CDROM: Move audio FIFO to CDROM class and skip sectors when unempty
Fixes cutscene audio in Nickelodeon Rugrats - Search for Reptar.
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@ -345,7 +345,7 @@ void CDROM::SoftReset()
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m_next_cd_audio_volume_matrix[1][0] = 0x00;
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m_next_cd_audio_volume_matrix[1][1] = 0x80;
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m_cd_audio_volume_matrix = m_next_cd_audio_volume_matrix;
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ResetXAResampler();
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ResetAudioDecoder();
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m_param_fifo.Clear();
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m_response_fifo.Clear();
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@ -414,6 +414,8 @@ bool CDROM::DoState(StateWrapper& sw)
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sw.Do(&m_sector_buffers[i].size);
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}
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sw.Do(&m_audio_fifo);
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u32 requested_sector = (sw.IsWriting() ? (m_reader.WaitForReadToComplete(), m_reader.GetLastReadSector()) : 0);
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sw.Do(&requested_sector);
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@ -1551,7 +1553,7 @@ void CDROM::BeginReading(TickCount ticks_late /* = 0 */, bool after_seek /* = fa
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m_current_read_sector_buffer = 0;
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m_current_write_sector_buffer = 0;
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ResetCurrentXAFile();
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ResetXAResampler();
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ResetAudioDecoder();
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m_reader.QueueReadSector(m_current_lba);
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}
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@ -1593,6 +1595,8 @@ void CDROM::BeginPlaying(u8 track_bcd, TickCount ticks_late /* = 0 */, bool afte
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m_drive_event->Schedule(first_sector_ticks);
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m_current_read_sector_buffer = 0;
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m_current_write_sector_buffer = 0;
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ResetAudioDecoder();
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ResetCurrentXAFile();
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m_reader.QueueReadSector(m_current_lba);
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}
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@ -2079,14 +2083,21 @@ static constexpr s16 SaturateVolume(s32 volume)
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}
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template<bool STEREO, bool SAMPLE_RATE>
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static void ResampleXAADPCM(const s16* frames_in, u32 num_frames_in, SPU* spu, s16* left_ringbuf, s16* right_ringbuf,
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u8* p_ptr, u8* sixstep_ptr, const std::array<std::array<u8, 2>, 2>& volume_matrix)
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void CDROM::ResampleXAADPCM(const s16* frames_in, u32 num_frames_in)
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{
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u8 p = *p_ptr;
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u8 sixstep = *sixstep_ptr;
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spu->EnsureCDAudioSpace(((num_frames_in * 7) / 6) << BoolToUInt8(SAMPLE_RATE));
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// Since the disc reads and SPU are running at different speeds, we might be _slightly_ behind, which is fine, since
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// the SPU will over-read in the next batch to catch up.
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if (m_audio_fifo.GetSize() > AUDIO_FIFO_LOW_WATERMARK)
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{
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Log_DevPrintf("Dropping %u XA frames because audio FIFO still has %u frames", num_frames_in,
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m_audio_fifo.GetSize());
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return;
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}
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s16* left_ringbuf = m_xa_resample_ring_buffer[0].data();
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s16* right_ringbuf = m_xa_resample_ring_buffer[1].data();
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u8 p = m_xa_resample_p;
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u8 sixstep = m_xa_resample_sixstep;
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for (u32 in_sample_index = 0; in_sample_index < num_frames_in; in_sample_index++)
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{
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const s16 left = *(frames_in++);
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@ -2113,19 +2124,18 @@ static void ResampleXAADPCM(const s16* frames_in, u32 num_frames_in, SPU* spu, s
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const s16 left_interp = ZigZagInterpolate(left_ringbuf, s_zigzag_table[j].data(), p);
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const s16 right_interp = STEREO ? ZigZagInterpolate(right_ringbuf, s_zigzag_table[j].data(), p) : left_interp;
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const s16 left_out = SaturateVolume(ApplyVolume(left_interp, volume_matrix[0][0]) +
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ApplyVolume(right_interp, volume_matrix[1][0]));
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const s16 right_out = SaturateVolume(ApplyVolume(left_interp, volume_matrix[0][1]) +
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ApplyVolume(right_interp, volume_matrix[1][1]));
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spu->AddCDAudioSample(left_out, right_out);
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const s16 left_out = SaturateVolume(ApplyVolume(left_interp, m_cd_audio_volume_matrix[0][0]) +
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ApplyVolume(right_interp, m_cd_audio_volume_matrix[1][0]));
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const s16 right_out = SaturateVolume(ApplyVolume(left_interp, m_cd_audio_volume_matrix[0][1]) +
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ApplyVolume(right_interp, m_cd_audio_volume_matrix[1][1]));
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AddCDAudioFrame(left_out, right_out);
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}
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}
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}
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}
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*p_ptr = p;
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*sixstep_ptr = sixstep;
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m_xa_resample_p = p;
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m_xa_resample_sixstep = sixstep;
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}
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void CDROM::ResetCurrentXAFile()
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@ -2135,7 +2145,7 @@ void CDROM::ResetCurrentXAFile()
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m_xa_current_set = false;
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}
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void CDROM::ResetXAResampler()
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void CDROM::ResetAudioDecoder()
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{
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m_xa_last_samples.fill(0);
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for (u32 i = 0; i < 2; i++)
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@ -2144,6 +2154,7 @@ void CDROM::ResetXAResampler()
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m_xa_resample_p = 0;
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m_xa_resample_sixstep = 6;
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}
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m_audio_fifo.Clear();
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}
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void CDROM::ProcessXAADPCMSector(const u8* raw_sector, const CDImage::SubChannelQ& subq)
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@ -2176,7 +2187,7 @@ void CDROM::ProcessXAADPCMSector(const u8* raw_sector, const CDImage::SubChannel
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m_xa_current_file_number = m_last_sector_subheader.file_number;
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m_xa_current_channel_number = m_last_sector_subheader.channel_number;
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m_xa_current_set = true;
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ResetXAResampler();
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ResetAudioDecoder();
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}
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else if (m_last_sector_subheader.file_number != m_xa_current_file_number ||
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m_last_sector_subheader.channel_number != m_xa_current_channel_number)
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@ -2204,33 +2215,17 @@ void CDROM::ProcessXAADPCMSector(const u8* raw_sector, const CDImage::SubChannel
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{
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const u32 num_samples = m_last_sector_subheader.codinginfo.GetSamplesPerSector() / 2;
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if (m_last_sector_subheader.codinginfo.IsHalfSampleRate())
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{
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ResampleXAADPCM<true, true>(sample_buffer.data(), num_samples, m_spu, m_xa_resample_ring_buffer[0].data(),
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m_xa_resample_ring_buffer[1].data(), &m_xa_resample_p, &m_xa_resample_sixstep,
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m_cd_audio_volume_matrix);
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}
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ResampleXAADPCM<true, true>(sample_buffer.data(), num_samples);
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else
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{
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ResampleXAADPCM<true, false>(sample_buffer.data(), num_samples, m_spu, m_xa_resample_ring_buffer[0].data(),
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m_xa_resample_ring_buffer[1].data(), &m_xa_resample_p, &m_xa_resample_sixstep,
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m_cd_audio_volume_matrix);
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}
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ResampleXAADPCM<true, false>(sample_buffer.data(), num_samples);
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}
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else
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{
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const u32 num_samples = m_last_sector_subheader.codinginfo.GetSamplesPerSector();
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if (m_last_sector_subheader.codinginfo.IsHalfSampleRate())
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{
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ResampleXAADPCM<false, true>(sample_buffer.data(), num_samples, m_spu, m_xa_resample_ring_buffer[0].data(),
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m_xa_resample_ring_buffer[1].data(), &m_xa_resample_p, &m_xa_resample_sixstep,
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m_cd_audio_volume_matrix);
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}
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ResampleXAADPCM<false, true>(sample_buffer.data(), num_samples);
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else
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{
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ResampleXAADPCM<false, false>(sample_buffer.data(), num_samples, m_spu, m_xa_resample_ring_buffer[0].data(),
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m_xa_resample_ring_buffer[1].data(), &m_xa_resample_p, &m_xa_resample_sixstep,
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m_cd_audio_volume_matrix);
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}
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ResampleXAADPCM<false, false>(sample_buffer.data(), num_samples);
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}
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}
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@ -2282,7 +2277,12 @@ void CDROM::ProcessCDDASector(const u8* raw_sector, const CDImage::SubChannelQ&
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constexpr bool is_stereo = true;
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constexpr u32 num_samples = CDImage::RAW_SECTOR_SIZE / sizeof(s16) / (is_stereo ? 2 : 1);
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m_spu->EnsureCDAudioSpace(num_samples);
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const u32 remaining_space = m_audio_fifo.GetSpace();
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if (remaining_space < num_samples)
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{
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Log_WarningPrintf("Dropping %u frames from audio FIFO", num_samples - remaining_space);
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m_audio_fifo.Remove(num_samples - remaining_space);
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}
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const u8* sector_ptr = raw_sector;
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for (u32 i = 0; i < num_samples; i++)
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@ -2296,7 +2296,7 @@ void CDROM::ProcessCDDASector(const u8* raw_sector, const CDImage::SubChannelQ&
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ApplyVolume(samp_right, m_cd_audio_volume_matrix[1][0]));
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const s16 right = SaturateVolume(ApplyVolume(samp_left, m_cd_audio_volume_matrix[0][1]) +
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ApplyVolume(samp_right, m_cd_audio_volume_matrix[1][1]));
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m_spu->AddCDAudioSample(left, right);
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AddCDAudioFrame(left, right);
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}
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}
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@ -8,6 +8,7 @@
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#include "types.h"
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#include <array>
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#include <string>
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#include <tuple>
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#include <vector>
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class StateWrapper;
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@ -44,6 +45,13 @@ public:
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void SetUseReadThread(bool enabled);
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/// Reads a frame from the audio FIFO, used by the SPU.
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ALWAYS_INLINE std::tuple<s16, s16> GetAudioFrame()
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{
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const u32 frame = m_audio_fifo.IsEmpty() ? 0u : m_audio_fifo.Pop();
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return std::tuple<s16, s16>(static_cast<s16>(frame), static_cast<s16>(frame >> 16));
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}
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private:
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enum : u32
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{
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@ -59,6 +67,8 @@ private:
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RESPONSE_FIFO_SIZE = 16,
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DATA_FIFO_SIZE = RAW_SECTOR_OUTPUT_SIZE,
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NUM_SECTOR_BUFFERS = 8,
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AUDIO_FIFO_SIZE = 44100 * 2,
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AUDIO_FIFO_LOW_WATERMARK = 5,
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BASE_RESET_TICKS = 400000,
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};
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@ -199,20 +209,25 @@ private:
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void SoftReset();
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bool IsDriveIdle() const { return m_drive_state == DriveState::Idle; }
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bool IsSeeking() const
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ALWAYS_INLINE bool IsDriveIdle() const { return m_drive_state == DriveState::Idle; }
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ALWAYS_INLINE bool IsSeeking() const
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{
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return (m_drive_state == DriveState::SeekingLogical || m_drive_state == DriveState::SeekingPhysical ||
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m_drive_state == DriveState::Resetting);
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}
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bool IsReadingOrPlaying() const
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ALWAYS_INLINE bool IsReadingOrPlaying() const
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{
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return (m_drive_state == DriveState::Reading || m_drive_state == DriveState::Playing);
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}
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bool CanReadMedia() const { return (m_drive_state != DriveState::ShellOpening && m_reader.HasMedia()); }
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bool HasPendingCommand() const { return m_command != Command::None; }
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bool HasPendingInterrupt() const { return m_interrupt_flag_register != 0; }
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bool HasPendingAsyncInterrupt() const { return m_pending_async_interrupt != 0; }
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ALWAYS_INLINE bool CanReadMedia() const { return (m_drive_state != DriveState::ShellOpening && m_reader.HasMedia()); }
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ALWAYS_INLINE bool HasPendingCommand() const { return m_command != Command::None; }
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ALWAYS_INLINE bool HasPendingInterrupt() const { return m_interrupt_flag_register != 0; }
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ALWAYS_INLINE bool HasPendingAsyncInterrupt() const { return m_pending_async_interrupt != 0; }
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ALWAYS_INLINE void AddCDAudioFrame(s16 left, s16 right)
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{
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m_audio_fifo.Push(ZeroExtend32(static_cast<u16>(left)) | (ZeroExtend32(static_cast<u16>(right)) << 16));
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}
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void SetInterrupt(Interrupt interrupt);
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void SetAsyncInterrupt(Interrupt interrupt);
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void ClearAsyncInterrupt();
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@ -254,10 +269,13 @@ private:
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void BeginSeeking(bool logical, bool read_after_seek, bool play_after_seek);
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void UpdatePositionWhileSeeking();
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void ResetCurrentXAFile();
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void ResetXAResampler();
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void ResetAudioDecoder();
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void LoadDataFIFO();
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void ClearSectorBuffers();
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template<bool STEREO, bool SAMPLE_RATE>
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void ResampleXAADPCM(const s16* frames_in, u32 num_frames_in);
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System* m_system = nullptr;
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DMA* m_dma = nullptr;
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InterruptController* m_interrupt_controller = nullptr;
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@ -327,4 +345,7 @@ private:
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std::array<SectorBuffer, NUM_SECTOR_BUFFERS> m_sector_buffers;
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CDROMAsyncReader m_reader;
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// two 16-bit samples packed in 32-bits
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InlineFIFOQueue<u32, AUDIO_FIFO_SIZE> m_audio_fifo;
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};
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@ -2,7 +2,7 @@
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#include "types.h"
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static constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
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static constexpr u32 SAVE_STATE_VERSION = 38;
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static constexpr u32 SAVE_STATE_VERSION = 39;
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#pragma pack(push, 4)
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struct SAVE_STATE_HEADER
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@ -20,7 +20,7 @@ struct SAVE_STATE_HEADER
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u32 media_filename_length;
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u32 offset_to_media_filename;
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u32 screenshot_width;
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u32 screenshot_height;
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u32 screenshot_size;
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@ -1,4 +1,5 @@
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#include "spu.h"
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#include "cdrom.h"
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#include "common/audio_stream.h"
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#include "common/log.h"
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#include "common/state_wrapper.h"
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@ -14,10 +15,11 @@ SPU::SPU() = default;
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SPU::~SPU() = default;
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void SPU::Initialize(System* system, DMA* dma, InterruptController* interrupt_controller)
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void SPU::Initialize(System* system, DMA* dma, CDROM* cdrom, InterruptController* interrupt_controller)
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{
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m_system = system;
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m_dma = dma;
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m_cdrom = cdrom;
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m_interrupt_controller = interrupt_controller;
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m_tick_event = m_system->CreateTimingEvent("SPU Sample", SYSCLK_TICKS_PER_SPU_TICK, SYSCLK_TICKS_PER_SPU_TICK,
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std::bind(&SPU::Execute, this, std::placeholders::_1), false);
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@ -80,7 +82,6 @@ void SPU::Reset()
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m_transfer_fifo.Clear();
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m_ram.fill(0);
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m_cd_audio_buffer.Clear();
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UpdateEventInterval();
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}
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@ -143,7 +144,6 @@ bool SPU::DoState(StateWrapper& sw)
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sw.Do(&m_transfer_fifo);
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sw.DoBytes(m_ram.data(), RAM_SIZE);
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sw.Do(&m_cd_audio_buffer);
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if (sw.IsReading())
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{
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@ -730,32 +730,21 @@ void SPU::Execute(TickCount ticks)
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UpdateNoise();
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// Mix in CD audio.
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s16 cd_audio_left;
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s16 cd_audio_right;
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if (!m_cd_audio_buffer.IsEmpty())
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const auto [cd_audio_left, cd_audio_right] = m_cdrom->GetAudioFrame();
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if (m_SPUCNT.cd_audio_enable)
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{
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cd_audio_left = m_cd_audio_buffer.Pop();
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cd_audio_right = m_cd_audio_buffer.Pop();
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if (m_SPUCNT.cd_audio_enable)
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const s32 cd_audio_volume_left = ApplyVolume(s32(cd_audio_left), m_cd_audio_volume_left);
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const s32 cd_audio_volume_right = ApplyVolume(s32(cd_audio_right), m_cd_audio_volume_right);
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left_sum += cd_audio_volume_left;
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right_sum += cd_audio_volume_right;
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if (m_SPUCNT.cd_audio_reverb)
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{
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const s32 cd_audio_volume_left = ApplyVolume(s32(cd_audio_left), m_cd_audio_volume_left);
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const s32 cd_audio_volume_right = ApplyVolume(s32(cd_audio_right), m_cd_audio_volume_right);
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left_sum += cd_audio_volume_left;
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right_sum += cd_audio_volume_right;
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if (m_SPUCNT.cd_audio_reverb)
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{
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reverb_in_left += cd_audio_volume_left;
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reverb_in_right += cd_audio_volume_right;
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}
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reverb_in_left += cd_audio_volume_left;
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reverb_in_right += cd_audio_volume_right;
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}
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}
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else
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{
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cd_audio_left = 0;
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cd_audio_right = 0;
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}
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// Compute reverb.
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s32 reverb_out_left, reverb_out_right;
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@ -1748,19 +1737,6 @@ void SPU::ProcessReverb(s16 left_in, s16 right_in, s32* left_out, s32* right_out
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s_last_reverb_output[1] = *right_out = ApplyVolume(out[1], m_reverb_registers.vROUT);
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}
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void SPU::EnsureCDAudioSpace(u32 remaining_frames)
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{
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if (m_cd_audio_buffer.GetSpace() >= (remaining_frames * 2))
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return;
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const u32 frames_to_drop = (remaining_frames * 2) - m_cd_audio_buffer.GetSpace();
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Log_WarningPrintf(
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"SPU CD Audio buffer overflow with %d pending ticks - writing %u frames with %u frames space. Dropping %u frames.",
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m_tick_event->IsActive() ? (m_tick_event->GetTicksSinceLastExecution() / SYSCLK_TICKS_PER_SPU_TICK) : 0,
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remaining_frames, m_cd_audio_buffer.GetSpace() / 2, frames_to_drop);
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m_cd_audio_buffer.Remove(frames_to_drop);
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}
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void SPU::DrawDebugStateWindow()
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{
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static const ImVec4 active_color{1.0f, 1.0f, 1.0f, 1.0f};
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@ -14,6 +14,7 @@ class WAVWriter;
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class System;
|
||||
class TimingEvent;
|
||||
class DMA;
|
||||
class CDROM;
|
||||
class InterruptController;
|
||||
|
||||
class SPU
|
||||
|
@ -22,7 +23,7 @@ public:
|
|||
SPU();
|
||||
~SPU();
|
||||
|
||||
void Initialize(System* system, DMA* dma, InterruptController* interrupt_controller);
|
||||
void Initialize(System* system, DMA* dma, CDROM* cdrom, InterruptController* interrupt_controller);
|
||||
void Reset();
|
||||
bool DoState(StateWrapper& sw);
|
||||
|
||||
|
@ -35,14 +36,6 @@ public:
|
|||
// Render statistics debug window.
|
||||
void DrawDebugStateWindow();
|
||||
|
||||
// External input from CD controller.
|
||||
void AddCDAudioSample(s16 left, s16 right)
|
||||
{
|
||||
m_cd_audio_buffer.Push(left);
|
||||
m_cd_audio_buffer.Push(right);
|
||||
}
|
||||
void EnsureCDAudioSpace(u32 num_samples);
|
||||
|
||||
// Executes the SPU, generating any pending samples.
|
||||
void GeneratePendingSamples();
|
||||
|
||||
|
@ -67,7 +60,6 @@ private:
|
|||
static constexpr u32 SYSCLK_TICKS_PER_SPU_TICK = MASTER_CLOCK / SAMPLE_RATE; // 0x300
|
||||
static constexpr s16 ENVELOPE_MIN_VOLUME = 0;
|
||||
static constexpr s16 ENVELOPE_MAX_VOLUME = 0x7FFF;
|
||||
static constexpr u32 CD_AUDIO_SAMPLE_BUFFER_SIZE = 44100 * 2;
|
||||
static constexpr u32 CAPTURE_BUFFER_SIZE_PER_CHANNEL = 0x400;
|
||||
static constexpr u32 MINIMUM_TICKS_BETWEEN_KEY_ON_OFF = 2;
|
||||
static constexpr u32 NUM_REVERB_REGS = 32;
|
||||
|
@ -331,10 +323,7 @@ private:
|
|||
};
|
||||
};
|
||||
|
||||
static constexpr s32 Clamp16(s32 value)
|
||||
{
|
||||
return (value < -0x8000) ? -0x8000 : (value > 0x7FFF) ? 0x7FFF : value;
|
||||
}
|
||||
static constexpr s32 Clamp16(s32 value) { return (value < -0x8000) ? -0x8000 : (value > 0x7FFF) ? 0x7FFF : value; }
|
||||
|
||||
static constexpr s32 ApplyVolume(s32 sample, s16 volume) { return (sample * s32(volume)) >> 15; }
|
||||
|
||||
|
@ -382,6 +371,7 @@ private:
|
|||
|
||||
System* m_system = nullptr;
|
||||
DMA* m_dma = nullptr;
|
||||
CDROM* m_cdrom = nullptr;
|
||||
InterruptController* m_interrupt_controller = nullptr;
|
||||
std::unique_ptr<TimingEvent> m_tick_event;
|
||||
std::unique_ptr<TimingEvent> m_transfer_event;
|
||||
|
@ -431,6 +421,4 @@ private:
|
|||
InlineFIFOQueue<u16, FIFO_SIZE_IN_HALFWORDS> m_transfer_fifo;
|
||||
|
||||
std::array<u8, RAM_SIZE> m_ram{};
|
||||
|
||||
InlineFIFOQueue<s16, CD_AUDIO_SAMPLE_BUFFER_SIZE> m_cd_audio_buffer;
|
||||
};
|
|
@ -268,7 +268,7 @@ bool System::InitializeComponents(bool force_software_renderer)
|
|||
m_cdrom->Initialize(this, m_dma.get(), m_interrupt_controller.get(), m_spu.get());
|
||||
m_pad->Initialize(this, m_interrupt_controller.get());
|
||||
m_timers->Initialize(this, m_interrupt_controller.get(), m_gpu.get());
|
||||
m_spu->Initialize(this, m_dma.get(), m_interrupt_controller.get());
|
||||
m_spu->Initialize(this, m_dma.get(), m_cdrom.get(), m_interrupt_controller.get());
|
||||
m_mdec->Initialize(this, m_dma.get());
|
||||
|
||||
// load settings
|
||||
|
|
Loading…
Reference in New Issue