OpenGLHostDisplay: Make sure vsync is on at startup
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@ -234,6 +234,9 @@ bool OpenGLHostDisplay::InitializeRenderDevice(std::string_view shader_cache_dir
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return false;
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return false;
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#endif
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#endif
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// Start with vsync on.
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SetVSync(true);
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return true;
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return true;
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}
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}
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