HostInterface: Make SetUserDirectory() overridable by frontends
This commit is contained in:
parent
11e8a91e30
commit
e7640d5367
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@ -49,14 +49,7 @@ static std::string GetRelativePath(const std::string& path, const char* new_file
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#endif
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HostInterface::HostInterface()
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{
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SetUserDirectory();
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CreateUserDirectorySubdirectories();
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m_game_list = std::make_unique<GameList>();
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m_game_list->SetCacheFilename(GetGameListCacheFileName());
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m_game_list->SetDatabaseFilename(GetGameListDatabaseFileName());
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}
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HostInterface::HostInterface() = default;
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HostInterface::~HostInterface()
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{
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@ -64,6 +57,21 @@ HostInterface::~HostInterface()
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Assert(!m_system && !m_audio_stream && !m_display);
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}
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bool HostInterface::Initialize()
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{
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SetUserDirectory();
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InitializeUserDirectory();
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m_game_list = std::make_unique<GameList>();
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m_game_list->SetCacheFilename(GetGameListCacheFileName());
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m_game_list->SetDatabaseFilename(GetGameListDatabaseFileName());
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return true;
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}
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void HostInterface::Shutdown()
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{
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}
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void HostInterface::CreateAudioStream()
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{
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m_audio_stream = CreateAudioStream(m_settings.audio_backend);
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@ -660,7 +668,10 @@ void HostInterface::SetUserDirectory()
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m_user_directory = StringUtil::StdStringFromFormat("%s/Library/Application Support/DuckStation", home_path);
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#endif
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}
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}
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void HostInterface::InitializeUserDirectory()
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{
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Log_InfoPrintf("User directory: \"%s\"", m_user_directory.c_str());
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if (m_user_directory.empty())
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@ -673,13 +684,6 @@ void HostInterface::SetUserDirectory()
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Log_ErrorPrintf("Failed to create user directory \"%s\".", m_user_directory.c_str());
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}
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// Change to the user directory so that all default/relative paths in the config are after this.
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if (!FileSystem::SetWorkingDirectory(m_user_directory.c_str()))
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Log_ErrorPrintf("Failed to set working directory to '%s'", m_user_directory.c_str());
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}
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void HostInterface::CreateUserDirectorySubdirectories()
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{
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bool result = true;
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result &= FileSystem::CreateDirectory(GetUserDirectoryRelativePath("bios").c_str(), false);
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@ -44,6 +44,12 @@ public:
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/// Access to emulated system.
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ALWAYS_INLINE System* GetSystem() const { return m_system.get(); }
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/// Initializes the emulator frontend.
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virtual bool Initialize();
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/// Shuts down the emulator frontend.
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virtual void Shutdown();
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bool BootSystem(const SystemBootParameters& parameters);
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void PauseSystem(bool paused);
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void ResetSystem();
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@ -149,7 +155,8 @@ protected:
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virtual void OnControllerTypeChanged(u32 slot);
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virtual void DrawImGuiWindows();
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void SetUserDirectory();
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/// Sets the base path for the user directory. Can be overridden by platform/frontend/command line.
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virtual void SetUserDirectory();
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/// Ensures all subdirectories of the user directory are created.
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void CreateUserDirectorySubdirectories();
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@ -231,6 +238,7 @@ protected:
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std::mutex m_osd_messages_lock;
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private:
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void InitializeUserDirectory();
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void CreateAudioStream();
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bool SaveState(const char* filename);
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};
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@ -2,6 +2,7 @@
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#include "mainwindow.h"
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#include "qthostinterface.h"
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#include <QtWidgets/QApplication>
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#include <QtWidgets/QMessageBox>
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#include <memory>
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static void InitLogging()
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@ -34,11 +35,22 @@ int main(int argc, char* argv[])
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#endif
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std::unique_ptr<QtHostInterface> host_interface = std::make_unique<QtHostInterface>();
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if (!host_interface->Initialize())
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{
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host_interface->Shutdown();
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QMessageBox::critical(nullptr, QObject::tr("DuckStation Error"),
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QObject::tr("Failed to initialize host interface. Cannot continue."), QMessageBox::Ok);
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return -1;
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}
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std::unique_ptr<MainWindow> window = std::make_unique<MainWindow>(host_interface.get());
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window->show();
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host_interface->refreshGameList();
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return app.exec();
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int result = app.exec();
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window.reset();
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host_interface->Shutdown();
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return result;
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}
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@ -29,36 +29,58 @@ Log_SetChannel(QtHostInterface);
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#include "d3d11displaywidget.h"
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#endif
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QtHostInterface::QtHostInterface(QObject* parent)
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: QObject(parent), CommonHostInterface(),
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m_qsettings(QString::fromStdString(GetSettingsFileName()), QSettings::IniFormat)
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QtHostInterface::QtHostInterface(QObject* parent) : QObject(parent), CommonHostInterface()
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{
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qRegisterMetaType<SystemBootParameters>();
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// TODO: This probably should wait until the thread finishes initializing.
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loadSettings();
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createThread();
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}
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QtHostInterface::~QtHostInterface()
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{
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Assert(!m_display_widget);
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stopThread();
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}
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bool QtHostInterface::Initialize()
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{
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createThread();
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return m_worker_thread->waitForInit();
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}
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void QtHostInterface::Shutdown()
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{
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stopThread();
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}
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bool QtHostInterface::initializeOnThread()
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{
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if (!CommonHostInterface::Initialize())
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return false;
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// make sure the controllers have been detected
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if (m_controller_interface)
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m_controller_interface->PollEvents();
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// no need to lock here because the main thread is waiting for us
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m_qsettings = std::make_unique<QSettings>(QString::fromStdString(GetSettingsFileName()), QSettings::IniFormat);
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QtSettingsInterface si(m_qsettings.get());
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// check settings validity
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const QSettings::Status settings_status = m_qsettings->status();
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if (settings_status != QSettings::NoError)
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{
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m_qsettings->clear();
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SetDefaultSettings(si);
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}
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// load in settings
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CheckSettings(si);
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m_settings.Load(si);
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// bind buttons/axises
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updateInputMap();
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return true;
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}
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void QtHostInterface::Shutdown()
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void QtHostInterface::shutdownOnThread()
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{
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CommonHostInterface::Shutdown();
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}
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@ -101,19 +123,19 @@ bool QtHostInterface::ConfirmMessage(const char* message)
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QVariant QtHostInterface::getSettingValue(const QString& name, const QVariant& default_value)
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{
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std::lock_guard<std::recursive_mutex> guard(m_qsettings_mutex);
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return m_qsettings.value(name, default_value);
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return m_qsettings->value(name, default_value);
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}
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void QtHostInterface::putSettingValue(const QString& name, const QVariant& value)
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{
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std::lock_guard<std::recursive_mutex> guard(m_qsettings_mutex);
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m_qsettings.setValue(name, value);
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m_qsettings->setValue(name, value);
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}
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void QtHostInterface::removeSettingValue(const QString& name)
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{
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std::lock_guard<std::recursive_mutex> guard(m_qsettings_mutex);
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m_qsettings.remove(name);
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m_qsettings->remove(name);
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}
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void QtHostInterface::setDefaultSettings()
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@ -125,7 +147,7 @@ void QtHostInterface::setDefaultSettings()
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}
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std::lock_guard<std::recursive_mutex> guard(m_qsettings_mutex);
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QtSettingsInterface si(m_qsettings);
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QtSettingsInterface si(m_qsettings.get());
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UpdateSettings([this, &si]() { m_settings.Load(si); });
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CommonHostInterface::UpdateInputMap(si);
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}
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@ -139,12 +161,12 @@ void QtHostInterface::applySettings()
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}
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std::lock_guard<std::recursive_mutex> guard(m_qsettings_mutex);
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QtSettingsInterface si(m_qsettings);
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QtSettingsInterface si(m_qsettings.get());
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UpdateSettings([this, &si]() { m_settings.Load(si); });
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CommonHostInterface::UpdateInputMap(si);
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// detect when render-to-main flag changes
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const bool render_to_main = m_qsettings.value("Main/RenderToMainWindow", true).toBool();
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const bool render_to_main = m_qsettings->value("Main/RenderToMainWindow", true).toBool();
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if (m_system && m_display_widget && !m_is_fullscreen && render_to_main != m_is_rendering_to_main)
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{
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m_is_rendering_to_main = render_to_main;
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@ -152,30 +174,12 @@ void QtHostInterface::applySettings()
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}
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}
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void QtHostInterface::loadSettings()
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{
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// no need to lock here because the emu thread doesn't exist yet
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QtSettingsInterface si(m_qsettings);
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const QSettings::Status settings_status = m_qsettings.status();
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if (settings_status != QSettings::NoError)
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{
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m_qsettings.clear();
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SetDefaultSettings(si);
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}
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CheckSettings(si);
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m_settings.Load(si);
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// input map update is done on the emu thread
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}
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void QtHostInterface::refreshGameList(bool invalidate_cache /* = false */, bool invalidate_database /* = false */)
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{
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Assert(!isOnWorkerThread());
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std::lock_guard<std::recursive_mutex> lock(m_qsettings_mutex);
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QtSettingsInterface si(m_qsettings);
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QtSettingsInterface si(m_qsettings.get());
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m_game_list->SetSearchDirectoriesFromSettings(si);
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QtProgressCallback progress(m_main_window);
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@ -434,7 +438,7 @@ void QtHostInterface::updateInputMap()
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}
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std::lock_guard<std::recursive_mutex> lock(m_qsettings_mutex);
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QtSettingsInterface si(m_qsettings);
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QtSettingsInterface si(m_qsettings.get());
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CommonHostInterface::UpdateInputMap(si);
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}
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@ -757,8 +761,7 @@ void QtHostInterface::threadEntryPoint()
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m_worker_thread_event_loop = new QEventLoop();
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// set up controller interface and immediate poll to pick up the controller attached events
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if (!Initialize())
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Panic("Failed to initialize host interface");
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m_worker_thread->setInitResult(initializeOnThread());
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// TODO: Event which flags the thread as ready
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while (!m_shutdown_flag.load())
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@ -784,7 +787,7 @@ void QtHostInterface::threadEntryPoint()
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m_controller_interface->PollEvents();
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}
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Shutdown();
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shutdownOnThread();
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delete m_worker_thread_event_loop;
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m_worker_thread_event_loop = nullptr;
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@ -820,3 +823,15 @@ void QtHostInterface::Thread::run()
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{
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m_parent->threadEntryPoint();
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}
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void QtHostInterface::Thread::setInitResult(bool result)
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{
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m_init_result.store(result);
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m_init_event.Signal();
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}
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bool QtHostInterface::Thread::waitForInit()
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{
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m_init_event.Wait();
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return m_init_result.load();
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}
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@ -1,6 +1,7 @@
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#pragma once
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#include "core/host_interface.h"
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#include "core/system.h"
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#include "common/event.h"
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#include "frontend-common/common_host_interface.h"
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#include <QtCore/QByteArray>
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#include <QtCore/QObject>
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@ -151,24 +152,30 @@ private:
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Thread(QtHostInterface* parent);
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~Thread();
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void setInitResult(bool result);
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bool waitForInit();
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protected:
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void run() override;
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private:
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QtHostInterface* m_parent;
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std::atomic_bool m_init_result{ false };
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Common::Event m_init_event;
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};
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void loadSettings();
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void createBackgroundControllerPollTimer();
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void destroyBackgroundControllerPollTimer();
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void createThread();
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void stopThread();
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void threadEntryPoint();
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bool initializeOnThread();
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void shutdownOnThread();
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void renderDisplay();
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void wakeThread();
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QSettings m_qsettings;
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std::unique_ptr<QSettings> m_qsettings;
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std::recursive_mutex m_qsettings_mutex;
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MainWindow* m_main_window = nullptr;
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@ -7,18 +7,18 @@ static QString GetFullKey(const char* section, const char* key)
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return QStringLiteral("%1/%2").arg(section, key);
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}
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QtSettingsInterface::QtSettingsInterface(QSettings& settings) : m_settings(settings) {}
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QtSettingsInterface::QtSettingsInterface(QSettings* settings) : m_settings(settings) {}
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QtSettingsInterface::~QtSettingsInterface() = default;
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void QtSettingsInterface::Clear()
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{
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m_settings.clear();
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m_settings->clear();
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}
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int QtSettingsInterface::GetIntValue(const char* section, const char* key, int default_value /*= 0*/)
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{
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QVariant value = m_settings.value(GetFullKey(section, key));
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QVariant value = m_settings->value(GetFullKey(section, key));
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if (!value.isValid())
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return default_value;
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@ -32,7 +32,7 @@ int QtSettingsInterface::GetIntValue(const char* section, const char* key, int d
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float QtSettingsInterface::GetFloatValue(const char* section, const char* key, float default_value /*= 0.0f*/)
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{
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QVariant value = m_settings.value(GetFullKey(section, key));
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QVariant value = m_settings->value(GetFullKey(section, key));
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if (!value.isValid())
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return default_value;
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@ -46,40 +46,40 @@ float QtSettingsInterface::GetFloatValue(const char* section, const char* key, f
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bool QtSettingsInterface::GetBoolValue(const char* section, const char* key, bool default_value /*= false*/)
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{
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QVariant value = m_settings.value(GetFullKey(section, key));
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QVariant value = m_settings->value(GetFullKey(section, key));
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return value.isValid() ? value.toBool() : default_value;
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}
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std::string QtSettingsInterface::GetStringValue(const char* section, const char* key,
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const char* default_value /*= ""*/)
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{
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QVariant value = m_settings.value(GetFullKey(section, key));
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QVariant value = m_settings->value(GetFullKey(section, key));
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return value.isValid() ? value.toString().toStdString() : std::string(default_value);
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}
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void QtSettingsInterface::SetIntValue(const char* section, const char* key, int value)
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{
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m_settings.setValue(GetFullKey(section, key), QVariant(value));
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m_settings->setValue(GetFullKey(section, key), QVariant(value));
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}
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void QtSettingsInterface::SetFloatValue(const char* section, const char* key, float value)
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{
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m_settings.setValue(GetFullKey(section, key), QString::number(value));
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m_settings->setValue(GetFullKey(section, key), QString::number(value));
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}
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void QtSettingsInterface::SetBoolValue(const char* section, const char* key, bool value)
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{
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m_settings.setValue(GetFullKey(section, key), QVariant(value));
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m_settings->setValue(GetFullKey(section, key), QVariant(value));
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}
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void QtSettingsInterface::SetStringValue(const char* section, const char* key, const char* value)
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{
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m_settings.setValue(GetFullKey(section, key), QVariant(value));
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m_settings->setValue(GetFullKey(section, key), QVariant(value));
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}
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std::vector<std::string> QtSettingsInterface::GetStringList(const char* section, const char* key)
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{
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QVariant value = m_settings.value(GetFullKey(section, key));
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QVariant value = m_settings->value(GetFullKey(section, key));
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if (value.type() == QVariant::String)
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return {value.toString().toStdString()};
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else if (value.type() != QVariant::StringList)
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@ -99,7 +99,7 @@ void QtSettingsInterface::SetStringList(const char* section, const char* key,
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QString full_key = GetFullKey(section, key);
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if (items.empty())
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{
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m_settings.remove(full_key);
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m_settings->remove(full_key);
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return;
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}
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@ -108,28 +108,28 @@ void QtSettingsInterface::SetStringList(const char* section, const char* key,
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std::transform(items.begin(), items.end(), std::back_inserter(sl), [](const std::string_view& sv) {
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return QString::fromLocal8Bit(sv.data(), static_cast<int>(sv.size()));
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});
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m_settings.setValue(full_key, sl);
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m_settings->setValue(full_key, sl);
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}
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bool QtSettingsInterface::RemoveFromStringList(const char* section, const char* key, const char* item)
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{
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QString full_key = GetFullKey(section, key);
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QVariant var = m_settings.value(full_key);
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QVariant var = m_settings->value(full_key);
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QStringList sl = var.toStringList();
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if (sl.removeAll(item) == 0)
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return false;
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if (sl.isEmpty())
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m_settings.remove(full_key);
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m_settings->remove(full_key);
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else
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m_settings.setValue(full_key, sl);
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m_settings->setValue(full_key, sl);
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return true;
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}
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bool QtSettingsInterface::AddToStringList(const char* section, const char* key, const char* item)
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{
|
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QString full_key = GetFullKey(section, key);
|
||||
QVariant var = m_settings.value(full_key);
|
||||
QVariant var = m_settings->value(full_key);
|
||||
|
||||
QStringList sl = (var.type() == QVariant::StringList) ? var.toStringList() : QStringList();
|
||||
QString qitem(item);
|
||||
|
@ -137,11 +137,11 @@ bool QtSettingsInterface::AddToStringList(const char* section, const char* key,
|
|||
return false;
|
||||
|
||||
sl.push_back(qitem);
|
||||
m_settings.setValue(full_key, sl);
|
||||
m_settings->setValue(full_key, sl);
|
||||
return true;
|
||||
}
|
||||
|
||||
void QtSettingsInterface::DeleteValue(const char* section, const char* key)
|
||||
{
|
||||
m_settings.remove(GetFullKey(section, key));
|
||||
m_settings->remove(GetFullKey(section, key));
|
||||
}
|
||||
|
|
|
@ -6,7 +6,7 @@ class QSettings;
|
|||
class QtSettingsInterface : public SettingsInterface
|
||||
{
|
||||
public:
|
||||
QtSettingsInterface(QSettings& settings);
|
||||
QtSettingsInterface(QSettings* settings);
|
||||
~QtSettingsInterface();
|
||||
|
||||
void Clear() override;
|
||||
|
@ -29,5 +29,5 @@ public:
|
|||
void DeleteValue(const char* section, const char* key) override;
|
||||
|
||||
private:
|
||||
QSettings& m_settings;
|
||||
QSettings* m_settings;
|
||||
};
|
|
@ -37,9 +37,10 @@ static int Run(int argc, char* argv[])
|
|||
|
||||
// create display and host interface
|
||||
std::unique_ptr<SDLHostInterface> host_interface = SDLHostInterface::Create();
|
||||
if (!host_interface)
|
||||
if (!host_interface->Initialize())
|
||||
{
|
||||
Panic("Failed to create host interface");
|
||||
host_interface->Shutdown();
|
||||
Panic("Failed to initialize host interface");
|
||||
SDL_Quit();
|
||||
return -1;
|
||||
}
|
||||
|
@ -61,6 +62,7 @@ static int Run(int argc, char* argv[])
|
|||
host_interface->Run();
|
||||
|
||||
// done
|
||||
host_interface->Shutdown();
|
||||
host_interface.reset();
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
|
|
|
@ -31,6 +31,8 @@ public:
|
|||
|
||||
void SetVSync(bool enabled) override;
|
||||
|
||||
void Render() override;
|
||||
|
||||
private:
|
||||
const char* GetGLSLVersionString() const;
|
||||
std::string GetGLSLVersionHeader() const;
|
||||
|
@ -39,7 +41,6 @@ private:
|
|||
bool CreateImGuiContext();
|
||||
bool CreateGLResources();
|
||||
|
||||
void Render() override;
|
||||
void RenderDisplay();
|
||||
|
||||
SDL_Window* m_window = nullptr;
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "sdl_host_interface.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/byte_stream.h"
|
||||
#include "common/file_system.h"
|
||||
#include "common/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/controller.h"
|
||||
|
@ -30,17 +31,7 @@ SDLHostInterface::SDLHostInterface()
|
|||
m_run_later_event_id = SDL_RegisterEvents(1);
|
||||
}
|
||||
|
||||
SDLHostInterface::~SDLHostInterface()
|
||||
{
|
||||
if (m_display)
|
||||
{
|
||||
DestroyDisplay();
|
||||
ImGui::DestroyContext();
|
||||
}
|
||||
|
||||
if (m_window)
|
||||
DestroySDLWindow();
|
||||
}
|
||||
SDLHostInterface::~SDLHostInterface() = default;
|
||||
|
||||
float SDLHostInterface::GetDPIScaleFactor(SDL_Window* window)
|
||||
{
|
||||
|
@ -292,30 +283,55 @@ void SDLHostInterface::SetFullscreen(bool enabled)
|
|||
|
||||
std::unique_ptr<SDLHostInterface> SDLHostInterface::Create()
|
||||
{
|
||||
std::unique_ptr<SDLHostInterface> intf = std::make_unique<SDLHostInterface>();
|
||||
return std::make_unique<SDLHostInterface>();
|
||||
}
|
||||
|
||||
bool SDLHostInterface::Initialize()
|
||||
{
|
||||
if (!HostInterface::Initialize())
|
||||
return false;
|
||||
|
||||
// Change to the user directory so that all default/relative paths in the config are after this.
|
||||
if (!FileSystem::SetWorkingDirectory(m_user_directory.c_str()))
|
||||
Log_ErrorPrintf("Failed to set working directory to '%s'", m_user_directory.c_str());
|
||||
|
||||
// Settings need to be loaded prior to creating the window for OpenGL bits.
|
||||
INISettingsInterface si(intf->GetSettingsFileName());
|
||||
intf->m_settings_copy.Load(si);
|
||||
intf->m_settings = intf->m_settings_copy;
|
||||
intf->m_fullscreen = intf->m_settings_copy.start_fullscreen;
|
||||
INISettingsInterface si(GetSettingsFileName());
|
||||
m_settings_copy.Load(si);
|
||||
m_settings = m_settings_copy;
|
||||
m_fullscreen = m_settings_copy.start_fullscreen;
|
||||
|
||||
if (!intf->CreateSDLWindow())
|
||||
if (!CreateSDLWindow())
|
||||
{
|
||||
Log_ErrorPrintf("Failed to create SDL window");
|
||||
return nullptr;
|
||||
return false;
|
||||
}
|
||||
|
||||
intf->CreateImGuiContext();
|
||||
if (!intf->CreateDisplay())
|
||||
CreateImGuiContext();
|
||||
if (!CreateDisplay())
|
||||
{
|
||||
Log_ErrorPrintf("Failed to create host display");
|
||||
return nullptr;
|
||||
return false;
|
||||
}
|
||||
|
||||
ImGui::NewFrame();
|
||||
return true;
|
||||
}
|
||||
|
||||
return intf;
|
||||
void SDLHostInterface::Shutdown()
|
||||
{
|
||||
DestroySystem();
|
||||
|
||||
if (m_display)
|
||||
{
|
||||
DestroyDisplay();
|
||||
ImGui::DestroyContext();
|
||||
}
|
||||
|
||||
if (m_window)
|
||||
DestroySDLWindow();
|
||||
|
||||
HostInterface::Shutdown();
|
||||
}
|
||||
|
||||
void SDLHostInterface::ReportError(const char* message)
|
||||
|
@ -356,7 +372,7 @@ bool SDLHostInterface::ConfirmMessage(const char* message)
|
|||
void SDLHostInterface::HandleSDLEvent(const SDL_Event* event)
|
||||
{
|
||||
ImGui_ImplSDL2_ProcessEvent(event);
|
||||
//g_sdl_controller_interface.ProcessSDLEvent(event);
|
||||
// g_sdl_controller_interface.ProcessSDLEvent(event);
|
||||
|
||||
switch (event->type)
|
||||
{
|
||||
|
@ -388,7 +404,7 @@ void SDLHostInterface::HandleSDLEvent(const SDL_Event* event)
|
|||
|
||||
case SDL_CONTROLLERDEVICEADDED:
|
||||
case SDL_CONTROLLERDEVICEREMOVED:
|
||||
//g_sdl_controller_interface.SetDefaultBindings();
|
||||
// g_sdl_controller_interface.SetDefaultBindings();
|
||||
break;
|
||||
|
||||
case SDL_CONTROLLERBUTTONDOWN:
|
||||
|
@ -1425,7 +1441,7 @@ void SDLHostInterface::Run()
|
|||
}
|
||||
}
|
||||
|
||||
//g_sdl_controller_interface.UpdateControllerRumble();
|
||||
// g_sdl_controller_interface.UpdateControllerRumble();
|
||||
|
||||
// rendering
|
||||
{
|
||||
|
|
|
@ -29,6 +29,9 @@ public:
|
|||
void ReportMessage(const char* message) override;
|
||||
bool ConfirmMessage(const char* message) override;
|
||||
|
||||
bool Initialize();
|
||||
void Shutdown() override;
|
||||
|
||||
void Run();
|
||||
|
||||
protected:
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "common_host_interface.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/audio_stream.h"
|
||||
#include "common/file_system.h"
|
||||
#include "common/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "controller_interface.h"
|
||||
|
@ -21,6 +22,13 @@ CommonHostInterface::~CommonHostInterface() = default;
|
|||
|
||||
bool CommonHostInterface::Initialize()
|
||||
{
|
||||
if (!HostInterface::Initialize())
|
||||
return false;
|
||||
|
||||
// Change to the user directory so that all default/relative paths in the config are after this.
|
||||
if (!FileSystem::SetWorkingDirectory(m_user_directory.c_str()))
|
||||
Log_ErrorPrintf("Failed to set working directory to '%s'", m_user_directory.c_str());
|
||||
|
||||
RegisterGeneralHotkeys();
|
||||
RegisterGraphicsHotkeys();
|
||||
RegisterSaveStateHotkeys();
|
||||
|
@ -41,8 +49,12 @@ bool CommonHostInterface::Initialize()
|
|||
|
||||
void CommonHostInterface::Shutdown()
|
||||
{
|
||||
HostInterface::Shutdown();
|
||||
|
||||
m_system.reset();
|
||||
m_audio_stream.reset();
|
||||
if (m_display)
|
||||
ReleaseHostDisplay();
|
||||
|
||||
if (m_controller_interface)
|
||||
{
|
||||
|
|
|
@ -33,8 +33,8 @@ public:
|
|||
|
||||
using HotkeyInfoList = std::vector<HotkeyInfo>;
|
||||
|
||||
virtual bool Initialize();
|
||||
virtual void Shutdown();
|
||||
virtual bool Initialize() override;
|
||||
virtual void Shutdown() override;
|
||||
|
||||
/// Returns a list of all available hotkeys.
|
||||
ALWAYS_INLINE const HotkeyInfoList& GetHotkeyInfoList() const { return m_hotkeys; }
|
||||
|
|
Loading…
Reference in New Issue