ImGuiFullscreen: Don't upload failed-loaded images
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@ -295,7 +295,10 @@ std::optional<RGBA8Image> ImGuiFullscreen::LoadTextureImage(std::string_view pat
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{
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image = RGBA8Image();
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if (!image->LoadFromFile(path_str.c_str(), fp.get()))
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{
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ERROR_LOG("Failed to read texture file '{}'", path);
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image.reset();
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}
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}
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else
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{
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