diff --git a/src/core/fullscreen_ui.cpp b/src/core/fullscreen_ui.cpp index 7d367b82d..18daeceed 100644 --- a/src/core/fullscreen_ui.cpp +++ b/src/core/fullscreen_ui.cpp @@ -3374,10 +3374,6 @@ void FullscreenUI::DrawConsoleSettingsPage() bsi, FSUI_ICONSTR(ICON_FA_MEMORY, "Enable 8MB RAM"), FSUI_CSTR("Enables an additional 6MB of RAM to obtain a total of 2+6 = 8MB, usually present on dev consoles."), "Console", "Enable8MBRAM", false); - DrawToggleSetting( - bsi, FSUI_ICONSTR(ICON_FA_FROWN, "Enable Cheats"), - FSUI_CSTR("Automatically loads and applies cheats on game start. Cheats can break games and saves."), "Console", - "EnableCheats", false); MenuHeading(FSUI_CSTR("CPU Emulation")); @@ -7706,7 +7702,6 @@ TRANSLATE_NOOP("FullscreenUI", "Automatic mapping failed for {}."); TRANSLATE_NOOP("FullscreenUI", "Automatic mapping failed, no devices are available."); TRANSLATE_NOOP("FullscreenUI", "Automatically Resize Window"); TRANSLATE_NOOP("FullscreenUI", "Automatically applies patches to disc images when they are present, currently only PPF is supported."); -TRANSLATE_NOOP("FullscreenUI", "Automatically loads and applies cheats on game start. Cheats can break games and saves."); TRANSLATE_NOOP("FullscreenUI", "Automatically resizes the window to match the internal resolution."); TRANSLATE_NOOP("FullscreenUI", "Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time."); TRANSLATE_NOOP("FullscreenUI", "Automatically switches to fullscreen mode when the program is started."); @@ -7850,7 +7845,7 @@ TRANSLATE_NOOP("FullscreenUI", "Enable Texture Cache"); TRANSLATE_NOOP("FullscreenUI", "Enable Texture Dumping"); TRANSLATE_NOOP("FullscreenUI", "Enable Texture Replacements"); TRANSLATE_NOOP("FullscreenUI", "Enable VRAM Write Dumping"); -TRANSLATE_NOOP("FullscreenUI", "Enable VRAM Write Texture Replacement"); +TRANSLATE_NOOP("FullscreenUI", "Enable VRAM Write Replacement"); TRANSLATE_NOOP("FullscreenUI", "Enable XInput Input Source"); TRANSLATE_NOOP("FullscreenUI", "Enable debugging when supported by the host's renderer API. Only for developer use."); TRANSLATE_NOOP("FullscreenUI", "Enable/Disable the Player LED on DualSense controllers."); @@ -7973,7 +7968,10 @@ TRANSLATE_NOOP("FullscreenUI", "Log To File"); TRANSLATE_NOOP("FullscreenUI", "Log To System Console"); TRANSLATE_NOOP("FullscreenUI", "Logging"); TRANSLATE_NOOP("FullscreenUI", "Logging Settings"); +TRANSLATE_NOOP("FullscreenUI", "Logging in to RetroAchievements..."); TRANSLATE_NOOP("FullscreenUI", "Login"); +TRANSLATE_NOOP("FullscreenUI", "Login Error"); +TRANSLATE_NOOP("FullscreenUI", "Login Failed.\nError: {}\nPlease check your username and password, and try again."); TRANSLATE_NOOP("FullscreenUI", "Login token generated on {}"); TRANSLATE_NOOP("FullscreenUI", "Logout"); TRANSLATE_NOOP("FullscreenUI", "Logs BIOS calls to printf(). Not all games contain debugging messages."); @@ -8030,6 +8028,7 @@ TRANSLATE_NOOP("FullscreenUI", "PGXP (Precision Geometry Transform Pipeline)"); TRANSLATE_NOOP("FullscreenUI", "PGXP Depth Buffer"); TRANSLATE_NOOP("FullscreenUI", "PGXP Geometry Correction"); TRANSLATE_NOOP("FullscreenUI", "Parent Directory"); +TRANSLATE_NOOP("FullscreenUI", "Password: "); TRANSLATE_NOOP("FullscreenUI", "Patches"); TRANSLATE_NOOP("FullscreenUI", "Patches the BIOS to skip the boot animation. Safe to enable."); TRANSLATE_NOOP("FullscreenUI", "Path"); @@ -8045,6 +8044,7 @@ TRANSLATE_NOOP("FullscreenUI", "Performance enhancement - jumps directly between TRANSLATE_NOOP("FullscreenUI", "Perspective Correct Colors"); TRANSLATE_NOOP("FullscreenUI", "Perspective Correct Textures"); TRANSLATE_NOOP("FullscreenUI", "Plays sound effects for events such as achievement unlocks and leaderboard submissions."); +TRANSLATE_NOOP("FullscreenUI", "Please enter your user name and password for retroachievements.org below. Your password will not be saved in DuckStation, an access token will be generated and used instead."); TRANSLATE_NOOP("FullscreenUI", "Port {} Controller Type"); TRANSLATE_NOOP("FullscreenUI", "Post-Processing Settings"); TRANSLATE_NOOP("FullscreenUI", "Post-processing chain cleared."); @@ -8092,6 +8092,7 @@ TRANSLATE_NOOP("FullscreenUI", "Resolution change will be applied after restarti TRANSLATE_NOOP("FullscreenUI", "Restores the state of the system prior to the last state loaded."); TRANSLATE_NOOP("FullscreenUI", "Resume Game"); TRANSLATE_NOOP("FullscreenUI", "Resume Last Session"); +TRANSLATE_NOOP("FullscreenUI", "RetroAchievements Login"); TRANSLATE_NOOP("FullscreenUI", "Return To Game"); TRANSLATE_NOOP("FullscreenUI", "Return to desktop mode, or exit the application."); TRANSLATE_NOOP("FullscreenUI", "Return to the previous menu."); @@ -8263,6 +8264,7 @@ TRANSLATE_NOOP("FullscreenUI", "Use Light Theme"); TRANSLATE_NOOP("FullscreenUI", "Use Old MDEC Routines"); TRANSLATE_NOOP("FullscreenUI", "Use Single Card For Multi-Disc Games"); TRANSLATE_NOOP("FullscreenUI", "Use Software Renderer For Readbacks"); +TRANSLATE_NOOP("FullscreenUI", "User Name: "); TRANSLATE_NOOP("FullscreenUI", "Username: {}"); TRANSLATE_NOOP("FullscreenUI", "Uses PGXP for all instructions, not just memory operations."); TRANSLATE_NOOP("FullscreenUI", "Uses a blit presentation model instead of flipping. This may be needed on some systems.");