GPU: Add pixel aspect ratio option
Can display in 4:3, 16:9, 1:1 ratios.
This commit is contained in:
parent
3325d2c42c
commit
fbfd838e22
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@ -29,6 +29,8 @@ bool GPU::Initialize(HostDisplay* host_display, System* system, DMA* dma, Interr
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m_timers = timers;
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m_timers = timers;
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m_force_progressive_scan = m_system->GetSettings().display_force_progressive_scan;
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m_force_progressive_scan = m_system->GetSettings().display_force_progressive_scan;
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m_force_ntsc_timings = m_system->GetSettings().gpu_force_ntsc_timings;
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m_force_ntsc_timings = m_system->GetSettings().gpu_force_ntsc_timings;
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m_crtc_state.display_aspect_ratio =
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Settings::GetDisplayAspectRatioValue(m_system->GetSettings().display_aspect_ratio);
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m_tick_event =
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m_tick_event =
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m_system->CreateTimingEvent("GPU Tick", 1, 1, std::bind(&GPU::Execute, this, std::placeholders::_1), true);
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m_system->CreateTimingEvent("GPU Tick", 1, 1, std::bind(&GPU::Execute, this, std::placeholders::_1), true);
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return true;
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return true;
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@ -44,6 +46,9 @@ void GPU::UpdateSettings()
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UpdateCRTCConfig();
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UpdateCRTCConfig();
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}
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}
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m_crtc_state.display_aspect_ratio =
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Settings::GetDisplayAspectRatioValue(m_system->GetSettings().display_aspect_ratio);
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// Crop mode calls this, so recalculate the display area
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// Crop mode calls this, so recalculate the display area
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UpdateCRTCDisplayParameters();
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UpdateCRTCDisplayParameters();
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}
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}
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@ -64,10 +69,14 @@ void GPU::SoftReset()
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m_drawing_area.Set(0, 0, 0, 0);
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m_drawing_area.Set(0, 0, 0, 0);
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m_drawing_area_changed = true;
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m_drawing_area_changed = true;
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m_drawing_offset = {};
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m_drawing_offset = {};
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std::memset(&m_crtc_state, 0, sizeof(m_crtc_state));
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std::memset(&m_crtc_state.regs, 0, sizeof(m_crtc_state.regs));
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m_crtc_state.regs.display_address_start = 0;
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m_crtc_state.regs.horizontal_display_range = 0xC60260;
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m_crtc_state.regs.horizontal_display_range = 0xC60260;
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m_crtc_state.regs.vertical_display_range = 0x3FC10;
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m_crtc_state.regs.vertical_display_range = 0x3FC10;
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m_crtc_state.fractional_ticks = 0;
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m_crtc_state.current_tick_in_scanline = 0;
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m_crtc_state.current_scanline = 0;
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m_crtc_state.in_hblank = false;
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m_crtc_state.in_vblank = false;
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m_state = State::Idle;
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m_state = State::Idle;
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m_blitter_ticks = 0;
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m_blitter_ticks = 0;
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m_command_total_words = 0;
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m_command_total_words = 0;
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@ -136,7 +145,6 @@ bool GPU::DoState(StateWrapper& sw)
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sw.Do(&m_crtc_state.fractional_ticks);
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sw.Do(&m_crtc_state.fractional_ticks);
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sw.Do(&m_crtc_state.current_tick_in_scanline);
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sw.Do(&m_crtc_state.current_tick_in_scanline);
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sw.Do(&m_crtc_state.current_scanline);
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sw.Do(&m_crtc_state.current_scanline);
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sw.Do(&m_crtc_state.display_aspect_ratio);
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sw.Do(&m_crtc_state.in_hblank);
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sw.Do(&m_crtc_state.in_hblank);
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sw.Do(&m_crtc_state.in_vblank);
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sw.Do(&m_crtc_state.in_vblank);
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@ -521,9 +529,6 @@ void GPU::UpdateCRTCDisplayParameters()
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(vertical_visible_end_line - std::max(vertical_display_start, vertical_visible_start_line)) << height_shift,
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(vertical_visible_end_line - std::max(vertical_display_start, vertical_visible_start_line)) << height_shift,
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VRAM_HEIGHT - cs.display_vram_top);
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VRAM_HEIGHT - cs.display_vram_top);
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}
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}
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// Aspect ratio is always 4:3.
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cs.display_aspect_ratio = 4.0f / 3.0f;
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}
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}
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TickCount GPU::GetPendingGPUTicks() const
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TickCount GPU::GetPendingGPUTicks() const
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@ -20,32 +20,6 @@ void HostDisplay::WindowResized(s32 new_window_width, s32 new_window_height)
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std::tuple<s32, s32, s32, s32> HostDisplay::CalculateDrawRect() const
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std::tuple<s32, s32, s32, s32> HostDisplay::CalculateDrawRect() const
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{
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{
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#if 0
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// convert display region to correct pixel aspect ratio
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float display_width, display_height, active_left, active_top, active_width, active_height;
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if (m_display_width >= m_display_height)
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{
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display_width = static_cast<float>(m_display_width);
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display_height = static_cast<float>(m_display_width) / m_display_pixel_aspect_ratio;
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const float scale = display_height / static_cast<float>(m_display_height);
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active_left = static_cast<float>(m_display_active_left);
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active_top = static_cast<float>(m_display_active_top) * scale;
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active_width = static_cast<float>(m_display_active_width);
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active_height = static_cast<float>(m_display_active_width) / m_display_pixel_aspect_ratio;
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}
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else
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{
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display_width = static_cast<float>(m_display_height) * m_display_pixel_aspect_ratio;
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display_height = static_cast<float>(m_display_height);
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const float scale = display_width / static_cast<float>(m_display_width);
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active_left = static_cast<float>(m_display_active_left) * scale;
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active_top = static_cast<float>(m_display_active_top);
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active_width = static_cast<float>(m_display_active_height) * m_display_pixel_aspect_ratio;
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active_height = static_cast<float>(m_display_active_height);
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}
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#else
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const float y_scale =
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const float y_scale =
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(static_cast<float>(m_display_width) / static_cast<float>(m_display_height)) / m_display_pixel_aspect_ratio;
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(static_cast<float>(m_display_width) / static_cast<float>(m_display_height)) / m_display_pixel_aspect_ratio;
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const float display_width = static_cast<float>(m_display_width);
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const float display_width = static_cast<float>(m_display_width);
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@ -54,7 +28,6 @@ std::tuple<s32, s32, s32, s32> HostDisplay::CalculateDrawRect() const
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const float active_top = static_cast<float>(m_display_active_top) * y_scale;
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const float active_top = static_cast<float>(m_display_active_top) * y_scale;
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const float active_width = static_cast<float>(m_display_active_width);
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const float active_width = static_cast<float>(m_display_active_width);
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const float active_height = static_cast<float>(m_display_active_height) * y_scale;
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const float active_height = static_cast<float>(m_display_active_height) * y_scale;
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#endif
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// now fit it within the window
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// now fit it within the window
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const s32 window_width = m_window_width;
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const s32 window_width = m_window_width;
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@ -880,6 +880,7 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
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si.SetBoolValue("GPU", "ForceNTSCTimings", false);
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si.SetBoolValue("GPU", "ForceNTSCTimings", false);
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si.SetStringValue("Display", "CropMode", "Overscan");
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si.SetStringValue("Display", "CropMode", "Overscan");
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si.SetStringValue("Display", "PixelAspectRatio", "4:3");
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si.SetBoolValue("Display", "ForceProgressiveScan", true);
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si.SetBoolValue("Display", "ForceProgressiveScan", true);
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si.SetBoolValue("Display", "LinearFiltering", true);
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si.SetBoolValue("Display", "LinearFiltering", true);
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si.SetBoolValue("Display", "ShowOSDMessages", true);
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si.SetBoolValue("Display", "ShowOSDMessages", true);
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@ -934,6 +935,7 @@ void HostInterface::UpdateSettings(const std::function<void()>& apply_callback)
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const bool old_audio_sync_enabled = m_settings.audio_sync_enabled;
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const bool old_audio_sync_enabled = m_settings.audio_sync_enabled;
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const bool old_speed_limiter_enabled = m_settings.speed_limiter_enabled;
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const bool old_speed_limiter_enabled = m_settings.speed_limiter_enabled;
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const DisplayCropMode old_display_crop_mode = m_settings.display_crop_mode;
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const DisplayCropMode old_display_crop_mode = m_settings.display_crop_mode;
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const DisplayAspectRatio old_display_aspect_ratio = m_settings.display_aspect_ratio;
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const bool old_display_linear_filtering = m_settings.display_linear_filtering;
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const bool old_display_linear_filtering = m_settings.display_linear_filtering;
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const bool old_cdrom_read_thread = m_settings.cdrom_read_thread;
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const bool old_cdrom_read_thread = m_settings.cdrom_read_thread;
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std::array<ControllerType, NUM_CONTROLLER_AND_CARD_PORTS> old_controller_types = m_settings.controller_types;
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std::array<ControllerType, NUM_CONTROLLER_AND_CARD_PORTS> old_controller_types = m_settings.controller_types;
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@ -983,7 +985,8 @@ void HostInterface::UpdateSettings(const std::function<void()>& apply_callback)
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m_settings.gpu_texture_filtering != old_gpu_texture_filtering ||
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m_settings.gpu_texture_filtering != old_gpu_texture_filtering ||
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m_settings.gpu_force_ntsc_timings != old_gpu_force_ntsc_timings ||
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m_settings.gpu_force_ntsc_timings != old_gpu_force_ntsc_timings ||
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m_settings.display_force_progressive_scan != old_display_force_progressive_scan ||
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m_settings.display_force_progressive_scan != old_display_force_progressive_scan ||
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m_settings.display_crop_mode != old_display_crop_mode)
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m_settings.display_crop_mode != old_display_crop_mode ||
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m_settings.display_aspect_ratio != old_display_aspect_ratio)
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{
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{
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m_system->UpdateGPUSettings();
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m_system->UpdateGPUSettings();
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}
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}
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@ -2,4 +2,4 @@
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#include "types.h"
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#include "types.h"
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static constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
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static constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
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static constexpr u32 SAVE_STATE_VERSION = 20;
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static constexpr u32 SAVE_STATE_VERSION = 21;
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@ -32,6 +32,10 @@ void Settings::Load(SettingsInterface& si)
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display_crop_mode = ParseDisplayCropMode(
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display_crop_mode = ParseDisplayCropMode(
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si.GetStringValue("Display", "CropMode", GetDisplayCropModeName(DisplayCropMode::None)).c_str())
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si.GetStringValue("Display", "CropMode", GetDisplayCropModeName(DisplayCropMode::None)).c_str())
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.value_or(DisplayCropMode::None);
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.value_or(DisplayCropMode::None);
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display_aspect_ratio =
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ParseDisplayAspectRatio(
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si.GetStringValue("Display", "AspectRatio", GetDisplayAspectRatioName(DisplayAspectRatio::R4_3)).c_str())
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.value_or(DisplayAspectRatio::R4_3);
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display_force_progressive_scan = si.GetBoolValue("Display", "ForceProgressiveScan", true);
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display_force_progressive_scan = si.GetBoolValue("Display", "ForceProgressiveScan", true);
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display_linear_filtering = si.GetBoolValue("Display", "LinearFiltering", true);
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display_linear_filtering = si.GetBoolValue("Display", "LinearFiltering", true);
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display_show_osd_messages = si.GetBoolValue("Display", "ShowOSDMessages", true);
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display_show_osd_messages = si.GetBoolValue("Display", "ShowOSDMessages", true);
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@ -93,6 +97,7 @@ void Settings::Save(SettingsInterface& si) const
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si.SetBoolValue("GPU", "ForceNTSCTimings", gpu_force_ntsc_timings);
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si.SetBoolValue("GPU", "ForceNTSCTimings", gpu_force_ntsc_timings);
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si.SetStringValue("Display", "CropMode", GetDisplayCropModeName(display_crop_mode));
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si.SetStringValue("Display", "CropMode", GetDisplayCropModeName(display_crop_mode));
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si.SetStringValue("Display", "AspectRatio", GetDisplayAspectRatioName(display_aspect_ratio));
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si.SetBoolValue("Display", "ForceProgressiveScan", display_force_progressive_scan);
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si.SetBoolValue("Display", "ForceProgressiveScan", display_force_progressive_scan);
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si.SetBoolValue("Display", "LinearFiltering", display_linear_filtering);
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si.SetBoolValue("Display", "LinearFiltering", display_linear_filtering);
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si.SetBoolValue("Display", "ShowOSDMessages", display_show_osd_messages);
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si.SetBoolValue("Display", "ShowOSDMessages", display_show_osd_messages);
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@ -288,6 +293,33 @@ const char* Settings::GetDisplayCropModeDisplayName(DisplayCropMode crop_mode)
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return s_display_crop_mode_display_names[static_cast<int>(crop_mode)];
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return s_display_crop_mode_display_names[static_cast<int>(crop_mode)];
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}
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}
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static std::array<const char*, 3> s_display_aspect_ratio_names = {{"4:3", "16:9", "1:1"}};
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static constexpr std::array<float, 3> s_display_aspect_ratio_values = {{4.0f / 3.0f, 16.0f / 9.0f, 1.0f}};
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std::optional<DisplayAspectRatio> Settings::ParseDisplayAspectRatio(const char* str)
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{
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int index = 0;
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for (const char* name : s_display_aspect_ratio_names)
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{
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if (StringUtil::Strcasecmp(name, str) == 0)
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return static_cast<DisplayAspectRatio>(index);
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index++;
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}
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return std::nullopt;
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}
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const char* Settings::GetDisplayAspectRatioName(DisplayAspectRatio ar)
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{
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return s_display_aspect_ratio_names[static_cast<int>(ar)];
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}
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float Settings::GetDisplayAspectRatioValue(DisplayAspectRatio ar)
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{
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return s_display_aspect_ratio_values[static_cast<int>(ar)];
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}
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static std::array<const char*, 3> s_audio_backend_names = {{"Null", "Cubeb", "SDL"}};
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static std::array<const char*, 3> s_audio_backend_names = {{"Null", "Cubeb", "SDL"}};
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static std::array<const char*, 3> s_audio_backend_display_names = {{"Null (No Output)", "Cubeb", "SDL"}};
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static std::array<const char*, 3> s_audio_backend_display_names = {{"Null (No Output)", "Cubeb", "SDL"}};
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@ -53,6 +53,7 @@ struct Settings
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bool gpu_use_debug_device = false;
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bool gpu_use_debug_device = false;
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bool gpu_force_ntsc_timings = false;
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bool gpu_force_ntsc_timings = false;
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DisplayCropMode display_crop_mode = DisplayCropMode::None;
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DisplayCropMode display_crop_mode = DisplayCropMode::None;
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DisplayAspectRatio display_aspect_ratio = DisplayAspectRatio::R4_3;
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bool display_force_progressive_scan = false;
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bool display_force_progressive_scan = false;
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bool display_linear_filtering = true;
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bool display_linear_filtering = true;
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bool display_show_osd_messages = false;
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bool display_show_osd_messages = false;
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static const char* GetDisplayCropModeName(DisplayCropMode crop_mode);
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static const char* GetDisplayCropModeName(DisplayCropMode crop_mode);
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static const char* GetDisplayCropModeDisplayName(DisplayCropMode crop_mode);
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static const char* GetDisplayCropModeDisplayName(DisplayCropMode crop_mode);
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static std::optional<DisplayAspectRatio> ParseDisplayAspectRatio(const char* str);
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static const char* GetDisplayAspectRatioName(DisplayAspectRatio ar);
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static float GetDisplayAspectRatioValue(DisplayAspectRatio ar);
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static std::optional<AudioBackend> ParseAudioBackend(const char* str);
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static std::optional<AudioBackend> ParseAudioBackend(const char* str);
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static const char* GetAudioBackendName(AudioBackend backend);
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static const char* GetAudioBackendName(AudioBackend backend);
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static const char* GetAudioBackendDisplayName(AudioBackend backend);
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static const char* GetAudioBackendDisplayName(AudioBackend backend);
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@ -66,6 +66,14 @@ enum class DisplayCropMode : u8
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Count
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Count
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};
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};
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enum class DisplayAspectRatio : u8
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{
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R4_3,
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R16_9,
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R1_1,
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Count
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};
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enum class AudioBackend : u8
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enum class AudioBackend : u8
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{
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{
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Null,
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Null,
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@ -12,7 +12,10 @@ GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* p
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SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.renderer, "GPU/Renderer",
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SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.renderer, "GPU/Renderer",
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&Settings::ParseRendererName, &Settings::GetRendererName);
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&Settings::ParseRendererName, &Settings::GetRendererName);
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.useDebugDevice, "GPU/UseDebugDevice");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.useDebugDevice, "GPU/UseDebugDevice");
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SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.cropMode, "Display/CropMode",
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SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.displayAspectRatio, "Display/AspectRatio",
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&Settings::ParseDisplayAspectRatio,
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&Settings::GetDisplayAspectRatioName);
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SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.displayCropMode, "Display/CropMode",
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&Settings::ParseDisplayCropMode, &Settings::GetDisplayCropModeName);
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&Settings::ParseDisplayCropMode, &Settings::GetDisplayCropModeName);
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.forceProgressiveScan,
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.forceProgressiveScan,
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"Display/ForceProgressiveScan");
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"Display/ForceProgressiveScan");
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@ -46,9 +49,15 @@ void GPUSettingsWidget::setupAdditionalUi()
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for (u32 i = 0; i < static_cast<u32>(GPURenderer::Count); i++)
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for (u32 i = 0; i < static_cast<u32>(GPURenderer::Count); i++)
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m_ui.renderer->addItem(QString::fromLocal8Bit(Settings::GetRendererDisplayName(static_cast<GPURenderer>(i))));
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m_ui.renderer->addItem(QString::fromLocal8Bit(Settings::GetRendererDisplayName(static_cast<GPURenderer>(i))));
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for (u32 i = 0; i < static_cast<u32>(DisplayAspectRatio::Count); i++)
|
||||||
|
{
|
||||||
|
m_ui.displayAspectRatio->addItem(
|
||||||
|
QString::fromLocal8Bit(Settings::GetDisplayAspectRatioName(static_cast<DisplayAspectRatio>(i))));
|
||||||
|
}
|
||||||
|
|
||||||
for (u32 i = 0; i < static_cast<u32>(DisplayCropMode::Count); i++)
|
for (u32 i = 0; i < static_cast<u32>(DisplayCropMode::Count); i++)
|
||||||
{
|
{
|
||||||
m_ui.cropMode->addItem(
|
m_ui.displayCropMode->addItem(
|
||||||
QString::fromLocal8Bit(Settings::GetDisplayCropModeDisplayName(static_cast<DisplayCropMode>(i))));
|
QString::fromLocal8Bit(Settings::GetDisplayCropModeDisplayName(static_cast<DisplayCropMode>(i))));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -59,23 +59,33 @@
|
||||||
</property>
|
</property>
|
||||||
<layout class="QFormLayout" name="formLayout_4">
|
<layout class="QFormLayout" name="formLayout_4">
|
||||||
<item row="0" column="0">
|
<item row="0" column="0">
|
||||||
|
<widget class="QLabel" name="label_4">
|
||||||
|
<property name="text">
|
||||||
|
<string>Aspect Ratio:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="0" column="1">
|
||||||
|
<widget class="QComboBox" name="displayAspectRatio"/>
|
||||||
|
</item>
|
||||||
|
<item row="1" column="0">
|
||||||
<widget class="QLabel" name="label_3">
|
<widget class="QLabel" name="label_3">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Crop:</string>
|
<string>Crop:</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="0" column="1">
|
<item row="1" column="1">
|
||||||
<widget class="QComboBox" name="cropMode"/>
|
<widget class="QComboBox" name="displayCropMode"/>
|
||||||
</item>
|
</item>
|
||||||
<item row="1" column="0" colspan="2">
|
<item row="2" column="0" colspan="2">
|
||||||
<widget class="QCheckBox" name="displayLinearFiltering">
|
<widget class="QCheckBox" name="displayLinearFiltering">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Linear Upscaling</string>
|
<string>Linear Upscaling</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="2" column="0" colspan="2">
|
<item row="3" column="0" colspan="2">
|
||||||
<widget class="QCheckBox" name="vsync">
|
<widget class="QCheckBox" name="vsync">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>VSync</string>
|
<string>VSync</string>
|
||||||
|
|
|
@ -1245,6 +1245,21 @@ void SDLHostInterface::DrawSettingsWindow()
|
||||||
|
|
||||||
if (DrawSettingsSectionHeader("Display Output"))
|
if (DrawSettingsSectionHeader("Display Output"))
|
||||||
{
|
{
|
||||||
|
ImGui::Text("Aspect Ratio:");
|
||||||
|
ImGui::SameLine(indent);
|
||||||
|
int display_aspect_ratio = static_cast<int>(m_settings_copy.display_aspect_ratio);
|
||||||
|
if (ImGui::Combo(
|
||||||
|
"##display_pixel_aspect_ratio", &display_aspect_ratio,
|
||||||
|
[](void*, int index, const char** out_text) {
|
||||||
|
*out_text = Settings::GetDisplayAspectRatioName(static_cast<DisplayAspectRatio>(index));
|
||||||
|
return true;
|
||||||
|
},
|
||||||
|
nullptr, static_cast<int>(DisplayAspectRatio::Count)))
|
||||||
|
{
|
||||||
|
m_settings_copy.display_aspect_ratio = static_cast<DisplayAspectRatio>(display_aspect_ratio);
|
||||||
|
settings_changed = true;
|
||||||
|
}
|
||||||
|
|
||||||
ImGui::Text("Crop:");
|
ImGui::Text("Crop:");
|
||||||
ImGui::SameLine(indent);
|
ImGui::SameLine(indent);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue