Common/GL/Texture: Fix potential crash on older drivers
This commit is contained in:
parent
620210cfc9
commit
edb12234d9
|
@ -136,7 +136,7 @@ void Texture::GetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLi
|
||||||
GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type,
|
GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type,
|
||||||
GLsizei bufSize, void* pixels)
|
GLsizei bufSize, void* pixels)
|
||||||
{
|
{
|
||||||
if (GL_VERSION_4_5 || GLAD_GL_ARB_get_texture_sub_image)
|
if (GLAD_GL_VERSION_4_5 || GLAD_GL_ARB_get_texture_sub_image)
|
||||||
{
|
{
|
||||||
glGetTextureSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize,
|
glGetTextureSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize,
|
||||||
pixels);
|
pixels);
|
||||||
|
|
Loading…
Reference in New Issue