Stenzek
44c0b0dc92
CMake: Build tweaks
2023-01-30 23:21:52 +10:00
Stenzek
a129cfe299
GPU: Move graphics API reset state to System
...
Stops us trying to reset state on objects which don't exist if
initialization failed (apparently some Android devices.. of course).
2023-01-30 23:04:36 +10:00
Stenzek
cfd964d7bd
AnalogController: Fix incorrect locked message format
2023-01-30 22:45:38 +10:00
Connor McLaughlin
58f4cb5bbc
StringUtil: Add ToChars/fast_float FromChars
2023-01-30 21:41:16 +10:00
Connor McLaughlin
8fe8a05d00
dep: Add fast_float
2023-01-30 21:41:16 +10:00
Stenzek
3e98f80b86
GameDatabase: Disable true colour for Mega Man 8
2023-01-30 21:15:13 +10:00
Stenzek
9fa63febdf
GameDatabase: Set ForceSoftwareRendererForReadbacks for Chrono Trigger
2023-01-30 21:15:13 +10:00
Stenzek
5e1b4ff1d3
GameDatabase: Fix ForceSoftwareRendererForReadbacks
2023-01-30 21:15:13 +10:00
Stenzek
9dbe44ca3e
FileSystem: Fix POSIXLock positioning
2023-01-30 21:15:13 +10:00
Stenzek
c6a57273d1
CommonHost: Notify RAIntegration when we pause
2023-01-29 00:56:03 +10:00
Stenzek
c45a3545a5
Achievements: Fix crash loading state with RAIntegration
2023-01-29 00:55:52 +10:00
Stenzek
1ccd3fd7bb
Settings: Default to digital controller on Android
2023-01-28 23:58:16 +10:00
Stenzek
32d056c7b5
Achievements: Make sound effects not contingent on notifications
2023-01-28 23:08:53 +10:00
Stenzek
2b73e63dc9
Misc: Correctness fixes for OpenGL
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GLES2 fallback should be functional again.
2023-01-28 21:38:48 +10:00
Stenzek
0b5756bb03
Settings: Fix default value of depth clear threshold
2023-01-17 18:48:06 +10:00
Stenzek
68370cc996
Regtest: Use analog controller
2023-01-17 18:41:29 +10:00
Stenzek
fab261165b
CDROM: Slightly adjust seek timing when on target
...
Fixes Resident Evil 3 booting.
2023-01-17 18:38:29 +10:00
Connor McLaughlin
b5f806a830
CI: Work around Azure Ubuntu mirror issue
2023-01-13 22:10:49 +10:00
Connor McLaughlin
5b600602c2
Settings: Make disable-all-enhancements use new MDEC routines
2023-01-13 21:03:35 +10:00
Connor McLaughlin
1aa3be70c7
SPU: Bypass FIFO for direct memory writes
...
Aconcagua writes a single halfword with transfers halted, but never enables
DMA.. so when it eventually does later on, there's an extra halfword
written out to memory, which corrupted part of a sound effect.
2023-01-13 21:03:10 +10:00
Connor McLaughlin
2c2304b5b7
System: Fix inverted ifdef
2023-01-12 18:12:58 +10:00
Connor McLaughlin
157a2b7183
Merge pull request #2938 from andercard0/master
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Atualização Português do Brasil
2023-01-12 18:07:54 +10:00
Connor McLaughlin
3b038fd27d
System: Further improve frame timing consistency
2023-01-12 18:02:12 +10:00
Connor McLaughlin
559f14d27d
ImGuiOverlays: Fix incorrect frame time order
2023-01-12 17:41:30 +10:00
Connor McLaughlin
af5d49649c
MDEC: Add option to use old conversion routines
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That way texture packs for games which use MDEC for decoding
backgrounds will still be compatible.
2023-01-12 17:01:04 +10:00
Connor McLaughlin
3e0be0a577
MDEC: Tweak block timing further
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Improves frame rate during animated backgrounds in Final Fantasy VII.
2023-01-12 16:48:34 +10:00
Anderson Cardoso
36ff61cc54
Atualização Português do Brasil
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- Opções para redefinição do registro de tempo de jogo (acessado via menu suspenso > clique direito sobre o jogo)
- Correção de erro de digitação na janela principal.
2023-01-11 08:35:15 -03:00
Connor McLaughlin
a56ce290d4
Qt: Work around theme switching issue in 6.4.0
2023-01-11 20:23:21 +10:00
Connor McLaughlin
7c6071dfe1
Qt: Add option to reset played time
2023-01-11 20:21:27 +10:00
Connor McLaughlin
50a616421f
System: Add -exe parameter for overriding boot executable
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Lets you re-use a disc image, but boot a different file.
2023-01-11 19:49:11 +10:00
Connor McLaughlin
daf1080397
Qt: Fix -portable CLI parameter
2023-01-11 19:31:29 +10:00
shikulja
f14d3c6538
Update Russian translation ( #2937 )
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* Update Russian translation
* Update Russian translation
* Update duckstation-qt_ru.ts
2023-01-11 19:16:43 +10:00
Connor McLaughlin
ba7517fccc
Timers: Fix debug window rendering in hidpi
2023-01-11 19:15:59 +10:00
Connor McLaughlin
3e16746e85
Pad: Convert to namespace
2023-01-11 19:15:59 +10:00
Connor McLaughlin
835834f8f4
SIO: Convert to namespace
2023-01-11 19:15:59 +10:00
Connor McLaughlin
0683b9fa0e
InterruptController: Convert to namespace
2023-01-11 19:15:59 +10:00
Connor McLaughlin
db364d0e95
Timers: Convert to namespace
2023-01-11 19:15:59 +10:00
Connor McLaughlin
3acf569d67
DMA: Convert to namespace
2023-01-11 19:15:59 +10:00
Connor McLaughlin
d096a09ed8
ImGuiManager: Fix debug window interaction with frame limit off
2023-01-11 19:15:59 +10:00
Connor McLaughlin
8d3250667f
Scripts: Show first 3 diff frames in regression test
2023-01-11 19:15:59 +10:00
Connor McLaughlin
90fe071dda
CDROM: Adjust Init timing
2023-01-11 19:15:59 +10:00
Connor McLaughlin
05eea3cd2b
CPU/CodeCache: Always compute uncached fetch ticks
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Running code out of uncached ROM is slowwww.
2023-01-11 19:15:59 +10:00
Connor McLaughlin
6a7407565a
Merge pull request #2936 from andercard0/master
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Atualização Português do Brasil
2023-01-09 22:20:53 +10:00
Connor McLaughlin
b74eb37996
ImGuiOverlays: Display PAL/NTSC in resolution
2023-01-09 22:20:27 +10:00
Connor McLaughlin
2c125bde8c
CDROM: Fix size of debug window
2023-01-09 22:20:27 +10:00
Connor McLaughlin
9de849aa66
CDROM: Delay async interrupts immediately after ACKs
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Fixes music playback stopping in Ogre Battle.
Closes #2596 .
Closes #575 .
2023-01-09 22:20:27 +10:00
Connor McLaughlin
dd73811628
CDROM: Convert to namespace
2023-01-09 22:20:27 +10:00
Anderson Cardoso
56e658b9be
Atualização Português do Brasil
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Atualizado para última versão.
2023-01-07 18:15:37 -03:00
Connor McLaughlin
1552ff82a7
CMake: Fix Linux build
2023-01-07 17:40:50 +10:00
Connor McLaughlin
19b4f4e921
System: Add frame time graph
2023-01-07 13:10:43 +10:00