#ifndef RC_CONSOLES_H #define RC_CONSOLES_H #include "rc_export.h" #include RC_BEGIN_C_DECLS /*****************************************************************************\ | Console identifiers | \*****************************************************************************/ enum { RC_CONSOLE_UNKNOWN = 0, RC_CONSOLE_MEGA_DRIVE = 1, RC_CONSOLE_NINTENDO_64 = 2, RC_CONSOLE_SUPER_NINTENDO = 3, RC_CONSOLE_GAMEBOY = 4, RC_CONSOLE_GAMEBOY_ADVANCE = 5, RC_CONSOLE_GAMEBOY_COLOR = 6, RC_CONSOLE_NINTENDO = 7, RC_CONSOLE_PC_ENGINE = 8, RC_CONSOLE_SEGA_CD = 9, RC_CONSOLE_SEGA_32X = 10, RC_CONSOLE_MASTER_SYSTEM = 11, RC_CONSOLE_PLAYSTATION = 12, RC_CONSOLE_ATARI_LYNX = 13, RC_CONSOLE_NEOGEO_POCKET = 14, RC_CONSOLE_GAME_GEAR = 15, RC_CONSOLE_GAMECUBE = 16, RC_CONSOLE_ATARI_JAGUAR = 17, RC_CONSOLE_NINTENDO_DS = 18, RC_CONSOLE_WII = 19, RC_CONSOLE_WII_U = 20, RC_CONSOLE_PLAYSTATION_2 = 21, RC_CONSOLE_XBOX = 22, RC_CONSOLE_MAGNAVOX_ODYSSEY2 = 23, RC_CONSOLE_POKEMON_MINI = 24, RC_CONSOLE_ATARI_2600 = 25, RC_CONSOLE_MS_DOS = 26, RC_CONSOLE_ARCADE = 27, RC_CONSOLE_VIRTUAL_BOY = 28, RC_CONSOLE_MSX = 29, RC_CONSOLE_COMMODORE_64 = 30, RC_CONSOLE_ZX81 = 31, RC_CONSOLE_ORIC = 32, RC_CONSOLE_SG1000 = 33, RC_CONSOLE_VIC20 = 34, RC_CONSOLE_AMIGA = 35, RC_CONSOLE_ATARI_ST = 36, RC_CONSOLE_AMSTRAD_PC = 37, RC_CONSOLE_APPLE_II = 38, RC_CONSOLE_SATURN = 39, RC_CONSOLE_DREAMCAST = 40, RC_CONSOLE_PSP = 41, RC_CONSOLE_CDI = 42, RC_CONSOLE_3DO = 43, RC_CONSOLE_COLECOVISION = 44, RC_CONSOLE_INTELLIVISION = 45, RC_CONSOLE_VECTREX = 46, RC_CONSOLE_PC8800 = 47, RC_CONSOLE_PC9800 = 48, RC_CONSOLE_PCFX = 49, RC_CONSOLE_ATARI_5200 = 50, RC_CONSOLE_ATARI_7800 = 51, RC_CONSOLE_X68K = 52, RC_CONSOLE_WONDERSWAN = 53, RC_CONSOLE_CASSETTEVISION = 54, RC_CONSOLE_SUPER_CASSETTEVISION = 55, RC_CONSOLE_NEO_GEO_CD = 56, RC_CONSOLE_FAIRCHILD_CHANNEL_F = 57, RC_CONSOLE_FM_TOWNS = 58, RC_CONSOLE_ZX_SPECTRUM = 59, RC_CONSOLE_GAME_AND_WATCH = 60, RC_CONSOLE_NOKIA_NGAGE = 61, RC_CONSOLE_NINTENDO_3DS = 62, RC_CONSOLE_SUPERVISION = 63, RC_CONSOLE_SHARPX1 = 64, RC_CONSOLE_TIC80 = 65, RC_CONSOLE_THOMSONTO8 = 66, RC_CONSOLE_PC6000 = 67, RC_CONSOLE_PICO = 68, RC_CONSOLE_MEGADUCK = 69, RC_CONSOLE_ZEEBO = 70, RC_CONSOLE_ARDUBOY = 71, RC_CONSOLE_WASM4 = 72, RC_CONSOLE_ARCADIA_2001 = 73, RC_CONSOLE_INTERTON_VC_4000 = 74, RC_CONSOLE_ELEKTOR_TV_GAMES_COMPUTER = 75, RC_CONSOLE_PC_ENGINE_CD = 76, RC_CONSOLE_ATARI_JAGUAR_CD = 77, RC_CONSOLE_NINTENDO_DSI = 78, RC_CONSOLE_TI83 = 79, RC_CONSOLE_UZEBOX = 80, RC_CONSOLE_HUBS = 100, RC_CONSOLE_EVENTS = 101, RC_CONSOLE_STANDALONE = 102 }; RC_EXPORT const char* RC_CCONV rc_console_name(uint32_t console_id); /*****************************************************************************\ | Memory mapping | \*****************************************************************************/ enum { RC_MEMORY_TYPE_SYSTEM_RAM, /* normal system memory */ RC_MEMORY_TYPE_SAVE_RAM, /* memory that persists between sessions */ RC_MEMORY_TYPE_VIDEO_RAM, /* memory reserved for graphical processing */ RC_MEMORY_TYPE_READONLY, /* memory that maps to read only data */ RC_MEMORY_TYPE_HARDWARE_CONTROLLER, /* memory for interacting with system components */ RC_MEMORY_TYPE_VIRTUAL_RAM, /* secondary address space that maps to real memory in system RAM */ RC_MEMORY_TYPE_UNUSED /* these addresses don't really exist */ }; typedef struct rc_memory_region_t { uint32_t start_address; /* first address of block as queried by RetroAchievements */ uint32_t end_address; /* last address of block as queried by RetroAchievements */ uint32_t real_address; /* real address for first address of block */ uint8_t type; /* RC_MEMORY_TYPE_ for block */ const char* description; /* short description of block */ } rc_memory_region_t; typedef struct rc_memory_regions_t { const rc_memory_region_t* region; uint32_t num_regions; } rc_memory_regions_t; RC_EXPORT const rc_memory_regions_t* RC_CCONV rc_console_memory_regions(uint32_t console_id); RC_END_C_DECLS #endif /* RC_CONSOLES_H */