diff --git a/duckstation.sln b/duckstation.sln
index 03812b4d8..fee283659 100644
--- a/duckstation.sln
+++ b/duckstation.sln
@@ -51,6 +51,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "scmversion", "src\scmversio
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "discord-rpc", "dep\discord-rpc\discord-rpc.vcxproj", "{4266505B-DBAF-484B-AB31-B53B9C8235B3}"
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "duckstation-libretro", "src\duckstation-libretro\duckstation-libretro.vcxproj", "{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug|x64 = Debug|x64
@@ -431,6 +433,22 @@ Global
 		{4266505B-DBAF-484B-AB31-B53B9C8235B3}.ReleaseLTCG|x64.Build.0 = ReleaseLTCG|x64
 		{4266505B-DBAF-484B-AB31-B53B9C8235B3}.ReleaseLTCG|x86.ActiveCfg = ReleaseLTCG|Win32
 		{4266505B-DBAF-484B-AB31-B53B9C8235B3}.ReleaseLTCG|x86.Build.0 = ReleaseLTCG|Win32
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.Debug|x64.ActiveCfg = Debug|x64
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.Debug|x64.Build.0 = Debug|x64
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.Debug|x86.ActiveCfg = Debug|Win32
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.Debug|x86.Build.0 = Debug|Win32
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.DebugFast|x64.ActiveCfg = DebugFast|x64
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.DebugFast|x64.Build.0 = DebugFast|x64
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.DebugFast|x86.ActiveCfg = DebugFast|Win32
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.DebugFast|x86.Build.0 = DebugFast|Win32
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.Release|x64.ActiveCfg = Release|x64
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.Release|x64.Build.0 = Release|x64
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.Release|x86.ActiveCfg = Release|Win32
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.Release|x86.Build.0 = Release|Win32
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.ReleaseLTCG|x64.ActiveCfg = ReleaseLTCG|x64
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.ReleaseLTCG|x64.Build.0 = ReleaseLTCG|x64
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.ReleaseLTCG|x86.ActiveCfg = ReleaseLTCG|Win32
+		{9D206548-DE8F-4D9D-A561-C7E5CD7A20DF}.ReleaseLTCG|x86.Build.0 = ReleaseLTCG|Win32
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 9811a7b81..4ddbc7c58 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -1,9 +1,12 @@
 add_subdirectory(common)
 add_subdirectory(common-tests)
 add_subdirectory(core)
-add_subdirectory(frontend-common)
 add_subdirectory(scmversion)
 
+if(ANDROID OR BUILD_SDL_FRONTEND OR BUILD_QT_FRONTEND)
+  add_subdirectory(frontend-common)
+endif()
+
 if(BUILD_SDL_FRONTEND)
   add_subdirectory(duckstation-sdl)
 endif()
@@ -12,3 +15,7 @@ if(BUILD_QT_FRONTEND)
   add_subdirectory(duckstation-qt)
 endif()
 
+if(BUILD_LIBRETRO_CORE)
+  add_subdirectory(duckstation-libretro)
+endif()
+
diff --git a/src/duckstation-libretro/CMakeLists.txt b/src/duckstation-libretro/CMakeLists.txt
new file mode 100644
index 000000000..00d428086
--- /dev/null
+++ b/src/duckstation-libretro/CMakeLists.txt
@@ -0,0 +1,23 @@
+add_library(duckstation-libretro SHARED
+  libretro_audio_stream.cpp
+  libretro_audio_stream.h
+  libretro_host_display.cpp
+  libretro_host_display.h
+  libretro_host_interface.cpp
+  libretro_host_interface.h
+  libretro_settings_interface.cpp
+  libretro_settings_interface.h
+  main.cpp
+  opengl_host_display.cpp
+  opengl_host_display.h
+)
+
+if(WIN32)
+  target_sources(duckstation-libretro PRIVATE
+    d3d11_host_display.cpp
+    d3d11_host_display.h
+  )
+endif()
+
+target_link_libraries(duckstation-libretro PRIVATE core common imgui glad scmversion libretro-common)
+
diff --git a/src/duckstation-libretro/d3d11_host_display.cpp b/src/duckstation-libretro/d3d11_host_display.cpp
new file mode 100644
index 000000000..de715d20c
--- /dev/null
+++ b/src/duckstation-libretro/d3d11_host_display.cpp
@@ -0,0 +1,283 @@
+#include "d3d11_host_display.h"
+#include "common/assert.h"
+#include "common/d3d11/shader_compiler.h"
+#include "common/log.h"
+#include "frontend-common/display_ps.hlsl.h"
+#include "frontend-common/display_vs.hlsl.h"
+#include "libretro_host_interface.h"
+#include <array>
+Log_SetChannel(D3D11HostDisplay);
+
+#define HAVE_D3D11
+#include "libretro_d3d.h"
+
+class D3D11HostDisplayTexture : public HostDisplayTexture
+{
+public:
+  template<typename T>
+  using ComPtr = Microsoft::WRL::ComPtr<T>;
+
+  D3D11HostDisplayTexture(ComPtr<ID3D11Texture2D> texture, ComPtr<ID3D11ShaderResourceView> srv, u32 width, u32 height,
+                          bool dynamic)
+    : m_texture(std::move(texture)), m_srv(std::move(srv)), m_width(width), m_height(height), m_dynamic(dynamic)
+  {
+  }
+  ~D3D11HostDisplayTexture() override = default;
+
+  void* GetHandle() const override { return m_srv.Get(); }
+  u32 GetWidth() const override { return m_width; }
+  u32 GetHeight() const override { return m_height; }
+
+  ID3D11Texture2D* GetD3DTexture() const { return m_texture.Get(); }
+  ID3D11ShaderResourceView* GetD3DSRV() const { return m_srv.Get(); }
+  bool IsDynamic() const { return m_dynamic; }
+
+  static std::unique_ptr<D3D11HostDisplayTexture> Create(ID3D11Device* device, u32 width, u32 height, const void* data,
+                                                         u32 data_stride, bool dynamic)
+  {
+    const CD3D11_TEXTURE2D_DESC desc(DXGI_FORMAT_R8G8B8A8_UNORM, width, height, 1, 1, D3D11_BIND_SHADER_RESOURCE,
+                                     dynamic ? D3D11_USAGE_DYNAMIC : D3D11_USAGE_DEFAULT,
+                                     dynamic ? D3D11_CPU_ACCESS_WRITE : 0, 1, 0, 0);
+    const D3D11_SUBRESOURCE_DATA srd{data, data_stride, data_stride * height};
+    ComPtr<ID3D11Texture2D> texture;
+    HRESULT hr = device->CreateTexture2D(&desc, data ? &srd : nullptr, texture.GetAddressOf());
+    if (FAILED(hr))
+      return {};
+
+    const CD3D11_SHADER_RESOURCE_VIEW_DESC srv_desc(D3D11_SRV_DIMENSION_TEXTURE2D, DXGI_FORMAT_R8G8B8A8_UNORM, 0, 1, 0,
+                                                    1);
+    ComPtr<ID3D11ShaderResourceView> srv;
+    hr = device->CreateShaderResourceView(texture.Get(), &srv_desc, srv.GetAddressOf());
+    if (FAILED(hr))
+      return {};
+
+    return std::make_unique<D3D11HostDisplayTexture>(std::move(texture), std::move(srv), width, height, dynamic);
+  }
+
+private:
+  ComPtr<ID3D11Texture2D> m_texture;
+  ComPtr<ID3D11ShaderResourceView> m_srv;
+  u32 m_width;
+  u32 m_height;
+  bool m_dynamic;
+};
+
+D3D11HostDisplay::D3D11HostDisplay(ComPtr<ID3D11Device> device, ComPtr<ID3D11DeviceContext> context)
+  : m_device(std::move(device)), m_context(std::move(context))
+{
+}
+
+D3D11HostDisplay::~D3D11HostDisplay() = default;
+
+HostDisplay::RenderAPI D3D11HostDisplay::GetRenderAPI() const
+{
+  return HostDisplay::RenderAPI::D3D11;
+}
+
+void* D3D11HostDisplay::GetRenderDevice() const
+{
+  return m_device.Get();
+}
+
+void* D3D11HostDisplay::GetRenderContext() const
+{
+  return m_context.Get();
+}
+
+std::unique_ptr<HostDisplayTexture> D3D11HostDisplay::CreateTexture(u32 width, u32 height, const void* data,
+                                                                    u32 data_stride, bool dynamic)
+{
+  return D3D11HostDisplayTexture::Create(m_device.Get(), width, height, data, data_stride, dynamic);
+}
+
+void D3D11HostDisplay::UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* data,
+                                     u32 data_stride)
+{
+  D3D11HostDisplayTexture* d3d11_texture = static_cast<D3D11HostDisplayTexture*>(texture);
+  if (!d3d11_texture->IsDynamic())
+  {
+    const CD3D11_BOX dst_box(x, y, 0, x + width, y + height, 1);
+    m_context->UpdateSubresource(d3d11_texture->GetD3DTexture(), 0, &dst_box, data, data_stride, data_stride * height);
+  }
+  else
+  {
+    D3D11_MAPPED_SUBRESOURCE sr;
+    HRESULT hr = m_context->Map(d3d11_texture->GetD3DTexture(), 0, D3D11_MAP_WRITE_DISCARD, 0, &sr);
+    if (FAILED(hr))
+      Panic("Failed to map dynamic host display texture");
+
+    char* dst_ptr = static_cast<char*>(sr.pData) + (y * sr.RowPitch) + (x * sizeof(u32));
+    const char* src_ptr = static_cast<const char*>(data);
+    if (sr.RowPitch == data_stride)
+    {
+      std::memcpy(dst_ptr, src_ptr, data_stride * height);
+    }
+    else
+    {
+      for (u32 row = 0; row < height; row++)
+      {
+        std::memcpy(dst_ptr, src_ptr, width * sizeof(u32));
+        src_ptr += data_stride;
+        dst_ptr += sr.RowPitch;
+      }
+    }
+
+    m_context->Unmap(d3d11_texture->GetD3DTexture(), 0);
+  }
+}
+
+bool D3D11HostDisplay::DownloadTexture(const void* texture_handle, u32 x, u32 y, u32 width, u32 height, void* out_data,
+                                       u32 out_data_stride)
+{
+  ID3D11ShaderResourceView* srv =
+    const_cast<ID3D11ShaderResourceView*>(static_cast<const ID3D11ShaderResourceView*>(texture_handle));
+  ID3D11Resource* srv_resource;
+  D3D11_SHADER_RESOURCE_VIEW_DESC srv_desc;
+  srv->GetResource(&srv_resource);
+  srv->GetDesc(&srv_desc);
+
+  if (!m_readback_staging_texture.EnsureSize(m_context.Get(), width, height, srv_desc.Format, false))
+    return false;
+
+  m_readback_staging_texture.CopyFromTexture(m_context.Get(), srv_resource, 0, x, y, 0, 0, width, height);
+  return m_readback_staging_texture.ReadPixels<u32>(m_context.Get(), 0, 0, width, height, out_data_stride / sizeof(u32),
+                                                    static_cast<u32*>(out_data));
+}
+
+void D3D11HostDisplay::SetVSync(bool enabled) {}
+
+bool D3D11HostDisplay::CreateD3DResources()
+{
+  HRESULT hr;
+
+  m_display_vertex_shader =
+    D3D11::ShaderCompiler::CreateVertexShader(m_device.Get(), s_display_vs_bytecode, sizeof(s_display_vs_bytecode));
+  m_display_pixel_shader =
+    D3D11::ShaderCompiler::CreatePixelShader(m_device.Get(), s_display_ps_bytecode, sizeof(s_display_ps_bytecode));
+  if (!m_display_vertex_shader || !m_display_pixel_shader)
+    return false;
+
+  if (!m_display_uniform_buffer.Create(m_device.Get(), D3D11_BIND_CONSTANT_BUFFER, DISPLAY_UNIFORM_BUFFER_SIZE))
+    return false;
+
+  CD3D11_RASTERIZER_DESC rasterizer_desc = CD3D11_RASTERIZER_DESC(CD3D11_DEFAULT());
+  rasterizer_desc.CullMode = D3D11_CULL_NONE;
+  hr = m_device->CreateRasterizerState(&rasterizer_desc, m_display_rasterizer_state.GetAddressOf());
+  if (FAILED(hr))
+    return false;
+
+  CD3D11_DEPTH_STENCIL_DESC depth_stencil_desc = CD3D11_DEPTH_STENCIL_DESC(CD3D11_DEFAULT());
+  depth_stencil_desc.DepthEnable = FALSE;
+  depth_stencil_desc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ZERO;
+  hr = m_device->CreateDepthStencilState(&depth_stencil_desc, m_display_depth_stencil_state.GetAddressOf());
+  if (FAILED(hr))
+    return false;
+
+  CD3D11_BLEND_DESC blend_desc = CD3D11_BLEND_DESC(CD3D11_DEFAULT());
+  hr = m_device->CreateBlendState(&blend_desc, m_display_blend_state.GetAddressOf());
+  if (FAILED(hr))
+    return false;
+
+  CD3D11_SAMPLER_DESC sampler_desc = CD3D11_SAMPLER_DESC(CD3D11_DEFAULT());
+  sampler_desc.Filter = D3D11_FILTER_MIN_MAG_MIP_POINT;
+  hr = m_device->CreateSamplerState(&sampler_desc, m_point_sampler.GetAddressOf());
+  if (FAILED(hr))
+    return false;
+
+  sampler_desc.Filter = D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT;
+  hr = m_device->CreateSamplerState(&sampler_desc, m_linear_sampler.GetAddressOf());
+  if (FAILED(hr))
+    return false;
+
+  return true;
+}
+
+bool D3D11HostDisplay::RequestHardwareRendererContext(retro_hw_render_callback* cb)
+{
+  cb->cache_context = true;
+  cb->bottom_left_origin = false;
+  cb->context_type = RETRO_HW_CONTEXT_DIRECT3D;
+  cb->version_major = 11;
+  cb->version_minor = 0;
+
+  return g_retro_environment_callback(RETRO_ENVIRONMENT_SET_HW_RENDER, cb);
+}
+
+std::unique_ptr<HostDisplay> D3D11HostDisplay::Create(bool debug_device)
+{
+  retro_hw_render_interface_d3d11 ri = {};
+  ri.interface_type = RETRO_HW_RENDER_INTERFACE_D3D11;
+  ri.interface_version = RETRO_HW_RENDER_INTERFACE_D3D11_VERSION;
+
+  if (!g_retro_environment_callback(RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE, &ri))
+  {
+    Log_ErrorPrint("Failed to get HW render interface");
+    return nullptr;
+  }
+
+  ComPtr<ID3D11Device> device(ri.device);
+  ComPtr<ID3D11DeviceContext> context(ri.context);
+
+  std::unique_ptr<D3D11HostDisplay> display = std::make_unique<D3D11HostDisplay>(std::move(device), std::move(context));
+  if (!display->CreateD3DResources())
+    return nullptr;
+
+  return display;
+}
+
+void D3D11HostDisplay::Render()
+{
+#if 0
+  static constexpr std::array<float, 4> clear_color = {};
+  m_context->ClearRenderTargetView(m_swap_chain_rtv.Get(), clear_color.data());
+  m_context->OMSetRenderTargets(1, m_swap_chain_rtv.GetAddressOf(), nullptr);
+
+  RenderDisplay();
+
+  if (!m_vsync && m_allow_tearing_supported)
+    m_swap_chain->Present(0, DXGI_PRESENT_ALLOW_TEARING);
+  else
+    m_swap_chain->Present(BoolToUInt32(m_vsync), 0);
+
+  ImGui::NewFrame();
+  ImGui_ImplSDL2_NewFrame(m_window);
+  ImGui_ImplDX11_NewFrame();
+#endif
+}
+
+void D3D11HostDisplay::RenderDisplay()
+{
+#if 0
+  if (!m_display_texture_handle)
+    return;
+
+  const auto [vp_left, vp_top, vp_width, vp_height] =
+    CalculateDrawRect(m_window_width, m_window_height, m_display_top_margin);
+
+  m_context->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
+  m_context->VSSetShader(m_display_vertex_shader.Get(), nullptr, 0);
+  m_context->PSSetShader(m_display_pixel_shader.Get(), nullptr, 0);
+  m_context->PSSetShaderResources(0, 1, reinterpret_cast<ID3D11ShaderResourceView**>(&m_display_texture_handle));
+  m_context->PSSetSamplers(
+    0, 1, m_display_linear_filtering ? m_linear_sampler.GetAddressOf() : m_point_sampler.GetAddressOf());
+
+  const float uniforms[4] = {
+    static_cast<float>(m_display_texture_view_x) / static_cast<float>(m_display_texture_width),
+    static_cast<float>(m_display_texture_view_y) / static_cast<float>(m_display_texture_height),
+    (static_cast<float>(m_display_texture_view_width) - 0.5f) / static_cast<float>(m_display_texture_width),
+    (static_cast<float>(m_display_texture_view_height) - 0.5f) / static_cast<float>(m_display_texture_height)};
+  const auto map = m_display_uniform_buffer.Map(m_context.Get(), sizeof(uniforms), sizeof(uniforms));
+  std::memcpy(map.pointer, uniforms, sizeof(uniforms));
+  m_display_uniform_buffer.Unmap(m_context.Get(), sizeof(uniforms));
+  m_context->VSSetConstantBuffers(0, 1, m_display_uniform_buffer.GetD3DBufferArray());
+
+  const CD3D11_VIEWPORT vp(static_cast<float>(vp_left), static_cast<float>(vp_top), static_cast<float>(vp_width),
+                           static_cast<float>(vp_height));
+  m_context->RSSetViewports(1, &vp);
+  m_context->RSSetState(m_display_rasterizer_state.Get());
+  m_context->OMSetDepthStencilState(m_display_depth_stencil_state.Get(), 0);
+  m_context->OMSetBlendState(m_display_blend_state.Get(), nullptr, 0xFFFFFFFFu);
+
+  m_context->Draw(3, 0);
+#endif
+}
diff --git a/src/duckstation-libretro/d3d11_host_display.h b/src/duckstation-libretro/d3d11_host_display.h
new file mode 100644
index 000000000..bf7589dd6
--- /dev/null
+++ b/src/duckstation-libretro/d3d11_host_display.h
@@ -0,0 +1,62 @@
+#pragma once
+#include "common/d3d11/staging_texture.h"
+#include "common/d3d11/stream_buffer.h"
+#include "common/d3d11/texture.h"
+#include "common/windows_headers.h"
+#include "core/host_display.h"
+#include "libretro.h"
+#include <d3d11.h>
+#include <memory>
+#include <wrl/client.h>
+
+class D3D11HostDisplay final : public HostDisplay
+{
+public:
+  template<typename T>
+  using ComPtr = Microsoft::WRL::ComPtr<T>;
+
+  D3D11HostDisplay(ComPtr<ID3D11Device> device, ComPtr<ID3D11DeviceContext> context);
+  ~D3D11HostDisplay();
+
+  static bool RequestHardwareRendererContext(retro_hw_render_callback* cb);
+
+  static std::unique_ptr<HostDisplay> Create(bool debug_device);
+
+  RenderAPI GetRenderAPI() const override;
+  void* GetRenderDevice() const override;
+  void* GetRenderContext() const override;
+
+  std::unique_ptr<HostDisplayTexture> CreateTexture(u32 width, u32 height, const void* data, u32 data_stride,
+                                                    bool dynamic) override;
+  void UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* data,
+                     u32 data_stride) override;
+  bool DownloadTexture(const void* texture_handle, u32 x, u32 y, u32 width, u32 height, void* out_data,
+                       u32 out_data_stride) override;
+
+  void SetVSync(bool enabled) override;
+
+private:
+  static constexpr u32 DISPLAY_UNIFORM_BUFFER_SIZE = 16;
+
+  bool CreateD3DResources();
+
+  void Render() override;
+  void RenderDisplay();
+
+  ComPtr<IDXGIFactory> m_dxgi_factory;
+
+  ComPtr<ID3D11Device> m_device;
+  ComPtr<ID3D11DeviceContext> m_context;
+
+  ComPtr<ID3D11RasterizerState> m_display_rasterizer_state;
+  ComPtr<ID3D11DepthStencilState> m_display_depth_stencil_state;
+  ComPtr<ID3D11BlendState> m_display_blend_state;
+  ComPtr<ID3D11VertexShader> m_display_vertex_shader;
+  ComPtr<ID3D11PixelShader> m_display_pixel_shader;
+  ComPtr<ID3D11SamplerState> m_point_sampler;
+  ComPtr<ID3D11SamplerState> m_linear_sampler;
+
+  D3D11::Texture m_display_pixels_texture;
+  D3D11::StreamBuffer m_display_uniform_buffer;
+  D3D11::AutoStagingTexture m_readback_staging_texture;
+};
diff --git a/src/duckstation-libretro/duckstation-libretro.vcxproj b/src/duckstation-libretro/duckstation-libretro.vcxproj
new file mode 100644
index 000000000..def51a91a
--- /dev/null
+++ b/src/duckstation-libretro/duckstation-libretro.vcxproj
@@ -0,0 +1,392 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="DebugFast|Win32">
+      <Configuration>DebugFast</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="DebugFast|x64">
+      <Configuration>DebugFast</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="ReleaseLTCG|Win32">
+      <Configuration>ReleaseLTCG</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="ReleaseLTCG|x64">
+      <Configuration>ReleaseLTCG</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\dep\imgui\imgui.vcxproj">
+      <Project>{bb08260f-6fbc-46af-8924-090ee71360c6}</Project>
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diff --git a/src/duckstation-libretro/duckstation-libretro.vcxproj.filters b/src/duckstation-libretro/duckstation-libretro.vcxproj.filters
new file mode 100644
index 000000000..6875d06bb
--- /dev/null
+++ b/src/duckstation-libretro/duckstation-libretro.vcxproj.filters
@@ -0,0 +1,20 @@
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\ No newline at end of file
diff --git a/src/duckstation-libretro/libretro_audio_stream.cpp b/src/duckstation-libretro/libretro_audio_stream.cpp
new file mode 100644
index 000000000..b29c4942b
--- /dev/null
+++ b/src/duckstation-libretro/libretro_audio_stream.cpp
@@ -0,0 +1,23 @@
+#include "libretro_audio_stream.h"
+#include "libretro_host_interface.h"
+
+LibretroAudioStream::LibretroAudioStream() = default;
+
+LibretroAudioStream::~LibretroAudioStream() = default;
+
+bool LibretroAudioStream::OpenDevice()
+{
+  m_output_buffer.resize(m_buffer_size * m_channels);
+  return true;
+}
+
+void LibretroAudioStream::PauseDevice(bool paused) {}
+
+void LibretroAudioStream::CloseDevice() {}
+
+void LibretroAudioStream::FramesAvailable()
+{
+  const u32 num_frames = GetSamplesAvailable();
+  ReadFrames(m_output_buffer.data(), num_frames, false);
+  g_retro_audio_sample_batch_callback(m_output_buffer.data(), num_frames);
+}
diff --git a/src/duckstation-libretro/libretro_audio_stream.h b/src/duckstation-libretro/libretro_audio_stream.h
new file mode 100644
index 000000000..45e718753
--- /dev/null
+++ b/src/duckstation-libretro/libretro_audio_stream.h
@@ -0,0 +1,21 @@
+#pragma once
+#include "common/audio_stream.h"
+#include <cstdint>
+#include <vector>
+
+class LibretroAudioStream final : public AudioStream
+{
+public:
+  LibretroAudioStream();
+  ~LibretroAudioStream();
+
+protected:
+  bool OpenDevice() override;
+  void PauseDevice(bool paused) override;
+  void CloseDevice() override;
+  void FramesAvailable() override;
+
+private:
+  // TODO: Optimize this buffer away.
+  std::vector<SampleType> m_output_buffer;
+};
diff --git a/src/duckstation-libretro/libretro_host_display.cpp b/src/duckstation-libretro/libretro_host_display.cpp
new file mode 100644
index 000000000..90861830e
--- /dev/null
+++ b/src/duckstation-libretro/libretro_host_display.cpp
@@ -0,0 +1,150 @@
+#include "libretro_host_display.h"
+#include "libretro_host_interface.h"
+#include "common/assert.h"
+#include "common/log.h"
+#include "libretro.h"
+#include <array>
+#include <tuple>
+Log_SetChannel(LibretroHostDisplay);
+
+class LibretroDisplayTexture : public HostDisplayTexture
+{
+public:
+  LibretroDisplayTexture(u32 width, u32 height) : m_width(width), m_height(height), m_data(width * height) {}
+  ~LibretroDisplayTexture() override = default;
+
+  void* GetHandle() const override { return const_cast<LibretroDisplayTexture*>(this); }
+  u32 GetWidth() const override { return m_width; }
+  u32 GetHeight() const override { return m_height; }
+
+  const u32* GetData() const { return m_data.data(); }
+  u32 GetDataPitch() const { return m_width * sizeof(u32); }
+
+  static void SwapAndCopy(void* dst, const void* src, u32 count)
+  {
+    // RGBA -> BGRX conversion
+    u8* dst_ptr = static_cast<u8*>(dst);
+    const u8* src_ptr = static_cast<const u8*>(src);
+
+    for (u32 i = 0; i < count; i++)
+    {
+      u32 sval;
+      std::memcpy(&sval, src_ptr, sizeof(sval));
+      src_ptr += sizeof(sval);
+      const u32 dval = (sval & 0xFF00FF00u) | ((sval & 0xFF) << 16) | ((sval >> 16) & 0xFFu);
+      std::memcpy(dst_ptr, &dval, sizeof(dval));
+      dst_ptr += sizeof(dval);
+    }
+  }
+
+  void Read(u32 x, u32 y, u32 width, u32 height, void* data, u32 data_stride) const
+  {
+    u8* data_ptr = static_cast<u8*>(data);
+    const u32* in_ptr = m_data.data() + y * m_width + x;
+    for (u32 i = 0; i < height; i++)
+    {
+      SwapAndCopy(data_ptr, in_ptr, width);
+      data_ptr += data_stride;
+      in_ptr += m_width;
+    }
+  }
+
+  void Write(u32 x, u32 y, u32 width, u32 height, const void* data, u32 data_stride)
+  {
+    const u8* data_ptr = static_cast<const u8*>(data);
+    u32* out_ptr = m_data.data() + y * m_width + x;
+    for (u32 i = 0; i < height; i++)
+    {
+      SwapAndCopy(out_ptr, data_ptr, width);
+      data_ptr += data_stride;
+      out_ptr += m_width;
+    }
+  }
+
+  static std::unique_ptr<LibretroDisplayTexture> Create(u32 width, u32 height, const void* initial_data,
+                                                        u32 initial_data_stride)
+  {
+    std::unique_ptr<LibretroDisplayTexture> tex = std::make_unique<LibretroDisplayTexture>(width, height);
+    if (initial_data)
+      tex->Write(0, 0, width, height, initial_data, initial_data_stride);
+
+    return tex;
+  }
+
+private:
+  u32 m_width;
+  u32 m_height;
+  std::vector<u32> m_data;
+};
+
+LibretroHostDisplay::LibretroHostDisplay()
+{
+  // switch to a 32-bit buffer
+  retro_pixel_format pf = RETRO_PIXEL_FORMAT_XRGB8888;
+  if (!g_retro_environment_callback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &pf))
+    Log_ErrorPrint("Failed to set pixel format to XRGB8888");
+}
+
+LibretroHostDisplay::~LibretroHostDisplay() = default;
+
+HostDisplay::RenderAPI LibretroHostDisplay::GetRenderAPI() const
+{
+  return RenderAPI::None;
+}
+
+void* LibretroHostDisplay::GetRenderDevice() const
+{
+  return nullptr;
+}
+
+void* LibretroHostDisplay::GetRenderContext() const
+{
+  return nullptr;
+}
+
+void LibretroHostDisplay::WindowResized(s32 new_window_width, s32 new_window_height) {}
+
+std::unique_ptr<HostDisplayTexture> LibretroHostDisplay::CreateTexture(u32 width, u32 height, const void* data,
+                                                                       u32 data_stride, bool dynamic)
+{
+  return LibretroDisplayTexture::Create(width, height, data, data_stride);
+}
+
+void LibretroHostDisplay::UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height,
+                                        const void* data, u32 data_stride)
+{
+  static_cast<LibretroDisplayTexture*>(texture)->Write(x, y, width, height, data, data_stride);
+}
+
+bool LibretroHostDisplay::DownloadTexture(const void* texture_handle, u32 x, u32 y, u32 width, u32 height,
+                                          void* out_data, u32 out_data_stride)
+{
+  static_cast<const LibretroDisplayTexture*>(texture_handle)->Read(x, y, width, height, out_data, out_data_stride);
+  return true;
+}
+
+void LibretroHostDisplay::SetVSync(bool enabled) {}
+
+void LibretroHostDisplay::Render()
+{
+  if (m_display_texture_view_width != m_last_display_width || m_display_texture_view_height != m_last_display_height)
+  {
+    retro_game_geometry geom = {};
+    geom.base_width = m_display_width;
+    geom.base_height = m_display_height;
+    geom.aspect_ratio = m_display_pixel_aspect_ratio;
+
+    if (!g_retro_environment_callback(RETRO_ENVIRONMENT_SET_GEOMETRY, &geom))
+      Log_WarningPrint("RETRO_ENVIRONMENT_SET_GEOMETRY failed");
+
+    m_last_display_width = m_display_texture_view_width;
+    m_last_display_height = m_display_texture_view_height;
+  }
+
+  // TODO: padding...
+  if (m_display_texture_handle)
+  {
+    const LibretroDisplayTexture* tex = static_cast<const LibretroDisplayTexture*>(m_display_texture_handle);
+    g_retro_video_refresh_callback(tex->GetData() + m_display_texture_view_y * tex->GetWidth() + m_display_texture_view_x, m_display_texture_view_width, m_display_texture_view_height , tex->GetDataPitch());
+  }
+}
diff --git a/src/duckstation-libretro/libretro_host_display.h b/src/duckstation-libretro/libretro_host_display.h
new file mode 100644
index 000000000..885ee766e
--- /dev/null
+++ b/src/duckstation-libretro/libretro_host_display.h
@@ -0,0 +1,30 @@
+#pragma once
+#include "core/host_display.h"
+#include <memory>
+
+class LibretroHostDisplay final : public HostDisplay
+{
+public:
+  LibretroHostDisplay();
+  ~LibretroHostDisplay();
+
+  RenderAPI GetRenderAPI() const override;
+  void* GetRenderDevice() const override;
+  void* GetRenderContext() const override;
+  void WindowResized(s32 new_window_width, s32 new_window_height) override;
+
+  std::unique_ptr<HostDisplayTexture> CreateTexture(u32 width, u32 height, const void* data, u32 data_stride,
+                                                    bool dynamic) override;
+  void UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* data,
+                     u32 data_stride) override;
+  bool DownloadTexture(const void* texture_handle, u32 x, u32 y, u32 width, u32 height, void* out_data,
+                       u32 out_data_stride) override;
+
+  void SetVSync(bool enabled) override;
+
+  void Render() override;
+
+private:
+  s32 m_last_display_width = -1;
+  s32 m_last_display_height = -1;
+};
diff --git a/src/duckstation-libretro/libretro_host_interface.cpp b/src/duckstation-libretro/libretro_host_interface.cpp
new file mode 100644
index 000000000..a258fd72d
--- /dev/null
+++ b/src/duckstation-libretro/libretro_host_interface.cpp
@@ -0,0 +1,415 @@
+#include "libretro_host_interface.h"
+#include "common/assert.h"
+#include "common/file_system.h"
+#include "common/log.h"
+#include "common/string_util.h"
+#include "core/analog_controller.h"
+#include "core/digital_controller.h"
+#include "core/gpu.h"
+#include "core/system.h"
+#include "libretro_audio_stream.h"
+#include "libretro_host_display.h"
+#include "libretro_settings_interface.h"
+#include "opengl_host_display.h"
+#include <array>
+#include <cstring>
+#include <tuple>
+#include <utility>
+#include <vector>
+Log_SetChannel(LibretroHostInterface);
+
+#ifdef WIN32
+#include "d3d11_host_display.h"
+#endif
+
+//////////////////////////////////////////////////////////////////////////
+// TODO:
+//  - Fix up D3D11
+//  - Save states
+//  - Expose the rest of the options
+//  - Memory card and controller settings
+//  - Better paths for memory cards/BIOS
+//  - Fix up aspect ratio
+//////////////////////////////////////////////////////////////////////////
+
+LibretroHostInterface g_libretro_host_interface;
+
+retro_environment_t g_retro_environment_callback;
+retro_video_refresh_t g_retro_video_refresh_callback;
+retro_audio_sample_t g_retro_audio_sample_callback;
+retro_audio_sample_batch_t g_retro_audio_sample_batch_callback;
+retro_input_poll_t g_retro_input_poll_callback;
+retro_input_state_t g_retro_input_state_callback;
+
+LibretroHostInterface::LibretroHostInterface() = default;
+
+LibretroHostInterface::~LibretroHostInterface() = default;
+
+bool LibretroHostInterface::Initialize()
+{
+  if (!HostInterface::Initialize())
+    return false;
+
+  LoadSettings();
+  return true;
+}
+
+void LibretroHostInterface::Shutdown()
+{
+  HostInterface::Shutdown();
+}
+
+void LibretroHostInterface::ReportError(const char* message)
+{
+  Log_ErrorPrint(message);
+}
+
+void LibretroHostInterface::ReportMessage(const char* message)
+{
+  Log_InfoPrint(message);
+}
+
+bool LibretroHostInterface::ConfirmMessage(const char* message)
+{
+  Log_InfoPrintf("Confirm: %s", message);
+  return false;
+}
+
+void LibretroHostInterface::retro_get_system_av_info(struct retro_system_av_info* info)
+{
+  Assert(m_system);
+
+  std::memset(info, 0, sizeof(*info));
+
+  info->geometry.aspect_ratio = 4.0f / 3.0f;
+
+  if (!m_system->IsPALRegion())
+  {
+    info->geometry.base_width = 640;
+    info->geometry.base_height = 480;
+  }
+  else
+  {
+    info->geometry.base_width = 720;
+    info->geometry.base_height = 576;
+  }
+
+  info->geometry.max_width = 1024;
+  info->geometry.max_height = 512;
+
+  info->timing.fps = m_system->GetThrottleFrequency();
+  info->timing.sample_rate = static_cast<double>(AUDIO_SAMPLE_RATE);
+}
+
+bool LibretroHostInterface::retro_load_game(const struct retro_game_info* game)
+{
+  SystemBootParameters bp;
+  bp.filename = game->path;
+
+  if (!BootSystem(bp))
+    return false;
+
+  RequestHardwareRendererContext();
+  return true;
+}
+
+void LibretroHostInterface::retro_run_frame()
+{
+  Assert(m_system);
+
+  UpdateControllers();
+
+  m_system->GetGPU()->RestoreGraphicsAPIState();
+
+  m_system->RunFrame();
+
+  m_system->GetGPU()->ResetGraphicsAPIState();
+
+  m_display->Render();
+}
+
+unsigned LibretroHostInterface::retro_get_region()
+{
+  return m_system->IsPALRegion() ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
+}
+
+bool LibretroHostInterface::AcquireHostDisplay()
+{
+  // start in software mode, switch to hardware later
+  m_display = new LibretroHostDisplay();
+  return true;
+}
+
+void LibretroHostInterface::ReleaseHostDisplay()
+{
+  delete m_display;
+  m_display = nullptr;
+}
+
+std::unique_ptr<AudioStream> LibretroHostInterface::CreateAudioStream(AudioBackend backend)
+{
+  return std::make_unique<LibretroAudioStream>();
+}
+
+static std::array<retro_core_option_definition, 14> s_option_definitions = {{
+  {"Console.Region",
+   "Console Region",
+   "Determines which region/hardware to emulate. Auto-Detect will use the region of the disc inserted.",
+   {{"Auto", "Auto-Detect"},
+    {"NTSC-J", "NTSC-J (Japan)"},
+    {"NTSC-U", "NTSC-U (US)"},
+    {"PAL", "PAL (Europe, Australia)"}},
+   "Auto"},
+  {"BIOS.FastBoot",
+   "Fast Boot",
+   "Skips the BIOS shell/intro, booting directly into the game. Usually safe to enable, but some games break.",
+   {{"true", "Enabled"}, {"false", "Disabled"}},
+   "false"},
+  {"CDROM.RegionCheck",
+   "CD-ROM Region Check",
+   "Prevents discs from incorrect regions being read by the emulator. Usually safe to disable.",
+   {{"true", "Enabled"}, {"false", "Disabled"}},
+   "false"},
+  {"CDROM.ReadThread",
+   "CD-ROM Read Thread",
+   "Reads CD-ROM sectors ahead asynchronously, reducing the risk of frame time spikes.",
+   {{"true", "Enabled"}, {"false", "Disabled"}},
+   "true"},
+  {"CPU.ExecutionMode",
+   "CPU Execution Mode",
+   "Which mode to use for CPU emulation. Recompiler provides the best performance.",
+   {{"Interpreter", "Interpreter"}, {"CachedIntepreter", "Cached Interpreter"}, {"Recompiler", "Recompiler"}},
+   "Recompiler"},
+  {"GPU.Renderer",
+   "GPU Renderer",
+   "Which renderer to use to emulate the GPU",
+   {
+#ifdef WIN32
+     {"D3D11", "Hardware (D3D11)"},
+#endif
+     {"OpenGL", "Hardware (OpenGL)"},
+     {"Software", "Software"}},
+   "OpenGL"},
+  {"GPU.ResolutionScale",
+   "Rendering Resolution Scale",
+   "Scales internal rendering resolution by the specified multiplier. Larger values are slower. Some games require "
+   "1x rendering resolution or they will have rendering issues.",
+   {{"1", "1x (1024x512)"},
+    {"2", "2x (2048x1024)"},
+    {"3", "3x (3072x1536)"},
+    {"4", "4x (4096x2048)"},
+    {"5", "5x (5120x2160)"},
+    {"6", "6x (6144x3072)"},
+    {"7", "7x (7168x3584)"},
+    {"8", "8x (8192x4096)"}},
+   "1"},
+  {"GPU.TrueColor",
+   "True Color Rendering",
+   "Disables dithering and uses the full 8 bits per channel of color information. May break rendering in some games.",
+   {{"true", "Enabled"}, {"false", "Disabled"}},
+   "false"},
+  {"GPU.ScaledDithering",
+   "Scaled Dithering",
+   "Scales the dithering pattern with the internal rendering resolution, making it less noticeable. Usually safe to "
+   "enable.",
+   {{"true", "Enabled"}, {"false", "Disabled"}},
+   "true"},
+  {"GPU.DisableInterlacing",
+   "Disable Interlacing",
+   "Disables interlaced rendering and display in the GPU. Some games can render in 480p this way, but others will "
+   "break.",
+   {{"true", "Enabled"}, {"false", "Disabled"}},
+   "false"},
+  {"GPU.ForceNTSCTimings",
+   "Force NTSC Timings",
+   "Forces PAL games to run at NTSC timings, i.e. 60hz. Some PAL games will run at their \"normal\" speeds, while "
+   "others will break.",
+   {{"true", "Enabled"}, {"false", "Disabled"}},
+   "false"},
+  {"Display.CropMode",
+   "Crop Mode",
+   "Changes how much of the image is cropped. Some games display garbage in the overscan area which is typically "
+   "hidden.",
+   {{"None", "None"}, {"Overscan", "Only Overscan Area"}, {"Borders", "All Borders"}},
+   "Overscan"},
+  {"Display.PixelAspectRatio",
+   "Pixel Aspect Ratio",
+   "Determines how the pixels in VRAM area are displayed on the screen.",
+   {{"4:3", "4:3"}, {"16:9", "16:9"}, {"1:1", "1:1"}},
+   "4:3"},
+  {},
+}};
+
+bool LibretroHostInterface::SetCoreOptions()
+{
+  unsigned options_version = 0;
+  if (g_retro_environment_callback(RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION, &options_version) &&
+      options_version >= 1)
+  {
+    return g_retro_environment_callback(RETRO_ENVIRONMENT_SET_CORE_OPTIONS, &s_option_definitions);
+  }
+
+  // use legacy options struct, which sucks. do we need to?
+  return false;
+}
+
+void LibretroHostInterface::LoadSettings()
+{
+  LibretroSettingsInterface si;
+  m_settings.Load(si);
+
+  // Overrides
+  m_settings.log_level = LOGLEVEL_DEV;
+  m_settings.log_to_console = true;
+
+  // start in software, switch later
+  m_settings.gpu_renderer = GPURenderer::Software;
+
+  // Assume BIOS files are located in system directory.
+  const char* system_directory = nullptr;
+  if (!g_retro_environment_callback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &system_directory) || !system_directory)
+    system_directory = "bios";
+  m_settings.bios_path =
+    StringUtil::StdStringFromFormat("%s%cscph1001.bin", system_directory, FS_OSPATH_SEPERATOR_CHARACTER);
+
+  // TODOs - expose via config
+  m_settings.controller_types[0] = ControllerType::DigitalController;
+  m_settings.controller_types[1] = ControllerType::None;
+  m_settings.memory_card_types[0] = MemoryCardType::None;
+  m_settings.memory_card_types[1] = MemoryCardType::None;
+}
+
+void LibretroHostInterface::UpdateSettings()
+{
+  Settings old_settings(std::move(m_settings));
+  LoadSettings();
+  CheckForSettingsChanges(old_settings);
+}
+
+void LibretroHostInterface::UpdateControllers()
+{
+  g_retro_input_poll_callback();
+
+  for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
+  {
+    switch (m_settings.controller_types[i])
+    {
+      case ControllerType::None:
+        break;
+
+      case ControllerType::DigitalController:
+        UpdateControllersDigitalController(i);
+        break;
+
+      default:
+        Log_ErrorPrintf("Unhandled controller type '%s'",
+                        Settings::GetControllerTypeDisplayName(m_settings.controller_types[i]));
+        break;
+    }
+  }
+}
+
+void LibretroHostInterface::UpdateControllersDigitalController(u32 index)
+{
+  DigitalController* controller = static_cast<DigitalController*>(m_system->GetController(index));
+  DebugAssert(controller);
+
+  static constexpr std::array<std::pair<DigitalController::Button, u32>, 14> mapping = {
+    {{DigitalController::Button::Left, RETRO_DEVICE_ID_JOYPAD_LEFT},
+     {DigitalController::Button::Right, RETRO_DEVICE_ID_JOYPAD_RIGHT},
+     {DigitalController::Button::Up, RETRO_DEVICE_ID_JOYPAD_UP},
+     {DigitalController::Button::Down, RETRO_DEVICE_ID_JOYPAD_DOWN},
+     {DigitalController::Button::Circle, RETRO_DEVICE_ID_JOYPAD_A},
+     {DigitalController::Button::Cross, RETRO_DEVICE_ID_JOYPAD_B},
+     {DigitalController::Button::Triangle, RETRO_DEVICE_ID_JOYPAD_X},
+     {DigitalController::Button::Square, RETRO_DEVICE_ID_JOYPAD_Y},
+     {DigitalController::Button::Start, RETRO_DEVICE_ID_JOYPAD_START},
+     {DigitalController::Button::Select, RETRO_DEVICE_ID_JOYPAD_SELECT},
+     {DigitalController::Button::L1, RETRO_DEVICE_ID_JOYPAD_L},
+     {DigitalController::Button::L2, RETRO_DEVICE_ID_JOYPAD_L2},
+     {DigitalController::Button::R1, RETRO_DEVICE_ID_JOYPAD_R},
+     {DigitalController::Button::R2, RETRO_DEVICE_ID_JOYPAD_R2}}};
+
+  for (const auto& it : mapping)
+  {
+    const int16_t state = g_retro_input_state_callback(index, RETRO_DEVICE_JOYPAD, 0, it.second);
+    controller->SetButtonState(it.first, state != 0);
+  }
+}
+
+bool LibretroHostInterface::RequestHardwareRendererContext()
+{
+  GPURenderer renderer = Settings::DEFAULT_GPU_RENDERER;
+  retro_variable renderer_variable{"GPU.Renderer", "OpenGL"};
+  if (g_retro_environment_callback(RETRO_ENVIRONMENT_GET_VARIABLE, &renderer_variable) && renderer_variable.value)
+    renderer = Settings::ParseRendererName(renderer_variable.value).value_or(Settings::DEFAULT_GPU_RENDERER);
+
+  if (renderer == GPURenderer::Software)
+    return true;
+
+  m_hw_render_callback = {};
+  m_hw_render_callback.context_reset = HardwareRendererContextReset;
+  m_hw_render_callback.context_destroy = HardwareRendererContextDestroy;
+
+#ifdef WIN32
+  if (renderer == GPURenderer::HardwareD3D11 && false)
+    return D3D11HostDisplay::RequestHardwareRendererContext(&m_hw_render_callback);
+#endif
+
+  if (renderer == GPURenderer::HardwareOpenGL)
+    return OpenGLHostDisplay::RequestHardwareRendererContext(&m_hw_render_callback);
+
+  return false;
+}
+
+void LibretroHostInterface::HardwareRendererContextReset()
+{
+  Log_InfoPrintf("Hardware context reset, type = %u",
+                 static_cast<unsigned>(g_libretro_host_interface.m_hw_render_callback.context_type));
+
+  std::unique_ptr<HostDisplay> new_display = nullptr;
+  GPURenderer new_renderer = GPURenderer::Software;
+
+  switch (g_libretro_host_interface.m_hw_render_callback.context_type)
+  {
+    case RETRO_HW_CONTEXT_OPENGL:
+    case RETRO_HW_CONTEXT_OPENGL_CORE:
+    case RETRO_HW_CONTEXT_OPENGLES3:
+    case RETRO_HW_CONTEXT_OPENGLES_VERSION:
+      new_display = OpenGLHostDisplay::Create(g_libretro_host_interface.m_settings.gpu_use_debug_device);
+      new_renderer = GPURenderer::HardwareOpenGL;
+      break;
+
+#ifdef WIN32
+    case RETRO_HW_CONTEXT_DIRECT3D:
+      new_display = D3D11HostDisplay::Create(g_libretro_host_interface.m_settings.gpu_use_debug_device);
+      new_renderer = GPURenderer::HardwareD3D11;
+      break;
+#endif
+
+    default:
+      break;
+  }
+
+  if (!new_display)
+  {
+    Log_ErrorPrintf("Failed to create hardware host display");
+    return;
+  }
+
+  HostDisplay* old_display = g_libretro_host_interface.m_display;
+  g_libretro_host_interface.m_display = new_display.release();
+  g_libretro_host_interface.m_settings.gpu_renderer = new_renderer;
+  g_libretro_host_interface.m_system->RecreateGPU(new_renderer);
+  delete old_display;
+}
+
+void LibretroHostInterface::HardwareRendererContextDestroy()
+{
+  // switch back to software
+  HostDisplay* old_display = g_libretro_host_interface.m_display;
+  g_libretro_host_interface.m_display = new LibretroHostDisplay();
+  g_libretro_host_interface.m_settings.gpu_renderer = GPURenderer::Software;
+  g_libretro_host_interface.m_system->RecreateGPU(GPURenderer::Software);
+  delete old_display;
+}
diff --git a/src/duckstation-libretro/libretro_host_interface.h b/src/duckstation-libretro/libretro_host_interface.h
new file mode 100644
index 000000000..e47b522fd
--- /dev/null
+++ b/src/duckstation-libretro/libretro_host_interface.h
@@ -0,0 +1,57 @@
+#pragma once
+#include "core/host_interface.h"
+#include "core/system.h"
+#include "libretro.h"
+
+class LibretroHostInterface : public HostInterface
+{
+public:
+  LibretroHostInterface();
+  ~LibretroHostInterface() override;
+
+  static bool SetCoreOptions();
+
+  bool Initialize() override;
+  void Shutdown() override;
+
+  void ReportError(const char* message) override;
+  void ReportMessage(const char* message) override;
+  bool ConfirmMessage(const char* message) override;
+
+  const retro_hw_render_callback& GetHWRenderCallback() const { return m_hw_render_callback; }
+
+  // Called by frontend
+  void retro_get_system_av_info(struct retro_system_av_info* info);
+  bool retro_load_game(const struct retro_game_info* game);
+  void retro_run_frame();
+  unsigned retro_get_region();
+
+protected:
+  bool AcquireHostDisplay() override;
+  void ReleaseHostDisplay() override;
+  std::unique_ptr<AudioStream> CreateAudioStream(AudioBackend backend) override;
+
+private:
+  void LoadSettings();
+  void UpdateSettings();
+  void UpdateControllers();
+  void UpdateControllersDigitalController(u32 index);
+
+  // Hardware renderer setup.
+  bool RequestHardwareRendererContext();
+
+  static void HardwareRendererContextReset();
+  static void HardwareRendererContextDestroy();
+
+  retro_hw_render_callback m_hw_render_callback = {};
+};
+
+extern LibretroHostInterface g_libretro_host_interface;
+
+// libretro callbacks
+extern retro_environment_t g_retro_environment_callback;
+extern retro_video_refresh_t g_retro_video_refresh_callback;
+extern retro_audio_sample_t g_retro_audio_sample_callback;
+extern retro_audio_sample_batch_t g_retro_audio_sample_batch_callback;
+extern retro_input_poll_t g_retro_input_poll_callback;
+extern retro_input_state_t g_retro_input_state_callback;
diff --git a/src/duckstation-libretro/libretro_settings_interface.cpp b/src/duckstation-libretro/libretro_settings_interface.cpp
new file mode 100644
index 000000000..11f0ced00
--- /dev/null
+++ b/src/duckstation-libretro/libretro_settings_interface.cpp
@@ -0,0 +1,116 @@
+#include "libretro_settings_interface.h"
+#include "common/log.h"
+#include "common/string_util.h"
+#include "libretro_host_interface.h"
+#include <type_traits>
+Log_SetChannel(LibretroSettingsInterface);
+
+template<typename T, typename DefaultValueType>
+static T GetVariable(const char* section, const char* key, DefaultValueType default_value)
+{
+  TinyString full_key;
+  full_key.Format("%s.%s", section, key);
+
+  retro_variable rv = {full_key.GetCharArray(), nullptr};
+  if (!g_retro_environment_callback(RETRO_ENVIRONMENT_GET_VARIABLE, &rv) || !rv.value)
+    return T(default_value);
+
+  if constexpr (std::is_same_v<T, std::string>)
+  {
+    return T(rv.value);
+  }
+  else if constexpr (std::is_same_v<T, bool>)
+  {
+    return (StringUtil::Strcasecmp(rv.value, "true") == 0 || StringUtil::Strcasecmp(rv.value, "1") == 0);
+  }
+  else if constexpr (std::is_same_v<T, float>)
+  {
+    return std::strtof(rv.value, nullptr);
+  }
+  else
+  {
+    std::optional<T> parsed = StringUtil::FromChars<T>(rv.value);
+    if (!parsed.has_value())
+      return T(default_value);
+
+    return parsed.value();
+  }
+}
+
+void LibretroSettingsInterface::Clear()
+{
+  Log_WarningPrintf("Clear not implemented");
+}
+
+int LibretroSettingsInterface::GetIntValue(const char* section, const char* key, int default_value /*= 0*/)
+{
+  return GetVariable<int>(section, key, default_value);
+}
+
+float LibretroSettingsInterface::GetFloatValue(const char* section, const char* key, float default_value /*= 0.0f*/)
+{
+  return GetVariable<float>(section, key, default_value);
+}
+
+bool LibretroSettingsInterface::GetBoolValue(const char* section, const char* key, bool default_value /*= false*/)
+{
+  return GetVariable<bool>(section, key, default_value);
+}
+
+std::string LibretroSettingsInterface::GetStringValue(const char* section, const char* key,
+                                                      const char* default_value /*= ""*/)
+{
+  return GetVariable<std::string>(section, key, default_value);
+}
+
+void LibretroSettingsInterface::SetIntValue(const char* section, const char* key, int value)
+{
+  Log_ErrorPrintf("SetIntValue(\"%s\", \"%s\", %d) not implemented", section, key, value);
+}
+
+void LibretroSettingsInterface::SetFloatValue(const char* section, const char* key, float value)
+{
+  Log_ErrorPrintf("SetFloatValue(\"%s\", \"%s\", %f) not implemented", section, key, value);
+}
+
+void LibretroSettingsInterface::SetBoolValue(const char* section, const char* key, bool value)
+{
+  Log_ErrorPrintf("SetBoolValue(\"%s\", \"%s\", %u) not implemented", section, key, static_cast<unsigned>(value));
+}
+
+void LibretroSettingsInterface::SetStringValue(const char* section, const char* key, const char* value)
+{
+  Log_ErrorPrintf("SetStringValue(\"%s\", \"%s\", \"%s\") not implemented", section, key, value);
+}
+
+std::vector<std::string> LibretroSettingsInterface::GetStringList(const char* section, const char* key)
+{
+  std::string value = GetVariable<std::string>(section, key, "");
+  if (value.empty())
+    return {};
+
+  return std::vector<std::string>({std::move(value)});
+}
+
+void LibretroSettingsInterface::SetStringList(const char* section, const char* key,
+                                              const std::vector<std::string_view>& items)
+{
+  Log_ErrorPrintf("SetStringList(\"%s\", \"%s\") not implemented", section, key);
+}
+
+bool LibretroSettingsInterface::RemoveFromStringList(const char* section, const char* key, const char* item)
+{
+  Log_ErrorPrintf("RemoveFromStringList(\"%s\", \"%s\", \"%s\") not implemented", section, key, item);
+  return false;
+}
+
+bool LibretroSettingsInterface::AddToStringList(const char* section, const char* key, const char* item)
+{
+  Log_ErrorPrintf("AddToStringList(\"%s\", \"%s\", \"%s\") not implemented", section, key, item);
+  return false;
+}
+
+void LibretroSettingsInterface::DeleteValue(const char* section, const char* key)
+{
+  Log_ErrorPrintf("DeleteValue(\"%s\", \"%s\") not implemented", section, key);
+}
diff --git a/src/duckstation-libretro/libretro_settings_interface.h b/src/duckstation-libretro/libretro_settings_interface.h
new file mode 100644
index 000000000..98d5e20f8
--- /dev/null
+++ b/src/duckstation-libretro/libretro_settings_interface.h
@@ -0,0 +1,25 @@
+#pragma once
+#include "core/settings.h"
+
+class LibretroSettingsInterface : public SettingsInterface
+{
+public:
+  void Clear() override;
+
+  int GetIntValue(const char* section, const char* key, int default_value = 0) override;
+  float GetFloatValue(const char* section, const char* key, float default_value = 0.0f) override;
+  bool GetBoolValue(const char* section, const char* key, bool default_value = false) override;
+  std::string GetStringValue(const char* section, const char* key, const char* default_value = "") override;
+
+  void SetIntValue(const char* section, const char* key, int value) override;
+  void SetFloatValue(const char* section, const char* key, float value) override;
+  void SetBoolValue(const char* section, const char* key, bool value) override;
+  void SetStringValue(const char* section, const char* key, const char* value) override;
+
+  std::vector<std::string> GetStringList(const char* section, const char* key) override;
+  void SetStringList(const char* section, const char* key, const std::vector<std::string_view>& items) override;
+  bool RemoveFromStringList(const char* section, const char* key, const char* item) override;
+  bool AddToStringList(const char* section, const char* key, const char* item) override;
+
+  void DeleteValue(const char* section, const char* key) override;
+};
\ No newline at end of file
diff --git a/src/duckstation-libretro/main.cpp b/src/duckstation-libretro/main.cpp
new file mode 100644
index 000000000..fe0ee9b03
--- /dev/null
+++ b/src/duckstation-libretro/main.cpp
@@ -0,0 +1,164 @@
+#include "common/assert.h"
+#include "common/log.h"
+#include "libretro_host_interface.h"
+#include "scmversion/scmversion.h"
+Log_SetChannel(Main);
+
+RETRO_API unsigned retro_api_version(void)
+{
+  return RETRO_API_VERSION;
+}
+
+RETRO_API void retro_init(void)
+{
+  Log::SetConsoleOutputParams(true);
+  Log::SetDebugOutputParams(true);
+  Log_InfoPrintf("retro_init()");
+
+  if (!g_libretro_host_interface.Initialize())
+    Panic("Host interface initialization failed");
+}
+
+RETRO_API void retro_deinit(void)
+{
+  Log_InfoPrintf("retro_deinit()");
+  g_libretro_host_interface.Shutdown();
+}
+
+RETRO_API void retro_get_system_info(struct retro_system_info* info)
+{
+  std::memset(info, 0, sizeof(*info));
+
+#if defined(_DEBUGFAST)
+  info->library_name = "DuckStation DebugFast";
+#elif defined(_DEBUG)
+  info->library_name = "DuckStation Debug";
+#else
+  info->library_name = "DuckStation";
+#endif
+
+  info->library_version = g_scm_tag_str;
+  info->valid_extensions = "exe|cue|bin|chd|psf";
+  info->need_fullpath = true;
+  info->block_extract = false;
+}
+
+RETRO_API void retro_get_system_av_info(struct retro_system_av_info* info)
+{
+  g_libretro_host_interface.retro_get_system_av_info(info);
+}
+
+RETRO_API void retro_set_controller_port_device(unsigned port, unsigned device)
+{
+  Log_ErrorPrintf("retro_set_controller_port_device(%u, %u)", port, device);
+}
+
+RETRO_API void retro_reset(void)
+{
+  Log_InfoPrint("retro_reset()");
+  g_libretro_host_interface.ResetSystem();
+}
+
+RETRO_API void retro_run(void)
+{
+  g_libretro_host_interface.retro_run_frame();
+}
+
+RETRO_API size_t retro_serialize_size(void)
+{
+  Log_ErrorPrintf("retro_serialize_size()");
+  return 0;
+}
+
+RETRO_API bool retro_serialize(void* data, size_t size)
+{
+  Log_ErrorPrintf("retro_serialize()");
+  return false;
+}
+
+RETRO_API bool retro_unserialize(const void* data, size_t size)
+{
+  Log_ErrorPrintf("retro_unserialize()");
+  return false;
+}
+
+RETRO_API void retro_cheat_reset(void)
+{
+  Log_ErrorPrintf("retro_cheat_reset()");
+}
+
+RETRO_API void retro_cheat_set(unsigned index, bool enabled, const char* code)
+{
+  Log_ErrorPrintf("retro_cheat_set(%u, %u, %s)", index, enabled, code);
+}
+
+RETRO_API bool retro_load_game(const struct retro_game_info* game)
+{
+  Log_InfoPrintf("retro_load_game(%s)", game->path);
+  return g_libretro_host_interface.retro_load_game(game);
+}
+
+RETRO_API bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info)
+{
+  Log_ErrorPrintf("retro_load_game_special()");
+  return false;
+}
+
+RETRO_API void retro_unload_game(void)
+{
+  Log_ErrorPrintf("retro_unload_game()");
+  g_libretro_host_interface.DestroySystem();
+}
+
+RETRO_API unsigned retro_get_region(void)
+{
+  return g_libretro_host_interface.retro_get_region();
+}
+
+RETRO_API void* retro_get_memory_data(unsigned id)
+{
+  return nullptr;
+}
+
+RETRO_API size_t retro_get_memory_size(unsigned id)
+{
+  return 0;
+}
+
+RETRO_API void retro_set_environment(retro_environment_t f)
+{
+  static bool core_options_set = false;
+
+  g_retro_environment_callback = f;
+  if (!core_options_set)
+  {
+    core_options_set = true;
+    if (!g_libretro_host_interface.SetCoreOptions())
+      Log_WarningPrintf("Failed to set core options, settings will not be changeable.");
+  }
+}
+
+RETRO_API void retro_set_video_refresh(retro_video_refresh_t f)
+{
+  g_retro_video_refresh_callback = f;
+}
+
+RETRO_API void retro_set_audio_sample(retro_audio_sample_t f)
+{
+  g_retro_audio_sample_callback = f;
+}
+
+RETRO_API void retro_set_audio_sample_batch(retro_audio_sample_batch_t f)
+{
+  g_retro_audio_sample_batch_callback = f;
+}
+
+RETRO_API void retro_set_input_poll(retro_input_poll_t f)
+{
+  g_retro_input_poll_callback = f;
+}
+
+RETRO_API void retro_set_input_state(retro_input_state_t f)
+{
+  g_retro_input_state_callback = f;
+}
diff --git a/src/duckstation-libretro/opengl_host_display.cpp b/src/duckstation-libretro/opengl_host_display.cpp
new file mode 100644
index 000000000..fca833947
--- /dev/null
+++ b/src/duckstation-libretro/opengl_host_display.cpp
@@ -0,0 +1,385 @@
+#include "opengl_host_display.h"
+#include "common/assert.h"
+#include "common/log.h"
+#include "libretro.h"
+#include "libretro_host_interface.h"
+#include <array>
+#include <tuple>
+Log_SetChannel(OpenGLHostDisplay);
+
+class OpenGLDisplayWidgetTexture : public HostDisplayTexture
+{
+public:
+  OpenGLDisplayWidgetTexture(GLuint id, u32 width, u32 height) : m_id(id), m_width(width), m_height(height) {}
+  ~OpenGLDisplayWidgetTexture() override { glDeleteTextures(1, &m_id); }
+
+  void* GetHandle() const override { return reinterpret_cast<void*>(static_cast<uintptr_t>(m_id)); }
+  u32 GetWidth() const override { return m_width; }
+  u32 GetHeight() const override { return m_height; }
+
+  GLuint GetGLID() const { return m_id; }
+
+  static std::unique_ptr<OpenGLDisplayWidgetTexture> Create(u32 width, u32 height, const void* initial_data,
+                                                            u32 initial_data_stride)
+  {
+    GLuint id;
+    glGenTextures(1, &id);
+
+    GLint old_texture_binding = 0;
+    glGetIntegerv(GL_TEXTURE_BINDING_2D, &old_texture_binding);
+
+    // TODO: Set pack width
+    Assert(!initial_data || initial_data_stride == (width * sizeof(u32)));
+
+    glBindTexture(GL_TEXTURE_2D, id);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, initial_data);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+    glBindTexture(GL_TEXTURE_2D, id);
+    return std::make_unique<OpenGLDisplayWidgetTexture>(id, width, height);
+  }
+
+private:
+  GLuint m_id;
+  u32 m_width;
+  u32 m_height;
+};
+
+OpenGLHostDisplay::OpenGLHostDisplay(bool is_gles) : m_is_gles(is_gles) {}
+
+OpenGLHostDisplay::~OpenGLHostDisplay()
+{
+  if (m_display_vao != 0)
+    glDeleteVertexArrays(1, &m_display_vao);
+  if (m_display_linear_sampler != 0)
+    glDeleteSamplers(1, &m_display_linear_sampler);
+  if (m_display_nearest_sampler != 0)
+    glDeleteSamplers(1, &m_display_nearest_sampler);
+
+  m_display_program.Destroy();
+}
+
+HostDisplay::RenderAPI OpenGLHostDisplay::GetRenderAPI() const
+{
+  return m_is_gles ? HostDisplay::RenderAPI::OpenGLES : HostDisplay::RenderAPI::OpenGL;
+}
+
+void* OpenGLHostDisplay::GetRenderDevice() const
+{
+  return nullptr;
+}
+
+void* OpenGLHostDisplay::GetRenderContext() const
+{
+  return nullptr;
+}
+
+std::unique_ptr<HostDisplayTexture> OpenGLHostDisplay::CreateTexture(u32 width, u32 height, const void* data,
+                                                                     u32 data_stride, bool dynamic)
+{
+  return OpenGLDisplayWidgetTexture::Create(width, height, data, data_stride);
+}
+
+void OpenGLHostDisplay::UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height,
+                                      const void* data, u32 data_stride)
+{
+  OpenGLDisplayWidgetTexture* tex = static_cast<OpenGLDisplayWidgetTexture*>(texture);
+  Assert((data_stride % sizeof(u32)) == 0);
+
+  GLint old_texture_binding = 0, old_alignment = 0, old_row_length = 0;
+  glGetIntegerv(GL_TEXTURE_BINDING_2D, &old_texture_binding);
+  glGetIntegerv(GL_UNPACK_ALIGNMENT, &old_alignment);
+  glGetIntegerv(GL_UNPACK_ROW_LENGTH, &old_row_length);
+
+  glBindTexture(GL_TEXTURE_2D, tex->GetGLID());
+  glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
+  glPixelStorei(GL_UNPACK_ROW_LENGTH, data_stride / sizeof(u32));
+
+  glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, data);
+
+  glPixelStorei(GL_UNPACK_ALIGNMENT, old_alignment);
+  glPixelStorei(GL_UNPACK_ROW_LENGTH, old_row_length);
+  glBindTexture(GL_TEXTURE_2D, old_texture_binding);
+}
+
+bool OpenGLHostDisplay::DownloadTexture(const void* texture_handle, u32 x, u32 y, u32 width, u32 height, void* out_data,
+                                        u32 out_data_stride)
+{
+  GLint old_alignment = 0, old_row_length = 0;
+  glGetIntegerv(GL_PACK_ALIGNMENT, &old_alignment);
+  glGetIntegerv(GL_PACK_ROW_LENGTH, &old_row_length);
+  glPixelStorei(GL_PACK_ALIGNMENT, sizeof(u32));
+  glPixelStorei(GL_PACK_ROW_LENGTH, out_data_stride / sizeof(u32));
+
+  const GLuint texture = static_cast<GLuint>(reinterpret_cast<uintptr_t>(texture_handle));
+  GL::Texture::GetTextureSubImage(texture, 0, x, y, 0, width, height, 1, GL_RGBA, GL_UNSIGNED_BYTE,
+                                  height * out_data_stride, out_data);
+
+  glPixelStorei(GL_PACK_ALIGNMENT, old_alignment);
+  glPixelStorei(GL_PACK_ROW_LENGTH, old_row_length);
+  return true;
+}
+
+void OpenGLHostDisplay::SetVSync(bool enabled)
+{
+  // TODO
+}
+
+const char* OpenGLHostDisplay::GetGLSLVersionString() const
+{
+  if (m_is_gles)
+  {
+    if (GLAD_GL_ES_VERSION_3_0)
+      return "#version 300 es";
+    else
+      return "#version 100";
+  }
+  else
+  {
+    if (GLAD_GL_VERSION_3_3)
+      return "#version 330";
+    else
+      return "#version 130";
+  }
+}
+
+std::string OpenGLHostDisplay::GetGLSLVersionHeader() const
+{
+  std::string header = GetGLSLVersionString();
+  header += "\n\n";
+  if (m_is_gles)
+  {
+    header += "precision highp float;\n";
+    header += "precision highp int;\n\n";
+  }
+
+  return header;
+}
+
+static void APIENTRY GLDebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length,
+                                     const GLchar* message, const void* userParam)
+{
+  switch (severity)
+  {
+    case GL_DEBUG_SEVERITY_HIGH_KHR:
+      Log_ErrorPrintf(message);
+      break;
+    case GL_DEBUG_SEVERITY_MEDIUM_KHR:
+      Log_WarningPrint(message);
+      break;
+    case GL_DEBUG_SEVERITY_LOW_KHR:
+      Log_InfoPrintf(message);
+      break;
+    case GL_DEBUG_SEVERITY_NOTIFICATION:
+      // Log_DebugPrint(message);
+      break;
+  }
+}
+
+bool OpenGLHostDisplay::RequestHardwareRendererContext(retro_hw_render_callback* cb)
+{
+  // Prefer a desktop OpenGL context where possible. If we can't get this, try OpenGL ES.
+  static constexpr std::array<std::tuple<u32, u32>, 11> desktop_versions_to_try = {
+    {/*{4, 6}, {4, 5}, {4, 4}, {4, 3}, {4, 2}, {4, 1}, {4, 0}, {3, 3}, {3, 2}, */ {3, 1}, {3, 0}}};
+  static constexpr std::array<std::tuple<u32, u32>, 4> es_versions_to_try = {{{3, 2}, {3, 1}, {3, 0}}};
+
+  cb->cache_context = true;
+  cb->bottom_left_origin = true;
+
+  for (const auto& [major, minor] : desktop_versions_to_try)
+  {
+    if (major > 3 || (major == 3 && minor >= 2))
+    {
+      cb->context_type = RETRO_HW_CONTEXT_OPENGL_CORE;
+      cb->version_major = major;
+      cb->version_minor = minor;
+    }
+    else
+    {
+      cb->context_type = RETRO_HW_CONTEXT_OPENGL;
+      cb->version_major = 0;
+      cb->version_minor = 0;
+    }
+
+    if (g_retro_environment_callback(RETRO_ENVIRONMENT_SET_HW_RENDER, cb))
+      return true;
+  }
+
+  for (const auto& [major, minor] : es_versions_to_try)
+  {
+    if (major >= 3 && minor > 0)
+    {
+      cb->context_type = RETRO_HW_CONTEXT_OPENGLES_VERSION;
+      cb->version_major = major;
+      cb->version_minor = minor;
+    }
+    else
+    {
+      cb->context_type = RETRO_HW_CONTEXT_OPENGLES3;
+      cb->version_major = 0;
+      cb->version_minor = 0;
+    }
+
+    if (g_retro_environment_callback(RETRO_ENVIRONMENT_SET_HW_RENDER, cb))
+      return true;
+  }
+
+  Log_ErrorPrint("Failed to set any GL HW renderer");
+  return false;
+}
+
+std::unique_ptr<HostDisplay> OpenGLHostDisplay::Create(bool debug_device)
+{
+  const retro_hw_context_type context_type = g_libretro_host_interface.GetHWRenderCallback().context_type;
+  const GLADloadproc get_proc_address = [](const char* sym) -> void* {
+    return reinterpret_cast<void*>(g_libretro_host_interface.GetHWRenderCallback().get_proc_address(sym));
+  };
+  const bool is_gles =
+    (context_type == RETRO_HW_CONTEXT_OPENGLES3 || context_type == RETRO_HW_CONTEXT_OPENGLES_VERSION);
+
+  // Load GLAD.
+  const auto load_result = is_gles ? gladLoadGLES2Loader(get_proc_address) : gladLoadGLLoader(get_proc_address);
+  if (!load_result)
+  {
+    Log_ErrorPrintf("Failed to load GL functions");
+    return nullptr;
+  }
+
+#if 0
+  // Disabled until we can turn it off as well
+  if (debug_device && GLAD_GL_KHR_debug)
+  {
+    glad_glDebugMessageCallbackKHR(GLDebugCallback, nullptr);
+    glEnable(GL_DEBUG_OUTPUT);
+    glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
+  }
+#endif
+
+  std::unique_ptr<OpenGLHostDisplay> display = std::make_unique<OpenGLHostDisplay>(is_gles);
+  if (!display->CreateGLResources())
+  {
+    Log_ErrorPrint("Failed to create GL resources");
+    return nullptr;
+  }
+
+  return display;
+}
+
+bool OpenGLHostDisplay::CreateGLResources()
+{
+  static constexpr char fullscreen_quad_vertex_shader[] = R"(
+uniform vec4 u_src_rect;
+out vec2 v_tex0;
+
+void main()
+{
+  vec2 pos = vec2(float((gl_VertexID << 1) & 2), float(gl_VertexID & 2));
+  v_tex0 = u_src_rect.xy + pos * u_src_rect.zw;
+  gl_Position = vec4(pos * vec2(2.0f, -2.0f) + vec2(-1.0f, 1.0f), 0.0f, 1.0f);
+}
+)";
+
+  static constexpr char display_fragment_shader[] = R"(
+uniform sampler2D samp0;
+
+in vec2 v_tex0;
+out vec4 o_col0;
+
+void main()
+{
+  o_col0 = texture(samp0, v_tex0);
+}
+)";
+
+  if (!m_display_program.Compile(GetGLSLVersionHeader() + fullscreen_quad_vertex_shader, {},
+                                 GetGLSLVersionHeader() + display_fragment_shader))
+  {
+    Log_ErrorPrintf("Failed to compile display shaders");
+    return false;
+  }
+
+  if (!m_is_gles)
+    m_display_program.BindFragData(0, "o_col0");
+
+  if (!m_display_program.Link())
+  {
+    Log_ErrorPrintf("Failed to link display program");
+    return false;
+  }
+
+  m_display_program.Bind();
+  m_display_program.RegisterUniform("u_src_rect");
+  m_display_program.RegisterUniform("samp0");
+  m_display_program.Uniform1i(1, 0);
+
+  glGenVertexArrays(1, &m_display_vao);
+
+  // samplers
+  glGenSamplers(1, &m_display_nearest_sampler);
+  glSamplerParameteri(m_display_nearest_sampler, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+  glSamplerParameteri(m_display_nearest_sampler, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+  glGenSamplers(1, &m_display_linear_sampler);
+  glSamplerParameteri(m_display_linear_sampler, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+  glSamplerParameteri(m_display_linear_sampler, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+  return true;
+}
+
+void OpenGLHostDisplay::Render()
+{
+  if (m_display_width != m_last_display_width || m_display_height != m_last_display_height)
+  {
+    retro_game_geometry geom = {};
+    geom.base_width = m_display_width;
+    geom.base_height = m_display_height;
+    geom.aspect_ratio = m_display_pixel_aspect_ratio;
+
+    if (!g_retro_environment_callback(RETRO_ENVIRONMENT_SET_GEOMETRY, &geom))
+      Log_WarningPrint("RETRO_ENVIRONMENT_SET_GEOMETRY failed");
+
+    m_last_display_width = m_display_width;
+    m_last_display_height = m_display_height;
+  }
+
+  const GLuint fbo = static_cast<GLuint>(g_libretro_host_interface.GetHWRenderCallback().get_current_framebuffer());
+
+  glDisable(GL_SCISSOR_TEST);
+  glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
+  glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+  glClear(GL_COLOR_BUFFER_BIT);
+
+  RenderDisplay();
+
+  g_retro_video_refresh_callback(RETRO_HW_FRAME_BUFFER_VALID, m_display_width, m_display_height, 0);
+
+  GL::Program::ResetLastProgram();
+}
+
+void OpenGLHostDisplay::RenderDisplay()
+{
+  if (!m_display_texture_handle)
+    return;
+
+  const auto [vp_left, vp_top, vp_width, vp_height] =
+    CalculateDrawRect(m_display_width, m_display_height, m_display_top_margin);
+
+  glViewport(vp_left, m_display_height - vp_top - vp_height, vp_width, vp_height);
+  glDisable(GL_BLEND);
+  glDisable(GL_CULL_FACE);
+  glDisable(GL_DEPTH_TEST);
+  glDisable(GL_SCISSOR_TEST);
+  glDepthMask(GL_FALSE);
+  m_display_program.Bind();
+  m_display_program.Uniform4f(
+    0, static_cast<float>(m_display_texture_view_x) / static_cast<float>(m_display_texture_width),
+    static_cast<float>(m_display_texture_view_y) / static_cast<float>(m_display_texture_height),
+    (static_cast<float>(m_display_texture_view_width) - 0.5f) / static_cast<float>(m_display_texture_width),
+    (static_cast<float>(m_display_texture_view_height) + 0.5f) / static_cast<float>(m_display_texture_height));
+  glBindTexture(GL_TEXTURE_2D, static_cast<GLuint>(reinterpret_cast<uintptr_t>(m_display_texture_handle)));
+  glBindSampler(0, m_display_linear_filtering ? m_display_linear_sampler : m_display_nearest_sampler);
+  glBindVertexArray(m_display_vao);
+  glDrawArrays(GL_TRIANGLES, 0, 3);
+  glBindSampler(0, 0);
+}
diff --git a/src/duckstation-libretro/opengl_host_display.h b/src/duckstation-libretro/opengl_host_display.h
new file mode 100644
index 000000000..d81da79c8
--- /dev/null
+++ b/src/duckstation-libretro/opengl_host_display.h
@@ -0,0 +1,53 @@
+#pragma once
+#include "common/gl/program.h"
+#include "common/gl/texture.h"
+#include "core/host_display.h"
+#include "libretro.h"
+#include <string>
+#include <memory>
+
+class OpenGLHostDisplay final : public HostDisplay
+{
+public:
+  OpenGLHostDisplay(bool is_gles);
+  ~OpenGLHostDisplay();
+
+  static bool RequestHardwareRendererContext(retro_hw_render_callback* cb);
+
+  static std::unique_ptr<HostDisplay> Create(bool debug_device);
+
+  RenderAPI GetRenderAPI() const override;
+  void* GetRenderDevice() const override;
+  void* GetRenderContext() const override;
+
+  std::unique_ptr<HostDisplayTexture> CreateTexture(u32 width, u32 height, const void* data, u32 data_stride,
+                                                    bool dynamic) override;
+  void UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* data,
+                     u32 data_stride) override;
+  bool DownloadTexture(const void* texture_handle, u32 x, u32 y, u32 width, u32 height, void* out_data,
+                       u32 out_data_stride) override;
+
+  void SetVSync(bool enabled) override;
+
+  void Render() override;
+
+private:
+  const char* GetGLSLVersionString() const;
+  std::string GetGLSLVersionHeader() const;
+
+  bool GetGLContext(bool debug_device);
+  bool CreateGLResources();
+
+  void RenderDisplay();
+
+  GL::Program m_display_program;
+  GLuint m_display_vao = 0;
+  GLuint m_display_nearest_sampler = 0;
+  GLuint m_display_linear_sampler = 0;
+
+  s32 m_last_display_width = -1;
+  s32 m_last_display_height = -1;
+
+  retro_hw_render_callback m_render_callback = {};
+  bool m_is_gles = false;
+};