.. |
biscuit
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dep: Add biscuit and riscv-disas
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2023-08-15 14:06:00 +10:00 |
cubeb
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dep/cubeb: Only include connected devices when enumerating wasapi
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2024-05-12 17:14:53 +10:00 |
d3d12ma
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Build: Use precompiled headers
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2023-09-02 21:44:08 +10:00 |
fast_float
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dep: Add fast_float
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2023-01-15 15:13:54 +10:00 |
ffmpeg
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dep: Add FFmpeg v7.0.2 headers
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2024-08-12 16:29:03 +10:00 |
fmt
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fmt: Bump to version v10.1.1
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2023-11-28 14:38:38 +10:00 |
freesurround
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Deps: Add freesurround
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2024-04-21 23:27:31 +10:00 |
glad
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CMake: Tidy up build system
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2024-04-20 21:19:31 +10:00 |
googletest
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Build: Unify MSBuild options in props files
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2021-07-10 21:45:10 +10:00 |
imgui
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dep/imgui: Bump to v1.91.0
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2024-08-25 18:17:45 +10:00 |
kissfft
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Deps: Add kissfft
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2024-04-21 23:27:31 +10:00 |
libchdr
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Build: Use deps DLLs on Windows
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2024-03-24 16:02:59 +10:00 |
lzma
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Build: Unify MSBuild options in props files
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2021-07-10 21:45:10 +10:00 |
minizip
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Build: Use deps DLLs on Windows
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2024-03-24 16:02:59 +10:00 |
msvc
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MSBuild: Silence MSVC warning C4324
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2024-07-06 19:45:16 +10:00 |
rainterface
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MSBuild: Support building with clang-cl
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2023-08-21 22:38:55 +10:00 |
rapidyaml
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dep/rapidyaml: Add missing files
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2024-02-04 16:47:26 +10:00 |
rcheevos
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dep/rcheevos: Bump to v11.5.0 + local changes
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2024-08-04 17:08:29 +10:00 |
reshadefx
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dep/reshadefx: Fix float printing regression
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2024-07-29 22:05:36 +10:00 |
riscv-disas
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dep: Add biscuit and riscv-disas
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2023-08-15 14:06:00 +10:00 |
simpleini
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Qt: Clean and remove empty game settings
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2024-04-25 14:02:16 +10:00 |
vixl
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dep/vixl: Fix ARM32 build
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2024-06-30 16:45:51 +10:00 |
vulkan
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dep: Bump vk_mem_alloc to 871913d
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2024-08-10 12:21:51 +10:00 |
winpixeventruntime
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CMake: Tidy up build system
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2024-04-20 21:19:31 +10:00 |
xbyak
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CPU/NewRec: Add AArch32 backend
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2023-10-21 20:22:51 +10:00 |
xxhash
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CMake: Support multiple CMAKE_OSX_ARCHITECTURES
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2023-11-25 00:50:12 +10:00 |
zydis
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CMake: Support multiple CMAKE_OSX_ARCHITECTURES
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2023-11-25 00:50:12 +10:00 |
CMakeLists.txt
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AudioStream: Swap to shared soundtouch library
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2024-08-02 21:49:19 +10:00 |