Update game compatibility settings

This commit is contained in:
Connor McLaughlin 2020-12-14 02:00:19 +10:00
parent 09f6f6c3ea
commit e85f7da874
2 changed files with 51 additions and 0 deletions

View File

@ -518,3 +518,18 @@ DMAMaxSliceTicks = 100
[SLPS-01399]
DMAMaxSliceTicks = 100
# SLUS-00232 (Pandemonium! (USA))
[SLUS-00232]
DMAMaxSliceTicks = 100
# SLES-00526 (Pandemonium! (Europe))
[SLES-00526]
DMAMaxSliceTicks = 100
# SLED-00570 (Pandemonium! (Europe) (Demo))
[SLED-00570]
DMAMaxSliceTicks = 100

View File

@ -599,5 +599,41 @@ std::unique_ptr<GameSettings::Entry> GetSettingsForGame(const std::string& game_
return gs;
}
if (game_code == "SLUS-00506")
{
gs->dma_max_slice_ticks = 100;
return gs;
}
if (game_code == "SLES-00704")
{
gs->dma_max_slice_ticks = 100;
return gs;
}
if (game_code == "SLPS-01399")
{
gs->dma_max_slice_ticks = 100;
return gs;
}
if (game_code == "SLUS-00232")
{
gs->dma_max_slice_ticks = 100;
return gs;
}
if (game_code == "SLES-00526")
{
gs->dma_max_slice_ticks = 100;
return gs;
}
if (game_code == "SLED-00570")
{
gs->dma_max_slice_ticks = 100;
return gs;
}
return {};
}