Build: Fix compiling for arm64/linux
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1625908847
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@ -41,8 +41,9 @@
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<ItemDefinitionGroup>
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<ClCompile>
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<WarningLevel>TurnOffAllWarnings</WarningLevel>
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<PreprocessorDefinitions>SOUNDTOUCH_FLOAT_SAMPLES;SOUNDTOUCH_ALLOW_SSE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>SOUNDTOUCH_FLOAT_SAMPLES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Platform)'=='ARM64'">SOUNDTOUCH_USE_NEON;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Platform)'!='ARM64'">SOUNDTOUCH_ALLOW_SSE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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@ -89,7 +89,7 @@ add_library(common
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target_include_directories(common PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/..")
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target_include_directories(common PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/..")
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target_link_libraries(common PUBLIC fmt Threads::Threads vulkan-headers)
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target_link_libraries(common PRIVATE glad stb libchdr glslang zlib minizip samplerate "${CMAKE_DL_LIBS}")
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target_link_libraries(common PRIVATE glad stb libchdr glslang zlib minizip "${CMAKE_DL_LIBS}")
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if(WIN32)
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target_sources(common PRIVATE
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@ -42,4 +42,4 @@ add_library(util
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target_include_directories(util PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/..")
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target_include_directories(util PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/..")
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target_link_libraries(util PUBLIC common simpleini)
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target_link_libraries(util PRIVATE libchdr samplerate zlib soundtouch)
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target_link_libraries(util PRIVATE libchdr zlib soundtouch)
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