RegTest: Report performance stats on exit
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159254c37a
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f2896d55b8
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@ -26,6 +26,7 @@
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#include "common/memory_settings_interface.h"
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#include "common/path.h"
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#include "common/string_util.h"
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#include "common/timer.h"
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#include <csignal>
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#include <cstdio>
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@ -47,6 +48,7 @@ static std::string GetFrameDumpFilename(u32 frame);
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static std::unique_ptr<MemorySettingsInterface> s_base_settings_interface;
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static u32 s_frames_to_run = 60 * 60;
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static u32 s_frames_remaining = 0;
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static u32 s_frame_dump_interval = 0;
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static std::string s_dump_base_directory;
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@ -105,7 +107,7 @@ bool RegTestHost::InitializeConfig()
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si.SetStringValue("Audio", "Backend", AudioStream::GetBackendName(AudioBackend::Null));
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si.SetBoolValue("Logging", "LogToConsole", false);
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si.SetBoolValue("Logging", "LogToFile", false);
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si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(LOGLEVEL_WARNING));
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si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(LOGLEVEL_INFO));
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si.SetBoolValue("Main", "ApplyGameSettings", false); // don't want game settings interfering
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si.SetBoolValue("BIOS", "PatchFastBoot", true); // no point validating the bios intro..
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si.SetFloatValue("Main", "EmulationSpeed", 0.0f);
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@ -295,8 +297,8 @@ void Host::OnMediaCaptureStopped()
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void Host::PumpMessagesOnCPUThread()
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{
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s_frames_to_run--;
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if (s_frames_to_run == 0)
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s_frames_remaining--;
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if (s_frames_remaining == 0)
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System::ShutdownSystem(false);
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}
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@ -552,7 +554,7 @@ bool RegTestHost::ParseCommandLineParameters(int argc, char* argv[], std::option
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else if (CHECK_ARG_PARAM("-dumpinterval"))
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{
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s_frame_dump_interval = StringUtil::FromChars<u32>(argv[++i]).value_or(0);
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if (s_frames_to_run <= 0)
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if (s_frame_dump_interval <= 0)
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{
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ERROR_LOG("Invalid dump interval specified: {}", argv[i]);
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return false;
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@ -580,10 +582,16 @@ bool RegTestHost::ParseCommandLineParameters(int argc, char* argv[], std::option
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return false;
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}
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Log::SetConsoleOutputParams(true, level.value());
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Log::SetLogLevel(level.value());
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s_base_settings_interface->SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(level.value()));
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continue;
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}
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else if (CHECK_ARG_PARAM("-console"))
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{
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Log::SetConsoleOutputParams(true);
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s_base_settings_interface->SetBoolValue("Logging", "LogToConsole", true);
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continue;
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}
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else if (CHECK_ARG_PARAM("-renderer"))
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{
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std::optional<GPURenderer> renderer = Settings::ParseRendererName(argv[++i]);
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@ -762,7 +770,19 @@ int main(int argc, char* argv[])
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}
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INFO_LOG("Running for {} frames...", s_frames_to_run);
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System::Execute();
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s_frames_remaining = s_frames_to_run;
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{
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const Common::Timer::Value start_time = Common::Timer::GetCurrentValue();
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System::Execute();
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const Common::Timer::Value elapsed_time = Common::Timer::GetCurrentValue() - start_time;
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const double elapsed_time_ms = Common::Timer::ConvertValueToMilliseconds(elapsed_time);
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INFO_LOG("Total execution time: {:.2f}ms, average frame time {:.2f}ms, {:.2f} FPS", elapsed_time_ms,
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elapsed_time_ms / static_cast<double>(s_frames_to_run),
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static_cast<double>(s_frames_to_run) / elapsed_time_ms * 1000.0);
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}
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INFO_LOG("Exiting with success.");
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result = 0;
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