path
|
|
if (path[0] == '\0')
|
|
return false;
|
|
|
|
// convert to wide string
|
|
int len = static_cast<int>(std::strlen(path));
|
|
int wlen = MultiByteToWideChar(CP_UTF8, 0, path, len, nullptr, 0);
|
|
if (wlen <= 0)
|
|
return false;
|
|
|
|
wchar_t* wpath = static_cast<wchar_t*>(alloca(sizeof(wchar_t) * (wlen + 1)));
|
|
wlen = MultiByteToWideChar(CP_UTF8, 0, path, len, wpath, wlen);
|
|
if (wlen <= 0)
|
|
return false;
|
|
|
|
wpath[wlen] = 0;
|
|
|
|
// determine attributes for the path. if it's a directory, things have to be handled differently..
|
|
DWORD fileAttributes = GetFileAttributesW(wpath);
|
|
if (fileAttributes == INVALID_FILE_ATTRIBUTES)
|
|
return false;
|
|
|
|
// test if it is a directory
|
|
HANDLE hFile;
|
|
if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
{
|
|
hFile = CreateFileW(wpath, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr,
|
|
OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, nullptr);
|
|
}
|
|
else
|
|
{
|
|
hFile = CreateFileW(wpath, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr,
|
|
OPEN_EXISTING, 0, nullptr);
|
|
}
|
|
|
|
// createfile succeded?
|
|
if (hFile == INVALID_HANDLE_VALUE)
|
|
return false;
|
|
|
|
// use GetFileInformationByHandle
|
|
BY_HANDLE_FILE_INFORMATION bhfi;
|
|
if (GetFileInformationByHandle(hFile, &bhfi) == FALSE)
|
|
{
|
|
CloseHandle(hFile);
|
|
return false;
|
|
}
|
|
|
|
// close handle
|
|
CloseHandle(hFile);
|
|
|
|
// fill in the stat data
|
|
pStatData->Attributes = TranslateWin32Attributes(bhfi.dwFileAttributes);
|
|
pStatData->ModificationTime.SetWindowsFileTime(&bhfi.ftLastWriteTime);
|
|
pStatData->Size = ((u64)bhfi.nFileSizeHigh) << 32 | (u64)bhfi.nFileSizeLow;
|
|
return true;
|
|
}
|
|
|
|
bool FileSystem::FileExists(const char* Path)
|
|
{
|
|
// has a path
|
|
if (Path[0] == '\0')
|
|
return false;
|
|
|
|
// determine attributes for the path. if it's a directory, things have to be handled differently..
|
|
std::wstring wpath(StringUtil::UTF8StringToWideString(Path));
|
|
DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
|
|
if (fileAttributes == INVALID_FILE_ATTRIBUTES)
|
|
return false;
|
|
|
|
if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
return false;
|
|
else
|
|
return true;
|
|
}
|
|
|
|
bool FileSystem::DirectoryExists(const char* Path)
|
|
{
|
|
// has a path
|
|
if (Path[0] == '\0')
|
|
return false;
|
|
|
|
// determine attributes for the path. if it's a directory, things have to be handled differently..
|
|
std::wstring wpath(StringUtil::UTF8StringToWideString(Path));
|
|
DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
|
|
if (fileAttributes == INVALID_FILE_ATTRIBUTES)
|
|
return false;
|
|
|
|
if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
bool FileSystem::CreateDirectory(const char* Path, bool Recursive)
|
|
{
|
|
std::wstring wpath(StringUtil::UTF8StringToWideString(Path));
|
|
|
|
// has a path
|
|
if (wpath[0] == L'\0')
|
|
return false;
|
|
|
|
// try just flat-out, might work if there's no other segments that have to be made
|
|
if (CreateDirectoryW(wpath.c_str(), nullptr))
|
|
return true;
|
|
|
|
// check error
|
|
DWORD lastError = GetLastError();
|
|
if (lastError == ERROR_ALREADY_EXISTS)
|
|
{
|
|
// check the attributes
|
|
u32 Attributes = GetFileAttributesW(wpath.c_str());
|
|
if (Attributes != INVALID_FILE_ATTRIBUTES && Attributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
else if (lastError == ERROR_PATH_NOT_FOUND)
|
|
{
|
|
// part of the path does not exist, so we'll create the parent folders, then
|
|
// the full path again. allocate another buffer with the same length
|
|
u32 pathLength = static_cast<u32>(wpath.size());
|
|
wchar_t* tempStr = (wchar_t*)alloca(sizeof(wchar_t) * (pathLength + 1));
|
|
|
|
// create directories along the path
|
|
for (u32 i = 0; i < pathLength; i++)
|
|
{
|
|
if (wpath[i] == L'\\' || wpath[i] == L'/')
|
|
{
|
|
tempStr[i] = L'\0';
|
|
if (!CreateDirectoryW(tempStr, nullptr))
|
|
{
|
|
lastError = GetLastError();
|
|
if (lastError != ERROR_ALREADY_EXISTS) // fine, continue to next path segment
|
|
return false;
|
|
}
|
|
}
|
|
|
|
tempStr[i] = wpath[i];
|
|
}
|
|
|
|
// re-create the end if it's not a separator, check / as well because windows can interpret them
|
|
if (wpath[pathLength - 1] != L'\\' && wpath[pathLength - 1] != L'/')
|
|
{
|
|
if (!CreateDirectoryW(wpath.c_str(), nullptr))
|
|
{
|
|
lastError = GetLastError();
|
|
if (lastError != ERROR_ALREADY_EXISTS)
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// ok
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
// unhandled error
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool FileSystem::DeleteFile(const char* Path)
|
|
{
|
|
if (Path[0] == '\0')
|
|
return false;
|
|
|
|
const std::wstring wpath(StringUtil::UTF8StringToWideString(Path));
|
|
DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
|
|
if (fileAttributes == INVALID_FILE_ATTRIBUTES)
|
|
return false;
|
|
|
|
if (!(fileAttributes & FILE_ATTRIBUTE_DIRECTORY))
|
|
return (DeleteFileW(wpath.c_str()) == TRUE);
|
|
else
|
|
return false;
|
|
}
|
|
|
|
static bool RecursiveDeleteDirectory(const std::wstring& wpath, bool Recursive)
|
|
{
|
|
// ensure it exists
|
|
DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
|
|
if (fileAttributes == INVALID_FILE_ATTRIBUTES || !(fileAttributes & FILE_ATTRIBUTE_DIRECTORY))
|
|
return false;
|
|
|
|
// non-recursive case just try removing the directory
|
|
if (!Recursive)
|
|
return (RemoveDirectoryW(wpath.c_str()) == TRUE);
|
|
|
|
// doing a recursive delete
|
|
std::wstring fileName = wpath;
|
|
fileName += L"\\*";
|
|
|
|
// is there any files?
|
|
WIN32_FIND_DATAW findData;
|
|
HANDLE hFind = FindFirstFileW(fileName.c_str(), &findData);
|
|
if (hFind == INVALID_HANDLE_VALUE)
|
|
return false;
|
|
|
|
// search through files
|
|
do
|
|
{
|
|
// skip . and ..
|
|
if (findData.cFileName[0] == L'.')
|
|
{
|
|
if ((findData.cFileName[1] == L'\0') || (findData.cFileName[1] == L'.' && findData.cFileName[2] == L'\0'))
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// found a directory?
|
|
fileName = wpath;
|
|
fileName += L"\\";
|
|
fileName += findData.cFileName;
|
|
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
{
|
|
// recurse into that
|
|
if (!RecursiveDeleteDirectory(fileName, true))
|
|
{
|
|
FindClose(hFind);
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// found a file, so delete it
|
|
if (!DeleteFileW(fileName.c_str()))
|
|
{
|
|
FindClose(hFind);
|
|
return false;
|
|
}
|
|
}
|
|
} while (FindNextFileW(hFind, &findData));
|
|
FindClose(hFind);
|
|
|
|
// nuke the directory itself
|
|
if (!RemoveDirectoryW(wpath.c_str()))
|
|
return false;
|
|
|
|
// done
|
|
return true;
|
|
}
|
|
|
|
bool FileSystem::DeleteDirectory(const char* Path, bool Recursive)
|
|
{
|
|
const std::wstring wpath(StringUtil::UTF8StringToWideString(Path));
|
|
return RecursiveDeleteDirectory(wpath, Recursive);
|
|
}
|
|
|
|
std::string GetProgramPath()
|
|
{
|
|
const HANDLE hProcess = GetCurrentProcess();
|
|
|
|
std::wstring buffer;
|
|
buffer.resize(MAX_PATH);
|
|
|
|
for (;;)
|
|
{
|
|
DWORD nChars = static_cast<DWORD>(buffer.size());
|
|
if (!QueryFullProcessImageNameW(GetCurrentProcess(), 0, buffer.data(), &nChars) &&
|
|
GetLastError() == ERROR_INSUFFICIENT_BUFFER)
|
|
{
|
|
buffer.resize(buffer.size() * 2);
|
|
continue;
|
|
}
|
|
|
|
buffer.resize(nChars);
|
|
break;
|
|
}
|
|
|
|
std::string utf8_path(StringUtil::WideStringToUTF8String(buffer));
|
|
CanonicalizePath(utf8_path);
|
|
return utf8_path;
|
|
}
|
|
|
|
std::string GetWorkingDirectory()
|
|
{
|
|
DWORD required_size = GetCurrentDirectoryW(0, nullptr);
|
|
if (!required_size)
|
|
return {};
|
|
|
|
std::wstring buffer;
|
|
buffer.resize(required_size - 1);
|
|
|
|
if (!GetCurrentDirectoryW(static_cast<DWORD>(buffer.size() + 1), buffer.data()))
|
|
return {};
|
|
|
|
return StringUtil::WideStringToUTF8String(buffer);
|
|
}
|
|
|
|
bool SetWorkingDirectory(const char* path)
|
|
{
|
|
const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
|
|
return (SetCurrentDirectoryW(wpath.c_str()) == TRUE);
|
|
}
|
|
|
|
#else
|
|
|
|
std::unique_ptr<ChangeNotifier> CreateChangeNotifier(const char* path, bool recursiveWatch)
|
|
{
|
|
Log_ErrorPrintf("FileSystem::CreateChangeNotifier(%s) not implemented", path);
|
|
return nullptr;
|
|
}
|
|
|
|
static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, const char* Path, const char* Pattern,
|
|
u32 Flags, FindResultsArray* pResults)
|
|
{
|
|
std::string tempStr;
|
|
if (Path)
|
|
{
|
|
if (ParentPath)
|
|
tempStr = StringUtil::StdStringFromFormat("%s/%s/%s", OriginPath, ParentPath, Path);
|
|
else
|
|
tempStr = StringUtil::StdStringFromFormat("%s/%s", OriginPath, Path);
|
|
}
|
|
else
|
|
{
|
|
tempStr = StringUtil::StdStringFromFormat("%s", OriginPath);
|
|
}
|
|
|
|
DIR* pDir = opendir(tempStr.c_str());
|
|
if (pDir == nullptr)
|
|
return 0;
|
|
|
|
// small speed optimization for '*' case
|
|
bool hasWildCards = false;
|
|
bool wildCardMatchAll = false;
|
|
u32 nFiles = 0;
|
|
if (std::strpbrk(Pattern, "*?"))
|
|
{
|
|
hasWildCards = true;
|
|
wildCardMatchAll = (std::strcmp(Pattern, "*") == 0);
|
|
}
|
|
|
|
// iterate results
|
|
struct dirent* pDirEnt;
|
|
while ((pDirEnt = readdir(pDir)) != nullptr)
|
|
{
|
|
// if (wfd.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN && !(Flags & FILESYSTEM_FIND_HIDDEN_FILES))
|
|
// continue;
|
|
//
|
|
if (pDirEnt->d_name[0] == '.')
|
|
{
|
|
if (pDirEnt->d_name[1] == '\0' || (pDirEnt->d_name[1] == '.' && pDirEnt->d_name[2] == '\0'))
|
|
continue;
|
|
|
|
if (!(Flags & FILESYSTEM_FIND_HIDDEN_FILES))
|
|
continue;
|
|
}
|
|
|
|
FILESYSTEM_FIND_DATA outData;
|
|
outData.Attributes = 0;
|
|
|
|
#ifdef __HAIKU__
|
|
struct stat sDir;
|
|
|
|
stat(pDirEnt->d_name, &sDir);
|
|
if (S_ISDIR(sDir.st_mode))
|
|
#else
|
|
if (pDirEnt->d_type == DT_DIR)
|
|
#endif
|
|
{
|
|
if (Flags & FILESYSTEM_FIND_RECURSIVE)
|
|
{
|
|
// recurse into this directory
|
|
if (ParentPath != nullptr)
|
|
{
|
|
std::string recursiveDir = StringUtil::StdStringFromFormat("%s/%s", ParentPath, Path);
|
|
nFiles += RecursiveFindFiles(OriginPath, recursiveDir.c_str(), pDirEnt->d_name, Pattern, Flags, pResults);
|
|
}
|
|
else
|
|
{
|
|
nFiles += RecursiveFindFiles(OriginPath, Path, pDirEnt->d_name, Pattern, Flags, pResults);
|
|
}
|
|
}
|
|
|
|
if (!(Flags & FILESYSTEM_FIND_FOLDERS))
|
|
continue;
|
|
|
|
outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
|
|
}
|
|
else
|
|
{
|
|
if (!(Flags & FILESYSTEM_FIND_FILES))
|
|
continue;
|
|
}
|
|
|
|
// if (wfd.dwFileAttributes & FILE_ATTRIBUTE_READONLY)
|
|
// outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY;
|
|
|
|
// match the filename
|
|
if (hasWildCards)
|
|
{
|
|
if (!wildCardMatchAll && !StringUtil::WildcardMatch(pDirEnt->d_name, Pattern))
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
if (std::strcmp(pDirEnt->d_name, Pattern) != 0)
|
|
continue;
|
|
}
|
|
|
|
// add file to list
|
|
// TODO string formatter, clean this mess..
|
|
if (!(Flags & FILESYSTEM_FIND_RELATIVE_PATHS))
|
|
{
|
|
if (ParentPath != nullptr)
|
|
outData.FileName =
|
|
StringUtil::StdStringFromFormat("%s/%s/%s/%s", OriginPath, ParentPath, Path, pDirEnt->d_name);
|
|
else if (Path != nullptr)
|
|
outData.FileName = StringUtil::StdStringFromFormat("%s/%s/%s", OriginPath, Path, pDirEnt->d_name);
|
|
else
|
|
outData.FileName = StringUtil::StdStringFromFormat("%s/%s", OriginPath, pDirEnt->d_name);
|
|
}
|
|
else
|
|
{
|
|
if (ParentPath != nullptr)
|
|
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s\\%s", ParentPath, Path, pDirEnt->d_name);
|
|
else if (Path != nullptr)
|
|
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s", Path, pDirEnt->d_name);
|
|
else
|
|
outData.FileName = pDirEnt->d_name;
|
|
}
|
|
|
|
nFiles++;
|
|
pResults->push_back(std::move(outData));
|
|
}
|
|
|
|
closedir(pDir);
|
|
return nFiles;
|
|
}
|
|
|
|
bool FindFiles(const char* Path, const char* Pattern, u32 Flags, FindResultsArray* pResults)
|
|
{
|
|
// has a path
|
|
if (Path[0] == '\0')
|
|
return false;
|
|
|
|
// clear result array
|
|
if (!(Flags & FILESYSTEM_FIND_KEEP_ARRAY))
|
|
pResults->clear();
|
|
|
|
// enter the recursive function
|
|
return (RecursiveFindFiles(Path, nullptr, nullptr, Pattern, Flags, pResults) > 0);
|
|
}
|
|
|
|
bool StatFile(const char* Path, FILESYSTEM_STAT_DATA* pStatData)
|
|
{
|
|
// has a path
|
|
if (Path[0] == '\0')
|
|
return false;
|
|
|
|
// stat file
|
|
#ifdef __HAIKU__
|
|
struct stat sysStatData;
|
|
if (stat(Path, &sysStatData) < 0)
|
|
#else
|
|
struct stat64 sysStatData;
|
|
if (stat64(Path, &sysStatData) < 0)
|
|
#endif
|
|
return false;
|
|
|
|
// parse attributes
|
|
pStatData->Attributes = 0;
|
|
if (S_ISDIR(sysStatData.st_mode))
|
|
pStatData->Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
|
|
|
|
// parse times
|
|
pStatData->ModificationTime.SetUnixTimestamp((Timestamp::UnixTimestampValue)sysStatData.st_mtime);
|
|
|
|
// parse size
|
|
if (S_ISREG(sysStatData.st_mode))
|
|
pStatData->Size = static_cast<u64>(sysStatData.st_size);
|
|
else
|
|
pStatData->Size = 0;
|
|
|
|
// ok
|
|
return true;
|
|
}
|
|
|
|
bool FileExists(const char* Path)
|
|
{
|
|
// has a path
|
|
if (Path[0] == '\0')
|
|
return false;
|
|
|
|
// stat file
|
|
#ifdef __HAIKU__
|
|
struct stat sysStatData;
|
|
if (stat(Path, &sysStatData) < 0)
|
|
#else
|
|
struct stat64 sysStatData;
|
|
if (stat64(Path, &sysStatData) < 0)
|
|
#endif
|
|
return false;
|
|
|
|
if (S_ISDIR(sysStatData.st_mode))
|
|
return false;
|
|
else
|
|
return true;
|
|
}
|
|
|
|
bool DirectoryExists(const char* Path)
|
|
{
|
|
// has a path
|
|
if (Path[0] == '\0')
|
|
return false;
|
|
|
|
// stat file
|
|
#ifdef __HAIKU__
|
|
struct stat sysStatData;
|
|
if (stat(Path, &sysStatData) < 0)
|
|
#else
|
|
struct stat64 sysStatData;
|
|
if (stat64(Path, &sysStatData) < 0)
|
|
#endif
|
|
return false;
|
|
|
|
if (S_ISDIR(sysStatData.st_mode))
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
bool CreateDirectory(const char* Path, bool Recursive)
|
|
{
|
|
u32 i;
|
|
int lastError;
|
|
|
|
// has a path
|
|
if (Path[0] == '\0')
|
|
return false;
|
|
|
|
// try just flat-out, might work if there's no other segments that have to be made
|
|
if (mkdir(Path, 0777) == 0)
|
|
return true;
|
|
|
|
// check error
|
|
lastError = errno;
|
|
if (lastError == EEXIST)
|
|
{
|
|
// check the attributes
|
|
struct stat sysStatData;
|
|
if (stat(Path, &sysStatData) == 0 && S_ISDIR(sysStatData.st_mode))
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
else if (lastError == ENOENT)
|
|
{
|
|
// part of the path does not exist, so we'll create the parent folders, then
|
|
// the full path again. allocate another buffer with the same length
|
|
u32 pathLength = static_cast<u32>(std::strlen(Path));
|
|
char* tempStr = (char*)alloca(pathLength + 1);
|
|
|
|
// create directories along the path
|
|
for (i = 0; i < pathLength; i++)
|
|
{
|
|
if (Path[i] == '/')
|
|
{
|
|
tempStr[i] = '\0';
|
|
if (mkdir(tempStr, 0777) < 0)
|
|
{
|
|
lastError = errno;
|
|
if (lastError != EEXIST) // fine, continue to next path segment
|
|
return false;
|
|
}
|
|
}
|
|
|
|
tempStr[i] = Path[i];
|
|
}
|
|
|
|
// re-create the end if it's not a separator, check / as well because windows can interpret them
|
|
if (Path[pathLength - 1] != '/')
|
|
{
|
|
if (mkdir(Path, 0777) < 0)
|
|
{
|
|
lastError = errno;
|
|
if (lastError != EEXIST)
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// ok
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
// unhandled error
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool DeleteFile(const char* Path)
|
|
{
|
|
if (Path[0] == '\0')
|
|
return false;
|
|
|
|
struct stat sysStatData;
|
|
if (stat(Path, &sysStatData) != 0 || S_ISDIR(sysStatData.st_mode))
|
|
return false;
|
|
|
|
return (unlink(Path) == 0);
|
|
}
|
|
|
|
bool DeleteDirectory(const char* Path, bool Recursive)
|
|
{
|
|
Log_ErrorPrintf("FileSystem::DeleteDirectory(%s) not implemented", Path);
|
|
return false;
|
|
}
|
|
|
|
std::string GetProgramPath()
|
|
{
|
|
#if defined(__linux__)
|
|
static const char* exeFileName = "/proc/self/exe";
|
|
|
|
int curSize = PATH_MAX;
|
|
char* buffer = static_cast<char*>(std::realloc(nullptr, curSize));
|
|
for (;;)
|
|
{
|
|
int len = readlink(exeFileName, buffer, curSize);
|
|
if (len < 0)
|
|
{
|
|
std::free(buffer);
|
|
return {};
|
|
}
|
|
else if (len < curSize)
|
|
{
|
|
buffer[len] = '\0';
|
|
std::string ret(buffer, len);
|
|
std::free(buffer);
|
|
return ret;
|
|
}
|
|
|
|
curSize *= 2;
|
|
buffer = static_cast<char*>(std::realloc(buffer, curSize));
|
|
}
|
|
|
|
#elif defined(__APPLE__)
|
|
|
|
int curSize = PATH_MAX;
|
|
char* buffer = static_cast<char*>(std::realloc(nullptr, curSize));
|
|
for (;;)
|
|
{
|
|
u32 nChars = curSize - 1;
|
|
int res = _NSGetExecutablePath(buffer, &nChars);
|
|
if (res == 0)
|
|
{
|
|
buffer[nChars] = 0;
|
|
|
|
char* resolvedBuffer = realpath(buffer, nullptr);
|
|
if (resolvedBuffer == nullptr)
|
|
{
|
|
std::free(buffer);
|
|
return {};
|
|
}
|
|
|
|
std::string ret(buffer);
|
|
std::free(buffer);
|
|
return ret;
|
|
}
|
|
|
|
curSize *= 2;
|
|
buffer = static_cast<char*>(std::realloc(buffer, curSize + 1));
|
|
}
|
|
|
|
#else
|
|
return {};
|
|
#endif
|
|
}
|
|
|
|
std::string GetWorkingDirectory()
|
|
{
|
|
std::string buffer;
|
|
buffer.resize(PATH_MAX);
|
|
while (!getcwd(buffer.data(), buffer.size()))
|
|
{
|
|
if (errno != ERANGE)
|
|
return {};
|
|
|
|
buffer.resize(buffer.size() * 2);
|
|
}
|
|
|
|
return buffer;
|
|
}
|
|
|
|
bool SetWorkingDirectory(const char* path)
|
|
{
|
|
return (chdir(path) == 0);
|
|
}
|
|
|
|
#endif
|
|
|
|
} // namespace FileSystem
|