Android: Add multiple save slots
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a1453ee8a5
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@ -43,6 +43,7 @@ public class EmulationActivity extends AppCompatActivity implements SurfaceHolde
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private boolean mApplySettingsOnSurfaceRestored = false;
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private String mGameTitle = null;
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private EmulationSurfaceView mContentView;
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private int mSaveStateSlot = 0;
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private boolean getBooleanSetting(String key, boolean defaultValue) {
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return mPreferences.getBoolean(key, defaultValue);
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@ -269,25 +270,28 @@ public class EmulationActivity extends AppCompatActivity implements SurfaceHolde
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private void showMenu() {
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AlertDialog.Builder builder = new AlertDialog.Builder(this);
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if (mGameTitle != null && !mGameTitle.isEmpty())
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builder.setTitle(mGameTitle);
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builder.setItems(R.array.emulation_menu, (dialogInterface, i) -> {
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switch (i)
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{
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case 0: // Quick Load
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{
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AndroidHostInterface.getInstance().loadState(false, 0);
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AndroidHostInterface.getInstance().loadState(false, mSaveStateSlot);
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return;
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}
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case 1: // Quick Save
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{
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AndroidHostInterface.getInstance().saveState(false, 0);
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AndroidHostInterface.getInstance().saveState(false, mSaveStateSlot);
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return;
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}
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case 2: // Toggle Speed Limiter
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case 2: // Save State Slot
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{
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showSaveStateSlotMenu();
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return;
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}
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case 3: // Toggle Speed Limiter
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{
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boolean newSetting = !getBooleanSetting("Main/SpeedLimiterEnabled", true);
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setBooleanSetting("Main/SpeedLimiterEnabled", newSetting);
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@ -295,13 +299,13 @@ public class EmulationActivity extends AppCompatActivity implements SurfaceHolde
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return;
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}
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case 3: // More Options
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case 4: // More Options
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{
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showMoreMenu();
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return;
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}
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case 4: // Quit
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case 5: // Quit
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{
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mStopRequested = true;
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finish();
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@ -313,6 +317,16 @@ public class EmulationActivity extends AppCompatActivity implements SurfaceHolde
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builder.create().show();
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}
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private void showSaveStateSlotMenu() {
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AlertDialog.Builder builder = new AlertDialog.Builder(this);
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builder.setSingleChoiceItems(R.array.emulation_save_state_slot_menu, mSaveStateSlot, (dialogInterface, i) -> {
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mSaveStateSlot = i;
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dialogInterface.dismiss();
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});
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builder.setOnDismissListener(dialogInterface -> enableFullscreenImmersive());
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builder.create().show();
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}
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private void showMoreMenu() {
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AlertDialog.Builder builder = new AlertDialog.Builder(this);
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if (mGameTitle != null && !mGameTitle.isEmpty())
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@ -351,12 +365,6 @@ public class EmulationActivity extends AppCompatActivity implements SurfaceHolde
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startActivityForResult(intent, REQUEST_CODE_SETTINGS);
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return;
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}
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case 5: // Quit
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{
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finish();
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return;
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}
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}
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});
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builder.setOnDismissListener(dialogInterface -> enableFullscreenImmersive());
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@ -128,8 +128,9 @@
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<item>PerGameTitle</item>
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</string-array>
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<string-array name="emulation_menu">
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<item>Quick Load</item>
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<item>Quick Save</item>
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<item>Load State</item>
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<item>Save State</item>
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<item>Save State Slot</item>
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<item>Toggle Speed Limiter</item>
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<item>More Options</item>
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<item>Quit</item>
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@ -140,7 +141,19 @@
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<item>Change Disc</item>
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<item>Change Touchscreen Controller</item>
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<item>Settings</item>
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<item>Quit</item>
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</string-array>
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<string-array name="emulation_save_state_slot_menu">
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<item>Quick Slot</item>
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<item>Game Slot 1</item>
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<item>Game Slot 2</item>
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<item>Game Slot 3</item>
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<item>Game Slot 4</item>
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<item>Game Slot 5</item>
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<item>Game Slot 6</item>
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<item>Game Slot 7</item>
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<item>Game Slot 8</item>
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<item>Game Slot 9</item>
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<item>Game Slot 10</item>
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</string-array>
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<string-array name="settings_cdrom_read_speedup_entries">
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<item>None (Double Speed)</item>
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