FullscreenUI: Remove legacy 'Enable Cheats' option

It did nothing.
This commit is contained in:
Stenzek 2024-12-16 01:02:03 +10:00
parent 43af57d735
commit fda10a6978
No known key found for this signature in database
1 changed files with 8 additions and 6 deletions

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@ -3374,10 +3374,6 @@ void FullscreenUI::DrawConsoleSettingsPage()
bsi, FSUI_ICONSTR(ICON_FA_MEMORY, "Enable 8MB RAM"), bsi, FSUI_ICONSTR(ICON_FA_MEMORY, "Enable 8MB RAM"),
FSUI_CSTR("Enables an additional 6MB of RAM to obtain a total of 2+6 = 8MB, usually present on dev consoles."), FSUI_CSTR("Enables an additional 6MB of RAM to obtain a total of 2+6 = 8MB, usually present on dev consoles."),
"Console", "Enable8MBRAM", false); "Console", "Enable8MBRAM", false);
DrawToggleSetting(
bsi, FSUI_ICONSTR(ICON_FA_FROWN, "Enable Cheats"),
FSUI_CSTR("Automatically loads and applies cheats on game start. Cheats can break games and saves."), "Console",
"EnableCheats", false);
MenuHeading(FSUI_CSTR("CPU Emulation")); MenuHeading(FSUI_CSTR("CPU Emulation"));
@ -7706,7 +7702,6 @@ TRANSLATE_NOOP("FullscreenUI", "Automatic mapping failed for {}.");
TRANSLATE_NOOP("FullscreenUI", "Automatic mapping failed, no devices are available."); TRANSLATE_NOOP("FullscreenUI", "Automatic mapping failed, no devices are available.");
TRANSLATE_NOOP("FullscreenUI", "Automatically Resize Window"); TRANSLATE_NOOP("FullscreenUI", "Automatically Resize Window");
TRANSLATE_NOOP("FullscreenUI", "Automatically applies patches to disc images when they are present, currently only PPF is supported."); TRANSLATE_NOOP("FullscreenUI", "Automatically applies patches to disc images when they are present, currently only PPF is supported.");
TRANSLATE_NOOP("FullscreenUI", "Automatically loads and applies cheats on game start. Cheats can break games and saves.");
TRANSLATE_NOOP("FullscreenUI", "Automatically resizes the window to match the internal resolution."); TRANSLATE_NOOP("FullscreenUI", "Automatically resizes the window to match the internal resolution.");
TRANSLATE_NOOP("FullscreenUI", "Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time."); TRANSLATE_NOOP("FullscreenUI", "Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.");
TRANSLATE_NOOP("FullscreenUI", "Automatically switches to fullscreen mode when the program is started."); TRANSLATE_NOOP("FullscreenUI", "Automatically switches to fullscreen mode when the program is started.");
@ -7850,7 +7845,7 @@ TRANSLATE_NOOP("FullscreenUI", "Enable Texture Cache");
TRANSLATE_NOOP("FullscreenUI", "Enable Texture Dumping"); TRANSLATE_NOOP("FullscreenUI", "Enable Texture Dumping");
TRANSLATE_NOOP("FullscreenUI", "Enable Texture Replacements"); TRANSLATE_NOOP("FullscreenUI", "Enable Texture Replacements");
TRANSLATE_NOOP("FullscreenUI", "Enable VRAM Write Dumping"); TRANSLATE_NOOP("FullscreenUI", "Enable VRAM Write Dumping");
TRANSLATE_NOOP("FullscreenUI", "Enable VRAM Write Texture Replacement"); TRANSLATE_NOOP("FullscreenUI", "Enable VRAM Write Replacement");
TRANSLATE_NOOP("FullscreenUI", "Enable XInput Input Source"); TRANSLATE_NOOP("FullscreenUI", "Enable XInput Input Source");
TRANSLATE_NOOP("FullscreenUI", "Enable debugging when supported by the host's renderer API. Only for developer use."); TRANSLATE_NOOP("FullscreenUI", "Enable debugging when supported by the host's renderer API. Only for developer use.");
TRANSLATE_NOOP("FullscreenUI", "Enable/Disable the Player LED on DualSense controllers."); TRANSLATE_NOOP("FullscreenUI", "Enable/Disable the Player LED on DualSense controllers.");
@ -7973,7 +7968,10 @@ TRANSLATE_NOOP("FullscreenUI", "Log To File");
TRANSLATE_NOOP("FullscreenUI", "Log To System Console"); TRANSLATE_NOOP("FullscreenUI", "Log To System Console");
TRANSLATE_NOOP("FullscreenUI", "Logging"); TRANSLATE_NOOP("FullscreenUI", "Logging");
TRANSLATE_NOOP("FullscreenUI", "Logging Settings"); TRANSLATE_NOOP("FullscreenUI", "Logging Settings");
TRANSLATE_NOOP("FullscreenUI", "Logging in to RetroAchievements...");
TRANSLATE_NOOP("FullscreenUI", "Login"); TRANSLATE_NOOP("FullscreenUI", "Login");
TRANSLATE_NOOP("FullscreenUI", "Login Error");
TRANSLATE_NOOP("FullscreenUI", "Login Failed.\nError: {}\nPlease check your username and password, and try again.");
TRANSLATE_NOOP("FullscreenUI", "Login token generated on {}"); TRANSLATE_NOOP("FullscreenUI", "Login token generated on {}");
TRANSLATE_NOOP("FullscreenUI", "Logout"); TRANSLATE_NOOP("FullscreenUI", "Logout");
TRANSLATE_NOOP("FullscreenUI", "Logs BIOS calls to printf(). Not all games contain debugging messages."); TRANSLATE_NOOP("FullscreenUI", "Logs BIOS calls to printf(). Not all games contain debugging messages.");
@ -8030,6 +8028,7 @@ TRANSLATE_NOOP("FullscreenUI", "PGXP (Precision Geometry Transform Pipeline)");
TRANSLATE_NOOP("FullscreenUI", "PGXP Depth Buffer"); TRANSLATE_NOOP("FullscreenUI", "PGXP Depth Buffer");
TRANSLATE_NOOP("FullscreenUI", "PGXP Geometry Correction"); TRANSLATE_NOOP("FullscreenUI", "PGXP Geometry Correction");
TRANSLATE_NOOP("FullscreenUI", "Parent Directory"); TRANSLATE_NOOP("FullscreenUI", "Parent Directory");
TRANSLATE_NOOP("FullscreenUI", "Password: ");
TRANSLATE_NOOP("FullscreenUI", "Patches"); TRANSLATE_NOOP("FullscreenUI", "Patches");
TRANSLATE_NOOP("FullscreenUI", "Patches the BIOS to skip the boot animation. Safe to enable."); TRANSLATE_NOOP("FullscreenUI", "Patches the BIOS to skip the boot animation. Safe to enable.");
TRANSLATE_NOOP("FullscreenUI", "Path"); TRANSLATE_NOOP("FullscreenUI", "Path");
@ -8045,6 +8044,7 @@ TRANSLATE_NOOP("FullscreenUI", "Performance enhancement - jumps directly between
TRANSLATE_NOOP("FullscreenUI", "Perspective Correct Colors"); TRANSLATE_NOOP("FullscreenUI", "Perspective Correct Colors");
TRANSLATE_NOOP("FullscreenUI", "Perspective Correct Textures"); TRANSLATE_NOOP("FullscreenUI", "Perspective Correct Textures");
TRANSLATE_NOOP("FullscreenUI", "Plays sound effects for events such as achievement unlocks and leaderboard submissions."); TRANSLATE_NOOP("FullscreenUI", "Plays sound effects for events such as achievement unlocks and leaderboard submissions.");
TRANSLATE_NOOP("FullscreenUI", "Please enter your user name and password for retroachievements.org below. Your password will not be saved in DuckStation, an access token will be generated and used instead.");
TRANSLATE_NOOP("FullscreenUI", "Port {} Controller Type"); TRANSLATE_NOOP("FullscreenUI", "Port {} Controller Type");
TRANSLATE_NOOP("FullscreenUI", "Post-Processing Settings"); TRANSLATE_NOOP("FullscreenUI", "Post-Processing Settings");
TRANSLATE_NOOP("FullscreenUI", "Post-processing chain cleared."); TRANSLATE_NOOP("FullscreenUI", "Post-processing chain cleared.");
@ -8092,6 +8092,7 @@ TRANSLATE_NOOP("FullscreenUI", "Resolution change will be applied after restarti
TRANSLATE_NOOP("FullscreenUI", "Restores the state of the system prior to the last state loaded."); TRANSLATE_NOOP("FullscreenUI", "Restores the state of the system prior to the last state loaded.");
TRANSLATE_NOOP("FullscreenUI", "Resume Game"); TRANSLATE_NOOP("FullscreenUI", "Resume Game");
TRANSLATE_NOOP("FullscreenUI", "Resume Last Session"); TRANSLATE_NOOP("FullscreenUI", "Resume Last Session");
TRANSLATE_NOOP("FullscreenUI", "RetroAchievements Login");
TRANSLATE_NOOP("FullscreenUI", "Return To Game"); TRANSLATE_NOOP("FullscreenUI", "Return To Game");
TRANSLATE_NOOP("FullscreenUI", "Return to desktop mode, or exit the application."); TRANSLATE_NOOP("FullscreenUI", "Return to desktop mode, or exit the application.");
TRANSLATE_NOOP("FullscreenUI", "Return to the previous menu."); TRANSLATE_NOOP("FullscreenUI", "Return to the previous menu.");
@ -8263,6 +8264,7 @@ TRANSLATE_NOOP("FullscreenUI", "Use Light Theme");
TRANSLATE_NOOP("FullscreenUI", "Use Old MDEC Routines"); TRANSLATE_NOOP("FullscreenUI", "Use Old MDEC Routines");
TRANSLATE_NOOP("FullscreenUI", "Use Single Card For Multi-Disc Games"); TRANSLATE_NOOP("FullscreenUI", "Use Single Card For Multi-Disc Games");
TRANSLATE_NOOP("FullscreenUI", "Use Software Renderer For Readbacks"); TRANSLATE_NOOP("FullscreenUI", "Use Software Renderer For Readbacks");
TRANSLATE_NOOP("FullscreenUI", "User Name: ");
TRANSLATE_NOOP("FullscreenUI", "Username: {}"); TRANSLATE_NOOP("FullscreenUI", "Username: {}");
TRANSLATE_NOOP("FullscreenUI", "Uses PGXP for all instructions, not just memory operations."); TRANSLATE_NOOP("FullscreenUI", "Uses PGXP for all instructions, not just memory operations.");
TRANSLATE_NOOP("FullscreenUI", "Uses a blit presentation model instead of flipping. This may be needed on some systems."); TRANSLATE_NOOP("FullscreenUI", "Uses a blit presentation model instead of flipping. This may be needed on some systems.");