Merge pull request #868 from CookiePLMonster/separator-consistency
Make path separators in UI more consistent
This commit is contained in:
commit
fb5e7cc8b1
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@ -11,8 +11,10 @@ class ByteStream;
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#ifdef WIN32
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#define FS_OSPATH_SEPERATOR_CHARACTER '\\'
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#define FS_OSPATH_SEPARATOR_STR "\\"
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#else
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#define FS_OSPATH_SEPERATOR_CHARACTER '/'
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#define FS_OSPATH_SEPARATOR_STR "/"
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#endif
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enum FILESYSTEM_FILE_ATTRIBUTES
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@ -410,7 +410,7 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
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si.SetBoolValue("Audio", "Sync", true);
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si.SetBoolValue("Audio", "DumpOnBoot", false);
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si.SetStringValue("BIOS", "Path", "bios/scph1001.bin");
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si.SetStringValue("BIOS", "Path", "bios" FS_OSPATH_SEPARATOR_STR "scph1001.bin");
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si.SetBoolValue("BIOS", "PatchTTYEnable", false);
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si.SetBoolValue("BIOS", "PatchFastBoot", false);
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@ -418,9 +418,9 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
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si.SetStringValue("Controller2", "Type", Settings::GetControllerTypeName(Settings::DEFAULT_CONTROLLER_2_TYPE));
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si.SetStringValue("MemoryCards", "Card1Type", Settings::GetMemoryCardTypeName(Settings::DEFAULT_MEMORY_CARD_1_TYPE));
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si.SetStringValue("MemoryCards", "Card1Path", "memcards/shared_card_1.mcd");
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si.SetStringValue("MemoryCards", "Card1Path", "memcards" FS_OSPATH_SEPARATOR_STR "shared_card_1.mcd");
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si.SetStringValue("MemoryCards", "Card2Type", Settings::GetMemoryCardTypeName(Settings::DEFAULT_MEMORY_CARD_2_TYPE));
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si.SetStringValue("MemoryCards", "Card2Path", "memcards/shared_card_2.mcd");
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si.SetStringValue("MemoryCards", "Card2Path", "memcards" FS_OSPATH_SEPARATOR_STR "shared_card_2.mcd");
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si.SetBoolValue("MemoryCards", "UsePlaylistTitle", true);
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si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(Settings::DEFAULT_LOG_LEVEL));
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@ -639,7 +639,7 @@ std::string HostInterface::GetUserDirectoryRelativePath(const char* format, ...)
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}
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else
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{
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return StringUtil::StdStringFromFormat("%s%c%s", m_user_directory.c_str(), FS_OSPATH_SEPERATOR_CHARACTER,
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return StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "%s", m_user_directory.c_str(),
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formatted_path.c_str());
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}
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}
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@ -657,7 +657,7 @@ std::string HostInterface::GetProgramDirectoryRelativePath(const char* format, .
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}
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else
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{
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return StringUtil::StdStringFromFormat("%s%c%s", m_program_directory.c_str(), FS_OSPATH_SEPERATOR_CHARACTER,
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return StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "%s", m_program_directory.c_str(),
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formatted_path.c_str());
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}
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}
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@ -1,4 +1,5 @@
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#include "settings.h"
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#include "common/file_system.h"
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#include "common/make_array.h"
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#include "common/string_util.h"
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#include "host_interface.h"
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@ -156,7 +157,7 @@ void Settings::Load(SettingsInterface& si)
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gpu_fifo_size = static_cast<u32>(si.GetIntValue("Hacks", "GPUFIFOSize", DEFAULT_GPU_FIFO_SIZE));
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gpu_max_run_ahead = si.GetIntValue("Hacks", "GPUMaxRunAhead", DEFAULT_GPU_MAX_RUN_AHEAD);
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bios_path = si.GetStringValue("BIOS", "Path", "bios/scph1001.bin");
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bios_path = si.GetStringValue("BIOS", "Path", "bios" FS_OSPATH_SEPARATOR_STR "scph1001.bin");
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bios_patch_tty_enable = si.GetBoolValue("BIOS", "PatchTTYEnable", false);
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bios_patch_fast_boot = si.GetBoolValue("BIOS", "PatchFastBoot", false);
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@ -173,12 +174,14 @@ void Settings::Load(SettingsInterface& si)
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ParseMemoryCardTypeName(
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si.GetStringValue("MemoryCards", "Card1Type", GetMemoryCardTypeName(DEFAULT_MEMORY_CARD_1_TYPE)).c_str())
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.value_or(DEFAULT_MEMORY_CARD_1_TYPE);
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memory_card_paths[0] = si.GetStringValue("MemoryCards", "Card1Path", "memcards/shared_card_1.mcd");
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memory_card_paths[0] =
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si.GetStringValue("MemoryCards", "Card1Path", "memcards" FS_OSPATH_SEPARATOR_STR "shared_card_1.mcd");
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memory_card_types[1] =
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ParseMemoryCardTypeName(
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si.GetStringValue("MemoryCards", "Card2Type", GetMemoryCardTypeName(DEFAULT_MEMORY_CARD_2_TYPE)).c_str())
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.value_or(DEFAULT_MEMORY_CARD_2_TYPE);
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memory_card_paths[1] = si.GetStringValue("MemoryCards", "Card2Path", "memcards/shared_card_2.mcd");
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memory_card_paths[1] =
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si.GetStringValue("MemoryCards", "Card2Path", "memcards" FS_OSPATH_SEPARATOR_STR "shared_card_2.mcd");
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memory_card_use_playlist_title = si.GetBoolValue("MemoryCards", "UsePlaylistTitle", true);
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log_level = ParseLogLevelName(si.GetStringValue("Logging", "LogLevel", GetLogLevelName(DEFAULT_LOG_LEVEL)).c_str())
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@ -637,4 +640,3 @@ const char* Settings::GetMemoryCardTypeDisplayName(MemoryCardType type)
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{
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return s_memory_card_type_display_names[static_cast<int>(type)];
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}
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@ -146,13 +146,13 @@ static const char* GetSaveDirectory()
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std::string LibretroHostInterface::GetSharedMemoryCardPath(u32 slot) const
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{
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return StringUtil::StdStringFromFormat("%s%cduckstation_shared_card_%d.mcd", GetSaveDirectory(),
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FS_OSPATH_SEPERATOR_CHARACTER, slot + 1);
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return StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "duckstation_shared_card_%d.mcd",
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GetSaveDirectory(), slot + 1);
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}
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std::string LibretroHostInterface::GetGameMemoryCardPath(const char* game_code, u32 slot) const
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{
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return StringUtil::StdStringFromFormat("%s%c%s_%d.mcd", GetSaveDirectory(), FS_OSPATH_SEPERATOR_CHARACTER, game_code,
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return StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "%s_%d.mcd", GetSaveDirectory(), game_code,
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slot + 1);
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}
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@ -662,8 +662,7 @@ void LibretroHostInterface::LoadSettings()
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const char* system_directory = nullptr;
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if (!g_retro_environment_callback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &system_directory) || !system_directory)
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system_directory = "bios";
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g_settings.bios_path =
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StringUtil::StdStringFromFormat("%s%cscph1001.bin", system_directory, FS_OSPATH_SEPERATOR_CHARACTER);
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g_settings.bios_path = StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "scph1001.bin", system_directory);
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// Ensure we don't use the standalone memcard directory in shared mode.
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for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
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@ -41,16 +41,19 @@ ConsoleSettingsWidget::ConsoleSettingsWidget(QtHostInterface* host_interface, QW
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dialog->registerWidgetHelp(m_ui.fastBoot, tr("Fast Boot"), tr("Unchecked"),
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tr("Patches the BIOS to skip the console's boot animation. Does not work with all games, "
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"but usually safe to enabled."));
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dialog->registerWidgetHelp(m_ui.cdromLoadImageToRAM, tr("Preload Image to RAM"), tr("Unchecked"),
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tr("Loads the game image into RAM. Useful for network paths that may become unreliable during gameplay. In some cases also eliminates stutter when games initiate audio track playback."));
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dialog->registerWidgetHelp(
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m_ui.cdromLoadImageToRAM, tr("Preload Image to RAM"), tr("Unchecked"),
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tr("Loads the game image into RAM. Useful for network paths that may become unreliable during gameplay. In some "
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"cases also eliminates stutter when games initiate audio track playback."));
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}
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ConsoleSettingsWidget::~ConsoleSettingsWidget() = default;
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void ConsoleSettingsWidget::onBrowseBIOSPathButtonClicked()
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{
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QString path = QFileDialog::getOpenFileName(this, tr("Select BIOS Image"), QString(), tr(BIOS_IMAGE_FILTER));
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QString path = QDir::toNativeSeparators(
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QFileDialog::getOpenFileName(this, tr("Select BIOS Image"), QString(), tr(BIOS_IMAGE_FILTER)));
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if (path.isEmpty())
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return;
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@ -456,8 +456,9 @@ void GamePropertiesDialog::connectUi()
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saveGameSettings();
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});
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connect(m_ui.userMemoryCard1SharedPathBrowse, &QPushButton::clicked, [this]() {
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QString path = QFileDialog::getOpenFileName(this, tr("Select path to memory card image"), QString(),
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qApp->translate("MemoryCardSettingsWidget", MEMORY_CARD_IMAGE_FILTER));
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QString path = QDir::toNativeSeparators(
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QFileDialog::getOpenFileName(this, tr("Select path to memory card image"), QString(),
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qApp->translate("MemoryCardSettingsWidget", MEMORY_CARD_IMAGE_FILTER)));
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if (path.isEmpty())
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return;
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@ -478,8 +479,9 @@ void GamePropertiesDialog::connectUi()
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saveGameSettings();
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});
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connect(m_ui.userMemoryCard2SharedPathBrowse, &QPushButton::clicked, [this]() {
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QString path = QFileDialog::getOpenFileName(this, tr("Select path to memory card image"), QString(),
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qApp->translate("MemoryCardSettingsWidget", MEMORY_CARD_IMAGE_FILTER));
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QString path = QDir::toNativeSeparators(
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QFileDialog::getOpenFileName(this, tr("Select path to memory card image"), QString(),
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qApp->translate("MemoryCardSettingsWidget", MEMORY_CARD_IMAGE_FILTER)));
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if (path.isEmpty())
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return;
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@ -78,7 +78,7 @@ void MemoryCardEditorDialog::populateComboBox(QComboBox* cb)
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for (FILESYSTEM_FIND_DATA& fd : results)
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{
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std::string real_filename(
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StringUtil::StdStringFromFormat("%s%c%s", base_path.c_str(), FS_OSPATH_SEPERATOR_CHARACTER, fd.FileName.c_str()));
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StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "%s", base_path.c_str(), fd.FileName.c_str()));
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std::string::size_type pos = fd.FileName.rfind('.');
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if (pos != std::string::npos)
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fd.FileName.erase(pos);
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@ -637,12 +637,12 @@ void CommonHostInterface::SetUserDirectory()
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std::fprintf(stdout, "Program directory \"%s\"\n", m_program_directory.c_str());
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if (FileSystem::FileExists(StringUtil::StdStringFromFormat("%s%c%s", m_program_directory.c_str(),
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FS_OSPATH_SEPERATOR_CHARACTER, "portable.txt")
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.c_str()) ||
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FileSystem::FileExists(StringUtil::StdStringFromFormat("%s%c%s", m_program_directory.c_str(),
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FS_OSPATH_SEPERATOR_CHARACTER, "settings.ini")
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.c_str()))
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if (FileSystem::FileExists(
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StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "%s", m_program_directory.c_str(), "portable.txt")
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.c_str()) ||
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FileSystem::FileExists(
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StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "%s", m_program_directory.c_str(), "settings.ini")
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.c_str()))
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{
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std::fprintf(stdout, "portable.txt or old settings.ini found, using program directory as user directory.\n");
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m_user_directory = m_program_directory;
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@ -657,8 +657,8 @@ void CommonHostInterface::SetUserDirectory()
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const std::string documents_directory_str(StringUtil::WideStringToUTF8String(documents_directory));
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if (!documents_directory_str.empty())
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{
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m_user_directory = StringUtil::StdStringFromFormat("%s%c%s", documents_directory_str.c_str(),
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FS_OSPATH_SEPERATOR_CHARACTER, "DuckStation");
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m_user_directory = StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "%s",
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documents_directory_str.c_str(), "DuckStation");
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}
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CoTaskMemFree(documents_directory);
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}
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@ -1594,7 +1594,7 @@ void CommonHostInterface::FindInputProfiles(const std::string& base_path, InputP
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}
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std::string filename(
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StringUtil::StdStringFromFormat("%s%c%s", base_path.c_str(), FS_OSPATH_SEPERATOR_CHARACTER, it.FileName.c_str()));
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StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "%s", base_path.c_str(), it.FileName.c_str()));
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out_list->push_back(InputProfileEntry{std::move(name), std::move(filename)});
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}
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}
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@ -1755,17 +1755,17 @@ std::string CommonHostInterface::GetSettingsFileName() const
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std::string CommonHostInterface::GetGameSaveStateFileName(const char* game_code, s32 slot) const
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{
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if (slot < 0)
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return GetUserDirectoryRelativePath("savestates/%s_resume.sav", game_code);
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return GetUserDirectoryRelativePath("savestates" FS_OSPATH_SEPARATOR_STR "%s_resume.sav", game_code);
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else
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return GetUserDirectoryRelativePath("savestates/%s_%d.sav", game_code, slot);
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return GetUserDirectoryRelativePath("savestates" FS_OSPATH_SEPARATOR_STR "%s_%d.sav", game_code, slot);
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}
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std::string CommonHostInterface::GetGlobalSaveStateFileName(s32 slot) const
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{
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if (slot < 0)
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return GetUserDirectoryRelativePath("savestates/resume.sav");
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return GetUserDirectoryRelativePath("savestates" FS_OSPATH_SEPARATOR_STR "resume.sav");
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else
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return GetUserDirectoryRelativePath("savestates/savestate_%d.sav", slot);
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return GetUserDirectoryRelativePath("savestates" FS_OSPATH_SEPARATOR_STR "savestate_%d.sav", slot);
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}
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std::vector<CommonHostInterface::SaveStateInfo> CommonHostInterface::GetAvailableSaveStates(const char* game_code) const
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@ -2153,12 +2153,12 @@ bool CommonHostInterface::SaveScreenshot(const char* filename /* = nullptr */, b
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const char* extension = "png";
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if (code.empty())
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{
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auto_filename =
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GetUserDirectoryRelativePath("screenshots/%s.%s", GetTimestampStringForFileName().GetCharArray(), extension);
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auto_filename = GetUserDirectoryRelativePath("screenshots" FS_OSPATH_SEPARATOR_STR "%s.%s",
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GetTimestampStringForFileName().GetCharArray(), extension);
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}
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else
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{
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auto_filename = GetUserDirectoryRelativePath("screenshots/%s_%s.%s", code.c_str(),
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auto_filename = GetUserDirectoryRelativePath("screenshots" FS_OSPATH_SEPARATOR_STR "%s_%s.%s", code.c_str(),
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GetTimestampStringForFileName().GetCharArray(), extension);
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}
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@ -13,8 +13,8 @@ static bool TryLoadingShader(PostProcessingShader* shader, const std::string_vie
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{
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std::string shader_name_str(shader_name);
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std::string filename = g_host_interface->GetUserDirectoryRelativePath(
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"shaders%c%s.glsl", FS_OSPATH_SEPERATOR_CHARACTER, shader_name_str.c_str());
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std::string filename = g_host_interface->GetUserDirectoryRelativePath("shaders" FS_OSPATH_SEPARATOR_STR "%s.glsl",
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shader_name_str.c_str());
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if (FileSystem::FileExists(filename.c_str()))
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{
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if (!shader->LoadFromFile(std::move(shader_name_str), filename.c_str()))
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@ -25,7 +25,7 @@ static bool TryLoadingShader(PostProcessingShader* shader, const std::string_vie
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}
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else
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{
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filename = g_host_interface->GetProgramDirectoryRelativePath("shaders%c%s.glsl", FS_OSPATH_SEPERATOR_CHARACTER,
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filename = g_host_interface->GetProgramDirectoryRelativePath("shaders" FS_OSPATH_SEPARATOR_STR "%s.glsl",
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shader_name_str.c_str());
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if (FileSystem::FileExists(filename.c_str()))
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{
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@ -30,15 +30,15 @@ Updater::~Updater()
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bool Updater::Initialize(std::string destination_directory)
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{
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m_destination_directory = std::move(destination_directory);
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m_staging_directory = StringUtil::StdStringFromFormat("%s%c%s", m_destination_directory.c_str(),
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FS_OSPATH_SEPERATOR_CHARACTER, "UPDATE_STAGING");
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m_staging_directory = StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "%s",
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m_destination_directory.c_str(), "UPDATE_STAGING");
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m_progress->DisplayFormattedInformation("Destination directory: '%s'", m_destination_directory.c_str());
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m_progress->DisplayFormattedInformation("Staging directory: '%s'", m_staging_directory.c_str());
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// log everything to file as well
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Log::SetFileOutputParams(true, StringUtil::StdStringFromFormat("%s%cupdater.log", m_destination_directory.c_str(),
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FS_OSPATH_SEPERATOR_CHARACTER)
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.c_str());
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Log::SetFileOutputParams(
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true, StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "updater.log", m_destination_directory.c_str())
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.c_str());
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return true;
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}
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@ -180,8 +180,8 @@ bool Updater::PrepareStagingDirectory()
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{
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m_progress->DisplayFormattedInformation("Creating subdirectory in staging: %s", subdir.c_str());
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const std::string staging_subdir = StringUtil::StdStringFromFormat("%s%c%s", m_staging_directory.c_str(),
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FS_OSPATH_SEPERATOR_CHARACTER, subdir.c_str());
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const std::string staging_subdir =
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StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "%s", m_staging_directory.c_str(), subdir.c_str());
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if (!FileSystem::CreateDirectory(staging_subdir.c_str(), false))
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{
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m_progress->DisplayFormattedModalError("Failed to create staging subdirectory %s", staging_subdir.c_str());
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@ -215,7 +215,7 @@ bool Updater::StageUpdate()
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m_progress->DisplayFormattedInformation("Extracting '%s'...", ftu.destination_filename.c_str());
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const std::string destination_file = StringUtil::StdStringFromFormat(
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"%s%c%s", m_staging_directory.c_str(), FS_OSPATH_SEPERATOR_CHARACTER, ftu.destination_filename.c_str());
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"%s" FS_OSPATH_SEPARATOR_STR "%s", m_staging_directory.c_str(), ftu.destination_filename.c_str());
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std::FILE* fp = FileSystem::OpenCFile(destination_file.c_str(), "wb");
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if (!fp)
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{
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@ -268,8 +268,8 @@ bool Updater::CommitUpdate()
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// create directories in target
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for (const std::string& subdir : m_update_directories)
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{
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const std::string dest_subdir = StringUtil::StdStringFromFormat("%s%c%s", m_destination_directory.c_str(),
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FS_OSPATH_SEPERATOR_CHARACTER, subdir.c_str());
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const std::string dest_subdir = StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "%s",
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m_destination_directory.c_str(), subdir.c_str());
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if (!FileSystem::DirectoryExists(dest_subdir.c_str()) && !FileSystem::CreateDirectory(dest_subdir.c_str(), false))
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{
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@ -282,9 +282,9 @@ bool Updater::CommitUpdate()
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for (const FileToUpdate& ftu : m_update_paths)
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{
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const std::string staging_file_name = StringUtil::StdStringFromFormat(
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"%s%c%s", m_staging_directory.c_str(), FS_OSPATH_SEPERATOR_CHARACTER, ftu.destination_filename.c_str());
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"%s" FS_OSPATH_SEPARATOR_STR "%s", m_staging_directory.c_str(), ftu.destination_filename.c_str());
|
||||
const std::string dest_file_name = StringUtil::StdStringFromFormat(
|
||||
"%s%c%s", m_destination_directory.c_str(), FS_OSPATH_SEPERATOR_CHARACTER, ftu.destination_filename.c_str());
|
||||
"%s" FS_OSPATH_SEPARATOR_STR "%s", m_destination_directory.c_str(), ftu.destination_filename.c_str());
|
||||
m_progress->DisplayFormattedInformation("Moving '%s' to '%s'", staging_file_name.c_str(), dest_file_name.c_str());
|
||||
#ifdef WIN32
|
||||
const bool result =
|
||||
|
|
Loading…
Reference in New Issue