Basic leaderboard integration
No UI yet, only sends unlocks to the server.
This commit is contained in:
parent
c705eea3f9
commit
e361212bbf
|
@ -73,6 +73,7 @@ static std::string s_game_publisher;
|
|||
static std::string s_game_release_date;
|
||||
static std::string s_game_icon;
|
||||
static std::vector<Achievement> s_achievements;
|
||||
static std::vector<Leaderboard> s_leaderboards;
|
||||
|
||||
static bool s_has_rich_presence = false;
|
||||
static std::string s_rich_presence_string;
|
||||
|
@ -721,6 +722,44 @@ static void GetPatchesCallback(s32 status_code, const FrontendCommon::HTTPDownlo
|
|||
}
|
||||
}
|
||||
|
||||
// parse leaderboards
|
||||
if (patch_data.HasMember("Leaderboards") && patch_data["Leaderboards"].IsArray())
|
||||
{
|
||||
const auto leaderboards(patch_data["Leaderboards"].GetArray());
|
||||
for (const auto& leaderboard : leaderboards)
|
||||
{
|
||||
if (!leaderboard.HasMember("ID") || !leaderboard["ID"].IsNumber() || !leaderboard.HasMember("Mem") ||
|
||||
!leaderboard["Mem"].IsString() || !leaderboard.HasMember("Title") || !leaderboard["Title"].IsString() ||
|
||||
!leaderboard.HasMember("Format") || !leaderboard["Format"].IsString())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
const unsigned int id = leaderboard["ID"].GetUint();
|
||||
const char* title = leaderboard["Title"].GetString();
|
||||
const char* memaddr = leaderboard["Mem"].GetString();
|
||||
const char* format = leaderboard["Format"].GetString();
|
||||
std::string description = GetOptionalString(leaderboard, "Description");
|
||||
|
||||
Leaderboard lboard;
|
||||
lboard.id = id;
|
||||
lboard.title = title;
|
||||
lboard.description = std::move(description);
|
||||
lboard.format = format;
|
||||
s_leaderboards.push_back(std::move(lboard));
|
||||
|
||||
const int err = rc_runtime_activate_lboard(&s_rcheevos_runtime, id, memaddr, nullptr, 0);
|
||||
if (err != RC_OK)
|
||||
{
|
||||
Log_ErrorPrintf("Leaderboard %u memaddr parse error: %s", id, rc_error_str(err));
|
||||
}
|
||||
else
|
||||
{
|
||||
Log_DevPrintf("Activated leaderboard %s (%u)", title, id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// parse rich presence
|
||||
if (s_rich_presence_enabled && patch_data.HasMember("RichPresencePatch") &&
|
||||
patch_data["RichPresencePatch"].IsString())
|
||||
|
@ -1083,6 +1122,11 @@ static void UnlockAchievementCallback(s32 status_code, const FrontendCommon::HTT
|
|||
// we don't really need to do anything here
|
||||
}
|
||||
|
||||
static void SubmitLeaderboardCallback(s32 status_code, const FrontendCommon::HTTPDownloader::Request::Data& data)
|
||||
{
|
||||
// Do nothing (for now?)
|
||||
}
|
||||
|
||||
void UnlockAchievement(u32 achievement_id, bool add_notification /* = true*/)
|
||||
{
|
||||
Achievement* achievement = GetAchievementByID(achievement_id);
|
||||
|
@ -1138,6 +1182,19 @@ void UnlockAchievement(u32 achievement_id, bool add_notification /* = true*/)
|
|||
s_http_downloader->CreateRequest(url, UnlockAchievementCallback);
|
||||
}
|
||||
|
||||
void SubmitLeaderboard(u32 leaderboard_id, int value)
|
||||
{
|
||||
if (s_test_mode)
|
||||
{
|
||||
Log_WarningPrintf("Skipping sending leaderboard %u result to server because of test mode.", leaderboard_id);
|
||||
return;
|
||||
}
|
||||
|
||||
char url[512];
|
||||
rc_url_submit_lboard(url, sizeof(url), s_username.c_str(), s_login_token.c_str(), leaderboard_id, value);
|
||||
s_http_downloader->CreateRequest(url, SubmitLeaderboardCallback);
|
||||
}
|
||||
|
||||
void CheevosEventHandler(const rc_runtime_event_t* runtime_event)
|
||||
{
|
||||
static const char* events[] = {"RC_RUNTIME_EVENT_ACHIEVEMENT_ACTIVATED", "RC_RUNTIME_EVENT_ACHIEVEMENT_PAUSED",
|
||||
|
@ -1152,6 +1209,8 @@ void CheevosEventHandler(const rc_runtime_event_t* runtime_event)
|
|||
|
||||
if (runtime_event->type == RC_RUNTIME_EVENT_ACHIEVEMENT_TRIGGERED)
|
||||
UnlockAchievement(runtime_event->id);
|
||||
else if (runtime_event->type == RC_RUNTIME_EVENT_LBOARD_TRIGGERED)
|
||||
SubmitLeaderboard(runtime_event->id, runtime_event->value);
|
||||
}
|
||||
|
||||
// from cheats.cpp - do we want to move this somewhere else?
|
||||
|
|
|
@ -28,6 +28,14 @@ struct Achievement
|
|||
bool active;
|
||||
};
|
||||
|
||||
struct Leaderboard
|
||||
{
|
||||
u32 id;
|
||||
std::string title;
|
||||
std::string description;
|
||||
std::string format;
|
||||
};
|
||||
|
||||
extern bool g_active;
|
||||
extern bool g_challenge_mode;
|
||||
extern u32 g_game_id;
|
||||
|
@ -91,5 +99,6 @@ u32 GetMaximumPointsForGame();
|
|||
u32 GetCurrentPointsForGame();
|
||||
|
||||
void UnlockAchievement(u32 achievement_id, bool add_notification = true);
|
||||
void SubmitLeaderboard(u32 leaderboard_id, int value);
|
||||
|
||||
} // namespace Cheevos
|
||||
|
|
Loading…
Reference in New Issue