duckstation/src/util/media_capture.h

78 lines
2.7 KiB
C++

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
#pragma once
#include "gpu_texture.h"
#include <ctime>
#include <memory>
#include <string>
#include <string_view>
#include <vector>
class Error;
class GPUTexture;
enum class MediaCaptureBackend : u8
{
#ifdef _WIN32
MediaFoundation,
#endif
#ifndef __ANDROID__
FFmpeg,
#endif
MaxCount,
};
class MediaCapture
{
public:
virtual ~MediaCapture();
using ContainerName = std::pair<std::string, std::string>; // configname,longname
using ContainerList = std::vector<ContainerName>;
using CodecName = std::pair<std::string, std::string>; // configname,longname
using CodecList = std::vector<CodecName>;
static std::optional<MediaCaptureBackend> ParseBackendName(const char* str);
static const char* GetBackendName(MediaCaptureBackend backend);
static const char* GetBackendDisplayName(MediaCaptureBackend backend);
static ContainerList GetContainerList(MediaCaptureBackend backend);
static CodecList GetVideoCodecList(MediaCaptureBackend backend, const char* container);
static CodecList GetAudioCodecList(MediaCaptureBackend backend, const char* container);
static void AdjustVideoSize(u32* width, u32* height);
static std::unique_ptr<MediaCapture> Create(MediaCaptureBackend backend, Error* error);
virtual bool BeginCapture(float fps, float aspect, u32 width, u32 height, GPUTexture::Format texture_format,
u32 sample_rate, std::string path, bool capture_video, std::string_view video_codec,
u32 video_bitrate, std::string_view video_codec_args, bool capture_audio,
std::string_view audio_codec, u32 audio_bitrate, std::string_view audio_codec_args,
Error* error) = 0;
virtual bool EndCapture(Error* error) = 0;
// TODO: make non-virtual?
virtual const std::string& GetPath() const = 0;
virtual std::string GetNextCapturePath() const = 0;
virtual bool IsCapturingAudio() const = 0;
virtual bool IsCapturingVideo() const = 0;
virtual u32 GetVideoWidth() const = 0;
virtual u32 GetVideoHeight() const = 0;
virtual float GetVideoFPS() const = 0;
/// Returns the elapsed time in seconds.
virtual time_t GetElapsedTime() const = 0;
virtual float GetCaptureThreadUsage() const = 0;
virtual float GetCaptureThreadTime() const = 0;
virtual void UpdateCaptureThreadUsage(double pct_divider, double time_divider) = 0;
virtual GPUTexture* GetRenderTexture() = 0;
virtual bool DeliverVideoFrame(GPUTexture* stex) = 0;
virtual bool DeliverAudioFrames(const s16* frames, u32 num_frames) = 0;
virtual void Flush() = 0;
};