HostDisplay: Add stretch option
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@ -212,4 +212,6 @@
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<string name="save_state_info_quick_save">Quick Save</string>
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<string name="settings_osd_show_show_resolution">Show Resolution</string>
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<string name="settings_summary_osd_show_resolution">Shows the resolution the game is rendering at in the top-right corner of the display.</string>
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<string name="settings_summary_display_stretch">Stretches the active display to fill the screen.</string>
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<string name="settings_display_stretch">Stretch To Fill</string>
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</resources>
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@ -43,18 +43,28 @@
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app:useSimpleSummaryProvider="true"
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app:iconSpaceReserved="false" />
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<SwitchPreferenceCompat
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app:key="Display/IntegerScaling"
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app:title="@string/settings_integer_upscaling"
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app:defaultValue="false"
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app:disableDependentsState="true"
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app:summary="@string/settings_summary_integer_upscaling"
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app:iconSpaceReserved="false" />
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<SwitchPreferenceCompat
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app:key="Display/LinearFiltering"
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app:title="@string/settings_linear_upscaling"
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app:defaultValue="true"
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app:dependency="Display/IntegerScaling"
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app:summary="@string/settings_summary_linear_upscaling"
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app:iconSpaceReserved="false" />
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<SwitchPreferenceCompat
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app:key="Display/IntegerScaling"
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app:title="@string/settings_integer_upscaling"
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app:key="Display/Stretch"
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app:title="@string/settings_display_stretch"
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app:defaultValue="false"
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app:summary="@string/settings_summary_integer_upscaling"
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app:dependency="Display/IntegerScaling"
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app:summary="@string/settings_summary_display_stretch"
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app:iconSpaceReserved="false" />
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<SwitchPreferenceCompat
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@ -63,6 +73,7 @@
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app:defaultValue="true"
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app:summary="@string/settings_summary_osd_show_messages"
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app:iconSpaceReserved="false" />
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<SwitchPreferenceCompat
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app:key="Display/ShowSpeed"
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app:title="@string/settings_osd_show_speed"
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@ -148,9 +148,11 @@ void HostDisplay::CalculateDrawRect(s32 window_width, s32 window_height, float*
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float* out_top_padding, float* out_scale, float* out_x_scale,
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bool apply_aspect_ratio /* = true */) const
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{
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const float window_ratio = static_cast<float>(window_width) / static_cast<float>(window_height);
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const float display_aspect_ratio = m_display_stretch ? window_ratio : m_display_aspect_ratio;
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const float x_scale =
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apply_aspect_ratio ?
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(m_display_aspect_ratio / (static_cast<float>(m_display_width) / static_cast<float>(m_display_height))) :
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(display_aspect_ratio / (static_cast<float>(m_display_width) / static_cast<float>(m_display_height))) :
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1.0f;
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const float display_width = static_cast<float>(m_display_width) * x_scale;
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const float display_height = static_cast<float>(m_display_height);
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@ -162,8 +164,6 @@ void HostDisplay::CalculateDrawRect(s32 window_width, s32 window_height, float*
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*out_x_scale = x_scale;
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// now fit it within the window
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const float window_ratio = static_cast<float>(window_width) / static_cast<float>(window_height);
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float scale;
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if ((display_width / display_height) >= window_ratio)
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{
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@ -196,6 +196,7 @@ public:
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void SetDisplayTopMargin(s32 height) { m_display_top_margin = height; }
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void SetDisplayIntegerScaling(bool enabled) { m_display_integer_scaling = enabled; }
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void SetDisplayAlignment(Alignment alignment) { m_display_alignment = alignment; }
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void SetDisplayStretch(bool stretch) { m_display_stretch = stretch; }
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/// Sets the software cursor to the specified texture. Ownership of the texture is transferred.
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void SetSoftwareCursor(std::unique_ptr<HostDisplayTexture> texture, float scale = 1.0f);
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@ -276,4 +277,5 @@ protected:
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bool m_display_linear_filtering = false;
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bool m_display_changed = false;
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bool m_display_integer_scaling = false;
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bool m_display_stretch = false;
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};
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@ -109,6 +109,7 @@ bool HostInterface::BootSystem(const SystemBootParameters& parameters)
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// set host display settings
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m_display->SetDisplayLinearFiltering(g_settings.display_linear_filtering);
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m_display->SetDisplayIntegerScaling(g_settings.display_integer_scaling);
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m_display->SetDisplayStretch(g_settings.display_stretch);
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// create the audio stream. this will never fail, since we'll just fall back to null
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CreateAudioStream();
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@ -545,6 +546,7 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
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si.SetBoolValue("Display", "Force4_3For24Bit", false);
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si.SetBoolValue("Display", "LinearFiltering", true);
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si.SetBoolValue("Display", "IntegerScaling", false);
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si.SetBoolValue("Display", "Stretch", false);
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si.SetBoolValue("Display", "PostProcessing", false);
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si.SetBoolValue("Display", "ShowOSDMessages", true);
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si.SetBoolValue("Display", "ShowFPS", false);
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@ -593,8 +595,7 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
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si.SetStringValue("MemoryCards", "Card2Path", "memcards" FS_OSPATH_SEPARATOR_STR "shared_card_2.mcd");
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si.SetBoolValue("MemoryCards", "UsePlaylistTitle", true);
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si.SetStringValue("ControllerPorts", "MultitapMode",
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Settings::GetMultitapModeName(Settings::DEFAULT_MULTITAP_MODE));
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si.SetStringValue("ControllerPorts", "MultitapMode", Settings::GetMultitapModeName(Settings::DEFAULT_MULTITAP_MODE));
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si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(Settings::DEFAULT_LOG_LEVEL));
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si.SetStringValue("Logging", "LogFilter", "");
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@ -655,6 +656,12 @@ void HostInterface::FixIncompatibleSettings(bool display_osd_messages)
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g_settings.display_linear_filtering = false;
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}
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if (g_settings.display_stretch && g_settings.display_linear_filtering)
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{
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Log_WarningPrintf("Disabling stretch due to integer upscaling.");
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g_settings.display_stretch = false;
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}
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if (g_settings.gpu_pgxp_enable)
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{
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if (g_settings.gpu_renderer == GPURenderer::Software)
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@ -884,11 +891,17 @@ void HostInterface::CheckForSettingsChanges(const Settings& old_settings)
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if (g_settings.multitap_mode != old_settings.multitap_mode)
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System::UpdateMultitaps();
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if (m_display && g_settings.display_linear_filtering != old_settings.display_linear_filtering)
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m_display->SetDisplayLinearFiltering(g_settings.display_linear_filtering);
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if (m_display)
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{
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if (g_settings.display_linear_filtering != old_settings.display_linear_filtering)
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m_display->SetDisplayLinearFiltering(g_settings.display_linear_filtering);
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if (m_display && g_settings.display_integer_scaling != old_settings.display_integer_scaling)
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m_display->SetDisplayIntegerScaling(g_settings.display_integer_scaling);
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if (g_settings.display_integer_scaling != old_settings.display_integer_scaling)
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m_display->SetDisplayIntegerScaling(g_settings.display_integer_scaling);
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if (g_settings.display_stretch != old_settings.display_stretch)
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m_display->SetDisplayStretch(g_settings.display_stretch);
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}
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}
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void HostInterface::SetUserDirectoryToProgramDirectory()
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@ -214,6 +214,7 @@ void Settings::Load(SettingsInterface& si)
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display_line_end_offset = static_cast<s8>(si.GetIntValue("Display", "LineEndOffset", 0));
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display_linear_filtering = si.GetBoolValue("Display", "LinearFiltering", true);
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display_integer_scaling = si.GetBoolValue("Display", "IntegerScaling", false);
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display_stretch = si.GetBoolValue("Display", "Stretch", false);
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display_post_processing = si.GetBoolValue("Display", "PostProcessing", false);
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display_show_osd_messages = si.GetBoolValue("Display", "ShowOSDMessages", true);
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display_show_fps = si.GetBoolValue("Display", "ShowFPS", false);
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@ -382,6 +383,7 @@ void Settings::Save(SettingsInterface& si) const
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si.SetStringValue("Display", "AspectRatio", GetDisplayAspectRatioName(display_aspect_ratio));
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si.SetBoolValue("Display", "LinearFiltering", display_linear_filtering);
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si.SetBoolValue("Display", "IntegerScaling", display_integer_scaling);
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si.SetBoolValue("Display", "Stretch", display_stretch);
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si.SetBoolValue("Display", "PostProcessing", display_post_processing);
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si.SetBoolValue("Display", "ShowOSDMessages", display_show_osd_messages);
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si.SetBoolValue("Display", "ShowFPS", display_show_fps);
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@ -134,6 +134,7 @@ struct Settings
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bool gpu_24bit_chroma_smoothing = false;
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bool display_linear_filtering = true;
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bool display_integer_scaling = false;
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bool display_stretch = false;
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bool display_post_processing = false;
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bool display_show_osd_messages = false;
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bool display_show_fps = false;
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@ -35,6 +35,8 @@ DisplaySettingsWidget::DisplaySettingsWidget(QtHostInterface* host_interface, QW
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"LinearFiltering");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.displayIntegerScaling, "Display",
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"IntegerScaling");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.displayStretch, "Display",
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"Stretch");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.vsync, "Display", "VSync");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.displayAllFrames, "Display", "DisplayAllFrames",
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false);
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@ -99,6 +101,9 @@ DisplaySettingsWidget::DisplaySettingsWidget(QtHostInterface* host_interface, QW
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m_ui.displayIntegerScaling, tr("Integer Upscaling"), tr("Unchecked"),
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tr("Adds padding to the display area to ensure that the ratio between pixels on the host to "
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"pixels in the console is an integer number. <br>May result in a sharper image in some 2D games."));
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dialog->registerWidgetHelp(
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m_ui.displayIntegerScaling, tr("Stretch To Fill"), tr("Unchecked"),
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tr("Fills the window with the active display area, regardless of the aspect ratio."));
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dialog->registerWidgetHelp(
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m_ui.vsync, tr("VSync"), tr("Checked"),
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tr("Enable this option to match DuckStation's refresh rate with your current monitor or screen. "
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@ -268,4 +273,5 @@ void DisplaySettingsWidget::onGPUFullscreenModeIndexChanged()
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void DisplaySettingsWidget::onIntegerFilteringChanged()
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{
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m_ui.displayLinearFiltering->setEnabled(!m_ui.displayIntegerScaling->isChecked());
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}
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m_ui.displayStretch->setEnabled(!m_ui.displayIntegerScaling->isChecked());
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}
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@ -6,8 +6,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>448</width>
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<height>430</height>
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<width>485</width>
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<height>525</height>
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</rect>
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</property>
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<property name="windowTitle">
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@ -134,18 +134,25 @@
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<widget class="QComboBox" name="gpuDownsampleMode"/>
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</item>
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<item row="3" column="0" colspan="2">
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<layout class="QGridLayout" name="gridLayout_2">
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<layout class="QGridLayout" name="gridLayout">
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<item row="0" column="0">
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<widget class="QCheckBox" name="displayLinearFiltering">
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<widget class="QCheckBox" name="displayIntegerScaling">
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<property name="text">
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<string>Linear Upscaling</string>
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<string>Integer Upscaling</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QCheckBox" name="displayIntegerScaling">
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<widget class="QCheckBox" name="displayStretch">
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<property name="text">
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<string>Integer Upscaling</string>
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<string>Stretch To Fill</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QCheckBox" name="displayLinearFiltering">
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<property name="text">
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<string>Linear Upscaling</string>
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</property>
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</widget>
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</item>
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@ -447,11 +447,11 @@ void QtHostInterface::onDisplayWindowMouseWheelEvent(const QPoint& delta_angle)
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void QtHostInterface::onDisplayWindowResized(int width, int height)
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{
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Log_WarningPrintf("resize %dx%d", width, height);
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// this can be null if it was destroyed and the main thread is late catching up
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if (!m_display)
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return;
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Log_DevPrintf("Display window resized to %dx%d", width, height);
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m_display->ResizeRenderWindow(width, height);
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OnHostDisplayResized(width, height, m_display->GetWindowScale());
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