InputManager: Add push to toggle for macros

This commit is contained in:
Stenzek 2024-05-15 21:17:26 +10:00
parent 446750fb66
commit f0a4ceb909
No known key found for this signature in database
5 changed files with 56 additions and 41 deletions

View File

@ -3803,6 +3803,11 @@ void FullscreenUI::DrawControllerSettingsPage()
DrawInputBindingButton(bsi, InputBindingInfo::Type::Macro, section.c_str(),
TinyString::from_format("Macro{}", macro_index + 1),
TinyString::from_format(FSUI_FSTR("Macro {} Trigger"), macro_index + 1), nullptr);
DrawToggleSetting(bsi,
TinyString::from_format(fmt::runtime(FSUI_ICONSTR(ICON_FA_GAMEPAD, "Macro {} Press To Toggle")),
macro_index + 1),
nullptr, section.c_str(), TinyString::from_format("Macro{}Toggle", macro_index + 1), false,
true, false, LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY);
SmallString binds_string =
bsi->GetSmallStringValue(section.c_str(), fmt::format("Macro{}Binds", macro_index + 1).c_str());

View File

@ -569,7 +569,7 @@ ControllerMacroEditWidget::ControllerMacroEditWidget(ControllerMacroWidget* pare
// load binds (single string joined by &)
const std::string binds_string(
dialog->getStringValue(section.c_str(), fmt::format("Macro{}Binds", index + 1u).c_str(), ""));
dialog->getStringValue(section.c_str(), TinyString::from_format("Macro{}Binds", index + 1u), ""));
const std::vector<std::string_view> buttons_split(StringUtil::SplitString(binds_string, '&', true));
for (const std::string_view& button : buttons_split)
@ -597,7 +597,10 @@ ControllerMacroEditWidget::ControllerMacroEditWidget(ControllerMacroWidget* pare
m_ui.bindList->addItem(item);
}
m_frequency = dialog->getIntValue(section.c_str(), fmt::format("Macro{}Frequency", index + 1u).c_str(), 0);
m_frequency = dialog->getIntValue(section.c_str(), TinyString::from_format("Macro{}Frequency", index + 1u), 0);
ControllerSettingWidgetBinder::BindWidgetToInputProfileBool(dialog->getProfileSettingsInterface(), m_ui.triggerToggle,
section.c_str(), fmt::format("Macro{}Toggle", index + 1u),
false);
updateFrequencyText();
m_ui.trigger->initialize(dialog->getProfileSettingsInterface(), InputBindingInfo::Type::Macro, section,

View File

@ -6,11 +6,11 @@
<rect>
<x>0</x>
<y>0</y>
<width>595</width>
<height>473</height>
<width>664</width>
<height>420</height>
</rect>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<layout class="QVBoxLayout" name="verticalLayout" stretch="1,0,0">
<property name="leftMargin">
<number>0</number>
</property>
@ -51,20 +51,31 @@
<string>Trigger</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0" colspan="2">
<widget class="QLabel" name="label">
<property name="text">
<string>Select the trigger to activate this macro. This can be a single button, or combination of buttons (chord). Shift-click for multiple triggers.</string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
<item row="0" column="0">
<layout class="QHBoxLayout" name="horizontalLayout_5" stretch="1,0">
<item>
<widget class="QLabel" name="label_5">
<property name="text">
<string>Select the trigger to activate this macro. This can be a single button, or combination of buttons (chord). Shift-click for multiple triggers.</string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="triggerToggle">
<property name="text">
<string>Press To Toggle</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0" colspan="2">
<item row="1" column="0">
<widget class="InputBindingWidget" name="trigger">
<property name="text">
<string>PushButton</string>
@ -127,19 +138,6 @@
</layout>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<customwidgets>

View File

@ -1358,7 +1358,7 @@ bool ImGuiFullscreen::ToggleButton(const char* title, const char* summary, bool*
const float toggle_width = LayoutScale(50.0f);
const float toggle_height = LayoutScale(25.0f);
const float toggle_x = LayoutScale(8.0f);
const float toggle_y = (LayoutScale(LAYOUT_MENU_BUTTON_HEIGHT) - toggle_height) * 0.5f;
const float toggle_y = (LayoutScale(height) - toggle_height) * 0.5f;
const float toggle_radius = toggle_height * 0.5f;
const ImVec2 toggle_pos(bb.Max.x - toggle_width - toggle_x, bb.Min.y + toggle_y);

View File

@ -86,10 +86,11 @@ struct PadVibrationBinding
struct MacroButton
{
std::vector<u32> buttons; ///< Buttons to activate.
u32 toggle_frequency; ///< Interval at which the buttons will be toggled, if not 0.
u32 toggle_counter; ///< When this counter reaches zero, buttons will be toggled.
u16 toggle_frequency; ///< Interval at which the buttons will be toggled, if not 0.
u16 toggle_counter; ///< When this counter reaches zero, buttons will be toggled.
bool toggle_state; ///< Current state for turbo.
bool trigger_state; ///< Whether the macro button is active.
bool trigger_toggle; ///< Whether the macro is trigged by holding or press.
};
} // namespace
@ -1578,10 +1579,13 @@ void InputManager::LoadMacroButtonConfig(SettingsInterface& si, const std::strin
for (u32 i = 0; i < NUM_MACRO_BUTTONS_PER_CONTROLLER; i++)
{
std::string binds_string;
if (!si.GetStringValue(section.c_str(), fmt::format("Macro{}Binds", i + 1u).c_str(), &binds_string))
if (!si.GetStringValue(section.c_str(), TinyString::from_format("Macro{}Binds", i + 1u), &binds_string))
continue;
const u32 frequency = si.GetUIntValue(section.c_str(), fmt::format("Macro{}Frequency", i + 1u).c_str(), 0u);
const u32 frequency =
std::min<u32>(si.GetUIntValue(section.c_str(), TinyString::from_format("Macro{}Frequency", i + 1u), 0u),
std::numeric_limits<u16>::max());
const bool toggle = si.GetBoolValue(section.c_str(), TinyString::from_format("Macro{}Toggle", i + 1u), false);
// convert binds
std::vector<u32> bind_indices;
@ -1612,7 +1616,8 @@ void InputManager::LoadMacroButtonConfig(SettingsInterface& si, const std::strin
continue;
s_macro_buttons[pad][i].buttons = std::move(bind_indices);
s_macro_buttons[pad][i].toggle_frequency = frequency;
s_macro_buttons[pad][i].toggle_frequency = static_cast<u16>(frequency);
s_macro_buttons[pad][i].trigger_toggle = toggle;
}
}
@ -1622,14 +1627,18 @@ void InputManager::SetMacroButtonState(u32 pad, u32 index, bool state)
return;
MacroButton& mb = s_macro_buttons[pad][index];
if (mb.buttons.empty() || mb.trigger_state == state)
if (mb.buttons.empty())
return;
const bool trigger_state = (mb.trigger_toggle ? (state ? !mb.trigger_state : mb.trigger_state) : state);
if (mb.trigger_state == trigger_state)
return;
mb.toggle_counter = mb.toggle_frequency;
mb.trigger_state = state;
if (mb.toggle_state != state)
mb.trigger_state = trigger_state;
if (mb.toggle_state != trigger_state)
{
mb.toggle_state = state;
mb.toggle_state = trigger_state;
ApplyMacroButton(pad, mb);
}
}