duckstation/dep/cubeb/src/cubeb_osx_run_loop.cpp

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1.1 KiB
C++

/*
* Copyright © 2016 Mozilla Foundation
*
* This program is made available under an ISC-style license. See the
* accompanying file LICENSE for details.
*/
#include <cubeb/cubeb.h>
#include "cubeb_osx_run_loop.h"
#include "cubeb_log.h"
#include <AudioUnit/AudioUnit.h>
#include <CoreAudio/AudioHardware.h>
#include <CoreAudio/HostTime.h>
#include <CoreFoundation/CoreFoundation.h>
void cubeb_set_coreaudio_notification_runloop()
{
/* This is needed so that AudioUnit listeners get called on this thread, and
* not the main thread. If we don't do that, they are not called, or a crash
* occur, depending on the OSX version. */
AudioObjectPropertyAddress runloop_address = {
kAudioHardwarePropertyRunLoop,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
};
CFRunLoopRef run_loop = nullptr;
OSStatus r;
r = AudioObjectSetPropertyData(kAudioObjectSystemObject,
&runloop_address,
0, NULL, sizeof(CFRunLoopRef), &run_loop);
if (r != noErr) {
LOG("Could not make global CoreAudio notifications use their own thread.");
}
}