duckstation/dep/rcheevos/include/rc_client_raintegration.h

90 lines
3.5 KiB
C

#ifndef RC_CLIENT_RAINTEGRATION_H
#define RC_CLIENT_RAINTEGRATION_H
#ifndef _WIN32
#undef RC_CLIENT_SUPPORTS_RAINTEGRATION /* Windows required for RAIntegration */
#endif
#include <stdint.h>
#include "rc_export.h"
RC_BEGIN_C_DECLS
typedef struct rc_client_t rc_client_t; /* forward reference; in rc_client.h */
/* types needed to implement raintegration */
typedef struct rc_client_raintegration_menu_item_t {
const char* label;
uint32_t id;
uint8_t checked;
uint8_t enabled;
} rc_client_raintegration_menu_item_t;
typedef struct rc_client_raintegration_menu_t {
rc_client_raintegration_menu_item_t* items;
uint32_t num_items;
} rc_client_raintegration_menu_t;
enum {
RC_CLIENT_RAINTEGRATION_EVENT_TYPE_NONE = 0,
RC_CLIENT_RAINTEGRATION_EVENT_MENUITEM_CHECKED_CHANGED = 1, /* [menu_item] checked changed */
RC_CLIENT_RAINTEGRATION_EVENT_HARDCORE_CHANGED = 2, /* hardcore was enabled or disabled */
RC_CLIENT_RAINTEGRATION_EVENT_PAUSE = 3 /* emulated system should be paused */
};
typedef struct rc_client_raintegration_event_t {
uint32_t type;
const rc_client_raintegration_menu_item_t* menu_item;
} rc_client_raintegration_event_t;
typedef void (RC_CCONV *rc_client_raintegration_event_handler_t)(const rc_client_raintegration_event_t* event,
rc_client_t* client);
typedef void (RC_CCONV *rc_client_raintegration_write_memory_func_t)(uint32_t address, uint8_t* buffer,
uint32_t num_bytes, rc_client_t* client);
typedef void (RC_CCONV* rc_client_raintegration_get_game_name_func_t)(char* buffer, uint32_t buffer_size, rc_client_t* client);
/* types needed to integrate raintegration */
#ifdef RC_CLIENT_SUPPORTS_RAINTEGRATION
#ifndef RC_CLIENT_SUPPORTS_EXTERNAL
#define RC_CLIENT_SUPPORTS_EXTERNAL /* external rc_client required for RAIntegration */
#endif
#include <wtypes.h> /* HWND */
#include "rc_client.h"
RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_load_raintegration(rc_client_t* client,
const wchar_t* search_directory, HWND main_window_handle,
const char* client_name, const char* client_version,
rc_client_callback_t callback, void* callback_userdata);
RC_EXPORT void RC_CCONV rc_client_unload_raintegration(rc_client_t* client);
RC_EXPORT void RC_CCONV rc_client_raintegration_update_main_window_handle(rc_client_t* client, HWND main_window_handle);
RC_EXPORT const rc_client_raintegration_menu_t* RC_CCONV rc_client_raintegration_get_menu(const rc_client_t* client);
RC_EXPORT void RC_CCONV rc_client_raintegration_rebuild_submenu(rc_client_t* client, HMENU hMenu);
RC_EXPORT void RC_CCONV rc_client_raintegration_update_menu_item(const rc_client_t* client, const rc_client_raintegration_menu_item_t* menu_item);
RC_EXPORT int RC_CCONV rc_client_raintegration_activate_menu_item(const rc_client_t* client, uint32_t nMenuItemId);
RC_EXPORT void RC_CCONV rc_client_raintegration_set_write_memory_function(rc_client_t* client, rc_client_raintegration_write_memory_func_t handler);
RC_EXPORT void RC_CCONV rc_client_raintegration_set_get_game_name_function(rc_client_t* client, rc_client_raintegration_get_game_name_func_t handler);
RC_EXPORT int RC_CCONV rc_client_raintegration_has_modifications(const rc_client_t* client);
RC_EXPORT void RC_CCONV rc_client_raintegration_set_event_handler(rc_client_t* client,
rc_client_raintegration_event_handler_t handler);
#endif /* RC_CLIENT_SUPPORTS_RAINTEGRATION */
RC_END_C_DECLS
#endif /* RC_CLIENT_RAINTEGRATION_H */