Cheats: Prevent inlining of memory functions
Clang is way too eager here and inlines the whole thing hundreds of times within CheatList::Apply().
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@ -10,7 +10,6 @@
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#include <type_traits>
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// Force inline helper
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#ifndef ALWAYS_INLINE
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#if defined(_MSC_VER)
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#define ALWAYS_INLINE __forceinline
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#elif defined(__GNUC__) || defined(__clang__)
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@ -18,7 +17,6 @@
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#else
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#define ALWAYS_INLINE inline
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#endif
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#endif
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// Force inline in non-debug helper
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#ifdef _DEBUG
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@ -27,6 +25,15 @@
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#define ALWAYS_INLINE_RELEASE ALWAYS_INLINE
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#endif
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// Prevent inlining
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#if defined(_MSC_VER)
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#define NEVER_INLINE __declspec(noinline)
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#elif defined(__GNUC__) || defined(__clang__)
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#define NEVER_INLINE __attribute__((noinline))
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#else
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#define NEVER_INLINE
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#endif
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// unreferenced parameter macro
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#ifndef UNREFERENCED_VARIABLE
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#if defined(__GNUC__) || defined(__clang__) || defined(__EMSCRIPTEN__)
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@ -44,7 +44,7 @@ static bool IsValidScanAddress(PhysicalMemoryAddress address)
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}
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template<typename T>
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static T DoMemoryRead(VirtualMemoryAddress address)
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NEVER_INLINE static T DoMemoryRead(VirtualMemoryAddress address)
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{
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using UnsignedType = typename std::make_unsigned_t<T>;
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static_assert(std::is_same_v<UnsignedType, u8> || std::is_same_v<UnsignedType, u16> ||
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@ -60,7 +60,7 @@ static T DoMemoryRead(VirtualMemoryAddress address)
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}
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template<typename T>
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static void DoMemoryWrite(PhysicalMemoryAddress address, T value)
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NEVER_INLINE static void DoMemoryWrite(PhysicalMemoryAddress address, T value)
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{
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using UnsignedType = typename std::make_unsigned_t<T>;
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static_assert(std::is_same_v<UnsignedType, u8> || std::is_same_v<UnsignedType, u16> ||
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@ -74,7 +74,7 @@ static void DoMemoryWrite(PhysicalMemoryAddress address, T value)
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CPU::SafeWriteMemoryWord(address, value);
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}
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static u32 GetControllerButtonBits()
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NEVER_INLINE static u32 GetControllerButtonBits()
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{
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static constexpr std::array<u16, 16> button_mapping = {{
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0x0100, // Select
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@ -115,7 +115,7 @@ static u32 GetControllerButtonBits()
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return translated_bits;
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}
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static u32 GetControllerAnalogBits()
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NEVER_INLINE static u32 GetControllerAnalogBits()
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{
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// 0x010000 - Right Thumb Up
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// 0x020000 - Right Thumb Right
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