# From PCSX2: On macOS, Mono.framework contains an ancient version of libpng. We don't want that. # Avoid it by telling cmake to avoid finding frameworks while we search for libpng. if(APPLE) set(FIND_FRAMEWORK_BACKUP ${CMAKE_FIND_FRAMEWORK}) set(CMAKE_FIND_FRAMEWORK NEVER) endif() # Enable threads everywhere. set(THREADS_PREFER_PTHREAD_FLAG ON) find_package(Threads REQUIRED) find_package(SDL2 2.30.4 REQUIRED) find_package(Zstd 1.5.6 REQUIRED) find_package(WebP REQUIRED) # v1.4.0, spews an error on Linux because no pkg-config. find_package(ZLIB REQUIRED) # 1.3, but Mac currently doesn't use it. find_package(PNG 1.6.40 REQUIRED) find_package(JPEG REQUIRED) # No version because flatpak uses libjpeg-turbo. find_package(Freetype 2.11.1 REQUIRED) find_package(cpuinfo REQUIRED) find_package(DiscordRPC 3.4.0 REQUIRED) if(NOT WIN32) find_package(CURL REQUIRED) endif() if(ENABLE_X11) find_package(X11 REQUIRED) if (NOT X11_Xrandr_FOUND) message(FATAL_ERROR "XRandR extension is required") endif() endif() if(ENABLE_WAYLAND) find_package(ECM REQUIRED NO_MODULE) list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}") find_package(Wayland REQUIRED Egl) endif() if(ENABLE_VULKAN) find_package(Shaderc REQUIRED) find_package(spirv_cross_c_shared REQUIRED) if(LINUX) # We need to add the rpath for shaderc to the executable. get_filename_component(SHADERC_LIBRARY_DIRECTORY ${SHADERC_LIBRARY} DIRECTORY) list(APPEND CMAKE_BUILD_RPATH ${SHADERC_LIBRARY_DIRECTORY}) get_target_property(SPIRV_CROSS_LIBRARY spirv-cross-c-shared IMPORTED_LOCATION) get_filename_component(SPIRV_CROSS_LIBRARY_DIRECTORY ${SPIRV_CROSS_LIBRARY} DIRECTORY) list(APPEND CMAKE_BUILD_RPATH ${SPIRV_CROSS_LIBRARY_DIRECTORY}) endif() endif() if(LINUX) find_package(UDEV REQUIRED) endif() if(NOT WIN32 AND NOT APPLE) find_package(Libbacktrace REQUIRED) endif() if(APPLE) set(CMAKE_FIND_FRAMEWORK ${FIND_FRAMEWORK_BACKUP}) endif()