dep/rcheevos: Functionality changes
This commit is contained in:
parent
58d62e1ab4
commit
f8c5e4982c
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@ -152,7 +152,8 @@ enum
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RC_CLIENT_LOG_LEVEL_ERROR = 1,
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RC_CLIENT_LOG_LEVEL_WARN = 2,
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RC_CLIENT_LOG_LEVEL_INFO = 3,
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RC_CLIENT_LOG_LEVEL_VERBOSE = 4
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RC_CLIENT_LOG_LEVEL_VERBOSE = 4,
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NUM_RC_CLIENT_LOG_LEVELS = 5
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};
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/*****************************************************************************\
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@ -286,7 +287,8 @@ enum {
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RC_CLIENT_ACHIEVEMENT_STATE_INACTIVE = 0, /* unprocessed */
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RC_CLIENT_ACHIEVEMENT_STATE_ACTIVE = 1, /* eligible to trigger */
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RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED = 2, /* earned by user */
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RC_CLIENT_ACHIEVEMENT_STATE_DISABLED = 3 /* not supported by this version of the runtime */
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RC_CLIENT_ACHIEVEMENT_STATE_DISABLED = 3, /* not supported by this version of the runtime */
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NUM_RC_CLIENT_ACHIEVEMENT_STATES = 4
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};
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enum {
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@ -304,7 +306,8 @@ enum {
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RC_CLIENT_ACHIEVEMENT_BUCKET_UNOFFICIAL = 4,
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RC_CLIENT_ACHIEVEMENT_BUCKET_RECENTLY_UNLOCKED = 5,
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RC_CLIENT_ACHIEVEMENT_BUCKET_ACTIVE_CHALLENGE = 6,
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RC_CLIENT_ACHIEVEMENT_BUCKET_ALMOST_THERE = 7
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RC_CLIENT_ACHIEVEMENT_BUCKET_ALMOST_THERE = 7,
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NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS = 8
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};
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enum {
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@ -370,6 +373,11 @@ rc_client_achievement_list_t* rc_client_create_achievement_list(rc_client_t* cli
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*/
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void rc_client_destroy_achievement_list(rc_client_achievement_list_t* list);
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/**
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* Returns non-zero if there are any achievements that can be queried through rc_client_create_achievement_list().
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*/
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int rc_client_has_achievements(rc_client_t* client);
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/*****************************************************************************\
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| Leaderboards |
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\*****************************************************************************/
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@ -378,15 +386,26 @@ enum {
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RC_CLIENT_LEADERBOARD_STATE_INACTIVE = 0,
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RC_CLIENT_LEADERBOARD_STATE_ACTIVE = 1,
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RC_CLIENT_LEADERBOARD_STATE_TRACKING = 2,
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RC_CLIENT_LEADERBOARD_STATE_DISABLED = 3
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RC_CLIENT_LEADERBOARD_STATE_DISABLED = 3,
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NUM_RC_CLIENT_LEADERBOARD_STATES = 4
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};
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enum {
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RC_CLIENT_LEADERBOARD_FORMAT_TIME = 0,
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RC_CLIENT_LEADERBOARD_FORMAT_SCORE = 1,
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RC_CLIENT_LEADERBOARD_FORMAT_VALUE = 2,
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NUM_RC_CLIENT_LEADERBOARD_FORMATS = 3
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};
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#define RC_CLIENT_LEADERBOARD_DISPLAY_SIZE 24
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typedef struct rc_client_leaderboard_t {
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const char* title;
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const char* description;
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const char* tracker_value;
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uint32_t id;
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uint8_t state;
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uint8_t format;
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uint8_t lower_is_better;
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} rc_client_leaderboard_t;
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@ -396,7 +415,7 @@ typedef struct rc_client_leaderboard_t {
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const rc_client_leaderboard_t* rc_client_get_leaderboard_info(const rc_client_t* client, uint32_t id);
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typedef struct rc_client_leaderboard_tracker_t {
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char display[24];
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char display[RC_CLIENT_LEADERBOARD_DISPLAY_SIZE];
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uint32_t id;
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} rc_client_leaderboard_tracker_t;
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@ -419,7 +438,8 @@ enum {
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RC_CLIENT_LEADERBOARD_BUCKET_INACTIVE = 1,
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RC_CLIENT_LEADERBOARD_BUCKET_ACTIVE = 2,
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RC_CLIENT_LEADERBOARD_BUCKET_UNSUPPORTED = 3,
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RC_CLIENT_LEADERBOARD_BUCKET_ALL = 4
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RC_CLIENT_LEADERBOARD_BUCKET_ALL = 4,
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NUM_RC_CLIENT_LEADERBOARD_BUCKETS = 5
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};
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enum {
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@ -438,9 +458,14 @@ rc_client_leaderboard_list_t* rc_client_create_leaderboard_list(rc_client_t* cli
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*/
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void rc_client_destroy_leaderboard_list(rc_client_leaderboard_list_t* list);
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/**
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* Returns non-zero if the current game has any leaderboards.
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*/
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int rc_client_has_leaderboards(rc_client_t* client);
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typedef struct rc_client_leaderboard_entry_t {
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const char* user;
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char display[24];
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char display[RC_CLIENT_LEADERBOARD_DISPLAY_SIZE];
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time_t submitted;
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uint32_t rank;
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uint32_t index;
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@ -480,10 +505,46 @@ int rc_client_leaderboard_entry_get_user_image_url(const rc_client_leaderboard_e
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*/
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void rc_client_destroy_leaderboard_entry_list(rc_client_leaderboard_entry_list_t* list);
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/**
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* Used for scoreboard events. Contains the response from the server when a leaderboard entry is submitted.
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* NOTE: This structure is only valid within the event callback. If you want to make use of the data outside
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* of the callback, you should create copies of both the top entries and usernames within.
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*/
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typedef struct rc_client_leaderboard_scoreboard_entry_t {
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/* The user associated to the entry */
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const char* username;
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/* The rank of the entry */
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unsigned rank;
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/* The value of the entry */
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char score[RC_CLIENT_LEADERBOARD_DISPLAY_SIZE];
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} rc_client_leaderboard_scoreboard_entry_t;
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typedef struct rc_client_leaderboard_scoreboard_t {
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/* The ID of the leaderboard which was submitted */
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uint32_t leaderboard_id;
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/* The value that was submitted */
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char submitted_score[RC_CLIENT_LEADERBOARD_DISPLAY_SIZE];
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/* The player's best submitted value */
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char best_score[RC_CLIENT_LEADERBOARD_DISPLAY_SIZE];
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/* The player's new rank within the leaderboard */
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unsigned new_rank;
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/* The total number of entries in the leaderboard */
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unsigned num_entries;
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/* An array of the top entries for the leaderboard */
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rc_client_leaderboard_scoreboard_entry_t* top_entries;
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/* The number of items in the top_entries array */
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unsigned num_top_entries;
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} rc_client_leaderboard_scoreboard_t;
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/*****************************************************************************\
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| Rich Presence |
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\*****************************************************************************/
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/**
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* Returns non-zero if the current game supports rich presence.
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*/
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int rc_client_has_rich_presence(rc_client_t* client);
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/**
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* Gets the current rich presence message.
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* Returns the number of characters written to buffer.
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@ -508,11 +569,12 @@ enum {
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RC_CLIENT_EVENT_LEADERBOARD_TRACKER_SHOW = 10, /* [leaderboard_tracker] should be shown */
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RC_CLIENT_EVENT_LEADERBOARD_TRACKER_HIDE = 11, /* [leaderboard_tracker] should be hidden */
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RC_CLIENT_EVENT_LEADERBOARD_TRACKER_UPDATE = 12, /* [leaderboard_tracker] updated */
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RC_CLIENT_EVENT_RESET = 13, /* emulated system should be reset (as the result of enabling hardcore) */
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RC_CLIENT_EVENT_GAME_COMPLETED = 14, /* all achievements for the game have been earned */
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RC_CLIENT_EVENT_SERVER_ERROR = 15, /* an API response returned a [server_error] and will not be retried */
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RC_CLIENT_EVENT_DISCONNECTED = 16, /* an unlock request could not be completed and is pending */
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RC_CLIENT_EVENT_RECONNECTED = 17 /* all pending unlocks have been completed */
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RC_CLIENT_EVENT_LEADERBOARD_SCOREBOARD = 13, /* [leaderboard_scoreboard] possibly-new ranking received */
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RC_CLIENT_EVENT_RESET = 14, /* emulated system should be reset (as the result of enabling hardcore) */
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RC_CLIENT_EVENT_GAME_COMPLETED = 15, /* all achievements for the game have been earned */
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RC_CLIENT_EVENT_SERVER_ERROR = 16, /* an API response returned a [server_error] and will not be retried */
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RC_CLIENT_EVENT_DISCONNECTED = 17, /* an unlock request could not be completed and is pending */
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RC_CLIENT_EVENT_RECONNECTED = 18 /* all pending unlocks have been completed */
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};
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typedef struct rc_client_server_error_t
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@ -528,6 +590,7 @@ typedef struct rc_client_event_t
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rc_client_achievement_t* achievement;
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rc_client_leaderboard_t* leaderboard;
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rc_client_leaderboard_tracker_t* leaderboard_tracker;
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rc_client_leaderboard_scoreboard_t* leaderboard_scoreboard;
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rc_client_server_error_t* server_error;
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} rc_client_event_t;
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@ -1433,6 +1433,31 @@ static void rc_client_copy_achievements(rc_client_load_state_t* load_state,
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subset->achievements = achievements;
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}
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static uint8_t rc_client_map_leaderboard_format(const rc_api_leaderboard_definition_t* defn)
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{
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switch (defn->format) {
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case RC_FORMAT_SECONDS:
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case RC_FORMAT_CENTISECS:
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case RC_FORMAT_MINUTES:
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case RC_FORMAT_SECONDS_AS_MINUTES:
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case RC_FORMAT_FRAMES:
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return RC_CLIENT_LEADERBOARD_FORMAT_TIME;
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case RC_FORMAT_SCORE:
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return RC_CLIENT_LEADERBOARD_FORMAT_SCORE;
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case RC_FORMAT_VALUE:
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case RC_FORMAT_FLOAT1:
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case RC_FORMAT_FLOAT2:
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case RC_FORMAT_FLOAT3:
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case RC_FORMAT_FLOAT4:
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case RC_FORMAT_FLOAT5:
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case RC_FORMAT_FLOAT6:
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default:
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return RC_CLIENT_LEADERBOARD_FORMAT_VALUE;
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}
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}
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static void rc_client_copy_leaderboards(rc_client_load_state_t* load_state,
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rc_client_subset_info_t* subset,
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const rc_api_leaderboard_definition_t* leaderboard_definitions, uint32_t num_leaderboards)
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@ -1477,6 +1502,7 @@ static void rc_client_copy_leaderboards(rc_client_load_state_t* load_state,
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leaderboard->public_.title = rc_buf_strcpy(buffer, read->title);
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leaderboard->public_.description = rc_buf_strcpy(buffer, read->description);
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leaderboard->public_.id = read->id;
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leaderboard->public_.format = rc_client_map_leaderboard_format(read);
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leaderboard->public_.lower_is_better = read->lower_is_better;
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leaderboard->format = (uint8_t)read->format;
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leaderboard->hidden = (uint8_t)read->hidden;
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@ -2706,6 +2732,34 @@ void rc_client_destroy_achievement_list(rc_client_achievement_list_t* list)
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free(list);
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}
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int rc_client_has_achievements(rc_client_t* client)
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{
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rc_client_subset_info_t* subset;
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int result;
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if (!client || !client->game)
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return 0;
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rc_mutex_lock(&client->state.mutex);
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subset = client->game->subsets;
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result = 0;
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for (; subset; subset = subset->next)
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{
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if (!subset->active)
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continue;
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if (subset->public_.num_achievements > 0) {
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result = 1;
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break;
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}
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}
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rc_mutex_unlock(&client->state.mutex);
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return result;
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}
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static const rc_client_achievement_t* rc_client_subset_get_achievement_info(
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rc_client_t* client, rc_client_subset_info_t* subset, uint32_t id)
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{
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@ -2989,14 +3043,14 @@ static void rc_client_reset_achievements(rc_client_t* client)
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/* ===== Leaderboards ===== */
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static const rc_client_leaderboard_t* rc_client_subset_get_leaderboard_info(const rc_client_subset_info_t* subset, uint32_t id)
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static rc_client_leaderboard_info_t* rc_client_subset_get_leaderboard_info(const rc_client_subset_info_t* subset, uint32_t id)
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{
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rc_client_leaderboard_info_t* leaderboard = subset->leaderboards;
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rc_client_leaderboard_info_t* stop = leaderboard + subset->public_.num_leaderboards;
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for (; leaderboard < stop; ++leaderboard) {
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if (leaderboard->public_.id == id)
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return &leaderboard->public_;
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return leaderboard;
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}
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return NULL;
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@ -3010,9 +3064,9 @@ const rc_client_leaderboard_t* rc_client_get_leaderboard_info(const rc_client_t*
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return NULL;
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for (subset = client->game->subsets; subset; subset = subset->next) {
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const rc_client_leaderboard_t* leaderboard = rc_client_subset_get_leaderboard_info(subset, id);
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const rc_client_leaderboard_info_t* leaderboard = rc_client_subset_get_leaderboard_info(subset, id);
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if (leaderboard != NULL)
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return leaderboard;
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return &leaderboard->public_;
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}
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return NULL;
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@ -3242,6 +3296,34 @@ void rc_client_destroy_leaderboard_list(rc_client_leaderboard_list_t* list)
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free(list);
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}
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int rc_client_has_leaderboards(rc_client_t* client)
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{
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rc_client_subset_info_t* subset;
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int result;
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if (!client || !client->game)
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return 0;
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rc_mutex_lock(&client->state.mutex);
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subset = client->game->subsets;
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result = 0;
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for (; subset; subset = subset->next)
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{
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if (!subset->active)
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continue;
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if (subset->public_.num_leaderboards > 0) {
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result = 1;
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break;
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}
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}
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rc_mutex_unlock(&client->state.mutex);
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return result;
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}
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static void rc_client_allocate_leaderboard_tracker(rc_client_game_info_t* game, rc_client_leaderboard_info_t* leaderboard)
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{
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rc_client_leaderboard_tracker_info_t* tracker;
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@ -3345,6 +3427,61 @@ static void rc_client_submit_leaderboard_entry_retry(rc_client_scheduled_callbac
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rc_client_submit_leaderboard_entry_server_call(lboard_data);
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}
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static void rc_client_raise_scoreboard_event(rc_client_submit_leaderboard_entry_callback_data_t* lboard_data,
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const rc_api_submit_lboard_entry_response_t* response)
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{
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rc_client_leaderboard_scoreboard_t sboard;
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rc_client_event_t client_event;
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rc_client_subset_info_t* subset;
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rc_client_t* client = lboard_data->client;
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rc_client_leaderboard_info_t* leaderboard = NULL;
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if (!client || !client->game)
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return;
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for (subset = client->game->subsets; subset; subset = subset->next) {
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leaderboard = rc_client_subset_get_leaderboard_info(subset, lboard_data->id);
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if (leaderboard != NULL)
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break;
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}
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if (leaderboard == NULL) {
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RC_CLIENT_LOG_ERR_FORMATTED(client, "Trying to raise scoreboard for unknown leaderboard %u", lboard_data->id);
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return;
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}
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memset(&sboard, 0, sizeof(sboard));
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sboard.leaderboard_id = lboard_data->id;
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rc_format_value(sboard.submitted_score, sizeof(sboard.submitted_score), response->submitted_score, leaderboard->format);
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rc_format_value(sboard.best_score, sizeof(sboard.best_score), response->best_score, leaderboard->format);
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sboard.new_rank = response->new_rank;
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sboard.num_entries = response->num_entries;
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sboard.num_top_entries = response->num_top_entries;
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if (sboard.num_top_entries > 0) {
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sboard.top_entries = (rc_client_leaderboard_scoreboard_entry_t*)calloc(
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response->num_top_entries, sizeof(rc_client_leaderboard_scoreboard_entry_t));
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if (sboard.top_entries != NULL) {
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unsigned i;
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for (i = 0; i < response->num_top_entries; i++) {
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sboard.top_entries[i].username = response->top_entries[i].username;
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sboard.top_entries[i].rank = response->top_entries[i].rank;
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rc_format_value(sboard.top_entries[i].score, sizeof(sboard.top_entries[i].score), response->top_entries[i].score,
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leaderboard->format);
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}
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}
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}
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memset(&client_event, 0, sizeof(client_event));
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client_event.type = RC_CLIENT_EVENT_LEADERBOARD_SCOREBOARD;
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client_event.leaderboard = &leaderboard->public_;
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client_event.leaderboard_scoreboard = &sboard;
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lboard_data->client->callbacks.event_handler(&client_event, lboard_data->client);
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if (sboard.top_entries != NULL) {
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free(sboard.top_entries);
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}
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}
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static void rc_client_submit_leaderboard_entry_callback(const rc_api_server_response_t* server_response, void* callback_data)
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{
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rc_client_submit_leaderboard_entry_callback_data_t* lboard_data =
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@ -3394,7 +3531,10 @@ static void rc_client_submit_leaderboard_entry_callback(const rc_api_server_resp
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}
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}
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else {
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/* TODO: raise event for scoreboard (if retry_count < 2) */
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/* raise event for scoreboard */
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if (lboard_data->retry_count < 2) {
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rc_client_raise_scoreboard_event(lboard_data, &submit_lboard_entry_response);
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}
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/* not currently doing anything with the response */
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if (lboard_data->retry_count) {
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@ -3700,6 +3840,17 @@ static void rc_client_ping(rc_client_scheduled_callback_data_t* callback_data, r
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rc_client_schedule_callback(client, callback_data);
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}
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int rc_client_has_rich_presence(rc_client_t* client)
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{
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if (!client || !client->game)
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return 0;
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if (!client->game->runtime.richpresence || !client->game->runtime.richpresence)
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return 0;
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return 1;
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}
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size_t rc_client_get_rich_presence_message(rc_client_t* client, char buffer[], size_t buffer_size)
|
||||
{
|
||||
int result;
|
||||
|
|
Loading…
Reference in New Issue