diff --git a/src/duckstation-qt/mainwindow.cpp b/src/duckstation-qt/mainwindow.cpp index 868184ec8..ac90a8a83 100644 --- a/src/duckstation-qt/mainwindow.cpp +++ b/src/duckstation-qt/mainwindow.cpp @@ -33,12 +33,12 @@ MainWindow::~MainWindow() Assert(!m_display_widget); } -void MainWindow::reportError(QString message) +void MainWindow::reportError(const QString& message) { QMessageBox::critical(nullptr, tr("DuckStation Error"), message, QMessageBox::Ok); } -void MainWindow::reportMessage(QString message) +void MainWindow::reportMessage(const QString& message) { m_ui.statusBar->showMessage(message, 2000); } @@ -129,7 +129,7 @@ void MainWindow::onSystemPerformanceCountersUpdated(float speed, float fps, floa QStringLiteral("%1ms average, %2ms worst").arg(average_frame_time, 0, 'f', 2).arg(worst_frame_time, 0, 'f', 2)); } -void MainWindow::onRunningGameChanged(QString filename, QString game_code, QString game_title) +void MainWindow::onRunningGameChanged(const QString& filename, const QString& game_code, const QString& game_title) { m_host_interface->populateSaveStateMenus(game_code.toStdString().c_str(), m_ui.menuLoadState, m_ui.menuSaveState); if (game_title.isEmpty()) diff --git a/src/duckstation-qt/mainwindow.h b/src/duckstation-qt/mainwindow.h index a5edd98fc..600b9c77d 100644 --- a/src/duckstation-qt/mainwindow.h +++ b/src/duckstation-qt/mainwindow.h @@ -22,8 +22,8 @@ public: ~MainWindow(); private Q_SLOTS: - void reportError(QString message); - void reportMessage(QString message); + void reportError(const QString& message); + void reportMessage(const QString& message); void createDisplayWindow(QThread* worker_thread, bool use_debug_device); void destroyDisplayWindow(); void toggleFullscreen(); @@ -32,7 +32,7 @@ private Q_SLOTS: void onEmulationPaused(bool paused); void onSystemPerformanceCountersUpdated(float speed, float fps, float vps, float average_frame_time, float worst_frame_time); - void onRunningGameChanged(QString filename, QString game_code, QString game_title); + void onRunningGameChanged(const QString& filename, const QString& game_code, const QString& game_title); void onStartDiscActionTriggered(); void onChangeDiscFromFileActionTriggered(); diff --git a/src/duckstation-qt/qthostinterface.cpp b/src/duckstation-qt/qthostinterface.cpp index 7b787d06b..8200313ea 100644 --- a/src/duckstation-qt/qthostinterface.cpp +++ b/src/duckstation-qt/qthostinterface.cpp @@ -167,11 +167,11 @@ QtDisplayWindow* QtHostInterface::createDisplayWindow() return m_display_window; } -void QtHostInterface::bootSystemFromFile(QString filename) +void QtHostInterface::bootSystemFromFile(const QString& filename) { if (!isOnWorkerThread()) { - QMetaObject::invokeMethod(this, "bootSystemFromFile", Qt::QueuedConnection, Q_ARG(QString, filename)); + QMetaObject::invokeMethod(this, "bootSystemFromFile", Qt::QueuedConnection, Q_ARG(const QString&, filename)); return; } @@ -527,7 +527,7 @@ void QtHostInterface::pauseSystem(bool paused) emit emulationPaused(paused); } -void QtHostInterface::changeDisc(QString new_disc_filename) {} +void QtHostInterface::changeDisc(const QString& new_disc_filename) {} void QtHostInterface::populateSaveStateMenus(const char* game_code, QMenu* load_menu, QMenu* save_menu) { @@ -579,11 +579,11 @@ void QtHostInterface::populateSaveStateMenus(const char* game_code, QMenu* load_ } } -void QtHostInterface::loadState(QString filename) +void QtHostInterface::loadState(const QString& filename) { if (!isOnWorkerThread()) { - QMetaObject::invokeMethod(this, "loadState", Qt::QueuedConnection, Q_ARG(QString, filename)); + QMetaObject::invokeMethod(this, "loadState", Qt::QueuedConnection, Q_ARG(const QString&, filename)); return; } diff --git a/src/duckstation-qt/qthostinterface.h b/src/duckstation-qt/qthostinterface.h index e0ff40d65..aa672e9eb 100644 --- a/src/duckstation-qt/qthostinterface.h +++ b/src/duckstation-qt/qthostinterface.h @@ -61,8 +61,8 @@ public: void populateSaveStateMenus(const char* game_code, QMenu* load_menu, QMenu* save_menu); Q_SIGNALS: - void errorReported(QString message); - void messageReported(QString message); + void errorReported(const QString& message); + void messageReported(const QString& message); void emulationStarted(); void emulationStopped(); void emulationPaused(bool paused); @@ -72,17 +72,17 @@ Q_SIGNALS: void toggleFullscreenRequested(); void systemPerformanceCountersUpdated(float speed, float fps, float vps, float avg_frame_time, float worst_frame_time); - void runningGameChanged(QString filename, QString game_code, QString game_title); + void runningGameChanged(const QString& filename, const QString& game_code, const QString& game_title); public Q_SLOTS: void applySettings(); - void bootSystemFromFile(QString filename); + void bootSystemFromFile(const QString& filename); void bootSystemFromBIOS(); void destroySystem(bool save_resume_state = false, bool block_until_done = false); void resetSystem(); void pauseSystem(bool paused); - void changeDisc(QString new_disc_filename); - void loadState(QString filename); + void changeDisc(const QString& new_disc_filename); + void loadState(const QString& filename); void loadState(bool global, qint32 slot); void saveState(bool global, qint32 slot, bool block_until_done = false);