TimingEvents: Use a 64-bit integer for global tick counter
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@ -2,7 +2,7 @@
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#include "types.h"
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static constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
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static constexpr u32 SAVE_STATE_VERSION = 42;
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static constexpr u32 SAVE_STATE_VERSION = 43;
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static constexpr u32 SAVE_STATE_MINIMUM_VERSION = 42;
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#pragma pack(push, 4)
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@ -93,7 +93,7 @@ static float s_worst_frame_time = 0.0f;
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static float s_average_frame_time = 0.0f;
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static u32 s_last_frame_number = 0;
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static u32 s_last_internal_frame_number = 0;
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static u32 s_last_global_tick_counter = 0;
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static u64 s_last_global_tick_counter = 0;
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static Common::Timer s_fps_timer;
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static Common::Timer s_frame_timer;
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@ -1229,7 +1229,7 @@ void UpdatePerformanceCounters()
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return;
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const float frames_presented = static_cast<float>(s_frame_number - s_last_frame_number);
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const u32 global_tick_counter = TimingEvents::GetGlobalTickCounter();
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const u64 global_tick_counter = TimingEvents::GetGlobalTickCounter();
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s_worst_frame_time = s_worst_frame_time_accumulator;
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s_worst_frame_time_accumulator = 0.0f;
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@ -12,10 +12,10 @@ static TimingEvent* s_active_events_head;
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static TimingEvent* s_active_events_tail;
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static TimingEvent* s_current_event = nullptr;
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static u32 s_active_event_count = 0;
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static u32 s_global_tick_counter = 0;
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static u32 s_last_event_run_time = 0;
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static u64 s_global_tick_counter = 0;
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static u64 s_last_event_run_time = 0;
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u32 GetGlobalTickCounter()
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u64 GetGlobalTickCounter()
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{
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return s_global_tick_counter;
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}
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@ -255,7 +255,8 @@ void RunEvents()
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{
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DebugAssert(!s_current_event);
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TickCount pending_ticks = (s_global_tick_counter + CPU::GetPendingTicks()) - s_last_event_run_time;
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TickCount pending_ticks =
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static_cast<TickCount>((s_global_tick_counter + static_cast<u32>(CPU::GetPendingTicks())) - s_last_event_run_time);
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CPU::ResetPendingTicks();
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while (pending_ticks > 0)
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{
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@ -297,8 +298,17 @@ void RunEvents()
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}
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bool DoState(StateWrapper& sw)
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{
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if (sw.IsReading() && sw.GetVersion() < 43)
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{
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u32 global_tick_counter32;
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sw.Do(&global_tick_counter32);
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s_global_tick_counter = ZeroExtend64(global_tick_counter32);
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}
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else
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{
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sw.Do(&s_global_tick_counter);
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}
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if (sw.IsReading())
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{
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@ -333,7 +343,16 @@ bool DoState(StateWrapper& sw)
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event->m_interval = interval;
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}
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if (sw.GetVersion() < 43)
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{
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u32 last_event_run_time32;
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sw.Do(&last_event_run_time32);
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s_last_event_run_time = ZeroExtend64(last_event_run_time32);
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}
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else
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{
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sw.Do(&s_last_event_run_time);
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}
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Log_DevPrintf("Loaded %u events from save state.", event_count);
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SortEvents();
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@ -71,7 +71,7 @@ public:
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namespace TimingEvents {
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u32 GetGlobalTickCounter();
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u64 GetGlobalTickCounter();
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void Initialize();
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void Reset();
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