GameSettings: Force interpreter for Spyro 2/3 PAL

Self-modifying code in the same block, evil libcrypt stuff.
This commit is contained in:
Connor McLaughlin 2020-10-30 01:12:03 +10:00
parent 18f8c7bc61
commit fda95fb903
1 changed files with 11 additions and 5 deletions

View File

@ -245,11 +245,6 @@ ForceRecompilerICache = true
ForceInterlacing = true ForceInterlacing = true
# SCES-02104 (Spyro 2 - Gateway to Glimmer (Europe) (En,Fr,De,Es,It))
[SCES-02104]
ForceInterpreter = true
# SLPS-02361 (Touge Max G (Japan)) # SLPS-02361 (Touge Max G (Japan))
[SLPS-02361] [SLPS-02361]
ForcePGXPVertexCache = true ForcePGXPVertexCache = true
@ -417,3 +412,14 @@ DisplayActiveEndOffset = 51
[SLPS-00360] [SLPS-00360]
DisplayActiveStartOffset = -62 DisplayActiveStartOffset = -62
DisplayActiveEndOffset = 72 DisplayActiveEndOffset = 72
# SCES-02835 (Spyro - Year of the Dragon (Europe) (En,Fr,De,Es,It))
[SCES-02835]
ForceInterpreter = true
# SCES-02104 (Spyro 2 - Gateway to Glimmer (Europe) (En,Fr,De,Es,It))
[SCES-02104]
ForceInterpreter = true