Update the Simple-Chinese translation to latest. (#3371)

* Update the Simple-Chinese translation to latest.
This commit is contained in:
zkdpower 2025-02-14 17:01:28 +08:00 committed by GitHub
parent 7bc18c8538
commit f90fdf66c8
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 149 additions and 62 deletions

View File

@ -1358,6 +1358,7 @@ Unread messages: {}</source>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="824"/>
<location filename="../../core/ddgo_controller.cpp" line="344"/>
<source>Sets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.</source>
<translation>使DualShock 4Xbox One控制器使130%140%</translation>
</message>
@ -1378,6 +1379,7 @@ Unread messages: {}</source>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="820"/>
<location filename="../../core/ddgo_controller.cpp" line="340"/>
<source>Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored.</source>
<translation></translation>
</message>
@ -2236,7 +2238,6 @@ Unread messages: {}</source>
</message>
<message>
<location filename="../biossettingswidget.cpp" line="48"/>
<location filename="../biossettingswidget.cpp" line="57"/>
<source>None</source>
<translation></translation>
</message>
@ -2394,6 +2395,7 @@ Unread messages: {}</source>
<message>
<location filename="../biossettingswidget.cpp" line="43"/>
<location filename="../biossettingswidget.cpp" line="46"/>
<location filename="../biossettingswidget.cpp" line="57"/>
<location filename="../biossettingswidget.cpp" line="118"/>
<location filename="../biossettingswidget.cpp" line="120"/>
<location filename="../biossettingswidget.cpp" line="123"/>
@ -2718,7 +2720,7 @@ Unread messages: {}</source>
<translation> ()</translation>
</message>
<message numerus="yes">
<location filename="../../core/cheats.cpp" line="1005"/>
<location filename="../../core/cheats.cpp" line="1008"/>
<source>%n game patches are active.</source>
<comment>OSD Message</comment>
<translation>
@ -2726,7 +2728,7 @@ Unread messages: {}</source>
</translation>
</message>
<message numerus="yes">
<location filename="../../core/cheats.cpp" line="1012"/>
<location filename="../../core/cheats.cpp" line="1015"/>
<source>%n cheats are enabled. This may crash games.</source>
<comment>OSD Message</comment>
<translation>
@ -2734,12 +2736,12 @@ Unread messages: {}</source>
</translation>
</message>
<message>
<location filename="../../core/cheats.cpp" line="1020"/>
<location filename="../../core/cheats.cpp" line="1023"/>
<source>No cheats/patches are found or enabled.</source>
<translation>/</translation>
</message>
<message numerus="yes">
<location filename="../../core/cheats.cpp" line="1039"/>
<location filename="../../core/cheats.cpp" line="1042"/>
<source>%n cheats</source>
<comment>Cheats blocked by hardcore mode</comment>
<translation>
@ -2747,7 +2749,7 @@ Unread messages: {}</source>
</translation>
</message>
<message numerus="yes">
<location filename="../../core/cheats.cpp" line="1041"/>
<location filename="../../core/cheats.cpp" line="1044"/>
<source>%n patches</source>
<comment>Patches blocked by hardcore mode</comment>
<translation>
@ -2755,17 +2757,17 @@ Unread messages: {}</source>
</translation>
</message>
<message>
<location filename="../../core/cheats.cpp" line="1044"/>
<location filename="../../core/cheats.cpp" line="1047"/>
<source>{0} and {1} disabled by achievements hardcore mode/safe mode.</source>
<translation>/{0}{1}</translation>
</message>
<message>
<location filename="../../core/cheats.cpp" line="1046"/>
<location filename="../../core/cheats.cpp" line="1049"/>
<source>{} disabled by achievements hardcore mode/safe mode.</source>
<translation>/{}</translation>
</message>
<message>
<location filename="../../core/cheats.cpp" line="1079"/>
<location filename="../../core/cheats.cpp" line="1082"/>
<source>Cheat &apos;{}&apos; applied.</source>
<translation>&apos;{}&apos;</translation>
</message>
@ -4723,7 +4725,7 @@ All bindings and configuration will be lost. You cannot undo this action.</sourc
<translation type="vanished">NeGcon隆响声</translation>
</message>
<message>
<location filename="../../core/controller.cpp" line="24"/>
<location filename="../../core/controller.cpp" line="25"/>
<source>Not Connected</source>
<translation></translation>
</message>
@ -4738,17 +4740,17 @@ All bindings and configuration will be lost. You cannot undo this action.</sourc
<translation>NeGcon</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="191"/>
<location filename="../../core/digital_controller.cpp" line="185"/>
<source>Digital Controller</source>
<translation></translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="216"/>
<location filename="../../core/digital_controller.cpp" line="210"/>
<source>Pop&apos;n Controller</source>
<translation>Pop&apos;n控制器</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="244"/>
<location filename="../../core/ddgo_controller.cpp" line="360"/>
<source>Densha de Go! Controller</source>
<translation>GO!</translation>
</message>
@ -4852,64 +4854,149 @@ All bindings and configuration will be lost. You cannot undo this action.</sourc
<context>
<name>DDGoController</name>
<message>
<location filename="../../core/digital_controller.cpp" line="224"/>
<location filename="../../core/ddgo_controller.cpp" line="308"/>
<source>Select</source>
<translation></translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="225"/>
<location filename="../../core/ddgo_controller.cpp" line="309"/>
<source>Start</source>
<translation></translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="226"/>
<location filename="../../core/ddgo_controller.cpp" line="310"/>
<source>A</source>
<translation>A</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="227"/>
<location filename="../../core/ddgo_controller.cpp" line="311"/>
<source>B</source>
<translation>B</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="228"/>
<location filename="../../core/ddgo_controller.cpp" line="312"/>
<source>C</source>
<translation>C</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="229"/>
<location filename="../../core/ddgo_controller.cpp" line="313"/>
<source>Power Off</source>
<translation></translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="314"/>
<source>Power 1</source>
<translation>1</translation>
<translation>1</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="230"/>
<location filename="../../core/ddgo_controller.cpp" line="315"/>
<source>Power 2</source>
<translation>2</translation>
<translation>2</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="231"/>
<location filename="../../core/ddgo_controller.cpp" line="316"/>
<source>Power 3</source>
<translation>3</translation>
<translation>3</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="232"/>
<location filename="../../core/ddgo_controller.cpp" line="317"/>
<source>Power 4</source>
<translation>4</translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="318"/>
<source>Power 5</source>
<translation>5</translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="319"/>
<source>Brake Released</source>
<translation></translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="320"/>
<source>Brake 1</source>
<translation>1</translation>
<translation>1</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="233"/>
<location filename="../../core/ddgo_controller.cpp" line="322"/>
<source>Brake 3</source>
<translation>3</translation>
<translation>3</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="234"/>
<location filename="../../core/ddgo_controller.cpp" line="324"/>
<source>Brake 5</source>
<translation>5</translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="325"/>
<source>Brake 6</source>
<translation>6</translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="326"/>
<source>Brake 7</source>
<translation>7</translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="327"/>
<source>Brake 8</source>
<translation>8</translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="328"/>
<source>Brake Emergency</source>
<translation></translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="330"/>
<source>Power</source>
<translation></translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="331"/>
<source>Brake</source>
<translation></translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="339"/>
<source>Analog Deadzone</source>
<translation></translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="343"/>
<source>Analog Sensitivity</source>
<translation></translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="349"/>
<source>Power Transition Frames</source>
<translation></translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="350"/>
<source>Sets the number of frames that the controller will report the transitioning/inbetween state when changing power level.</source>
<translation>/</translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="353"/>
<source>Brake Transition Frames</source>
<translation></translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="354"/>
<source>Sets the number of frames that the controller will report the transitioning/inbetween state when changing brake level.</source>
<translation>/</translation>
</message>
<message>
<location filename="../../core/ddgo_controller.cpp" line="321"/>
<source>Brake 2</source>
<translation>2</translation>
<translation>2</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="235"/>
<location filename="../../core/ddgo_controller.cpp" line="323"/>
<source>Brake 4</source>
<translation>4</translation>
<translation>4</translation>
</message>
</context>
<context>
@ -5419,32 +5506,32 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
<context>
<name>DigitalController</name>
<message>
<location filename="../../core/digital_controller.cpp" line="180"/>
<location filename="../../core/digital_controller.cpp" line="174"/>
<source>L1</source>
<translation>L1</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="182"/>
<location filename="../../core/digital_controller.cpp" line="176"/>
<source>L2</source>
<translation>L2</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="181"/>
<location filename="../../core/digital_controller.cpp" line="175"/>
<source>R1</source>
<translation>R1</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="183"/>
<location filename="../../core/digital_controller.cpp" line="177"/>
<source>R2</source>
<translation>R2</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="176"/>
<location filename="../../core/digital_controller.cpp" line="170"/>
<source>Cross</source>
<translation></translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="179"/>
<location filename="../../core/digital_controller.cpp" line="173"/>
<source>Start</source>
<translation></translation>
</message>
@ -5457,42 +5544,42 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
<translation type="vanished">Pop&apos;n控制器模式</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="170"/>
<location filename="../../core/digital_controller.cpp" line="164"/>
<source>D-Pad Up</source>
<translation> </translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="171"/>
<location filename="../../core/digital_controller.cpp" line="165"/>
<source>D-Pad Right</source>
<translation> </translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="172"/>
<location filename="../../core/digital_controller.cpp" line="166"/>
<source>D-Pad Down</source>
<translation> </translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="173"/>
<location filename="../../core/digital_controller.cpp" line="167"/>
<source>D-Pad Left</source>
<translation> </translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="175"/>
<location filename="../../core/digital_controller.cpp" line="169"/>
<source>Circle</source>
<translation></translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="178"/>
<location filename="../../core/digital_controller.cpp" line="172"/>
<source>Select</source>
<translation></translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="177"/>
<location filename="../../core/digital_controller.cpp" line="171"/>
<source>Square</source>
<translation></translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="174"/>
<location filename="../../core/digital_controller.cpp" line="168"/>
<source>Triangle</source>
<translation></translation>
</message>
@ -5811,7 +5898,7 @@ This file is approximately 206KB, do you want to download it now?</source>
<message>
<location filename="../emulationsettingswidget.cpp" line="130"/>
<source>Skips the presentation/display of frames that are not unique. Can be combined with driver-level frame generation to increase perceptible frame rate. Can result in worse frame pacing, and is not compatible with syncing to host refresh.</source>
<translation>/</translation>
<translation>/</translation>
</message>
<message>
<location filename="../emulationsettingswidget.cpp" line="162"/>
@ -5934,7 +6021,7 @@ This file is approximately 206KB, do you want to download it now?</source>
<message>
<location filename="../emulationsettingswidget.cpp" line="135"/>
<source>&lt;b&gt;Enable Rewinding:&lt;/b&gt; Saves state periodically so you can rewind any mistakes while playing.&lt;br&gt; &lt;b&gt;Rewind Save Frequency:&lt;/b&gt; How often a rewind state will be created. Higher frequencies have greater system requirements.&lt;br&gt; &lt;b&gt;Rewind Buffer Size:&lt;/b&gt; How many saves will be kept for rewinding. Higher values have greater memory requirements.</source>
<translation>&lt;b&gt;&lt;/b&gt;使&lt;br&gt; &lt;b&gt;&lt;/b&gt;&lt;br&gt; &lt;b&gt;&lt;/b&gt;</translation>
<translation>&lt;b&gt;&lt;/b&gt;使&lt;br&gt; &lt;b&gt;&lt;/b&gt;&lt;br&gt; &lt;b&gt;&lt;/b&gt;</translation>
</message>
<message>
<location filename="../emulationsettingswidget.ui" line="95"/>
@ -6844,7 +6931,7 @@ Do you want to {0} anyway?</source>
<message>
<location filename="../../core/fullscreen_ui.cpp" line="9023"/>
<source>How many saves will be kept for rewinding. Higher values have greater memory requirements.</source>
<translation></translation>
<translation></translation>
</message>
<message>
<location filename="../../core/fullscreen_ui.cpp" line="9406"/>
@ -7070,7 +7157,7 @@ Do you want to {0} anyway?</source>
<message>
<location filename="../../core/fullscreen_ui.cpp" line="9024"/>
<source>How often a rewind state will be created. Higher frequencies have greater system requirements.</source>
<translation></translation>
<translation></translation>
</message>
<message>
<location filename="../../core/fullscreen_ui.cpp" line="8984"/>
@ -8141,7 +8228,7 @@ Error was:</source>
<message>
<location filename="../../core/fullscreen_ui.cpp" line="9221"/>
<source>Saves state periodically so you can rewind any mistakes while playing.</source>
<translation>使</translation>
<translation>使</translation>
</message>
<message>
<location filename="../../core/fullscreen_ui.cpp" line="9022"/>
@ -10500,7 +10587,7 @@ It requires framebuffer fetch, feedback loops, or rasterizer order views.</sourc
<translation>{0}x不支持自适应缩减采样使{1}x</translation>
</message>
<message numerus="yes">
<location filename="../../core/gpu_hw_texture_cache.cpp" line="3615"/>
<location filename="../../core/gpu_hw_texture_cache.cpp" line="3634"/>
<source>%n replacement textures found.</source>
<comment>Replacement texture count</comment>
<translation>
@ -10508,7 +10595,7 @@ It requires framebuffer fetch, feedback loops, or rasterizer order views.</sourc
</translation>
</message>
<message>
<location filename="../../core/gpu_hw_texture_cache.cpp" line="3617"/>
<location filename="../../core/gpu_hw_texture_cache.cpp" line="3636"/>
<source>No replacement textures found.</source>
<translation></translation>
</message>
@ -18654,47 +18741,47 @@ Please configure a supported controller from the list above.</source>
<context>
<name>PopnController</name>
<message>
<location filename="../../core/digital_controller.cpp" line="201"/>
<location filename="../../core/digital_controller.cpp" line="195"/>
<source>Left White</source>
<translation> </translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="202"/>
<location filename="../../core/digital_controller.cpp" line="196"/>
<source>Left Yellow</source>
<translation> </translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="203"/>
<location filename="../../core/digital_controller.cpp" line="197"/>
<source>Left Green</source>
<translation> 绿</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="204"/>
<location filename="../../core/digital_controller.cpp" line="198"/>
<source>Left Blue/Sel</source>
<translation> /</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="205"/>
<location filename="../../core/digital_controller.cpp" line="199"/>
<source>Middle Red/Okay</source>
<translation> /</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="206"/>
<location filename="../../core/digital_controller.cpp" line="200"/>
<source>Right Blue/Sel</source>
<translation> /</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="207"/>
<location filename="../../core/digital_controller.cpp" line="201"/>
<source>Right Green</source>
<translation> 绿</translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="208"/>
<location filename="../../core/digital_controller.cpp" line="202"/>
<source>Right Yellow</source>
<translation> </translation>
</message>
<message>
<location filename="../../core/digital_controller.cpp" line="209"/>
<location filename="../../core/digital_controller.cpp" line="203"/>
<source>Right White</source>
<translation> </translation>
</message>