SPU: Mute voice without release phase on loop/end flag
Fixes channels getting stuck in Syphon Filter.
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@ -662,7 +662,10 @@ void SPU::Voice::SetADSRPhase(ADSRPhase phase)
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{
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case ADSRPhase::Off:
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adsr_target = {};
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break;
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adsr_ticks = 0;
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adsr_ticks_remaining = 0;
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adsr_step = 0;
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return;
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case ADSRPhase::Attack:
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adsr_target.level = 32767; // 0 -> max
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@ -912,6 +915,11 @@ std::tuple<s32, s32> SPU::SampleVoice(u32 voice_index)
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step = Truncate16(step * factor) >> 15;
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}
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step = std::min<u16>(step, 0x4000);
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// Shouldn't ever overflow because if sample_index == 27, step == 0x4000 there won't be a carry out from the
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// interpolation index. If there is a carry out, bit 12 will never be 1, so it'll never add more than 4 to
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// sample_index, which should never be >27.
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DebugAssert(voice.counter.sample_index < NUM_SAMPLES_PER_ADPCM_BLOCK);
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voice.counter.bits += step;
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if (voice.counter.sample_index >= NUM_SAMPLES_PER_ADPCM_BLOCK)
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@ -919,6 +927,7 @@ std::tuple<s32, s32> SPU::SampleVoice(u32 voice_index)
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// next block
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voice.counter.sample_index -= NUM_SAMPLES_PER_ADPCM_BLOCK;
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voice.has_samples = false;
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voice.current_address += 2;
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// handle flags
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if (voice.current_block_flags.loop_end)
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@ -927,7 +936,8 @@ std::tuple<s32, s32> SPU::SampleVoice(u32 voice_index)
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{
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Log_TracePrintf("Voice %u loop end+mute @ 0x%08X", voice_index, ZeroExtend32(voice.current_address));
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m_endx_register |= (u32(1) << voice_index);
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voice.KeyOff();
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voice.regs.adsr_volume = 0;
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voice.SetADSRPhase(ADSRPhase::Off);
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}
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else
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{
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@ -935,10 +945,6 @@ std::tuple<s32, s32> SPU::SampleVoice(u32 voice_index)
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voice.current_address = voice.regs.adpcm_repeat_address;
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}
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}
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else
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{
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voice.current_address += 2;
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}
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}
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// apply per-channel volume
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