Misc: Change various icons

This commit is contained in:
Stenzek 2024-08-25 23:17:05 +10:00
parent f30844cc40
commit e8b787fb57
No known key found for this signature in database
9 changed files with 47 additions and 42 deletions

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@ -33,6 +33,7 @@
#include "util/platform_misc.h"
#include "util/state_wrapper.h"
#include "IconsEmoji.h"
#include "IconsFontAwesome5.h"
#include "IconsPromptFont.h"
#include "fmt/format.h"
@ -2486,7 +2487,7 @@ void Achievements::DrawAchievement(const rc_client_achievement_t* cheevo)
// Just use the lock for standard achievements.
case RC_CLIENT_ACHIEVEMENT_TYPE_STANDARD:
default:
right_icon_text = is_unlocked ? ICON_FA_LOCK_OPEN : ICON_FA_LOCK;
right_icon_text = is_unlocked ? ICON_EMOJI_UNLOCKED : ICON_FA_LOCK;
break;
}

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@ -27,6 +27,7 @@
#include <sstream>
#include <type_traits>
#include "IconsEmoji.h"
#include "IconsFontAwesome5.h"
Log_SetChannel(GameDatabase);
@ -458,13 +459,13 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
#define APPEND_MESSAGE(msg) \
do \
{ \
messages.append("\n \u2022 "); \
messages.append("\n \u2022 "); \
messages.append(msg); \
} while (0)
#define APPEND_MESSAGE_FMT(...) \
do \
{ \
messages.append("\n \u2022 "); \
messages.append("\n \u2022 "); \
messages.append_format(__VA_ARGS__); \
} while (0)
@ -650,7 +651,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
else if (settings.gpu_pgxp_enable && settings.gpu_pgxp_vertex_cache)
{
Host::AddIconOSDMessage(
"gamedb_force_pgxp_vertex_cache", ICON_FA_EXCLAMATION_TRIANGLE,
"gamedb_force_pgxp_vertex_cache", ICON_EMOJI_WARNING,
TRANSLATE_STR(
"GameDatabase",
"PGXP Vertex Cache is enabled, but it is not required for this game. This may cause rendering errors."),
@ -664,11 +665,10 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
#ifndef __ANDROID__
APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "PGXP CPU mode enabled."));
#else
Host::AddIconOSDMessage(
"gamedb_force_pgxp_cpu", ICON_FA_MICROCHIP,
"This game requires PGXP CPU mode, which increases system requirements.\n" ICON_FA_EXCLAMATION_TRIANGLE
" If the game runs too slow, disable PGXP for this game.",
Host::OSD_WARNING_DURATION);
Host::AddIconOSDMessage("gamedb_force_pgxp_cpu", ICON_EMOJI_WARNING,
"This game requires PGXP CPU mode, which increases system requirements.\n"
" If the game runs too slow, disable PGXP for this game.",
Host::OSD_WARNING_DURATION);
#endif
}
@ -677,7 +677,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
else if (settings.UsingPGXPCPUMode())
{
Host::AddIconOSDMessage(
"gamedb_force_pgxp_cpu", ICON_FA_MICROCHIP,
"gamedb_force_pgxp_cpu", ICON_EMOJI_WARNING,
TRANSLATE_STR("GameDatabase",
"PGXP CPU mode is enabled, but it is not required for this game. This may cause rendering errors."),
Host::OSD_WARNING_DURATION);
@ -720,8 +720,8 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (!messages.empty())
{
Host::AddIconOSDMessage(
"GameDBCompatibility", ICON_FA_MICROCHIP,
fmt::format("{}{}", TRANSLATE_SV("GameDatabase", "Compatibility settings for this game have been applied:"),
"GameDBCompatibility", ICON_EMOJI_INFORMATION,
fmt::format("{}{}", TRANSLATE_SV("GameDatabase", "Compatibility settings for this game have been applied."),
messages.view()),
Host::OSD_WARNING_DURATION);
}

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@ -28,7 +28,7 @@
#include "common/small_string.h"
#include "common/string_util.h"
#include "IconsFontAwesome5.h"
#include "IconsEmoji.h"
#include "fmt/format.h"
#include <cmath>
@ -2526,7 +2526,7 @@ bool CompressAndWriteTextureToFile(u32 width, u32 height, std::string filename,
{
// Use a 60 second timeout to give it plenty of time to actually save.
osd_key = fmt::format("ScreenshotSaver_{}", filename);
Host::AddIconOSDMessage(osd_key, ICON_FA_CAMERA,
Host::AddIconOSDMessage(osd_key, ICON_EMOJI_CAMERA_WITH_FLASH,
fmt::format(TRANSLATE_FS("GPU", "Saving screenshot to '{}'."), Path::GetFileName(filename)),
60.0f);
}
@ -2577,7 +2577,7 @@ bool CompressAndWriteTextureToFile(u32 width, u32 height, std::string filename,
if (!osd_key.empty())
{
Host::AddIconOSDMessage(std::move(osd_key), ICON_FA_CAMERA,
Host::AddIconOSDMessage(std::move(osd_key), ICON_EMOJI_CAMERA,
fmt::format(result ? TRANSLATE_FS("GPU", "Saved screenshot to '{}'.") :
TRANSLATE_FS("GPU", "Failed to save screenshot to '{}'."),
Path::GetFileName(filename),

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@ -23,6 +23,7 @@
#include "common/timer.h"
#include "IconsFontAwesome5.h"
#include "IconsEmoji.h"
#include <cmath>
@ -536,12 +537,12 @@ DEFINE_HOTKEY("AudioMute", TRANSLATE_NOOP("Hotkeys", "Audio"), TRANSLATE_NOOP("H
SPU::GetOutputStream()->SetOutputVolume(volume);
if (g_settings.audio_output_muted)
{
Host::AddIconOSDMessage("AudioControlHotkey", ICON_FA_VOLUME_MUTE,
Host::AddIconOSDMessage("AudioControlHotkey", ICON_EMOJI_MUTED_SPEAKER,
TRANSLATE_STR("OSDMessage", "Volume: Muted"), 5.0f);
}
else
{
Host::AddIconOSDMessage("AudioControlHotkey", ICON_FA_VOLUME_UP,
Host::AddIconOSDMessage("AudioControlHotkey", ICON_EMOJI_MEDIUM_VOLUME_SPEAKER,
fmt::format(TRANSLATE_FS("OSDMessage", "Volume: {}%"), volume), 5.0f);
}
}
@ -552,7 +553,7 @@ DEFINE_HOTKEY("AudioCDAudioMute", TRANSLATE_NOOP("Hotkeys", "Audio"), TRANSLATE_
{
g_settings.cdrom_mute_cd_audio = !g_settings.cdrom_mute_cd_audio;
Host::AddIconOSDMessage(
"AudioControlHotkey", g_settings.cdrom_mute_cd_audio ? ICON_FA_VOLUME_MUTE : ICON_FA_VOLUME_UP,
"AudioControlHotkey", g_settings.cdrom_mute_cd_audio ? ICON_EMOJI_MUTED_SPEAKER : ICON_EMOJI_MEDIUM_VOLUME_SPEAKER,
g_settings.cdrom_mute_cd_audio ? TRANSLATE_STR("OSDMessage", "CD Audio Muted.") :
TRANSLATE_STR("OSDMessage", "CD Audio Unmuted."),
2.0f);
@ -568,7 +569,7 @@ DEFINE_HOTKEY("AudioVolumeUp", TRANSLATE_NOOP("Hotkeys", "Audio"), TRANSLATE_NOO
g_settings.audio_output_volume = volume;
g_settings.audio_fast_forward_volume = volume;
SPU::GetOutputStream()->SetOutputVolume(volume);
Host::AddIconOSDMessage("AudioControlHotkey", ICON_FA_VOLUME_UP,
Host::AddIconOSDMessage("AudioControlHotkey", ICON_EMOJI_HIGH_VOLUME_SPEAKER,
fmt::format(TRANSLATE_FS("OSDMessage", "Volume: {}%"), volume), 5.0f);
}
})
@ -582,7 +583,7 @@ DEFINE_HOTKEY("AudioVolumeDown", TRANSLATE_NOOP("Hotkeys", "Audio"), TRANSLATE_N
g_settings.audio_output_volume = volume;
g_settings.audio_fast_forward_volume = volume;
SPU::GetOutputStream()->SetOutputVolume(volume);
Host::AddIconOSDMessage("AudioControlHotkey", ICON_FA_VOLUME_DOWN,
Host::AddIconOSDMessage("AudioControlHotkey", ICON_EMOJI_MEDIUM_VOLUME_SPEAKER,
fmt::format(TRANSLATE_FS("OSDMessage", "Volume: {}%"), volume), 5.0f);
}
})

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@ -31,7 +31,7 @@
#include "common/thirdparty/SmallVector.h"
#include "common/timer.h"
#include "IconsFontAwesome5.h"
#include "IconsEmoji.h"
#include "fmt/chrono.h"
#include "imgui.h"
#include "imgui_internal.h"
@ -389,7 +389,7 @@ void ImGuiManager::DrawPerformanceOverlay(float& position_y, float scale, float
const bool rewinding = System::IsRewinding();
if (rewinding || System::IsFastForwardEnabled() || System::IsTurboEnabled())
{
text.assign(rewinding ? ICON_FA_FAST_BACKWARD : ICON_FA_FAST_FORWARD);
text.assign(rewinding ? ICON_EMOJI_FAST_REVERSE : ICON_EMOJI_FAST_FORWARD);
DRAW_LINE(standard_font, text, IM_COL32(255, 255, 255, 255));
}
}
@ -397,7 +397,7 @@ void ImGuiManager::DrawPerformanceOverlay(float& position_y, float scale, float
else if (g_settings.display_show_status_indicators && state == System::State::Paused &&
!FullscreenUI::HasActiveWindow())
{
text.assign(ICON_FA_PAUSE);
text.assign(ICON_EMOJI_PAUSE);
DRAW_LINE(standard_font, text, IM_COL32(255, 255, 255, 255));
}
@ -508,7 +508,7 @@ void ImGuiManager::DrawMediaCaptureOverlay(float& position_y, float scale, float
ImFont* const standard_font = ImGuiManager::GetStandardFont();
ImDrawList* dl = ImGui::GetBackgroundDrawList();
static constexpr const char* ICON = ICON_FA_VIDEO;
static constexpr const char* ICON = ICON_EMOJI_MOVIE_CAMERA;
const time_t elapsed_time = cap->GetElapsedTime();
const TinyString text_msg = TinyString::from_format(" {:02d}:{:02d}:{:02d}", elapsed_time / 3600,
(elapsed_time % 3600) / 60, (elapsed_time % 3600) % 60);
@ -1155,7 +1155,7 @@ void SaveStateSelectorUI::LoadCurrentSlot()
else
{
Host::AddIconOSDMessage(
"LoadState", ICON_FA_SD_CARD,
"LoadState", ICON_EMOJI_FLOPPY_DISK,
IsCurrentSlotGlobal() ?
fmt::format(TRANSLATE_FS("SaveStateSelectorUI", "No save state found in Global Slot {}."), GetCurrentSlot()) :
fmt::format(TRANSLATE_FS("SaveStateSelectorUI", "No save state found in Slot {}."), GetCurrentSlot()),
@ -1173,7 +1173,7 @@ void SaveStateSelectorUI::SaveCurrentSlot()
Error error;
if (!System::SaveState(path.c_str(), &error, g_settings.create_save_state_backups))
{
Host::AddIconOSDMessage("SaveState", ICON_FA_EXCLAMATION_TRIANGLE,
Host::AddIconOSDMessage("SaveState", ICON_EMOJI_WARNING,
fmt::format(TRANSLATE_FS("OSDMessage", "Failed to save state to slot {0}:\n{1}"),
GetCurrentSlot(), error.GetDescription()),
Host::OSD_ERROR_DURATION);
@ -1194,7 +1194,7 @@ void SaveStateSelectorUI::ShowSlotOSDMessage()
date = TRANSLATE_STR("SaveStateSelectorUI", "no save yet");
Host::AddIconOSDMessage(
"ShowSlotOSDMessage", ICON_FA_SEARCH,
"ShowSlotOSDMessage", ICON_EMOJI_MAGNIFIYING_GLASS_TILTED_LEFT,
IsCurrentSlotGlobal() ?
fmt::format(TRANSLATE_FS("SaveStateSelectorUI", "Global Save Slot {0} selected ({1})."), GetCurrentSlot(), date) :
fmt::format(TRANSLATE_FS("SaveStateSelectorUI", "Save Slot {0} selected ({1})."), GetCurrentSlot(), date),

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@ -2,7 +2,6 @@
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "system.h"
#include "IconsFontAwesome5.h"
#include "achievements.h"
#include "bios.h"
#include "bus.h"
@ -60,6 +59,9 @@
#include "common/string_util.h"
#include "common/threading.h"
#include "IconsEmoji.h"
#include "IconsFontAwesome5.h"
#include "cpuinfo.h"
#include "fmt/chrono.h"
#include "fmt/format.h"
@ -2589,7 +2591,7 @@ bool System::LoadState(const char* path, Error* error, bool save_undo_state)
INFO_LOG("Loading state from '{}'...", path);
Host::AddIconOSDMessage(
"load_state", ICON_FA_FOLDER_OPEN,
"load_state", ICON_EMOJI_OPEN_THE_FOLDER,
fmt::format(TRANSLATE_FS("OSDMessage", "Loading state from '{}'..."), Path::GetFileName(path)),
Host::OSD_INFO_DURATION);
@ -2923,7 +2925,7 @@ bool System::SaveState(const char* path, Error* error, bool backup_existing_save
return false;
}
Host::AddIconOSDMessage("save_state", ICON_FA_SAVE,
Host::AddIconOSDMessage("save_state", ICON_EMOJI_FLOPPY_DISK,
fmt::format(TRANSLATE_FS("OSDMessage", "State saved to '{}'."), Path::GetFileName(path)),
5.0f);
@ -4508,7 +4510,7 @@ void System::WarnAboutUnsafeSettings()
{
if (g_settings.cpu_overclock_active)
{
append(ICON_FA_MICROCHIP,
append(ICON_EMOJI_WARNING,
SmallString::from_format(
TRANSLATE_FS("System", "CPU clock speed is set to {}% ({} / {}). This may crash games."),
g_settings.GetCPUOverclockPercent(), g_settings.cpu_overclock_numerator,
@ -4516,14 +4518,14 @@ void System::WarnAboutUnsafeSettings()
}
if (g_settings.cdrom_read_speedup > 1)
{
append(ICON_FA_COMPACT_DISC,
append(ICON_EMOJI_WARNING,
SmallString::from_format(
TRANSLATE_FS("System", "CD-ROM read speedup set to {}x (effective speed {}x). This may crash games."),
g_settings.cdrom_read_speedup, g_settings.cdrom_read_speedup * 2));
}
if (g_settings.cdrom_seek_speedup != 1)
{
append(ICON_FA_COMPACT_DISC,
append(ICON_EMOJI_WARNING,
SmallString::from_format(TRANSLATE_FS("System", "CD-ROM seek speedup set to {}. This may crash games."),
(g_settings.cdrom_seek_speedup == 0) ?
TinyString(TRANSLATE_SV("System", "Instant")) :
@ -4537,19 +4539,21 @@ void System::WarnAboutUnsafeSettings()
{
if (g_settings.gpu_multisamples != 1)
{
append(ICON_FA_MAGIC,
append(ICON_EMOJI_WARNING,
TRANSLATE_SV("System", "Multisample anti-aliasing is enabled, some games may not render correctly."));
}
if (g_settings.gpu_resolution_scale > 1 && g_settings.gpu_force_round_texcoords)
{
append(
ICON_FA_MAGIC,
ICON_EMOJI_WARNING,
TRANSLATE_SV("System", "Round upscaled texture coordinates is enabled. This may cause rendering errors."));
}
}
if (g_settings.enable_8mb_ram)
append(ICON_FA_MICROCHIP,
TRANSLATE_SV("System", "8MB RAM is enabled, this may be incompatible with some games."));
{
append(ICON_EMOJI_WARNING,
TRANSLATE_SV("System", "8MB RAM is enabled, this may be incompatible with some games."));
}
}
else
{
@ -4558,7 +4562,7 @@ void System::WarnAboutUnsafeSettings()
if (!g_settings.apply_compatibility_settings)
{
append(ICON_FA_GAMEPAD,
append(ICON_EMOJI_WARNING,
TRANSLATE_STR("System", "Compatibility settings are not enabled. Some games may not function correctly."));
}

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@ -1,8 +1,8 @@
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
static constexpr ImWchar FA_ICON_RANGE[] = { 0xe06f,0xe06f,0xe086,0xe086,0xf002,0xf002,0xf005,0xf005,0xf007,0xf007,0xf00c,0xf00e,0xf011,0xf011,0xf013,0xf013,0xf017,0xf017,0xf019,0xf019,0xf01c,0xf01c,0xf021,0xf021,0xf023,0xf023,0xf025,0xf025,0xf027,0xf028,0xf02e,0xf02e,0xf030,0xf030,0xf03a,0xf03a,0xf03d,0xf03d,0xf049,0xf04c,0xf050,0xf050,0xf05e,0xf05e,0xf062,0xf063,0xf067,0xf067,0xf071,0xf071,0xf075,0xf075,0xf077,0xf078,0xf07b,0xf07c,0xf084,0xf085,0xf091,0xf091,0xf0a0,0xf0a0,0xf0ac,0xf0ad,0xf0c5,0xf0c5,0xf0c7,0xf0c9,0xf0cb,0xf0cb,0xf0d0,0xf0d0,0xf0dc,0xf0dc,0xf0e2,0xf0e2,0xf0e7,0xf0e7,0xf0eb,0xf0eb,0xf0f1,0xf0f1,0xf0f3,0xf0f3,0xf0fe,0xf0fe,0xf110,0xf110,0xf119,0xf119,0xf11b,0xf11c,0xf140,0xf140,0xf14a,0xf14a,0xf15b,0xf15b,0xf15d,0xf15d,0xf191,0xf192,0xf1ab,0xf1ab,0xf1dd,0xf1de,0xf1e6,0xf1e6,0xf1eb,0xf1eb,0xf1f8,0xf1f8,0xf1fc,0xf1fc,0xf240,0xf240,0xf242,0xf242,0xf245,0xf245,0xf26c,0xf26c,0xf279,0xf279,0xf2d0,0xf2d0,0xf2db,0xf2db,0xf2f2,0xf2f2,0xf3c1,0xf3c1,0xf3fd,0xf3fd,0xf410,0xf410,0xf466,0xf466,0xf4ce,0xf4ce,0xf500,0xf500,0xf51f,0xf51f,0xf538,0xf538,0xf545,0xf545,0xf547,0xf548,0xf57a,0xf57a,0xf5a2,0xf5a2,0xf5aa,0xf5aa,0xf5e7,0xf5e7,0xf65d,0xf65e,0xf6a9,0xf6a9,0xf6cf,0xf6cf,0xf70c,0xf70c,0xf794,0xf794,0xf7a0,0xf7a0,0xf7c2,0xf7c2,0xf807,0xf807,0xf815,0xf815,0xf818,0xf818,0xf84c,0xf84c,0xf8cc,0xf8cc,0x0,0x0 };
static constexpr ImWchar FA_ICON_RANGE[] = { 0xe06f,0xe06f,0xe086,0xe086,0xf002,0xf002,0xf005,0xf005,0xf007,0xf007,0xf00c,0xf00e,0xf011,0xf011,0xf013,0xf013,0xf017,0xf017,0xf019,0xf019,0xf01c,0xf01c,0xf021,0xf021,0xf025,0xf025,0xf02e,0xf02e,0xf030,0xf030,0xf03a,0xf03a,0xf03d,0xf03d,0xf04a,0xf04c,0xf050,0xf050,0xf05e,0xf05e,0xf062,0xf063,0xf067,0xf067,0xf071,0xf071,0xf075,0xf075,0xf077,0xf078,0xf07b,0xf07c,0xf084,0xf085,0xf091,0xf091,0xf0a0,0xf0a0,0xf0ac,0xf0ad,0xf0c5,0xf0c5,0xf0c7,0xf0c9,0xf0cb,0xf0cb,0xf0d0,0xf0d0,0xf0dc,0xf0dc,0xf0e2,0xf0e2,0xf0e7,0xf0e7,0xf0eb,0xf0eb,0xf0f1,0xf0f1,0xf0f3,0xf0f3,0xf0fe,0xf0fe,0xf110,0xf110,0xf119,0xf119,0xf11b,0xf11c,0xf140,0xf140,0xf14a,0xf14a,0xf15b,0xf15b,0xf15d,0xf15d,0xf191,0xf192,0xf1ab,0xf1ab,0xf1dd,0xf1de,0xf1e6,0xf1e6,0xf1eb,0xf1eb,0xf1f8,0xf1f8,0xf1fc,0xf1fc,0xf240,0xf240,0xf242,0xf242,0xf245,0xf245,0xf26c,0xf26c,0xf279,0xf279,0xf2d0,0xf2d0,0xf2db,0xf2db,0xf2f2,0xf2f2,0xf3fd,0xf3fd,0xf410,0xf410,0xf466,0xf466,0xf4ce,0xf4ce,0xf500,0xf500,0xf51f,0xf51f,0xf538,0xf538,0xf545,0xf545,0xf547,0xf548,0xf57a,0xf57a,0xf5a2,0xf5a2,0xf5aa,0xf5aa,0xf5e7,0xf5e7,0xf65d,0xf65e,0xf6cf,0xf6cf,0xf70c,0xf70c,0xf794,0xf794,0xf7a0,0xf7a0,0xf7c2,0xf7c2,0xf807,0xf807,0xf815,0xf815,0xf818,0xf818,0xf84c,0xf84c,0xf8cc,0xf8cc,0x0,0x0 };
static constexpr ImWchar PF_ICON_RANGE[] = { 0x2196,0x2199,0x219e,0x21a1,0x21b0,0x21b3,0x21ba,0x21c3,0x21c7,0x21ca,0x21d0,0x21d4,0x21dc,0x21dd,0x21e0,0x21e3,0x21ed,0x21ee,0x21f7,0x21f8,0x21fa,0x21fb,0x227a,0x227f,0x2284,0x2284,0x235e,0x235e,0x2360,0x2361,0x2364,0x2366,0x23b2,0x23b4,0x23ce,0x23ce,0x23f4,0x23f7,0x2427,0x243a,0x243c,0x243e,0x2460,0x246b,0x24f5,0x24fd,0x24ff,0x24ff,0x2717,0x2717,0x278a,0x278e,0x27fc,0x27fc,0xe001,0xe001,0xff21,0xff3a,0x1f52b,0x1f52b,0x0,0x0 };
static constexpr ImWchar EMOJI_ICON_RANGE[] = { 0x0,0x0 };
static constexpr ImWchar EMOJI_ICON_RANGE[] = { 0x2139,0x2139,0x23e9,0x23ea,0x23f8,0x23f8,0x26a0,0x26a0,0x1f3a5,0x1f3a5,0x1f4be,0x1f4be,0x1f4c2,0x1f4c2,0x1f4f7,0x1f4f8,0x1f507,0x1f507,0x1f509,0x1f50a,0x1f50d,0x1f50d,0x1f512,0x1f513,0x0,0x0 };

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@ -537,7 +537,7 @@ bool ImGuiManager::LoadFontData()
s_icon_pf_font_data = std::move(font_data.value());
}
if (s_emoji_font_data.empty() && false)
if (s_emoji_font_data.empty())
{
std::optional<DynamicHeapArray<u8>> font_data =
Host::ReadCompressedResourceFile("fonts/TwitterColorEmoji-SVGinOT.ttf.zst", true);
@ -600,7 +600,6 @@ bool ImGuiManager::AddIconFonts(float size)
}
}
if constexpr (false) // Not yet used
{
ImFontConfig cfg;
cfg.MergeMode = true;