name: 💻 Windows on: workflow_call: workflow_dispatch: jobs: windows-x64-build: name: "x64" runs-on: windows-2022 timeout-minutes: 120 steps: - uses: actions/checkout@v4.1.6 with: fetch-depth: 0 - name: Cache Dependencies id: cache-deps uses: actions/cache@v4.0.2 with: path: | dep/msvc/deps-arm64 dep/msvc/deps-x64 key: deps ${{ hashFiles('scripts/deps/build-dependencies-windows-arm64.bat', 'scripts/deps/build-dependencies-windows-x64.bat') }} - name: Build x64 Dependencies if: steps.cache-deps.outputs.cache-hit != 'true' env: DEBUG: 0 run: scripts/deps/build-dependencies-windows-x64.bat - name: Build ARM64 Dependencies if: steps.cache-deps.outputs.cache-hit != 'true' env: DEBUG: 0 run: scripts/deps/build-dependencies-windows-arm64.bat - name: Initialize Build Tag shell: cmd run: | echo #pragma once > src/scmversion/tag.h - name: Set Build Tag Asset if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev' shell: cmd run: | echo #define SCM_RELEASE_ASSET "duckstation-windows-x64-release.zip" >> src/scmversion/tag.h echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h - name: Tag as Preview Release if: github.ref == 'refs/heads/master' shell: cmd run: | echo #define SCM_RELEASE_TAG "preview" >> src/scmversion/tag.h - name: Tag as Rolling Release Build if: github.ref == 'refs/heads/dev' shell: cmd run: | echo #define SCM_RELEASE_TAG "latest" >> src/scmversion/tag.h - name: Update RC Version Fields shell: cmd run: | cd src\scmversion call update_rc_version.bat cd ..\.. git update-index --assume-unchanged src/duckstation-qt/duckstation-qt.rc - name: Download Patch Archives shell: cmd run: | cd data/resources aria2c -Z "https://github.com/duckstation/chtdb/releases/download/latest/cheats.zip" aria2c -Z "https://github.com/duckstation/chtdb/releases/download/latest/patches.zip" - name: Compile x64 Release Build shell: cmd run: | call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64 msbuild duckstation.sln -t:Build -p:Platform=x64;Configuration=ReleaseLTCG-Clang - name: Create x64 Symbols Archive shell: cmd run: | "C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-release-symbols.zip ./bin/x64/*.pdb - name: Remove Extra Bloat Before Archiving shell: cmd run: | del /Q bin\x64\*.pdb bin\x64\*.exp bin\x64\*.lib bin\x64\*.iobj bin\x64\*.ipdb bin\x64\common-tests* rename bin\x64\updater-x64-ReleaseLTCG.exe updater.exe - name: Create x64 Release Archive shell: cmd run: | "C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-release.zip ./bin/x64/* - name: Upload x64 Release Artifact uses: actions/upload-artifact@v4.3.3 with: name: "windows-x64" path: "duckstation-windows-x64-release*.zip" windows-x64-sse2-build: name: "x64 SSE2" runs-on: windows-2022 timeout-minutes: 120 steps: - uses: actions/checkout@v4.1.6 with: fetch-depth: 0 - name: Cache Dependencies id: cache-deps uses: actions/cache@v4.0.2 with: path: | dep/msvc/deps-arm64 dep/msvc/deps-x64 key: deps ${{ hashFiles('scripts/deps/build-dependencies-windows-arm64.bat', 'scripts/deps/build-dependencies-windows-x64.bat') }} - name: Build x64 Dependencies if: steps.cache-deps.outputs.cache-hit != 'true' env: DEBUG: 0 run: scripts/deps/build-dependencies-windows-x64.bat - name: Build ARM64 Dependencies if: steps.cache-deps.outputs.cache-hit != 'true' env: DEBUG: 0 run: scripts/deps/build-dependencies-windows-arm64.bat - name: Initialize Build Tag shell: cmd run: | echo #pragma once > src/scmversion/tag.h - name: Set Build Tag Asset if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev' shell: cmd run: | echo #define SCM_RELEASE_ASSET "duckstation-windows-x64-sse2-release.zip" >> src/scmversion/tag.h echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h - name: Tag as Preview Release if: github.ref == 'refs/heads/master' shell: cmd run: | echo #define SCM_RELEASE_TAG "preview" >> src/scmversion/tag.h - name: Tag as Rolling Release Build if: github.ref == 'refs/heads/dev' shell: cmd run: | echo #define SCM_RELEASE_TAG "latest" >> src/scmversion/tag.h - name: Update RC Version Fields shell: cmd run: | cd src\scmversion call update_rc_version.bat cd ..\.. git update-index --assume-unchanged src/duckstation-qt/duckstation-qt.rc - name: Download Patch Archives shell: cmd run: | cd data/resources aria2c -Z "https://github.com/duckstation/chtdb/releases/download/latest/cheats.zip" aria2c -Z "https://github.com/duckstation/chtdb/releases/download/latest/patches.zip" - name: Compile x64 Release Build shell: cmd run: | call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64 msbuild duckstation.sln -t:Build -p:Platform=x64;Configuration=ReleaseLTCG-Clang-SSE2 - name: Create x64 Symbols Archive shell: cmd run: | "C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-sse2-release-symbols.zip ./bin/x64/*.pdb - name: Remove Extra Bloat Before Archiving shell: cmd run: | del /Q bin\x64\*.pdb bin\x64\*.exp bin\x64\*.lib bin\x64\*.iobj bin\x64\*.ipdb bin\x64\common-tests* rename bin\x64\updater-x64-ReleaseLTCG-SSE2.exe updater.exe - name: Create x64 Release Archive shell: cmd run: | "C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-sse2-release.zip ./bin/x64/* - name: Upload x64 Release Artifact uses: actions/upload-artifact@v4.3.3 with: name: "windows-x64-sse2" path: "duckstation-windows-x64-sse2-release*.zip" windows-arm64-build: name: "ARM64" runs-on: windows-2022 timeout-minutes: 120 steps: - uses: actions/checkout@v4.1.6 with: fetch-depth: 0 submodules: true - name: Cache Dependencies id: cache-deps uses: actions/cache@v4.0.2 with: path: | dep/msvc/deps-arm64 dep/msvc/deps-x64 key: deps ${{ hashFiles('scripts/deps/build-dependencies-windows-arm64.bat', 'scripts/deps/build-dependencies-windows-x64.bat') }} - name: Build x64 Dependencies if: steps.cache-deps.outputs.cache-hit != 'true' env: DEBUG: 0 run: scripts/deps/build-dependencies-windows-x64.bat - name: Build ARM64 Dependencies if: steps.cache-deps.outputs.cache-hit != 'true' env: DEBUG: 0 run: scripts/deps/build-dependencies-windows-arm64.bat - name: Initialize Build Tag shell: cmd run: | echo #pragma once > src/scmversion/tag.h - name: Set Build Tag Asset if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev' shell: cmd run: | echo #define SCM_RELEASE_ASSET "duckstation-windows-arm64-release.zip" >> src/scmversion/tag.h echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h - name: Tag as Preview Release if: github.ref == 'refs/heads/master' shell: cmd run: | echo #define SCM_RELEASE_TAG "preview" >> src/scmversion/tag.h - name: Tag as Rolling Release if: github.ref == 'refs/heads/dev' shell: cmd run: | echo #define SCM_RELEASE_TAG "latest" >> src/scmversion/tag.h - name: Update RC Version Fields shell: cmd run: | cd src\scmversion call update_rc_version.bat cd ..\.. git update-index --assume-unchanged src/duckstation-qt/duckstation-qt.rc - name: Download Patch Archives shell: cmd run: | cd data/resources aria2c -Z "https://github.com/duckstation/chtdb/releases/download/latest/cheats.zip" aria2c -Z "https://github.com/duckstation/chtdb/releases/download/latest/patches.zip" - name: Compile ARM64 Release Build shell: cmd run: | call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" amd64_arm64 msbuild duckstation.sln -t:Build -p:Platform=ARM64;Configuration=ReleaseLTCG-Clang - name: Create ARM64 symbols archive shell: cmd run: | "C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-arm64-release-symbols.zip ./bin/ARM64/*.pdb - name: Remove Extra Bloat Before Archiving shell: cmd run: | del /Q bin\ARM64\*.pdb bin\ARM64\*.exp bin\ARM64\*.lib bin\ARM64\*.iobj bin\ARM64\*.ipdb bin\ARM64\common-tests* rename bin\ARM64\updater-ARM64-ReleaseLTCG.exe updater.exe - name: Create ARM64 Release Archive shell: cmd run: | "C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-arm64-release.zip ./bin/ARM64/* - name: Upload ARM64 Release Artifact uses: actions/upload-artifact@v4.3.3 with: name: "windows-arm64" path: "duckstation-windows-arm64-release*.zip"