FullscreenUI: Warning fixes

This commit is contained in:
Connor McLaughlin 2022-12-20 21:26:19 +10:00
parent 4eb6b90825
commit fd050334c0
1 changed files with 7 additions and 4 deletions

View File

@ -328,6 +328,7 @@ static void DrawFloatSpinBoxSetting(SettingsInterface* bsi, const char* title, c
float step_value, float multiplier, const char* format = "%f", bool enabled = true,
float height = ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT,
ImFont* font = g_large_font, ImFont* summary_font = g_medium_font);
#if 0
static void DrawIntRectSetting(SettingsInterface* bsi, const char* title, const char* summary, const char* section,
const char* left_key, int default_left, const char* top_key, int default_top,
const char* right_key, int default_right, const char* bottom_key, int default_bottom,
@ -339,6 +340,7 @@ static void DrawStringListSetting(SettingsInterface* bsi, const char* title, con
const char* const* option_values, size_t option_count, bool enabled = true,
float height = ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT,
ImFont* font = g_large_font, ImFont* summary_font = g_medium_font);
#endif
template<typename DataType, typename SizeType>
static void DrawEnumSetting(SettingsInterface* bsi, const char* title, const char* summary, const char* section,
const char* key, DataType default_value,
@ -1656,7 +1658,6 @@ void FullscreenUI::DrawFloatSpinBoxSetting(SettingsInterface* bsi, const char* t
std::string("Use Global Setting"));
static bool manual_input = false;
static u32 repeat_count = 0;
if (MenuButtonWithValue(title, summary, value_text.c_str(), enabled, height, font, summary_font))
{
@ -1774,6 +1775,7 @@ void FullscreenUI::DrawFloatSpinBoxSetting(SettingsInterface* bsi, const char* t
ImGui::PopFont();
}
#if 0
void FullscreenUI::DrawIntRectSetting(SettingsInterface* bsi, const char* title, const char* summary,
const char* section, const char* left_key, int default_left, const char* top_key,
int default_top, const char* right_key, int default_right, const char* bottom_key,
@ -1890,6 +1892,7 @@ void FullscreenUI::DrawIntRectSetting(SettingsInterface* bsi, const char* title,
ImGui::PopStyleVar(4);
ImGui::PopFont();
}
#endif
void FullscreenUI::DrawIntSpinBoxSetting(SettingsInterface* bsi, const char* title, const char* summary,
const char* section, const char* key, int default_value, int min_value,
@ -1906,7 +1909,6 @@ void FullscreenUI::DrawIntSpinBoxSetting(SettingsInterface* bsi, const char* tit
value_text = "Use Global Setting";
static bool manual_input = false;
static u32 repeat_count = 0;
if (MenuButtonWithValue(title, summary, value_text, enabled, height, font, summary_font))
{
@ -2018,6 +2020,7 @@ void FullscreenUI::DrawIntSpinBoxSetting(SettingsInterface* bsi, const char* tit
ImGui::PopFont();
}
#if 0
void FullscreenUI::DrawStringListSetting(SettingsInterface* bsi, const char* title, const char* summary,
const char* section, const char* key, const char* default_value,
const char* const* options, const char* const* option_values,
@ -2084,6 +2087,7 @@ void FullscreenUI::DrawStringListSetting(SettingsInterface* bsi, const char* tit
});
}
}
#endif
template<typename DataType, typename SizeType>
void FullscreenUI::DrawEnumSetting(SettingsInterface* bsi, const char* title, const char* summary, const char* section,
@ -3808,7 +3812,6 @@ enum
void FullscreenUI::DrawPostProcessingSettingsPage()
{
SettingsInterface* bsi = GetEditingSettingsInterface();
const bool game_settings = IsEditingGameSettings(bsi);
BeginMenuButtons();
@ -3873,7 +3876,7 @@ void FullscreenUI::DrawPostProcessingSettingsPage()
}
u32 postprocessing_action = POSTPROCESSING_ACTION_NONE;
u32 postprocessing_action_index;
u32 postprocessing_action_index = 0;
SmallString str;
SmallString tstr;