duckstation/dep/cubeb/CMakeLists.txt

181 lines
5.5 KiB
CMake

# TODO
# - backend selection via command line, rather than simply detecting headers.
cmake_minimum_required(VERSION 3.14 FATAL_ERROR)
project(cubeb C CXX)
option(LAZY_LOAD_LIBS "Lazily load shared libraries" ON)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING
"Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel." FORCE)
endif()
set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(CMAKE_CXX_WARNING_LEVEL 4)
if(NOT MSVC)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wno-unused-parameter")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wno-unused-parameter -fno-exceptions -fno-rtti")
else()
string(REPLACE "/GR" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") # Disable RTTI
string(REPLACE "/EHsc" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") # Disable Exceptions
endif()
add_library(cubeb
src/cubeb.c
src/cubeb_mixer.cpp
src/cubeb_resampler.cpp
src/cubeb_log.cpp
src/cubeb_strings.c
src/cubeb_utils.cpp
)
target_include_directories(cubeb
PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include> $<INSTALL_INTERFACE:include>
)
add_library(speex OBJECT subprojects/speex/resample.c)
set_target_properties(speex PROPERTIES POSITION_INDEPENDENT_CODE TRUE)
target_include_directories(speex INTERFACE subprojects)
target_compile_definitions(speex PUBLIC
OUTSIDE_SPEEX
FLOATING_POINT
EXPORT=
RANDOM_PREFIX=speex
)
# $<BUILD_INTERFACE:> required because of https://gitlab.kitware.com/cmake/cmake/-/issues/15415
target_link_libraries(cubeb PRIVATE $<BUILD_INTERFACE:speex>)
include(CheckIncludeFiles)
# Threads needed by cubeb_log, _pulse, _alsa, _jack, _sndio, _oss and _sun
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads)
target_link_libraries(cubeb PRIVATE Threads::Threads)
if(LAZY_LOAD_LIBS)
if(NOT APPLE AND NOT WIN32) # Skip checks on MacOS because it takes ages in XCode.
check_include_files(pulse/pulseaudio.h USE_PULSE)
check_include_files(alsa/asoundlib.h USE_ALSA)
check_include_files(jack/jack.h USE_JACK)
check_include_files(sndio.h USE_SNDIO)
if(USE_PULSE OR USE_ALSA OR USE_JACK OR USE_SNDIO OR USE_AAUDIO)
target_link_libraries(cubeb PRIVATE ${CMAKE_DL_LIBS})
if(ANDROID)
target_compile_definitions(cubeb PRIVATE __ANDROID_UNAVAILABLE_SYMBOLS_ARE_WEAK__)
endif()
endif()
endif()
elseif(NOT APPLE AND NOT WIN32)
find_package(PkgConfig REQUIRED)
pkg_check_modules(libpulse IMPORTED_TARGET libpulse)
if(libpulse_FOUND)
set(USE_PULSE ON)
target_compile_definitions(cubeb PRIVATE DISABLE_LIBPULSE_DLOPEN)
target_link_libraries(cubeb PRIVATE PkgConfig::libpulse)
endif()
pkg_check_modules(alsa IMPORTED_TARGET alsa)
if(alsa_FOUND)
set(USE_ALSA ON)
target_compile_definitions(cubeb PRIVATE DISABLE_LIBASOUND_DLOPEN)
target_link_libraries(cubeb PRIVATE PkgConfig::alsa)
endif()
pkg_check_modules(jack IMPORTED_TARGET jack)
if(jack_FOUND)
set(USE_JACK ON)
target_compile_definitions(cubeb PRIVATE DISABLE_LIBJACK_DLOPEN)
target_link_libraries(cubeb PRIVATE PkgConfig::jack)
endif()
check_include_files(sndio.h USE_SNDIO)
if(USE_SNDIO)
target_compile_definitions(cubeb PRIVATE DISABLE_LIBSNDIO_DLOPEN)
target_link_libraries(cubeb PRIVATE sndio)
endif()
endif()
if(USE_PULSE)
target_sources(cubeb PRIVATE src/cubeb_pulse.c)
target_compile_definitions(cubeb PRIVATE USE_PULSE)
endif()
if(USE_ALSA)
target_sources(cubeb PRIVATE src/cubeb_alsa.c)
target_compile_definitions(cubeb PRIVATE USE_ALSA)
endif()
if(USE_JACK)
target_sources(cubeb PRIVATE src/cubeb_jack.cpp)
target_compile_definitions(cubeb PRIVATE USE_JACK)
endif()
if(USE_SNDIO)
target_sources(cubeb PRIVATE src/cubeb_sndio.c)
target_compile_definitions(cubeb PRIVATE USE_SNDIO)
endif()
if(APPLE)
check_include_files(AudioUnit/AudioUnit.h USE_AUDIOUNIT)
if(USE_AUDIOUNIT)
target_sources(cubeb PRIVATE
src/cubeb_audiounit.cpp
src/cubeb_osx_run_loop.cpp)
target_compile_definitions(cubeb PRIVATE USE_AUDIOUNIT)
target_link_libraries(cubeb PRIVATE "-framework AudioUnit" "-framework CoreAudio" "-framework CoreServices")
endif()
endif()
if(WIN32)
check_include_files(audioclient.h USE_WASAPI)
if(USE_WASAPI)
target_sources(cubeb PRIVATE
src/cubeb_wasapi.cpp)
target_compile_definitions(cubeb PRIVATE USE_WASAPI)
target_link_libraries(cubeb PRIVATE ole32 ksuser)
endif()
check_include_files("windows.h;mmsystem.h" USE_WINMM)
if(USE_WINMM)
target_sources(cubeb PRIVATE
src/cubeb_winmm.c)
target_compile_definitions(cubeb PRIVATE USE_WINMM)
target_link_libraries(cubeb PRIVATE winmm)
endif()
endif()
if(NOT WIN32 AND NOT APPLE)
check_include_files(sys/soundcard.h HAVE_SYS_SOUNDCARD_H)
if(HAVE_SYS_SOUNDCARD_H)
try_compile(USE_OSS "${PROJECT_BINARY_DIR}/compile_tests"
${PROJECT_SOURCE_DIR}/cmake/compile_tests/oss_is_v4.c)
if(USE_OSS)
# strlcpy is not available on BSD systems that use glibc,
# like Debian kfreebsd, so try using libbsd if available
include(CheckSymbolExists)
check_symbol_exists(strlcpy string.h HAVE_STRLCPY)
if(NOT HAVE_STRLCPY)
pkg_check_modules(libbsd-overlay IMPORTED_TARGET libbsd-overlay)
if(libbsd-overlay_FOUND)
target_link_libraries(cubeb PRIVATE PkgConfig::libbsd-overlay)
set(HAVE_STRLCPY true)
endif()
endif()
if (HAVE_STRLCPY)
target_sources(cubeb PRIVATE
src/cubeb_oss.c)
target_compile_definitions(cubeb PRIVATE USE_OSS)
endif()
endif()
endif()
endif()