diff --git a/data/resources/fonts/promptfont.otf b/data/resources/fonts/promptfont.otf new file mode 100644 index 000000000..9295e2e51 Binary files /dev/null and b/data/resources/fonts/promptfont.otf differ diff --git a/data/resources/thirdparty.html b/data/resources/thirdparty.html index 5b173c802..d88858571 100644 --- a/data/resources/thirdparty.html +++ b/data/resources/thirdparty.html @@ -367,6 +367,101 @@ either in source code form or as a compiled binary, for any purpose, commercial and by any means. +

PromptFont -

https://shinmera.github.io/promptfont/ +
+This Font Software is licensed under the SIL Open Font License,
+Version 1.1. This license is copied below, and is also available
+with a FAQ at 
+
+
+-----------------------------------------------------------
+SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
+-----------------------------------------------------------
+
+PREAMBLE
+The goals of the Open Font License (OFL) are to stimulate worldwide
+development of collaborative font projects, to support the font creation
+efforts of academic and linguistic communities, and to provide a free and
+open framework in which fonts may be shared and improved in partnership
+with others.
+
+The OFL allows the licensed fonts to be used, studied, modified and
+redistributed freely as long as they are not sold by themselves. The
+fonts, including any derivative works, can be bundled, embedded,
+redistributed and/or sold with any software provided that any reserved
+names are not used by derivative works. The fonts and derivatives,
+however, cannot be released under any other type of license. The
+requirement for fonts to remain under this license does not apply
+to any document created using the fonts or their derivatives.
+
+DEFINITIONS
+"Font Software" refers to the set of files released by the Copyright
+Holder(s) under this license and clearly marked as such. This may
+include source files, build scripts and documentation.
+
+"Reserved Font Name" refers to any names specified as such after the
+copyright statement(s).
+
+"Original Version" refers to the collection of Font Software components as
+distributed by the Copyright Holder(s).
+
+"Modified Version" refers to any derivative made by adding to, deleting,
+or substituting -- in part or in whole -- any of the components of the
+Original Version, by changing formats or by porting the Font Software to a
+new environment.
+
+"Author" refers to any designer, engineer, programmer, technical
+writer or other person who contributed to the Font Software.
+
+PERMISSION & CONDITIONS
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of the Font Software, to use, study, copy, merge, embed, modify,
+redistribute, and sell modified and unmodified copies of the Font
+Software, subject to the following conditions:
+
+1) Neither the Font Software nor any of its individual components,
+in Original or Modified Versions, may be sold by itself.
+
+2) Original or Modified Versions of the Font Software may be bundled,
+redistributed and/or sold with any software, provided that each copy
+contains the above copyright notice and this license. These can be
+included either as stand-alone text files, human-readable headers or
+in the appropriate machine-readable metadata fields within text or
+binary files as long as those fields can be easily viewed by the user.
+
+3) No Modified Version of the Font Software may use the Reserved Font
+Name(s) unless explicit written permission is granted by the corresponding
+Copyright Holder. This restriction only applies to the primary font name as
+presented to the users.
+
+4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
+Software shall not be used to promote, endorse or advertise any
+Modified Version, except to acknowledge the contribution(s) of the
+Copyright Holder(s) and the Author(s) or with their explicit written
+permission.
+
+5) The Font Software, modified or unmodified, in part or in whole,
+must be distributed entirely under this license, and must not be
+distributed under any other license. The requirement for fonts to
+remain under this license does not apply to any document created
+using the Font Software.
+
+TERMINATION
+This license becomes null and void if any of the above conditions are
+not met.
+
+DISCLAIMER
+THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
+COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
+DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
+OTHER DEALINGS IN THE FONT SOFTWARE.
+
+

rcheevos - https://github.com/RetroAchievements/rcheevos/

 MIT License
diff --git a/scripts/generate_update_fa_glyph_ranges.py b/scripts/generate_update_fa_glyph_ranges.py
index 171557f98..571dc688b 100644
--- a/scripts/generate_update_fa_glyph_ranges.py
+++ b/scripts/generate_update_fa_glyph_ranges.py
@@ -7,6 +7,7 @@ import re
 #src_file = "src/duckstation-qt/qttranslations.cpp"
 src_dir = os.path.join(os.path.dirname(__file__), "..", "src")
 fa_file = os.path.join(os.path.dirname(__file__), "..", "dep", "imgui", "include", "IconsFontAwesome5.h")
+pf_file = os.path.join(os.path.dirname(__file__), "..", "dep", "imgui", "include", "IconsPromptFont.h")
 dst_file = os.path.join(os.path.dirname(__file__), "..", "src", "util", "imgui_manager.cpp")
 
 all_source_files = glob.glob(os.path.join(src_dir, "**", "*.cpp"), recursive=True) + \
@@ -14,6 +15,7 @@ all_source_files = glob.glob(os.path.join(src_dir, "**", "*.cpp"), recursive=Tru
     glob.glob(os.path.join(src_dir, "**", "*.inl"), recursive=True)
 
 tokens = set()
+pf_tokens = set()
 for filename in all_source_files:
     data = None
     with open(filename, "r") as f:
@@ -23,9 +25,10 @@ for filename in all_source_files:
             continue
     
     tokens = tokens.union(set(re.findall("(ICON_FA_[a-zA-Z0-9_]+)", data)))
+    pf_tokens = pf_tokens.union(set(re.findall("(ICON_PF_[a-zA-Z0-9_]+)", data)))
 
-print("{} tokens found.".format(len(tokens)))
-if len(tokens) == 0:
+print("{}/{} tokens found.".format(len(tokens), len(pf_tokens)))
+if len(tokens) == 0 and len(pf_tokens) == 0:
     sys.exit(0)
 
 u8_encodings = {}
@@ -35,40 +38,50 @@ with open(fa_file, "r") as f:
         if match is None:
             continue
         u8_encodings[match[1]] = bytes.fromhex(match[2].replace("\\x", ""))
+with open(pf_file, "r") as f:
+    for line in f.readlines():
+        match = re.match("#define (ICON_PF_[^ ]+) \"([^\"]+)\"", line)
+        if match is None:
+            continue
+        u8_encodings[match[1]] = bytes.fromhex(match[2].replace("\\x", ""))
 
 out_pattern = "(static constexpr ImWchar range_fa\[\] = \{)[0-9A-Z_a-z, \n]+(\};)"
+out_pf_pattern = "(static constexpr ImWchar range_pf\[\] = \{)[0-9A-Z_a-z, \n]+(\};)"
 
-codepoints = list()
-for token in tokens:
-    u8_bytes = u8_encodings[token]
-    u8 = str(u8_bytes, "utf-8")
-    u16 = u8.encode("utf-16le")
-    if len(u16) > 2:
-        raise ValueError("{} too long".format(u8_bytes))
+def get_pairs(tokens):
+    codepoints = list()
+    for token in tokens:
+        u8_bytes = u8_encodings[token]
+        u8 = str(u8_bytes, "utf-8")
+        u16 = u8.encode("utf-16le")
+        if len(u16) > 2:
+            raise ValueError("{} {} too long".format(u8_bytes, token))
 
-    codepoint = int.from_bytes(u16, byteorder="little", signed=False)
-    codepoints.append(codepoint)
-codepoints.sort()
-codepoints.append(0) # null terminator
+        codepoint = int.from_bytes(u16, byteorder="little", signed=False)
+        codepoints.append(codepoint)
+    codepoints.sort()
+    codepoints.append(0) # null terminator
 
-startc = codepoints[0]
-endc = None
-pairs = [startc]
-for codepoint in codepoints:
-    if endc is not None and (endc + 1) != codepoint:
-        pairs.append(endc)
-        pairs.append(codepoint)
-        startc = codepoint
-        endc = codepoint
-    else:
-        endc = codepoint
-pairs.append(endc)
+    startc = codepoints[0]
+    endc = None
+    pairs = [startc]
+    for codepoint in codepoints:
+        if endc is not None and (endc + 1) != codepoint:
+            pairs.append(endc)
+            pairs.append(codepoint)
+            startc = codepoint
+            endc = codepoint
+        else:
+            endc = codepoint
+    pairs.append(endc)
 
-pairs_str = ",".join(list(map(lambda x: "0x{:x}".format(x), pairs)))
+    pairs_str = ",".join(list(map(lambda x: "0x{:x}".format(x), pairs)))
+    return pairs_str
 
 with open(dst_file, "r") as f:
     original = f.read()
-    updated = re.sub(out_pattern, "\\1 " + pairs_str + " \\2", original)
+    updated = re.sub(out_pattern, "\\1 " + get_pairs(tokens) + " \\2", original)
+    updated = re.sub(out_pf_pattern, "\\1 " + get_pairs(pf_tokens) + " \\2", original)
     if original != updated:
         with open(dst_file, "w") as f:
             f.write(updated)
diff --git a/src/core/analog_controller.cpp b/src/core/analog_controller.cpp
index 9311b8d8e..d9af62c5c 100644
--- a/src/core/analog_controller.cpp
+++ b/src/core/analog_controller.cpp
@@ -15,6 +15,7 @@
 #include "common/string_util.h"
 
 #include "IconsFontAwesome5.h"
+#include "IconsPromptFont.h"
 
 #include 
 
@@ -789,43 +790,43 @@ std::unique_ptr AnalogController::Create(u32 index)
 }
 
 static const Controller::ControllerBindingInfo s_binding_info[] = {
-#define BUTTON(name, display_name, button, genb)                                                                       \
+#define BUTTON(name, display_name, icon_name, button, genb)                                                            \
   {                                                                                                                    \
-    name, display_name, static_cast(button), InputBindingInfo::Type::Button, genb                                 \
+    name, display_name, icon_name, static_cast(button), InputBindingInfo::Type::Button, genb                      \
   }
-#define AXIS(name, display_name, halfaxis, genb)                                                                       \
+#define AXIS(name, display_name, icon_name, halfaxis, genb)                                                            \
   {                                                                                                                    \
-    name, display_name, static_cast(AnalogController::Button::Count) + static_cast(halfaxis),                \
+    name, display_name, icon_name, static_cast(AnalogController::Button::Count) + static_cast(halfaxis),     \
       InputBindingInfo::Type::HalfAxis, genb                                                                           \
   }
 
   // clang-format off
-  BUTTON("Up", TRANSLATE_NOOP("AnalogController", "D-Pad Up"), AnalogController::Button::Up, GenericInputBinding::DPadUp),
-  BUTTON("Right", TRANSLATE_NOOP("AnalogController", "D-Pad Right"), AnalogController::Button::Right, GenericInputBinding::DPadRight),
-  BUTTON("Down", TRANSLATE_NOOP("AnalogController", "D-Pad Down"), AnalogController::Button::Down, GenericInputBinding::DPadDown),
-  BUTTON("Left", TRANSLATE_NOOP("AnalogController", "D-Pad Left"), AnalogController::Button::Left, GenericInputBinding::DPadLeft),
-  BUTTON("Triangle", TRANSLATE_NOOP("AnalogController", "Triangle"), AnalogController::Button::Triangle, GenericInputBinding::Triangle),
-  BUTTON("Circle", TRANSLATE_NOOP("AnalogController", "Circle"), AnalogController::Button::Circle, GenericInputBinding::Circle),
-  BUTTON("Cross", TRANSLATE_NOOP("AnalogController", "Cross"), AnalogController::Button::Cross, GenericInputBinding::Cross),
-  BUTTON("Square", TRANSLATE_NOOP("AnalogController", "Square"), AnalogController::Button::Square, GenericInputBinding::Square),
-  BUTTON("Select", TRANSLATE_NOOP("AnalogController", "Select"), AnalogController::Button::Select, GenericInputBinding::Select),
-  BUTTON("Start", TRANSLATE_NOOP("AnalogController", "Start"), AnalogController::Button::Start, GenericInputBinding::Start),
-  BUTTON("Analog", TRANSLATE_NOOP("AnalogController", "Analog Toggle"), AnalogController::Button::Analog, GenericInputBinding::System),
-  BUTTON("L1", TRANSLATE_NOOP("AnalogController", "L1"), AnalogController::Button::L1, GenericInputBinding::L1),
-  BUTTON("R1", TRANSLATE_NOOP("AnalogController", "R1"), AnalogController::Button::R1, GenericInputBinding::R1),
-  BUTTON("L2", TRANSLATE_NOOP("AnalogController", "L2"), AnalogController::Button::L2, GenericInputBinding::L2),
-  BUTTON("R2", TRANSLATE_NOOP("AnalogController", "R2"), AnalogController::Button::R2, GenericInputBinding::R2),
-  BUTTON("L3", TRANSLATE_NOOP("AnalogController", "L3"), AnalogController::Button::L3, GenericInputBinding::L3),
-  BUTTON("R3", TRANSLATE_NOOP("AnalogController", "R3"), AnalogController::Button::R3, GenericInputBinding::R3),
+  BUTTON("Up", TRANSLATE_NOOP("AnalogController", "D-Pad Up"), ICON_PF_DPAD_UP, AnalogController::Button::Up, GenericInputBinding::DPadUp),
+  BUTTON("Right", TRANSLATE_NOOP("AnalogController", "D-Pad Right"), ICON_PF_DPAD_RIGHT, AnalogController::Button::Right, GenericInputBinding::DPadRight),
+  BUTTON("Down", TRANSLATE_NOOP("AnalogController", "D-Pad Down"), ICON_PF_DPAD_DOWN, AnalogController::Button::Down, GenericInputBinding::DPadDown),
+  BUTTON("Left", TRANSLATE_NOOP("AnalogController", "D-Pad Left"), ICON_PF_DPAD_LEFT, AnalogController::Button::Left, GenericInputBinding::DPadLeft),
+  BUTTON("Triangle", TRANSLATE_NOOP("AnalogController", "Triangle"), ICON_PF_BUTTON_TRIANGLE, AnalogController::Button::Triangle, GenericInputBinding::Triangle),
+  BUTTON("Circle", TRANSLATE_NOOP("AnalogController", "Circle"), ICON_PF_BUTTON_CIRCLE, AnalogController::Button::Circle, GenericInputBinding::Circle),
+  BUTTON("Cross", TRANSLATE_NOOP("AnalogController", "Cross"), ICON_PF_BUTTON_CROSS, AnalogController::Button::Cross, GenericInputBinding::Cross),
+  BUTTON("Square", TRANSLATE_NOOP("AnalogController", "Square"), ICON_PF_BUTTON_SQUARE, AnalogController::Button::Square, GenericInputBinding::Square),
+  BUTTON("Select", TRANSLATE_NOOP("AnalogController", "Select"), ICON_PF_SELECT_SHARE, AnalogController::Button::Select, GenericInputBinding::Select),
+  BUTTON("Start", TRANSLATE_NOOP("AnalogController", "Start"),ICON_PF_START, AnalogController::Button::Start, GenericInputBinding::Start),
+  BUTTON("Analog", TRANSLATE_NOOP("AnalogController", "Analog Toggle"), ICON_PF_ANALOG_LEFT_RIGHT, AnalogController::Button::Analog, GenericInputBinding::System),
+  BUTTON("L1", TRANSLATE_NOOP("AnalogController", "L1"), ICON_PF_LEFT_SHOULDER_L1, AnalogController::Button::L1, GenericInputBinding::L1),
+  BUTTON("R1", TRANSLATE_NOOP("AnalogController", "R1"), ICON_PF_RIGHT_SHOULDER_R1, AnalogController::Button::R1, GenericInputBinding::R1),
+  BUTTON("L2", TRANSLATE_NOOP("AnalogController", "L2"), ICON_PF_LEFT_TRIGGER_L2, AnalogController::Button::L2, GenericInputBinding::L2),
+  BUTTON("R2", TRANSLATE_NOOP("AnalogController", "R2"), ICON_PF_RIGHT_TRIGGER_R2, AnalogController::Button::R2, GenericInputBinding::R2),
+  BUTTON("L3", TRANSLATE_NOOP("AnalogController", "L3"), ICON_PF_LEFT_ANALOG_CLICK, AnalogController::Button::L3, GenericInputBinding::L3),
+  BUTTON("R3", TRANSLATE_NOOP("AnalogController", "R3"), ICON_PF_RIGHT_ANALOG_CLICK, AnalogController::Button::R3, GenericInputBinding::R3),
 
-  AXIS("LLeft", TRANSLATE_NOOP("AnalogController", "Left Stick Left"), AnalogController::HalfAxis::LLeft, GenericInputBinding::LeftStickLeft),
-  AXIS("LRight", TRANSLATE_NOOP("AnalogController", "Left Stick Right"), AnalogController::HalfAxis::LRight, GenericInputBinding::LeftStickRight),
-  AXIS("LDown", TRANSLATE_NOOP("AnalogController", "Left Stick Down"), AnalogController::HalfAxis::LDown, GenericInputBinding::LeftStickDown),
-  AXIS("LUp", TRANSLATE_NOOP("AnalogController", "Left Stick Up"), AnalogController::HalfAxis::LUp, GenericInputBinding::LeftStickUp),
-  AXIS("RLeft", TRANSLATE_NOOP("AnalogController", "Right Stick Left"), AnalogController::HalfAxis::RLeft, GenericInputBinding::RightStickLeft),
-  AXIS("RRight", TRANSLATE_NOOP("AnalogController", "Right Stick Right"), AnalogController::HalfAxis::RRight, GenericInputBinding::RightStickRight),
-  AXIS("RDown", TRANSLATE_NOOP("AnalogController", "Right Stick Down"), AnalogController::HalfAxis::RDown, GenericInputBinding::RightStickDown),
-  AXIS("RUp", TRANSLATE_NOOP("AnalogController", "Right Stick Up"), AnalogController::HalfAxis::RUp, GenericInputBinding::RightStickUp),
+  AXIS("LLeft", TRANSLATE_NOOP("AnalogController", "Left Stick Left"), ICON_PF_LEFT_ANALOG_LEFT, AnalogController::HalfAxis::LLeft, GenericInputBinding::LeftStickLeft),
+  AXIS("LRight", TRANSLATE_NOOP("AnalogController", "Left Stick Right"), ICON_PF_LEFT_ANALOG_RIGHT, AnalogController::HalfAxis::LRight, GenericInputBinding::LeftStickRight),
+  AXIS("LDown", TRANSLATE_NOOP("AnalogController", "Left Stick Down"), ICON_PF_LEFT_ANALOG_DOWN, AnalogController::HalfAxis::LDown, GenericInputBinding::LeftStickDown),
+  AXIS("LUp", TRANSLATE_NOOP("AnalogController", "Left Stick Up"), ICON_PF_LEFT_ANALOG_UP, AnalogController::HalfAxis::LUp, GenericInputBinding::LeftStickUp),
+  AXIS("RLeft", TRANSLATE_NOOP("AnalogController", "Right Stick Left"), ICON_PF_RIGHT_ANALOG_LEFT, AnalogController::HalfAxis::RLeft, GenericInputBinding::RightStickLeft),
+  AXIS("RRight", TRANSLATE_NOOP("AnalogController", "Right Stick Right"), ICON_PF_RIGHT_ANALOG_RIGHT, AnalogController::HalfAxis::RRight, GenericInputBinding::RightStickRight),
+  AXIS("RDown", TRANSLATE_NOOP("AnalogController", "Right Stick Down"), ICON_PF_RIGHT_ANALOG_DOWN, AnalogController::HalfAxis::RDown, GenericInputBinding::RightStickDown),
+  AXIS("RUp", TRANSLATE_NOOP("AnalogController", "Right Stick Up"), ICON_PF_RIGHT_ANALOG_UP, AnalogController::HalfAxis::RUp, GenericInputBinding::RightStickUp),
 // clang-format on
 
 #undef AXIS
@@ -875,6 +876,7 @@ static const SettingInfo s_settings[] = {
 const Controller::ControllerInfo AnalogController::INFO = {ControllerType::AnalogController,
                                                            "AnalogController",
                                                            TRANSLATE_NOOP("ControllerType", "Analog Controller"),
+                                                           ICON_PF_GAMEPAD,
                                                            s_binding_info,
                                                            s_settings,
                                                            Controller::VibrationCapabilities::LargeSmallMotors};
diff --git a/src/core/analog_joystick.cpp b/src/core/analog_joystick.cpp
index b1ea88df3..a72f2e362 100644
--- a/src/core/analog_joystick.cpp
+++ b/src/core/analog_joystick.cpp
@@ -12,6 +12,8 @@
 #include "common/log.h"
 #include "common/string_util.h"
 
+#include "IconsPromptFont.h"
+
 #include 
 
 Log_SetChannel(AnalogJoystick);
@@ -337,43 +339,43 @@ std::unique_ptr AnalogJoystick::Create(u32 index)
 }
 
 static const Controller::ControllerBindingInfo s_binding_info[] = {
-#define BUTTON(name, display_name, button, genb)                                                                       \
+#define BUTTON(name, display_name, icon_name, button, genb)                                                            \
   {                                                                                                                    \
-    name, display_name, static_cast(button), InputBindingInfo::Type::Button, genb                                 \
+    name, display_name, icon_name, static_cast(button), InputBindingInfo::Type::Button, genb                      \
   }
-#define AXIS(name, display_name, halfaxis, genb)                                                                       \
+#define AXIS(name, display_name, icon_name, halfaxis, genb)                                                            \
   {                                                                                                                    \
-    name, display_name, static_cast(AnalogJoystick::Button::Count) + static_cast(halfaxis),                  \
+    name, display_name, icon_name, static_cast(AnalogJoystick::Button::Count) + static_cast(halfaxis),       \
       InputBindingInfo::Type::HalfAxis, genb                                                                           \
   }
 
   // clang-format off
-  BUTTON("Up", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Up"), AnalogJoystick::Button::Up, GenericInputBinding::DPadUp),
-  BUTTON("Right", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Right"), AnalogJoystick::Button::Right, GenericInputBinding::DPadRight),
-  BUTTON("Down", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Down"), AnalogJoystick::Button::Down, GenericInputBinding::DPadDown),
-  BUTTON("Left", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Left"), AnalogJoystick::Button::Left, GenericInputBinding::DPadLeft),
-  BUTTON("Triangle", TRANSLATE_NOOP("AnalogJoystick", "Triangle"), AnalogJoystick::Button::Triangle, GenericInputBinding::Triangle),
-  BUTTON("Circle", TRANSLATE_NOOP("AnalogJoystick", "Circle"), AnalogJoystick::Button::Circle, GenericInputBinding::Circle),
-  BUTTON("Cross", TRANSLATE_NOOP("AnalogJoystick", "Cross"), AnalogJoystick::Button::Cross, GenericInputBinding::Cross),
-  BUTTON("Square", TRANSLATE_NOOP("AnalogJoystick", "Square"), AnalogJoystick::Button::Square, GenericInputBinding::Square),
-  BUTTON("Select", TRANSLATE_NOOP("AnalogJoystick", "Select"), AnalogJoystick::Button::Select, GenericInputBinding::Select),
-  BUTTON("Start", TRANSLATE_NOOP("AnalogJoystick", "Start"), AnalogJoystick::Button::Start, GenericInputBinding::Start),
-  BUTTON("Mode", TRANSLATE_NOOP("AnalogJoystick", "Mode Toggle"), AnalogJoystick::Button::Mode, GenericInputBinding::System),
-  BUTTON("L1", TRANSLATE_NOOP("AnalogJoystick", "L1"), AnalogJoystick::Button::L1, GenericInputBinding::L1),
-  BUTTON("R1", TRANSLATE_NOOP("AnalogJoystick", "R1"), AnalogJoystick::Button::R1, GenericInputBinding::R1),
-  BUTTON("L2", TRANSLATE_NOOP("AnalogJoystick", "L2"), AnalogJoystick::Button::L2, GenericInputBinding::L2),
-  BUTTON("R2", TRANSLATE_NOOP("AnalogJoystick", "R2"), AnalogJoystick::Button::R2, GenericInputBinding::R2),
-  BUTTON("L3", TRANSLATE_NOOP("AnalogJoystick", "L3"), AnalogJoystick::Button::L3, GenericInputBinding::L3),
-  BUTTON("R3", TRANSLATE_NOOP("AnalogJoystick", "R3"), AnalogJoystick::Button::R3, GenericInputBinding::R3),
+  BUTTON("Up", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Up"), ICON_PF_DPAD_UP, AnalogJoystick::Button::Up, GenericInputBinding::DPadUp),
+  BUTTON("Right", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Right"), ICON_PF_DPAD_RIGHT, AnalogJoystick::Button::Right, GenericInputBinding::DPadRight),
+  BUTTON("Down", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Down"), ICON_PF_DPAD_DOWN, AnalogJoystick::Button::Down, GenericInputBinding::DPadDown),
+  BUTTON("Left", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Left"), ICON_PF_DPAD_LEFT, AnalogJoystick::Button::Left, GenericInputBinding::DPadLeft),
+  BUTTON("Triangle", TRANSLATE_NOOP("AnalogJoystick", "Triangle"), ICON_PF_BUTTON_TRIANGLE, AnalogJoystick::Button::Triangle, GenericInputBinding::Triangle),
+  BUTTON("Circle", TRANSLATE_NOOP("AnalogJoystick", "Circle"), ICON_PF_BUTTON_CIRCLE, AnalogJoystick::Button::Circle, GenericInputBinding::Circle),
+  BUTTON("Cross", TRANSLATE_NOOP("AnalogJoystick", "Cross"), ICON_PF_BUTTON_CROSS, AnalogJoystick::Button::Cross, GenericInputBinding::Cross),
+  BUTTON("Square", TRANSLATE_NOOP("AnalogJoystick", "Square"), ICON_PF_BUTTON_SQUARE, AnalogJoystick::Button::Square, GenericInputBinding::Square),
+  BUTTON("Select", TRANSLATE_NOOP("AnalogJoystick", "Select"), ICON_PF_SELECT_SHARE, AnalogJoystick::Button::Select, GenericInputBinding::Select),
+  BUTTON("Start", TRANSLATE_NOOP("AnalogJoystick", "Start"), ICON_PF_START, AnalogJoystick::Button::Start, GenericInputBinding::Start),
+  BUTTON("Mode", TRANSLATE_NOOP("AnalogJoystick", "Mode Toggle"), ICON_PF_ANALOG_LEFT_RIGHT, AnalogJoystick::Button::Mode, GenericInputBinding::System),
+  BUTTON("L1", TRANSLATE_NOOP("AnalogJoystick", "L1"), ICON_PF_LEFT_SHOULDER_L1, AnalogJoystick::Button::L1, GenericInputBinding::L1),
+  BUTTON("R1", TRANSLATE_NOOP("AnalogJoystick", "R1"), ICON_PF_RIGHT_SHOULDER_R1, AnalogJoystick::Button::R1, GenericInputBinding::R1),
+  BUTTON("L2", TRANSLATE_NOOP("AnalogJoystick", "L2"), ICON_PF_LEFT_TRIGGER_L2, AnalogJoystick::Button::L2, GenericInputBinding::L2),
+  BUTTON("R2", TRANSLATE_NOOP("AnalogJoystick", "R2"), ICON_PF_RIGHT_TRIGGER_R2, AnalogJoystick::Button::R2, GenericInputBinding::R2),
+  BUTTON("L3", TRANSLATE_NOOP("AnalogJoystick", "L3"), ICON_PF_LEFT_ANALOG_CLICK, AnalogJoystick::Button::L3, GenericInputBinding::L3),
+  BUTTON("R3", TRANSLATE_NOOP("AnalogJoystick", "R3"), ICON_PF_RIGHT_ANALOG_CLICK, AnalogJoystick::Button::R3, GenericInputBinding::R3),
 
-  AXIS("LLeft", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Left"), AnalogJoystick::HalfAxis::LLeft, GenericInputBinding::LeftStickLeft),
-  AXIS("LRight", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Right"), AnalogJoystick::HalfAxis::LRight, GenericInputBinding::LeftStickRight),
-  AXIS("LDown", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Down"), AnalogJoystick::HalfAxis::LDown, GenericInputBinding::LeftStickDown),
-  AXIS("LUp", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Up"), AnalogJoystick::HalfAxis::LUp, GenericInputBinding::LeftStickUp),
-  AXIS("RLeft", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Left"), AnalogJoystick::HalfAxis::RLeft, GenericInputBinding::RightStickLeft),
-  AXIS("RRight", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Right"), AnalogJoystick::HalfAxis::RRight, GenericInputBinding::RightStickRight),
-  AXIS("RDown", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Down"), AnalogJoystick::HalfAxis::RDown, GenericInputBinding::RightStickDown),
-  AXIS("RUp", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Up"), AnalogJoystick::HalfAxis::RUp, GenericInputBinding::RightStickUp),
+  AXIS("LLeft", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Left"), ICON_PF_LEFT_ANALOG_LEFT, AnalogJoystick::HalfAxis::LLeft, GenericInputBinding::LeftStickLeft),
+  AXIS("LRight", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Right"), ICON_PF_LEFT_ANALOG_RIGHT, AnalogJoystick::HalfAxis::LRight, GenericInputBinding::LeftStickRight),
+  AXIS("LDown", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Down"), ICON_PF_LEFT_ANALOG_DOWN, AnalogJoystick::HalfAxis::LDown, GenericInputBinding::LeftStickDown),
+  AXIS("LUp", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Up"), ICON_PF_LEFT_ANALOG_UP, AnalogJoystick::HalfAxis::LUp, GenericInputBinding::LeftStickUp),
+  AXIS("RLeft", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Left"), ICON_PF_RIGHT_ANALOG_LEFT, AnalogJoystick::HalfAxis::RLeft, GenericInputBinding::RightStickLeft),
+  AXIS("RRight", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Right"), ICON_PF_RIGHT_ANALOG_RIGHT, AnalogJoystick::HalfAxis::RRight, GenericInputBinding::RightStickRight),
+  AXIS("RDown", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Down"), ICON_PF_RIGHT_ANALOG_DOWN, AnalogJoystick::HalfAxis::RDown, GenericInputBinding::RightStickDown),
+  AXIS("RUp", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Up"), ICON_PF_RIGHT_ANALOG_UP, AnalogJoystick::HalfAxis::RUp, GenericInputBinding::RightStickUp),
 // clang-format on
 
 #undef AXIS
@@ -407,6 +409,7 @@ static const SettingInfo s_settings[] = {
 const Controller::ControllerInfo AnalogJoystick::INFO = {ControllerType::AnalogJoystick,
                                                          "AnalogJoystick",
                                                          TRANSLATE_NOOP("ControllerType", "Analog Joystick"),
+                                                         ICON_PF_GAMEPAD,
                                                          s_binding_info,
                                                          s_settings,
                                                          Controller::VibrationCapabilities::NoVibration};
diff --git a/src/core/controller.cpp b/src/core/controller.cpp
index 98ef5dcab..d8376b836 100644
--- a/src/core/controller.cpp
+++ b/src/core/controller.cpp
@@ -15,6 +15,7 @@
 static const Controller::ControllerInfo s_none_info = {ControllerType::None,
                                                        "None",
                                                        TRANSLATE_NOOP("ControllerType", "Not Connected"),
+                                                       nullptr,
                                                        {},
                                                        {},
                                                        Controller::VibrationCapabilities::NoVibration};
diff --git a/src/core/controller.h b/src/core/controller.h
index f7670e9e5..701e4a62f 100644
--- a/src/core/controller.h
+++ b/src/core/controller.h
@@ -36,6 +36,7 @@ public:
   {
     const char* name;
     const char* display_name;
+    const char* icon_name;
     u32 bind_index;
     InputBindingInfo::Type type;
     GenericInputBinding generic_mapping;
@@ -46,6 +47,7 @@ public:
     ControllerType type;
     const char* name;
     const char* display_name;
+    const char* icon_name;
     std::span bindings;
     std::span settings;
     VibrationCapabilities vibration_caps;
diff --git a/src/core/digital_controller.cpp b/src/core/digital_controller.cpp
index 02056ac58..76c5a7a0e 100644
--- a/src/core/digital_controller.cpp
+++ b/src/core/digital_controller.cpp
@@ -7,6 +7,8 @@
 
 #include "util/state_wrapper.h"
 
+#include "IconsPromptFont.h"
+
 #include "common/assert.h"
 #include "common/bitutils.h"
 
@@ -146,26 +148,26 @@ std::unique_ptr DigitalController::Create(u32 index)
 }
 
 static const Controller::ControllerBindingInfo s_binding_info[] = {
-#define BUTTON(name, display_name, button, genb)                                                                       \
+#define BUTTON(name, display_name, icon_name, button, genb)                                                            \
   {                                                                                                                    \
-    name, display_name, static_cast(button), InputBindingInfo::Type::Button, genb                                 \
+    name, display_name, icon_name, static_cast(button), InputBindingInfo::Type::Button, genb                      \
   }
 
   // clang-format off
-  BUTTON("Up", TRANSLATE_NOOP("DigitalController", "D-Pad Up"), DigitalController::Button::Up, GenericInputBinding::DPadUp),
-  BUTTON("Right", TRANSLATE_NOOP("DigitalController", "D-Pad Right"), DigitalController::Button::Right, GenericInputBinding::DPadRight),
-  BUTTON("Down", TRANSLATE_NOOP("DigitalController", "D-Pad Down"), DigitalController::Button::Down, GenericInputBinding::DPadDown),
-  BUTTON("Left", TRANSLATE_NOOP("DigitalController", "D-Pad Left"), DigitalController::Button::Left, GenericInputBinding::DPadLeft),
-  BUTTON("Triangle", TRANSLATE_NOOP("DigitalController", "Triangle"), DigitalController::Button::Triangle, GenericInputBinding::Triangle),
-  BUTTON("Circle", TRANSLATE_NOOP("DigitalController", "Circle"), DigitalController::Button::Circle, GenericInputBinding::Circle),
-  BUTTON("Cross", TRANSLATE_NOOP("DigitalController", "Cross"), DigitalController::Button::Cross, GenericInputBinding::Cross),
-  BUTTON("Square", TRANSLATE_NOOP("DigitalController", "Square"), DigitalController::Button::Square, GenericInputBinding::Square),
-  BUTTON("Select", TRANSLATE_NOOP("DigitalController", "Select"), DigitalController::Button::Select, GenericInputBinding::Select),
-  BUTTON("Start", TRANSLATE_NOOP("DigitalController", "Start"), DigitalController::Button::Start, GenericInputBinding::Start),
-  BUTTON("L1", TRANSLATE_NOOP("DigitalController", "L1"), DigitalController::Button::L1, GenericInputBinding::L1),
-  BUTTON("R1", TRANSLATE_NOOP("DigitalController", "R1"), DigitalController::Button::R1, GenericInputBinding::R1),
-  BUTTON("L2", TRANSLATE_NOOP("DigitalController", "L2"), DigitalController::Button::L2, GenericInputBinding::L2),
-  BUTTON("R2", TRANSLATE_NOOP("DigitalController", "R2"), DigitalController::Button::R2, GenericInputBinding::R2),
+  BUTTON("Up", TRANSLATE_NOOP("DigitalController", "D-Pad Up"), ICON_PF_DPAD_UP, DigitalController::Button::Up, GenericInputBinding::DPadUp),
+  BUTTON("Right", TRANSLATE_NOOP("DigitalController", "D-Pad Right"), ICON_PF_DPAD_RIGHT, DigitalController::Button::Right, GenericInputBinding::DPadRight),
+  BUTTON("Down", TRANSLATE_NOOP("DigitalController", "D-Pad Down"), ICON_PF_DPAD_DOWN, DigitalController::Button::Down, GenericInputBinding::DPadDown),
+  BUTTON("Left", TRANSLATE_NOOP("DigitalController", "D-Pad Left"), ICON_PF_DPAD_LEFT, DigitalController::Button::Left, GenericInputBinding::DPadLeft),
+  BUTTON("Triangle", TRANSLATE_NOOP("DigitalController", "Triangle"), ICON_PF_BUTTON_TRIANGLE, DigitalController::Button::Triangle, GenericInputBinding::Triangle),
+  BUTTON("Circle", TRANSLATE_NOOP("DigitalController", "Circle"), ICON_PF_BUTTON_CIRCLE, DigitalController::Button::Circle, GenericInputBinding::Circle),
+  BUTTON("Cross", TRANSLATE_NOOP("DigitalController", "Cross"), ICON_PF_BUTTON_CROSS, DigitalController::Button::Cross, GenericInputBinding::Cross),
+  BUTTON("Square", TRANSLATE_NOOP("DigitalController", "Square"), ICON_PF_BUTTON_SQUARE, DigitalController::Button::Square, GenericInputBinding::Square),
+  BUTTON("Select", TRANSLATE_NOOP("DigitalController", "Select"), ICON_PF_SELECT_SHARE, DigitalController::Button::Select, GenericInputBinding::Select),
+  BUTTON("Start", TRANSLATE_NOOP("DigitalController", "Start"), ICON_PF_START, DigitalController::Button::Start, GenericInputBinding::Start),
+  BUTTON("L1", TRANSLATE_NOOP("DigitalController", "L1"), ICON_PF_LEFT_SHOULDER_L1, DigitalController::Button::L1, GenericInputBinding::L1),
+  BUTTON("R1", TRANSLATE_NOOP("DigitalController", "R1"), ICON_PF_RIGHT_SHOULDER_R1, DigitalController::Button::R1, GenericInputBinding::R1),
+  BUTTON("L2", TRANSLATE_NOOP("DigitalController", "L2"), ICON_PF_LEFT_TRIGGER_L2, DigitalController::Button::L2, GenericInputBinding::L2),
+  BUTTON("R2", TRANSLATE_NOOP("DigitalController", "R2"), ICON_PF_RIGHT_TRIGGER_R2, DigitalController::Button::R2, GenericInputBinding::R2),
 // clang-format on
 
 #undef BUTTON
@@ -180,6 +182,7 @@ static const SettingInfo s_settings[] = {
 const Controller::ControllerInfo DigitalController::INFO = {ControllerType::DigitalController,
                                                             "DigitalController",
                                                             TRANSLATE_NOOP("ControllerType", "Digital Controller"),
+                                                            ICON_PF_GAMEPAD,
                                                             s_binding_info,
                                                             s_settings,
                                                             Controller::VibrationCapabilities::NoVibration};
diff --git a/src/core/fullscreen_ui.cpp b/src/core/fullscreen_ui.cpp
index 75ecffcc4..361b79c9b 100644
--- a/src/core/fullscreen_ui.cpp
+++ b/src/core/fullscreen_ui.cpp
@@ -390,7 +390,8 @@ static void BeginInputBinding(SettingsInterface* bsi, InputBindingInfo::Type typ
                               const std::string_view& key, const std::string_view& display_name);
 static void DrawInputBindingWindow();
 static void DrawInputBindingButton(SettingsInterface* bsi, InputBindingInfo::Type type, const char* section,
-                                   const char* name, const char* display_name, bool show_type = true);
+                                   const char* name, const char* display_name, const char* icon_name,
+                                   bool show_type = true);
 static void ClearInputBindingVariables();
 static void StartAutomaticBinding(u32 port);
 
@@ -1342,7 +1343,8 @@ std::string FullscreenUI::GetEffectiveStringSetting(SettingsInterface* bsi, cons
 }
 
 void FullscreenUI::DrawInputBindingButton(SettingsInterface* bsi, InputBindingInfo::Type type, const char* section,
-                                          const char* name, const char* display_name, bool show_type)
+                                          const char* name, const char* display_name, const char* icon_name,
+                                          bool show_type)
 {
   if (type == InputBindingInfo::Type::Pointer)
     return;
@@ -1363,24 +1365,31 @@ void FullscreenUI::DrawInputBindingButton(SettingsInterface* bsi, InputBindingIn
 
   if (show_type)
   {
-    switch (type)
+    if (icon_name)
     {
-      case InputBindingInfo::Type::Button:
-        title.fmt(ICON_FA_DOT_CIRCLE "{}", display_name);
-        break;
-      case InputBindingInfo::Type::Axis:
-      case InputBindingInfo::Type::HalfAxis:
-        title.fmt(ICON_FA_BULLSEYE "{}", display_name);
-        break;
-      case InputBindingInfo::Type::Motor:
-        title.fmt(ICON_FA_BELL "{}", display_name);
-        break;
-      case InputBindingInfo::Type::Macro:
-        title.fmt(ICON_FA_PIZZA_SLICE "{}", display_name);
-        break;
-      default:
-        title = display_name;
-        break;
+      title.fmt("{} {}", icon_name, display_name);
+    }
+    else
+    {
+      switch (type)
+      {
+        case InputBindingInfo::Type::Button:
+          title.fmt(ICON_FA_DOT_CIRCLE "{}", display_name);
+          break;
+        case InputBindingInfo::Type::Axis:
+        case InputBindingInfo::Type::HalfAxis:
+          title.fmt(ICON_FA_BULLSEYE "{}", display_name);
+          break;
+        case InputBindingInfo::Type::Motor:
+          title.fmt(ICON_FA_BELL "{}", display_name);
+          break;
+        case InputBindingInfo::Type::Macro:
+          title.fmt(ICON_FA_PIZZA_SLICE "{}", display_name);
+          break;
+        default:
+          title = display_name;
+          break;
+      }
     }
   }
 
@@ -3354,7 +3363,7 @@ void FullscreenUI::DrawControllerSettingsPage()
     for (const Controller::ControllerBindingInfo& bi : ci->bindings)
     {
       DrawInputBindingButton(bsi, bi.type, section.c_str(), bi.name,
-                             Host::TranslateToCString(ci->name, bi.display_name), true);
+                             Host::TranslateToCString(ci->name, bi.display_name), bi.icon_name, true);
     }
 
     if (mtap_enabled[mtap_port])
@@ -3372,7 +3381,7 @@ void FullscreenUI::DrawControllerSettingsPage()
     {
       DrawInputBindingButton(bsi, InputBindingInfo::Type::Macro, section.c_str(),
                              TinyString::from_fmt("Macro{}", macro_index + 1),
-                             TinyString::from_fmt(FSUI_FSTR("Macro {} Trigger"), macro_index + 1));
+                             TinyString::from_fmt(FSUI_FSTR("Macro {} Trigger"), macro_index + 1), nullptr);
 
       std::string binds_string(
         bsi->GetStringValue(section.c_str(), fmt::format("Macro{}Binds", macro_index + 1).c_str()));
@@ -3548,7 +3557,7 @@ void FullscreenUI::DrawHotkeySettingsPage()
     }
 
     DrawInputBindingButton(bsi, InputBindingInfo::Type::Button, "Hotkeys", hotkey->name,
-                           Host::TranslateToCString("Hotkeys", hotkey->display_name), false);
+                           Host::TranslateToCString("Hotkeys", hotkey->display_name), nullptr, false);
   }
 
   EndMenuButtons();
diff --git a/src/core/guncon.cpp b/src/core/guncon.cpp
index c6c59c732..36ea29dc3 100644
--- a/src/core/guncon.cpp
+++ b/src/core/guncon.cpp
@@ -14,6 +14,8 @@
 #include "common/path.h"
 #include "common/string_util.h"
 
+#include "IconsPromptFont.h"
+
 #include 
 
 #ifdef _DEBUG
@@ -261,25 +263,25 @@ std::unique_ptr GunCon::Create(u32 index)
 }
 
 static const Controller::ControllerBindingInfo s_binding_info[] = {
-#define BUTTON(name, display_name, binding, genb)                                                                      \
+#define BUTTON(name, display_name, icon_name, binding, genb)                                                           \
   {                                                                                                                    \
-    name, display_name, static_cast(binding), InputBindingInfo::Type::Button, genb                                \
+    name, display_name, icon_name, static_cast(binding), InputBindingInfo::Type::Button, genb                     \
   }
-#define HALFAXIS(name, display_name, binding, genb)                                                                    \
+#define HALFAXIS(name, display_name, icon_name, binding, genb)                                                         \
   {                                                                                                                    \
-    name, display_name, static_cast(binding), InputBindingInfo::Type::HalfAxis, genb                              \
+    name, display_name, icon_name, static_cast(binding), InputBindingInfo::Type::HalfAxis, genb                   \
   }
 
   // clang-format off
-  BUTTON("Trigger", TRANSLATE_NOOP("GunCon", "Trigger"), GunCon::Binding::Trigger, GenericInputBinding::R2),
-  BUTTON("ShootOffscreen", TRANSLATE_NOOP("GunCon", "Shoot Offscreen"), GunCon::Binding::ShootOffscreen, GenericInputBinding::L2),
-  BUTTON("A", TRANSLATE_NOOP("GunCon", "A"), GunCon::Binding::A, GenericInputBinding::Cross),
-  BUTTON("B", TRANSLATE_NOOP("GunCon", "B"), GunCon::Binding::B, GenericInputBinding::Circle),
+  BUTTON("Trigger", TRANSLATE_NOOP("GunCon", "Trigger"), nullptr, GunCon::Binding::Trigger, GenericInputBinding::R2),
+  BUTTON("ShootOffscreen", TRANSLATE_NOOP("GunCon", "Shoot Offscreen"), nullptr, GunCon::Binding::ShootOffscreen, GenericInputBinding::L2),
+  BUTTON("A", TRANSLATE_NOOP("GunCon", "A"), ICON_PF_BUTTON_A, GunCon::Binding::A, GenericInputBinding::Cross),
+  BUTTON("B", TRANSLATE_NOOP("GunCon", "B"), ICON_PF_BUTTON_B, GunCon::Binding::B, GenericInputBinding::Circle),
 
-  HALFAXIS("RelativeLeft", TRANSLATE_NOOP("GunCon", "Relative Left"), GunCon::Binding::RelativeLeft, GenericInputBinding::Unknown),
-  HALFAXIS("RelativeRight", TRANSLATE_NOOP("GunCon", "Relative Right"), GunCon::Binding::RelativeRight, GenericInputBinding::Unknown),
-  HALFAXIS("RelativeUp", TRANSLATE_NOOP("GunCon", "Relative Up"), GunCon::Binding::RelativeUp, GenericInputBinding::Unknown),
-  HALFAXIS("RelativeDown", TRANSLATE_NOOP("GunCon", "Relative Down"),  GunCon::Binding::RelativeDown, GenericInputBinding::Unknown),
+  HALFAXIS("RelativeLeft", TRANSLATE_NOOP("GunCon", "Relative Left"), ICON_PF_ANALOG_LEFT, GunCon::Binding::RelativeLeft, GenericInputBinding::Unknown),
+  HALFAXIS("RelativeRight", TRANSLATE_NOOP("GunCon", "Relative Right"), ICON_PF_ANALOG_RIGHT, GunCon::Binding::RelativeRight, GenericInputBinding::Unknown),
+  HALFAXIS("RelativeUp", TRANSLATE_NOOP("GunCon", "Relative Up"), ICON_PF_ANALOG_UP, GunCon::Binding::RelativeUp, GenericInputBinding::Unknown),
+  HALFAXIS("RelativeDown", TRANSLATE_NOOP("GunCon", "Relative Down"), ICON_PF_ANALOG_DOWN, GunCon::Binding::RelativeDown, GenericInputBinding::Unknown),
 // clang-format on
 
 #undef BUTTON
@@ -301,7 +303,7 @@ static const SettingInfo s_settings[] = {
    "%.0f%%", nullptr, 100.0f}};
 
 const Controller::ControllerInfo GunCon::INFO = {
-  ControllerType::GunCon, "GunCon",   TRANSLATE_NOOP("ControllerType", "GunCon"),
+  ControllerType::GunCon, "GunCon",   TRANSLATE_NOOP("ControllerType", "GunCon"),    nullptr,
   s_binding_info,         s_settings, Controller::VibrationCapabilities::NoVibration};
 
 void GunCon::LoadSettings(SettingsInterface& si, const char* section)
diff --git a/src/core/imgui_overlays.cpp b/src/core/imgui_overlays.cpp
index 050d100af..ddeea2d04 100644
--- a/src/core/imgui_overlays.cpp
+++ b/src/core/imgui_overlays.cpp
@@ -581,7 +581,7 @@ void ImGuiManager::DrawInputsOverlay()
   const float shadow_offset = 1.0f * scale;
   const float margin = 10.0f * scale;
   const float spacing = 5.0f * scale;
-  ImFont* font = ImGuiManager::GetFixedFont();
+  ImFont* font = ImGuiManager::GetStandardFont();
 
   static constexpr u32 text_color = IM_COL32(0xff, 0xff, 0xff, 255);
   static constexpr u32 shadow_color = IM_COL32(0x00, 0x00, 0x00, 100);
@@ -614,7 +614,10 @@ void ImGuiManager::DrawInputsOverlay()
     if (!cinfo)
       continue;
 
-    text.fmt("P{} |", port + 1u);
+    if (cinfo->icon_name)
+      text.append_fmt("{} {} |", cinfo->icon_name, port + 1u);
+    else
+      text.append_fmt("{} |", port + 1u);
 
     for (const Controller::ControllerBindingInfo& bi : cinfo->bindings)
     {
@@ -626,9 +629,9 @@ void ImGuiManager::DrawInputsOverlay()
           // axes are always shown
           const float value = controller->GetBindState(bi.bind_index);
           if (value >= (254.0f / 255.0f))
-            text.append_fmt(" {}", bi.name);
+            text.append_fmt(" {}", bi.icon_name ? bi.icon_name : bi.name);
           else if (value > (1.0f / 255.0f))
-            text.append_fmt(" {}: {:.2f}", bi.name, value);
+            text.append_fmt(" {}: {:.2f}", bi.icon_name ? bi.icon_name : bi.name, value);
         }
         break;
 
@@ -637,7 +640,7 @@ void ImGuiManager::DrawInputsOverlay()
           // buttons only shown when active
           const float value = controller->GetBindState(bi.bind_index);
           if (value >= 0.5f)
-            text.append_fmt(" {}", bi.name);
+            text.append_fmt(" {}", bi.icon_name ? bi.icon_name : bi.name);
         }
         break;
 
diff --git a/src/core/negcon.cpp b/src/core/negcon.cpp
index df459c476..50b814abb 100644
--- a/src/core/negcon.cpp
+++ b/src/core/negcon.cpp
@@ -11,6 +11,8 @@
 #include "common/bitutils.h"
 #include "common/log.h"
 
+#include "IconsPromptFont.h"
+
 #include 
 #include 
 
@@ -230,30 +232,30 @@ std::unique_ptr NeGcon::Create(u32 index)
 }
 
 static const Controller::ControllerBindingInfo s_binding_info[] = {
-#define BUTTON(name, display_name, button, genb)                                                                       \
+#define BUTTON(name, display_name, icon_name, button, genb)                                                            \
   {                                                                                                                    \
-    name, display_name, static_cast(button), InputBindingInfo::Type::Button, genb                                 \
+    name, display_name, icon_name, static_cast(button), InputBindingInfo::Type::Button, genb                      \
   }
-#define AXIS(name, display_name, halfaxis, genb)                                                                       \
+#define AXIS(name, display_name, icon_name, halfaxis, genb)                                                            \
   {                                                                                                                    \
-    name, display_name, static_cast(NeGcon::Button::Count) + static_cast(halfaxis),                          \
+    name, display_name, icon_name, static_cast(NeGcon::Button::Count) + static_cast(halfaxis),               \
       InputBindingInfo::Type::HalfAxis, genb                                                                           \
   }
 
   // clang-format off
-  BUTTON("Up", TRANSLATE_NOOP("NeGcon", "D-Pad Up"), NeGcon::Button::Up, GenericInputBinding::DPadUp),
-  BUTTON("Right", TRANSLATE_NOOP("NeGcon", "D-Pad Right"), NeGcon::Button::Right, GenericInputBinding::DPadRight),
-  BUTTON("Down", TRANSLATE_NOOP("NeGcon", "D-Pad Down"), NeGcon::Button::Down, GenericInputBinding::DPadDown),
-  BUTTON("Left", TRANSLATE_NOOP("NeGcon", "D-Pad Left"), NeGcon::Button::Left, GenericInputBinding::DPadLeft),
-  BUTTON("Start", TRANSLATE_NOOP("NeGcon", "Start"), NeGcon::Button::Start, GenericInputBinding::Start),
-  BUTTON("A", TRANSLATE_NOOP("NeGcon", "A Button"), NeGcon::Button::A, GenericInputBinding::Circle),
-  BUTTON("B", TRANSLATE_NOOP("NeGcon", "B Button"), NeGcon::Button::B, GenericInputBinding::Triangle),
-  AXIS("I", TRANSLATE_NOOP("NeGcon", "I Button"), NeGcon::HalfAxis::I, GenericInputBinding::R2),
-  AXIS("II", TRANSLATE_NOOP("NeGcon", "II Button"), NeGcon::HalfAxis::II, GenericInputBinding::L2),
-  AXIS("L", TRANSLATE_NOOP("NeGcon", "Left Trigger"), NeGcon::HalfAxis::L, GenericInputBinding::L1),
-  BUTTON("R", TRANSLATE_NOOP("NeGcon", "Right Trigger"), NeGcon::Button::R, GenericInputBinding::R1),
-  AXIS("SteeringLeft", TRANSLATE_NOOP("NeGcon", "Steering (Twist) Left"), NeGcon::HalfAxis::SteeringLeft, GenericInputBinding::LeftStickLeft),
-  AXIS("SteeringRight", TRANSLATE_NOOP("NeGcon", "Steering (Twist) Right"), NeGcon::HalfAxis::SteeringRight, GenericInputBinding::LeftStickRight),
+  BUTTON("Up", TRANSLATE_NOOP("NeGcon", "D-Pad Up"), ICON_PF_DPAD_UP, NeGcon::Button::Up, GenericInputBinding::DPadUp),
+  BUTTON("Right", TRANSLATE_NOOP("NeGcon", "D-Pad Right"), ICON_PF_DPAD_RIGHT, NeGcon::Button::Right, GenericInputBinding::DPadRight),
+  BUTTON("Down", TRANSLATE_NOOP("NeGcon", "D-Pad Down"), ICON_PF_DPAD_DOWN, NeGcon::Button::Down, GenericInputBinding::DPadDown),
+  BUTTON("Left", TRANSLATE_NOOP("NeGcon", "D-Pad Left"), ICON_PF_DPAD_LEFT, NeGcon::Button::Left, GenericInputBinding::DPadLeft),
+  BUTTON("Start", TRANSLATE_NOOP("NeGcon", "Start"), ICON_PF_START, NeGcon::Button::Start, GenericInputBinding::Start),
+  BUTTON("A", TRANSLATE_NOOP("NeGcon", "A Button"), ICON_PF_BUTTON_A, NeGcon::Button::A, GenericInputBinding::Circle),
+  BUTTON("B", TRANSLATE_NOOP("NeGcon", "B Button"), ICON_PF_BUTTON_B, NeGcon::Button::B, GenericInputBinding::Triangle),
+  AXIS("I", TRANSLATE_NOOP("NeGcon", "I Button"), ICON_PF_BUTTON_ALT_1, NeGcon::HalfAxis::I, GenericInputBinding::R2),
+  AXIS("II", TRANSLATE_NOOP("NeGcon", "II Button"), ICON_PF_BUTTON_ALT_2, NeGcon::HalfAxis::II, GenericInputBinding::L2),
+  AXIS("L", TRANSLATE_NOOP("NeGcon", "Left Trigger"), ICON_PF_LEFT_TRIGGER_LT, NeGcon::HalfAxis::L, GenericInputBinding::L1),
+  BUTTON("R", TRANSLATE_NOOP("NeGcon", "Right Trigger"), ICON_PF_RIGHT_TRIGGER_RT, NeGcon::Button::R, GenericInputBinding::R1),
+  AXIS("SteeringLeft", TRANSLATE_NOOP("NeGcon", "Steering (Twist) Left"), ICON_PF_ANALOG_LEFT, NeGcon::HalfAxis::SteeringLeft, GenericInputBinding::LeftStickLeft),
+  AXIS("SteeringRight", TRANSLATE_NOOP("NeGcon", "Steering (Twist) Right"), ICON_PF_ANALOG_RIGHT, NeGcon::HalfAxis::SteeringRight, GenericInputBinding::LeftStickRight),
 // clang-format on
 
 #undef AXIS
@@ -270,7 +272,7 @@ static const SettingInfo s_settings[] = {
 };
 
 const Controller::ControllerInfo NeGcon::INFO = {
-  ControllerType::NeGcon, "NeGcon",   TRANSLATE_NOOP("ControllerType", "NeGcon"),
+  ControllerType::NeGcon, "NeGcon",   TRANSLATE_NOOP("ControllerType", "NeGcon"),    ICON_PF_GAMEPAD,
   s_binding_info,         s_settings, Controller::VibrationCapabilities::NoVibration};
 
 void NeGcon::LoadSettings(SettingsInterface& si, const char* section)
diff --git a/src/core/playstation_mouse.cpp b/src/core/playstation_mouse.cpp
index cc4b32f7f..3070295f0 100644
--- a/src/core/playstation_mouse.cpp
+++ b/src/core/playstation_mouse.cpp
@@ -11,6 +11,8 @@
 #include "common/assert.h"
 #include "common/log.h"
 
+#include "IconsPromptFont.h"
+
 #include 
 
 Log_SetChannel(PlayStationMouse);
@@ -193,15 +195,15 @@ std::unique_ptr PlayStationMouse::Create(u32 index)
 }
 
 static const Controller::ControllerBindingInfo s_binding_info[] = {
-#define BUTTON(name, display_name, button, genb)                                                                       \
+#define BUTTON(name, display_name, icon_name, button, genb)                                                            \
   {                                                                                                                    \
-    name, display_name, static_cast(button), InputBindingInfo::Type::Button, genb                                 \
+    name, display_name, icon_name, static_cast(button), InputBindingInfo::Type::Button, genb                      \
   }
 
   // clang-format off
-  { "Pointer", TRANSLATE_NOOP("PlaystationMouse", "Pointer"), static_cast(PlayStationMouse::Binding::PointerX), InputBindingInfo::Type::Pointer, GenericInputBinding::Unknown },
-  BUTTON("Left", TRANSLATE_NOOP("PlayStationMouse", "Left Button"), PlayStationMouse::Binding::Left, GenericInputBinding::Cross),
-  BUTTON("Right", TRANSLATE_NOOP("PlayStationMouse", "Right Button"), PlayStationMouse::Binding::Right, GenericInputBinding::Circle),
+  { "Pointer", TRANSLATE_NOOP("PlaystationMouse", "Pointer"), ICON_PF_MOUSE_ANY, static_cast(PlayStationMouse::Binding::PointerX), InputBindingInfo::Type::Pointer, GenericInputBinding::Unknown },
+  BUTTON("Left", TRANSLATE_NOOP("PlayStationMouse", "Left Button"), ICON_PF_MOUSE_BUTTON_1, PlayStationMouse::Binding::Left, GenericInputBinding::Cross),
+  BUTTON("Right", TRANSLATE_NOOP("PlayStationMouse", "Right Button"), ICON_PF_MOUSE_BUTTON_2, PlayStationMouse::Binding::Right, GenericInputBinding::Circle),
 // clang-format on
 
 #undef BUTTON
@@ -218,6 +220,7 @@ static const SettingInfo s_settings[] = {
 const Controller::ControllerInfo PlayStationMouse::INFO = {ControllerType::PlayStationMouse,
                                                            "PlayStationMouse",
                                                            TRANSLATE_NOOP("ControllerType", "PlayStation Mouse"),
+                                                           ICON_PF_MOUSE,
                                                            s_binding_info,
                                                            s_settings,
                                                            Controller::VibrationCapabilities::NoVibration};
\ No newline at end of file
diff --git a/src/duckstation-qt/qtkeycodes.cpp b/src/duckstation-qt/qtkeycodes.cpp
index 14786211b..a3235b3c4 100644
--- a/src/duckstation-qt/qtkeycodes.cpp
+++ b/src/duckstation-qt/qtkeycodes.cpp
@@ -1,10 +1,13 @@
-// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin 
+// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin 
 // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
 
 #include "qtutils.h"
+
 #include "common/string_util.h"
+
 #include "fmt/format.h"
 #include "util/input_manager.h"
+
 #include 
 
 struct KeyCodeName
@@ -454,7 +457,7 @@ static constexpr KeyCodeName s_qt_key_names[] = {{Qt::Key_Escape, "Escape"},
 
 std::optional InputManager::ConvertHostKeyboardStringToCode(const std::string_view& str)
 {
-  std::string compare_name(str);
+  std::string_view compare_name = str;
   u32 modifier_bits = 0;
   if (StringUtil::StartsWith(compare_name, "Numpad"))
   {
diff --git a/src/util/imgui_fullscreen.cpp b/src/util/imgui_fullscreen.cpp
index 3575e0154..04ce40416 100644
--- a/src/util/imgui_fullscreen.cpp
+++ b/src/util/imgui_fullscreen.cpp
@@ -45,7 +45,6 @@ static void DrawMessageDialog();
 static void DrawBackgroundProgressDialogs(ImVec2& position, float spacing);
 static void DrawNotifications(ImVec2& position, float spacing);
 static void DrawToast();
-static void GetMenuButtonFrameBounds(float height, ImVec2* pos, ImVec2* size);
 static bool MenuButtonFrame(const char* str_id, bool enabled, float height, bool* visible, bool* hovered, ImRect* bb,
                             ImGuiButtonFlags flags = 0, float hover_alpha = 1.0f);
 static void PopulateFileSelectorItems();
diff --git a/src/util/imgui_fullscreen.h b/src/util/imgui_fullscreen.h
index 8e9a4bea6..bcd1dc42d 100644
--- a/src/util/imgui_fullscreen.h
+++ b/src/util/imgui_fullscreen.h
@@ -171,6 +171,7 @@ void EndFullscreenWindow();
 void BeginMenuButtons(u32 num_items = 0, float y_align = 0.0f, float x_padding = LAYOUT_MENU_BUTTON_X_PADDING,
                       float y_padding = LAYOUT_MENU_BUTTON_Y_PADDING, float item_height = LAYOUT_MENU_BUTTON_HEIGHT);
 void EndMenuButtons();
+void GetMenuButtonFrameBounds(float height, ImVec2* pos, ImVec2* size);
 bool MenuButtonFrame(const char* str_id, bool enabled, float height, bool* visible, bool* hovered, ImVec2* min,
                      ImVec2* max, ImGuiButtonFlags flags = 0, float hover_alpha = 1.0f);
 void MenuHeading(const char* title, bool draw_line = true);
diff --git a/src/util/imgui_manager.cpp b/src/util/imgui_manager.cpp
index befd93202..c3fd09b5d 100644
--- a/src/util/imgui_manager.cpp
+++ b/src/util/imgui_manager.cpp
@@ -83,7 +83,8 @@ static ImFont* s_large_font;
 
 static std::vector s_standard_font_data;
 static std::vector s_fixed_font_data;
-static std::vector s_icon_font_data;
+static std::vector s_icon_fa_font_data;
+static std::vector s_icon_pf_font_data;
 
 static float s_window_width;
 static float s_window_height;
@@ -479,13 +480,22 @@ bool ImGuiManager::LoadFontData()
     s_fixed_font_data = std::move(font_data.value());
   }
 
-  if (s_icon_font_data.empty())
+  if (s_icon_fa_font_data.empty())
   {
     std::optional> font_data = Host::ReadResourceFile("fonts/fa-solid-900.ttf");
     if (!font_data.has_value())
       return false;
 
-    s_icon_font_data = std::move(font_data.value());
+    s_icon_fa_font_data = std::move(font_data.value());
+  }
+
+  if (s_icon_pf_font_data.empty())
+  {
+    std::optional> font_data = Host::ReadResourceFile("fonts/promptfont.otf");
+    if (!font_data.has_value())
+      return false;
+
+    s_icon_pf_font_data = std::move(font_data.value());
   }
 
   return true;
@@ -544,16 +554,39 @@ bool ImGuiManager::AddIconFonts(float size)
     0xf545, 0xf545, 0xf547, 0xf548, 0xf552, 0xf552, 0xf57a, 0xf57a, 0xf5a2, 0xf5a2, 0xf5aa, 0xf5aa, 0xf5e7, 0xf5e7,
     0xf65d, 0xf65e, 0xf6a9, 0xf6a9, 0xf7c2, 0xf7c2, 0xf807, 0xf807, 0xf815, 0xf815, 0xf818, 0xf818, 0xf84c, 0xf84c,
     0xf8cc, 0xf8cc, 0x0,    0x0};
+  static constexpr ImWchar range_pf[] = { 0x2196,0x2199,0x219e,0x21a1,0x21b0,0x21b3,0x21ba,0x21c3,0x21c7,0x21ca,0x21d0,0x21d4,0x21e0,0x21e3,0x21ed,0x21ee,0x21f7,0x21f8,0x220b,0x220b,0x227a,0x227d,0x23ce,0x23ce,0x23f4,0x23f7,0x2427,0x243a,0x243c,0x243c,0x243e,0x243e,0x2460,0x246b,0x24f5,0x24fd,0x24ff,0x24ff,0x278a,0x278b,0x27fc,0x27fc,0xff21,0xff3a,0x0,0x0 };
 
-  ImFontConfig cfg;
-  cfg.MergeMode = true;
-  cfg.PixelSnapH = true;
-  cfg.GlyphMinAdvanceX = size;
-  cfg.GlyphMaxAdvanceX = size;
-  cfg.FontDataOwnedByAtlas = false;
+  {
+    ImFontConfig cfg;
+    cfg.MergeMode = true;
+    cfg.PixelSnapH = true;
+    cfg.GlyphMinAdvanceX = size;
+    cfg.GlyphMaxAdvanceX = size;
+    cfg.FontDataOwnedByAtlas = false;
 
-  return (ImGui::GetIO().Fonts->AddFontFromMemoryTTF(s_icon_font_data.data(), static_cast(s_icon_font_data.size()),
-                                                     size * 0.75f, &cfg, range_fa) != nullptr);
+    if (!ImGui::GetIO().Fonts->AddFontFromMemoryTTF(
+          s_icon_fa_font_data.data(), static_cast(s_icon_fa_font_data.size()), size * 0.75f, &cfg, range_fa))
+    {
+      return false;
+    }
+  }
+
+  {
+    ImFontConfig cfg;
+    cfg.MergeMode = true;
+    cfg.PixelSnapH = true;
+    cfg.GlyphMinAdvanceX = size;
+    cfg.GlyphMaxAdvanceX = size;
+    cfg.FontDataOwnedByAtlas = false;
+
+    if (!ImGui::GetIO().Fonts->AddFontFromMemoryTTF(
+          s_icon_pf_font_data.data(), static_cast(s_icon_pf_font_data.size()), size * 1.2f, &cfg, range_pf))
+    {
+      return false;
+    }
+  }
+
+  return true;
 }
 
 bool ImGuiManager::AddImGuiFonts(bool fullscreen_fonts)