HostDisplay: Simplify method naming

Match PCSX2.
This commit is contained in:
Connor McLaughlin 2022-12-04 13:22:11 +10:00
parent 6f868e8d2a
commit eafa4fb1a3
15 changed files with 140 additions and 140 deletions

View File

@ -41,8 +41,8 @@ bool GPU_HW_D3D11::Initialize()
return false;
}
m_device = static_cast<ID3D11Device*>(g_host_display->GetRenderDevice());
m_context = static_cast<ID3D11DeviceContext*>(g_host_display->GetRenderContext());
m_device = static_cast<ID3D11Device*>(g_host_display->GetDevice());
m_context = static_cast<ID3D11DeviceContext*>(g_host_display->GetContext());
if (!m_device || !m_context)
return false;

View File

@ -61,18 +61,18 @@ public:
ALWAYS_INLINE bool IsGPUTimingEnabled() const { return m_gpu_timing_enabled; }
virtual RenderAPI GetRenderAPI() const = 0;
virtual void* GetRenderDevice() const = 0;
virtual void* GetRenderContext() const = 0;
virtual void* GetDevice() const = 0;
virtual void* GetContext() const = 0;
virtual bool HasRenderDevice() const = 0;
virtual bool HasRenderSurface() const = 0;
virtual bool HasDevice() const = 0;
virtual bool HasSurface() const = 0;
virtual bool CreateRenderDevice(const WindowInfo& wi) = 0;
virtual bool InitializeRenderDevice() = 0;
virtual bool MakeRenderContextCurrent() = 0;
virtual bool DoneRenderContextCurrent() = 0;
virtual void DestroyRenderSurface() = 0;
virtual bool ChangeRenderWindow(const WindowInfo& wi) = 0;
virtual bool CreateDevice(const WindowInfo& wi) = 0;
virtual bool SetupDevice() = 0;
virtual bool MakeCurrent() = 0;
virtual bool DoneCurrent() = 0;
virtual void DestroySurface() = 0;
virtual bool ChangeWindow(const WindowInfo& wi) = 0;
virtual bool SupportsFullscreen() const = 0;
virtual bool IsFullscreen() = 0;
virtual bool SetFullscreen(bool fullscreen, u32 width, u32 height, float refresh_rate) = 0;
@ -83,7 +83,7 @@ public:
virtual bool SetPostProcessingChain(const std::string_view& config) = 0;
/// Call when the window size changes externally to recreate any resources.
virtual void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) = 0;
virtual void ResizeWindow(s32 new_window_width, s32 new_window_height) = 0;
/// Creates an abstracted RGBA8 texture. If dynamic, the texture can be updated with UpdateTexture() below.
virtual std::unique_ptr<GPUTexture> CreateTexture(u32 width, u32 height, u32 layers, u32 levels, u32 samples,

View File

@ -409,7 +409,7 @@ void NoGUIHost::ProcessPlatformWindowResize(s32 width, s32 height, float scale)
{
Host::RunOnCPUThread([width, height, scale]() {
// TODO: Scale
g_host_display->ResizeRenderWindow(width, height);
g_host_display->ResizeWindow(width, height);
ImGuiManager::WindowResized();
System::HostDisplayResized();
});
@ -654,12 +654,12 @@ bool NoGUIHost::AcquireHostDisplay(RenderAPI api)
if (wi.has_value())
{
g_host_display = Host::CreateDisplayForAPI(api);
if (g_host_display && !g_host_display->CreateRenderDevice(wi.value()))
if (g_host_display && !g_host_display->CreateDevice(wi.value()))
g_host_display.reset();
}
if (g_host_display)
g_host_display->DoneRenderContextCurrent();
g_host_display->DoneCurrent();
else
g_nogui_window->DestroyPlatformWindow();
}
@ -675,7 +675,7 @@ bool NoGUIHost::AcquireHostDisplay(RenderAPI api)
return false;
}
if (!g_host_display->MakeRenderContextCurrent() || !g_host_display->InitializeRenderDevice() ||
if (!g_host_display->MakeCurrent() || !g_host_display->SetupDevice() ||
!ImGuiManager::Initialize() || !CommonHost::CreateHostDisplayResources())
{
ImGuiManager::Shutdown();

View File

@ -218,7 +218,7 @@ bool MainWindow::createDisplay(bool fullscreen, bool render_to_main)
g_emu_thread->connectDisplaySignals(m_display_widget);
if (!g_host_display->CreateRenderDevice(wi.value()))
if (!g_host_display->CreateDevice(wi.value()))
{
QMessageBox::critical(this, tr("Error"), tr("Failed to create host display device context."));
destroyDisplayWidget(true);
@ -241,7 +241,7 @@ bool MainWindow::createDisplay(bool fullscreen, bool render_to_main)
updateDisplayWidgetCursor();
m_display_widget->setFocus();
g_host_display->DoneRenderContextCurrent();
g_host_display->DoneCurrent();
return true;
}
@ -292,7 +292,7 @@ bool MainWindow::updateDisplay(bool fullscreen, bool render_to_main, bool surfac
return true;
}
g_host_display->DestroyRenderSurface();
g_host_display->DestroySurface();
destroyDisplayWidget(surfaceless || fullscreen);
@ -315,7 +315,7 @@ bool MainWindow::updateDisplay(bool fullscreen, bool render_to_main, bool surfac
g_emu_thread->connectDisplaySignals(m_display_widget);
if (!g_host_display->ChangeRenderWindow(wi.value()))
if (!g_host_display->ChangeWindow(wi.value()))
Panic("Failed to recreate surface on new widget.");
if (is_exclusive_fullscreen)

View File

@ -616,7 +616,7 @@ void EmuThread::onDisplayWindowResized(int width, int height)
return;
Log_DevPrintf("Display window resized to %dx%d", width, height);
g_host_display->ResizeRenderWindow(width, height);
g_host_display->ResizeWindow(width, height);
ImGuiManager::WindowResized();
System::HostDisplayResized();
@ -742,7 +742,7 @@ bool EmuThread::acquireHostDisplay(RenderAPI api)
return false;
}
if (!g_host_display->MakeRenderContextCurrent() || !g_host_display->InitializeRenderDevice() ||
if (!g_host_display->MakeCurrent() || !g_host_display->SetupDevice() ||
!ImGuiManager::Initialize() || !CommonHost::CreateHostDisplayResources())
{
ImGuiManager::Shutdown();
@ -790,10 +790,10 @@ void EmuThread::updateDisplayState()
return;
// this expects the context to get moved back to us afterwards
g_host_display->DoneRenderContextCurrent();
g_host_display->DoneCurrent();
updateDisplayRequested(m_is_fullscreen, m_is_rendering_to_main && !m_is_fullscreen, m_is_surfaceless);
if (!g_host_display->MakeRenderContextCurrent())
if (!g_host_display->MakeCurrent())
Panic("Failed to make device context current after updating");
m_is_exclusive_fullscreen = g_host_display->IsFullscreen();

View File

@ -18,48 +18,48 @@ RenderAPI RegTestHostDisplay::GetRenderAPI() const
return RenderAPI::None;
}
void* RegTestHostDisplay::GetRenderDevice() const
void* RegTestHostDisplay::GetDevice() const
{
return nullptr;
}
void* RegTestHostDisplay::GetRenderContext() const
void* RegTestHostDisplay::GetContext() const
{
return nullptr;
}
bool RegTestHostDisplay::HasRenderDevice() const
bool RegTestHostDisplay::HasDevice() const
{
return true;
}
bool RegTestHostDisplay::HasRenderSurface() const
bool RegTestHostDisplay::HasSurface() const
{
return true;
}
bool RegTestHostDisplay::CreateRenderDevice(const WindowInfo& wi)
bool RegTestHostDisplay::CreateDevice(const WindowInfo& wi)
{
m_window_info = wi;
return true;
}
bool RegTestHostDisplay::InitializeRenderDevice()
bool RegTestHostDisplay::SetupDevice()
{
return true;
}
bool RegTestHostDisplay::MakeRenderContextCurrent()
bool RegTestHostDisplay::MakeCurrent()
{
return true;
}
bool RegTestHostDisplay::DoneRenderContextCurrent()
bool RegTestHostDisplay::DoneCurrent()
{
return true;
}
void RegTestHostDisplay::DestroyRenderSurface() {}
void RegTestHostDisplay::DestroySurface() {}
bool RegTestHostDisplay::CreateResources()
{
@ -89,13 +89,13 @@ bool RegTestHostDisplay::UpdateImGuiFontTexture()
return true;
}
bool RegTestHostDisplay::ChangeRenderWindow(const WindowInfo& wi)
bool RegTestHostDisplay::ChangeWindow(const WindowInfo& wi)
{
m_window_info = wi;
return true;
}
void RegTestHostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new_window_height)
void RegTestHostDisplay::ResizeWindow(s32 new_window_width, s32 new_window_height)
{
m_window_info.surface_width = new_window_width;
m_window_info.surface_height = new_window_height;

View File

@ -9,24 +9,24 @@ public:
~RegTestHostDisplay();
RenderAPI GetRenderAPI() const override;
void* GetRenderDevice() const override;
void* GetRenderContext() const override;
void* GetDevice() const override;
void* GetContext() const override;
bool HasRenderDevice() const override;
bool HasRenderSurface() const override;
bool HasDevice() const override;
bool HasSurface() const override;
bool CreateRenderDevice(const WindowInfo& wi) override;
bool InitializeRenderDevice() override;
bool CreateDevice(const WindowInfo& wi) override;
bool SetupDevice() override;
bool MakeRenderContextCurrent() override;
bool DoneRenderContextCurrent() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool ChangeRenderWindow(const WindowInfo& wi) override;
void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
bool ChangeWindow(const WindowInfo& wi) override;
void ResizeWindow(s32 new_window_width, s32 new_window_height) override;
bool SupportsFullscreen() const override;
bool IsFullscreen() override;
bool SetFullscreen(bool fullscreen, u32 width, u32 height, float refresh_rate) override;
void DestroyRenderSurface() override;
void DestroySurface() override;
bool SetPostProcessingChain(const std::string_view& config) override;

View File

@ -29,7 +29,7 @@ D3D11HostDisplay::~D3D11HostDisplay()
{
DestroyStagingBuffer();
DestroyResources();
DestroyRenderSurface();
DestroySurface();
m_context.Reset();
m_device.Reset();
}
@ -39,22 +39,22 @@ RenderAPI D3D11HostDisplay::GetRenderAPI() const
return RenderAPI::D3D11;
}
void* D3D11HostDisplay::GetRenderDevice() const
void* D3D11HostDisplay::GetDevice() const
{
return m_device.Get();
}
void* D3D11HostDisplay::GetRenderContext() const
void* D3D11HostDisplay::GetContext() const
{
return m_context.Get();
}
bool D3D11HostDisplay::HasRenderDevice() const
bool D3D11HostDisplay::HasDevice() const
{
return static_cast<bool>(m_device);
}
bool D3D11HostDisplay::HasRenderSurface() const
bool D3D11HostDisplay::HasSurface() const
{
return static_cast<bool>(m_swap_chain);
}
@ -197,7 +197,7 @@ void D3D11HostDisplay::SetVSync(bool enabled)
m_vsync = enabled;
}
bool D3D11HostDisplay::CreateRenderDevice(const WindowInfo& wi)
bool D3D11HostDisplay::CreateDevice(const WindowInfo& wi)
{
UINT create_flags = 0;
if (g_settings.gpu_use_debug_device)
@ -316,7 +316,7 @@ bool D3D11HostDisplay::CreateRenderDevice(const WindowInfo& wi)
return true;
}
bool D3D11HostDisplay::InitializeRenderDevice()
bool D3D11HostDisplay::SetupDevice()
{
if (!CreateResources())
return false;
@ -324,12 +324,12 @@ bool D3D11HostDisplay::InitializeRenderDevice()
return true;
}
bool D3D11HostDisplay::MakeRenderContextCurrent()
bool D3D11HostDisplay::MakeCurrent()
{
return true;
}
bool D3D11HostDisplay::DoneRenderContextCurrent()
bool D3D11HostDisplay::DoneCurrent()
{
return true;
}
@ -449,15 +449,15 @@ bool D3D11HostDisplay::CreateSwapChainRTV()
return true;
}
bool D3D11HostDisplay::ChangeRenderWindow(const WindowInfo& new_wi)
bool D3D11HostDisplay::ChangeWindow(const WindowInfo& new_wi)
{
DestroyRenderSurface();
DestroySurface();
m_window_info = new_wi;
return CreateSwapChain(nullptr);
}
void D3D11HostDisplay::DestroyRenderSurface()
void D3D11HostDisplay::DestroySurface()
{
m_window_info.SetSurfaceless();
if (IsFullscreen())
@ -467,7 +467,7 @@ void D3D11HostDisplay::DestroyRenderSurface()
m_swap_chain.Reset();
}
void D3D11HostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new_window_height)
void D3D11HostDisplay::ResizeWindow(s32 new_window_width, s32 new_window_height)
{
if (!m_swap_chain)
return;

View File

@ -24,25 +24,25 @@ public:
~D3D11HostDisplay();
RenderAPI GetRenderAPI() const override;
void* GetRenderDevice() const override;
void* GetRenderContext() const override;
void* GetDevice() const override;
void* GetContext() const override;
bool HasRenderDevice() const override;
bool HasRenderSurface() const override;
bool HasDevice() const override;
bool HasSurface() const override;
bool CreateRenderDevice(const WindowInfo& wi) override;
bool InitializeRenderDevice() override;
bool CreateDevice(const WindowInfo& wi) override;
bool SetupDevice() override;
bool MakeRenderContextCurrent() override;
bool DoneRenderContextCurrent() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool ChangeRenderWindow(const WindowInfo& new_wi) override;
void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
bool ChangeWindow(const WindowInfo& new_wi) override;
void ResizeWindow(s32 new_window_width, s32 new_window_height) override;
bool SupportsFullscreen() const override;
bool IsFullscreen() override;
bool SetFullscreen(bool fullscreen, u32 width, u32 height, float refresh_rate) override;
AdapterAndModeList GetAdapterAndModeList() override;
void DestroyRenderSurface() override;
void DestroySurface() override;
bool SetPostProcessingChain(const std::string_view& config) override;

View File

@ -26,7 +26,7 @@ D3D12HostDisplay::~D3D12HostDisplay()
return;
// DestroyRenderSurface() will exec the command list.
DestroyRenderSurface();
DestroySurface();
DestroyResources();
g_d3d12_context->Destroy();
}
@ -36,22 +36,22 @@ RenderAPI D3D12HostDisplay::GetRenderAPI() const
return RenderAPI::D3D12;
}
void* D3D12HostDisplay::GetRenderDevice() const
void* D3D12HostDisplay::GetDevice() const
{
return g_d3d12_context->GetDevice();
}
void* D3D12HostDisplay::GetRenderContext() const
void* D3D12HostDisplay::GetContext() const
{
return g_d3d12_context.get();
}
bool D3D12HostDisplay::HasRenderDevice() const
bool D3D12HostDisplay::HasDevice() const
{
return static_cast<bool>(g_d3d12_context);
}
bool D3D12HostDisplay::HasRenderSurface() const
bool D3D12HostDisplay::HasSurface() const
{
return static_cast<bool>(m_swap_chain);
}
@ -142,7 +142,7 @@ void D3D12HostDisplay::SetVSync(bool enabled)
m_vsync = enabled;
}
bool D3D12HostDisplay::CreateRenderDevice(const WindowInfo& wi)
bool D3D12HostDisplay::CreateDevice(const WindowInfo& wi)
{
ComPtr<IDXGIFactory> temp_dxgi_factory;
HRESULT hr = CreateDXGIFactory(IID_PPV_ARGS(temp_dxgi_factory.GetAddressOf()));
@ -208,7 +208,7 @@ bool D3D12HostDisplay::CreateRenderDevice(const WindowInfo& wi)
return true;
}
bool D3D12HostDisplay::InitializeRenderDevice()
bool D3D12HostDisplay::SetupDevice()
{
if (!CreateResources())
return false;
@ -216,12 +216,12 @@ bool D3D12HostDisplay::InitializeRenderDevice()
return true;
}
bool D3D12HostDisplay::MakeRenderContextCurrent()
bool D3D12HostDisplay::MakeCurrent()
{
return true;
}
bool D3D12HostDisplay::DoneRenderContextCurrent()
bool D3D12HostDisplay::DoneCurrent()
{
return true;
}
@ -338,15 +338,15 @@ void D3D12HostDisplay::DestroySwapChainRTVs()
m_current_swap_chain_buffer = 0;
}
bool D3D12HostDisplay::ChangeRenderWindow(const WindowInfo& new_wi)
bool D3D12HostDisplay::ChangeWindow(const WindowInfo& new_wi)
{
DestroyRenderSurface();
DestroySurface();
m_window_info = new_wi;
return CreateSwapChain(nullptr);
}
void D3D12HostDisplay::DestroyRenderSurface()
void D3D12HostDisplay::DestroySurface()
{
m_window_info.SetSurfaceless();
@ -360,7 +360,7 @@ void D3D12HostDisplay::DestroyRenderSurface()
m_swap_chain.Reset();
}
void D3D12HostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new_window_height)
void D3D12HostDisplay::ResizeWindow(s32 new_window_width, s32 new_window_height)
{
if (!m_swap_chain)
return;

View File

@ -26,25 +26,25 @@ public:
~D3D12HostDisplay();
RenderAPI GetRenderAPI() const override;
void* GetRenderDevice() const override;
void* GetRenderContext() const override;
void* GetDevice() const override;
void* GetContext() const override;
bool HasRenderDevice() const override;
bool HasRenderSurface() const override;
bool HasDevice() const override;
bool HasSurface() const override;
bool CreateRenderDevice(const WindowInfo& wi) override;
bool InitializeRenderDevice() override;
bool CreateDevice(const WindowInfo& wi) override;
bool SetupDevice() override;
bool MakeRenderContextCurrent() override;
bool DoneRenderContextCurrent() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool ChangeRenderWindow(const WindowInfo& new_wi) override;
void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
bool ChangeWindow(const WindowInfo& new_wi) override;
void ResizeWindow(s32 new_window_width, s32 new_window_height) override;
bool SupportsFullscreen() const override;
bool IsFullscreen() override;
bool SetFullscreen(bool fullscreen, u32 width, u32 height, float refresh_rate) override;
AdapterAndModeList GetAdapterAndModeList() override;
void DestroyRenderSurface() override;
void DestroySurface() override;
bool SetPostProcessingChain(const std::string_view& config) override;

View File

@ -34,12 +34,12 @@ RenderAPI OpenGLHostDisplay::GetRenderAPI() const
return m_gl_context->IsGLES() ? RenderAPI::OpenGLES : RenderAPI::OpenGL;
}
void* OpenGLHostDisplay::GetRenderDevice() const
void* OpenGLHostDisplay::GetDevice() const
{
return nullptr;
}
void* OpenGLHostDisplay::GetRenderContext() const
void* OpenGLHostDisplay::GetContext() const
{
return m_gl_context.get();
}
@ -271,17 +271,17 @@ static void APIENTRY GLDebugCallback(GLenum source, GLenum type, GLuint id, GLen
}
}
bool OpenGLHostDisplay::HasRenderDevice() const
bool OpenGLHostDisplay::HasDevice() const
{
return static_cast<bool>(m_gl_context);
}
bool OpenGLHostDisplay::HasRenderSurface() const
bool OpenGLHostDisplay::HasSurface() const
{
return m_window_info.type != WindowInfo::Type::Surfaceless;
}
bool OpenGLHostDisplay::CreateRenderDevice(const WindowInfo& wi)
bool OpenGLHostDisplay::CreateDevice(const WindowInfo& wi)
{
m_gl_context = GL::Context::Create(wi);
if (!m_gl_context)
@ -295,7 +295,7 @@ bool OpenGLHostDisplay::CreateRenderDevice(const WindowInfo& wi)
return true;
}
bool OpenGLHostDisplay::InitializeRenderDevice()
bool OpenGLHostDisplay::SetupDevice()
{
m_use_gles2_draw_path = (GetRenderAPI() == RenderAPI::OpenGLES && !GLAD_GL_ES_VERSION_3_0);
if (!m_use_gles2_draw_path)
@ -334,7 +334,7 @@ bool OpenGLHostDisplay::InitializeRenderDevice()
return true;
}
bool OpenGLHostDisplay::MakeRenderContextCurrent()
bool OpenGLHostDisplay::MakeCurrent()
{
if (!m_gl_context->MakeCurrent())
{
@ -345,12 +345,12 @@ bool OpenGLHostDisplay::MakeRenderContextCurrent()
return true;
}
bool OpenGLHostDisplay::DoneRenderContextCurrent()
bool OpenGLHostDisplay::DoneCurrent()
{
return m_gl_context->DoneCurrent();
}
bool OpenGLHostDisplay::ChangeRenderWindow(const WindowInfo& new_wi)
bool OpenGLHostDisplay::ChangeWindow(const WindowInfo& new_wi)
{
Assert(m_gl_context);
@ -364,7 +364,7 @@ bool OpenGLHostDisplay::ChangeRenderWindow(const WindowInfo& new_wi)
return true;
}
void OpenGLHostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new_window_height)
void OpenGLHostDisplay::ResizeWindow(s32 new_window_width, s32 new_window_height)
{
if (!m_gl_context)
return;
@ -403,7 +403,7 @@ HostDisplay::AdapterAndModeList OpenGLHostDisplay::GetAdapterAndModeList()
return aml;
}
void OpenGLHostDisplay::DestroyRenderSurface()
void OpenGLHostDisplay::DestroySurface()
{
if (!m_gl_context)
return;

View File

@ -17,25 +17,25 @@ public:
~OpenGLHostDisplay();
RenderAPI GetRenderAPI() const override;
void* GetRenderDevice() const override;
void* GetRenderContext() const override;
void* GetDevice() const override;
void* GetContext() const override;
bool HasRenderDevice() const override;
bool HasRenderSurface() const override;
bool HasDevice() const override;
bool HasSurface() const override;
bool CreateRenderDevice(const WindowInfo& wi) override;
bool InitializeRenderDevice() override;
bool CreateDevice(const WindowInfo& wi) override;
bool SetupDevice() override;
bool MakeRenderContextCurrent() override;
bool DoneRenderContextCurrent() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool ChangeRenderWindow(const WindowInfo& new_wi) override;
void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
bool ChangeWindow(const WindowInfo& new_wi) override;
void ResizeWindow(s32 new_window_width, s32 new_window_height) override;
bool SupportsFullscreen() const override;
bool IsFullscreen() override;
bool SetFullscreen(bool fullscreen, u32 width, u32 height, float refresh_rate) override;
AdapterAndModeList GetAdapterAndModeList() override;
void DestroyRenderSurface() override;
void DestroySurface() override;
bool SetPostProcessingChain(const std::string_view& config) override;

View File

@ -43,17 +43,17 @@ RenderAPI VulkanHostDisplay::GetRenderAPI() const
return RenderAPI::Vulkan;
}
void* VulkanHostDisplay::GetRenderDevice() const
void* VulkanHostDisplay::GetDevice() const
{
return nullptr;
}
void* VulkanHostDisplay::GetRenderContext() const
void* VulkanHostDisplay::GetContext() const
{
return nullptr;
}
bool VulkanHostDisplay::ChangeRenderWindow(const WindowInfo& new_wi)
bool VulkanHostDisplay::ChangeWindow(const WindowInfo& new_wi)
{
g_vulkan_context->WaitForGPUIdle();
@ -98,7 +98,7 @@ bool VulkanHostDisplay::ChangeRenderWindow(const WindowInfo& new_wi)
return true;
}
void VulkanHostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new_window_height)
void VulkanHostDisplay::ResizeWindow(s32 new_window_width, s32 new_window_height)
{
g_vulkan_context->WaitForGPUIdle();
@ -128,7 +128,7 @@ HostDisplay::AdapterAndModeList VulkanHostDisplay::GetAdapterAndModeList()
return StaticGetAdapterAndModeList(m_window_info.type != WindowInfo::Type::Surfaceless ? &m_window_info : nullptr);
}
void VulkanHostDisplay::DestroyRenderSurface()
void VulkanHostDisplay::DestroySurface()
{
m_window_info.SetSurfaceless();
g_vulkan_context->WaitForGPUIdle();
@ -214,7 +214,7 @@ void VulkanHostDisplay::SetVSync(bool enabled)
m_swap_chain->SetVSync(enabled);
}
bool VulkanHostDisplay::CreateRenderDevice(const WindowInfo& wi)
bool VulkanHostDisplay::CreateDevice(const WindowInfo& wi)
{
WindowInfo local_wi(wi);
if (!Vulkan::Context::Create(g_settings.gpu_adapter, &local_wi, &m_swap_chain, g_settings.gpu_threaded_presentation,
@ -234,7 +234,7 @@ bool VulkanHostDisplay::CreateRenderDevice(const WindowInfo& wi)
return true;
}
bool VulkanHostDisplay::InitializeRenderDevice()
bool VulkanHostDisplay::SetupDevice()
{
if (!CreateResources())
return false;
@ -242,12 +242,12 @@ bool VulkanHostDisplay::InitializeRenderDevice()
return true;
}
bool VulkanHostDisplay::HasRenderDevice() const
bool VulkanHostDisplay::HasDevice() const
{
return static_cast<bool>(g_vulkan_context);
}
bool VulkanHostDisplay::HasRenderSurface() const
bool VulkanHostDisplay::HasSurface() const
{
return static_cast<bool>(m_swap_chain);
}
@ -571,12 +571,12 @@ bool VulkanHostDisplay::UpdateImGuiFontTexture()
return ImGui_ImplVulkan_CreateFontsTexture();
}
bool VulkanHostDisplay::MakeRenderContextCurrent()
bool VulkanHostDisplay::MakeCurrent()
{
return true;
}
bool VulkanHostDisplay::DoneRenderContextCurrent()
bool VulkanHostDisplay::DoneCurrent()
{
return true;
}
@ -599,7 +599,7 @@ bool VulkanHostDisplay::Render(bool skip_present)
{
if (res == VK_SUBOPTIMAL_KHR || res == VK_ERROR_OUT_OF_DATE_KHR)
{
ResizeRenderWindow(0, 0);
ResizeWindow(0, 0);
res = m_swap_chain->AcquireNextImage();
}
else if (res == VK_ERROR_SURFACE_LOST_KHR)

View File

@ -21,25 +21,25 @@ public:
~VulkanHostDisplay();
RenderAPI GetRenderAPI() const override;
void* GetRenderDevice() const override;
void* GetRenderContext() const override;
void* GetDevice() const override;
void* GetContext() const override;
bool HasRenderDevice() const override;
bool HasRenderSurface() const override;
bool HasDevice() const override;
bool HasSurface() const override;
bool CreateRenderDevice(const WindowInfo& wi) override;
bool InitializeRenderDevice() override;
bool CreateDevice(const WindowInfo& wi) override;
bool SetupDevice() override;
bool MakeRenderContextCurrent() override;
bool DoneRenderContextCurrent() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool ChangeRenderWindow(const WindowInfo& new_wi) override;
void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
bool ChangeWindow(const WindowInfo& new_wi) override;
void ResizeWindow(s32 new_window_width, s32 new_window_height) override;
bool SupportsFullscreen() const override;
bool IsFullscreen() override;
bool SetFullscreen(bool fullscreen, u32 width, u32 height, float refresh_rate) override;
AdapterAndModeList GetAdapterAndModeList() override;
void DestroyRenderSurface() override;
void DestroySurface() override;
bool SetPostProcessingChain(const std::string_view& config) override;